Journal articles on the topic 'Creative interface'
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Catala, Alejandro, Javier Jaen, Patricia Pons, and Fernando Garcia-Sanjuan. "Towards Creative Smart Learning Environments." International Journal of Creative Interfaces and Computer Graphics 6, no. 1 (2015): 56–71. http://dx.doi.org/10.4018/ijcicg.2015010104.
Full textDhobi, Saleem. "Interface between Professional Writing and Creative Composition." Journal of Population and Development 6, no. 1 (2025): 96–106. https://doi.org/10.3126/jpd.v6i1.80649.
Full textPoustinchi, Ebrahim. "Mixed Robotic Interface Г : Searching for a hybrid cyber-physical design/experience interface using virtual/actual robots". SHS Web of Conferences 64 (2019): 01008. http://dx.doi.org/10.1051/shsconf/20196401008.
Full textSørensen, Jannick Kirk. "Exploring Constrained Creative Communication." International Journal of E-Services and Mobile Applications 9, no. 4 (2017): 1–23. http://dx.doi.org/10.4018/ijesma.2017100101.
Full textBestin, Bakti, Juju Masunah, and Zakaria S. Soetedja. "Web user interface design as a promotional strategy creative product sales." SHS Web of Conferences 197 (2024): 05001. http://dx.doi.org/10.1051/shsconf/202419705001.
Full textFarley, Kathryn, Michael Nitsche, Jay Bolter, and Blair MacIntyre. "Augmenting Creative Realities: The Second Life Performance Project." Leonardo 42, no. 1 (2009): 96–97. http://dx.doi.org/10.1162/leon.2009.42.1.96.
Full textMichell, Paul C. "Creativity Training: Developing the Agency‐Client Creative Interface." European Journal of Marketing 21, no. 7 (1987): 44–56. http://dx.doi.org/10.1108/eum0000000004706.
Full textFeng, Chung-Shun. "From User Experience to Environmentally Sustainable Markets: Exploring the Sustainability Innovation of Cultural and Creative Market Mobile Interfaces." International Journal of Innovation, Management and Technology 15, no. 4 (2024): 90–99. https://doi.org/10.18178/ijimt.2024.15.4.968.
Full textNikolaou, Maria-Stella, and Chronis Kynigos. "From Novice Players to Creative Designers: A Constructionist Attempt with SorBET." Constructionism Conference Proceedings 8 (June 24, 2025): 97–108. https://doi.org/10.21240/constr/2025/56.x.
Full textFrieß, Marc René, Georg Groh, Michael Reinhardt, Florian Forster, and Johann Schlichter. "Context-Aware Creativity Support for Corporate Open Innovation." International Journal of Knowledge-Based Organizations 2, no. 1 (2012): 38–55. http://dx.doi.org/10.4018/ijkbo.2012010103.
Full textRahayu, Titis Esti, Endi Sailul Haq, and Khoirul Umam. "Perancangan User Interface Pada Website Promosi Ekonomi Kreatif Menggunakan Metode Design Thinking Di Banyuwangi." Jikom: Jurnal Informatika dan Komputer 15, no. 1 (2024): 13–24. https://doi.org/10.55794/jikom.v15i1.157.
Full textAufderheide, Patricia. "Understanding the industry/state interface in creative industries studies." Media International Australia 182, no. 1 (2021): 28–34. http://dx.doi.org/10.1177/1329878x211043904.
Full textChang, Tsen Yao. "Creative Drawings as Intuitive Probes for Evaluating Interface Preferences." Applied Mechanics and Materials 311 (February 2013): 360–65. http://dx.doi.org/10.4028/www.scientific.net/amm.311.360.
Full textNyström, Harry. "The Dynamic Marketing–Entrepreneurship Interface: A Creative Management Approach." Creativity and Innovation Management 7, no. 3 (1998): 122–25. http://dx.doi.org/10.1111/1467-8691.00099.
Full textHall, Jennifer. "Creative orientations for interface design at Do While Studio." Interactions 2, no. 4 (1995): 31–35. http://dx.doi.org/10.1145/225362.225367.
Full textRovetta, Davide, and Davide Rovetta. "Creative or Artificial, That’s the Question!" Global Trade and Customs Journal 5, Issue 2 (2010): 71–78. http://dx.doi.org/10.54648/gtcj2010007.
Full textTubb, Robert, and Simon Dixon. "A Zoomable Mapping of a Musical Parameter Space Using Hilbert Curves." Computer Music Journal 38, no. 3 (2014): 23–33. http://dx.doi.org/10.1162/comj_a_00254.
Full textWibowo, Bambang Setia. "PENGARUH WEBSITE INTERFACE FEATURES, BRAND AMBASSADOR DAN CREATIVE ADVERTISING TERHADAP ADVERTISING EFFECTIVENESS SERTA DAMPAKNYA TERHADAP ONLINE SHOPPING INTENTION." MODUS 28, no. 2 (2016): 169. http://dx.doi.org/10.24002/modus.v28i2.849.
Full textKreminski, Max, Melanie Dickinson, Noah Wardrip-Fruin, and Michael Mateas. "Loose Ends: A Mixed-Initiative Creative Interface for Playful Storytelling." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 18, no. 1 (2022): 120–28. http://dx.doi.org/10.1609/aiide.v18i1.21955.
Full textWANG, XIAOTONG, MING-XI TANG, and JOHN FRAZER. "Creative stimulator: An interface to enhance creativity in pattern design." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 15, no. 5 (2001): 433–40. http://dx.doi.org/10.1017/s089006040115506x.
Full textHe, Jieling. "Research On the Effect of Unconsciousness on Human-Computer Interaction in Web Interfaces." Highlights in Science, Engineering and Technology 103 (June 26, 2024): 374–80. http://dx.doi.org/10.54097/c6ccdb07.
Full textDomínguez-Lloria, Sara, Rut Martínez López de Castro, Sara Fernández-Aguayo, and Margarita Pino-Juste. "Content Analysis of Mobile Device Applications for Artistic Creation for Children between 4 and 12 Years of Age." Applied Sciences 11, no. 23 (2021): 11327. http://dx.doi.org/10.3390/app112311327.
Full textDodds, Colin, and Ahmed Kharrufa. "Show-and-Tell: An Interface for Delivering Rich Feedback upon Creative Media Artefacts." Multimodal Technologies and Interaction 8, no. 3 (2024): 23. http://dx.doi.org/10.3390/mti8030023.
Full textIkonomov, Nikola, Boyan Simeonov, Jana Parvanova, and Vladimir Alexiev. "Europeana Creative. EDM Endpoint. Custom Views." Digital Presentation and Preservation of Cultural and Scientific Heritage 3 (September 30, 2013): 35–43. http://dx.doi.org/10.55630/dipp.2013.3.3.
Full textGunaratne, Madhumini, Senal Weerasekara, Dehemi Weerakkody, Nisal Sashmitha, Rivoni De Zoysa, and Nuwan Kodagoda. "Web Block Craft: web development for children using Google Blockly." International Journal of Electrical and Computer Engineering (IJECE) 14, no. 5 (2024): 5585. http://dx.doi.org/10.11591/ijece.v14i5.pp5585-5592.
Full textYasmine, Hasna Tania, and Wahyu Tisno Atmojo. "UI/UX Design for Tourism Village Website Using the User Centered Design Method." TIERS Information Technology Journal 3, no. 2 (2022): 100–114. http://dx.doi.org/10.38043/tiers.v3i2.3871.
Full textSandercock, Leonie. "Interface: A New Spin on the Creative City: Artist/Planner Collaborations." Planning Theory & Practice 6, no. 1 (2005): 101–3. http://dx.doi.org/10.1080/1464935042000334985.
Full textBerthelsen, Chris. "Distributed Resource Centre: A Soft Infrastructure for Neighbourhood Creativity." Asylum 1 (November 22, 2023): 3–12. http://dx.doi.org/10.34074/aslm.2023102.
Full textGuzdial, Matthew, Jonathan Chen, Shao-Yu Chen, and Mark Riedl. "A General Level Design Editor for Co-Creative Level Design." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 13, no. 2 (2021): 81–83. http://dx.doi.org/10.1609/aiide.v13i2.12980.
Full textWood, Christopher, Alasdair King, Ruth Catlow, and Brett Scott. "Terminal value: Building the alternative Bloomberg." Finance and Society 2, no. 2 (2016): 138–50. http://dx.doi.org/10.2218/finsoc.v2i2.1727.
Full textWang, Yani, and Yuqiang Dong. "AIGC Assisted Generation Craft Based on Dialogue Interface." Highlights in Science, Engineering and Technology 57 (July 11, 2023): 242–46. http://dx.doi.org/10.54097/hset.v57i.10008.
Full textLubart, Todd, Dario Esposito, Alla Gubenko, and Claude Houssemand. "Creativity in Humans, Robots, Humbots." Creativity. Theories – Research - Applications 8, no. 1 (2021): 23–37. http://dx.doi.org/10.2478/ctra-2021-0003.
Full textAmanda, Zuhreini, Moh Isa Pramana Koesoemadinata, Joko Rurianto, Bimahadi Ilmawan Ronggowarsito, and Fatwa Amin Rais. "PERANCANGAN REDESAIN USER INTERFACE WEBSITE KAMPUNG WISATA KREATIF CIGADUNG BANDUNG MENGGUNAKAN METODE USER CENTERED DESIGN." ANDHARUPA 10, no. 02 (2024): 256–71. http://dx.doi.org/10.33633/andharupa.v10i02.10471.
Full textGarg, Dr Sweety, and Mr Adeen Shaikh. "AI Image Generator Utilizing OpenAI and Replit." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 09 (2024): 1–15. http://dx.doi.org/10.55041/ijsrem37566.
Full textLin, Zhiyu, Rohan Agarwal, and Mark Riedl. "Creative Wand: A System to Study Effects of Communications in Co-creative Settings." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 18, no. 1 (2022): 45–52. http://dx.doi.org/10.1609/aiide.v18i1.21946.
Full textKarimi, Mohammad Zia. "A Case Study on (EAVIBA) Enhanced Accessibility for Visually Impaired & Blind Artists using Machine Learning." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 06 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem35763.
Full textConklin, Darrell, Martin Gasser, and Stefan Oertl. "Creative Chord Sequence Generation for Electronic Dance Music." Applied Sciences 8, no. 9 (2018): 1704. http://dx.doi.org/10.3390/app8091704.
Full textFillis, Ian. "Being Creative at the Marketing/Entrepreneurship Interface: Lessons from the Art Industry." Journal of Research in Marketing and Entrepreneurship 2, no. 2 (2000): 125–37. http://dx.doi.org/10.1108/14715200080001543.
Full textGraham, Rylan. "Calgary and the 'creative class': The interface between public policy and gentrification." City, Culture and Society 32 (March 2023): 100489. http://dx.doi.org/10.1016/j.ccs.2022.100489.
Full textSusanto, Eko Heri, Ahmad Faisal Rizal, and I. Putu Indra Wijaya Suwina. "IMPROVING EXAMPLE-PROBLEM-BASED-LEARNING (EPBL) WITH GROW COACHING MODEL AND DESIGN SPRINT TO OPTIMIZE PRE-INCUBATION CURRICULUM: CASE STUDY OF USER INTERFACE DESIGN." TEKNOKOM 6, no. 2 (2023): 69–77. http://dx.doi.org/10.31943/teknokom.v6i2.139.
Full textLee, Young S. "Creative workplace characteristics and innovative start-up companies." Facilities 34, no. 7/8 (2016): 413–32. http://dx.doi.org/10.1108/f-06-2014-0054.
Full textCardoso, Mab. "A dança como interface: um exemplo de práticas criativas em dança com mediação tecnológica." Repertório, no. 28 (December 5, 2017): 313. http://dx.doi.org/10.9771/r.v0i28.25013.
Full textLohith DK, Sharath M N, and Hemalatha B M. "Metamorphose AI: Creative AI for Media Designs." World Journal of Advanced Engineering Technology and Sciences 15, no. 3 (2025): 1859–65. https://doi.org/10.30574/wjaets.2025.15.3.1022.
Full textHalina, Emily, and Matthew Guzdial. "A Demonstration of KiaiTime: A Mixed-Initiative PCGML Rhythm Game Editor." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 17, no. 1 (2021): 240–42. http://dx.doi.org/10.1609/aiide.v17i1.18916.
Full textWienroth, Matthias, and Pippa Goldschmidt. "Facilitating Creative Equality in Art-Science: A Methodological Experiment." Leonardo 50, no. 1 (2017): 42–46. http://dx.doi.org/10.1162/leon_a_01058.
Full textKrogmeier, Claudia, Esteban García Bravo, and Christos Mousas. "Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface." Proceedings of the ACM on Computer Graphics and Interactive Techniques 6, no. 2 (2023): 1–10. http://dx.doi.org/10.1145/3597624.
Full textTomasetti, Matteo, Bavo Van Kerrebroeck, Marcelo M. Wanderley, Domenico Stefani, and Luca Turchet. "A Virtual Reality Interface for the Creation of 3D Spatial Audio Trajectories." Journal of the Audio Engineering Society 73, no. 7/8 (2025): 481–92. https://doi.org/10.17743/jaes.2022.0215.
Full textKrämer, Sybille. "Übertragen als Transfiguration oder: Wie ist die Kreativität von Medien erklärbar?" Zeitschrift für Medien- und Kulturforschung 1, no. 2 (2010): 77–94. http://dx.doi.org/10.28937/1000107504.
Full textSagatova, Slavka. "The Impact of globalization on the development of creative industries businesses." SHS Web of Conferences 74 (2020): 04023. http://dx.doi.org/10.1051/shsconf/20207404023.
Full textKępińska, Agata, and Rafał Wiśniewski. "Metaverse and its creative potential for visual arts." Acta Universitatis Lodziensis. Folia Sociologica, no. 85 (July 10, 2023): 57–75. http://dx.doi.org/10.18778/0208-600x.85.04.
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