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Dissertations / Theses on the topic 'Facial Action Coding System (FACS)'

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1

de, la Cruz Nathan. "Autonomous facial expression recognition using the facial action coding system." University of the Western Cape, 2016. http://hdl.handle.net/11394/5121.

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>Magister Scientiae - MSc<br>The South African Sign Language research group at the University of the Western Cape is in the process of creating a fully-edged machine translation system to automatically translate between South African Sign Language and English. A major component of the system is the ability to accurately recognise facial expressions, which are used to convey emphasis, tone and mood within South African Sign Language sentences. Traditionally, facial expression recognition research has taken one of two paths: either recognising whole facial expressions of which there are six i.e.
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2

Pertegal, Felices Ana José. "Análisis gráfico-plástico de la emociones humanas basado en el Facial Action Coding System (FACS)." Doctoral thesis, Universidad de Murcia, 2015. http://hdl.handle.net/10803/294861.

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Desde la esfera de las Bellas Artes, las emociones manifestadas por el ser humano han sido un territorio complejo y de gran interés. Prueba de ello, lo tenemos con los estudios de dibujantes, anatomistas y fisiólogos desde el siglo XV hasta nuestros días. En nuestro ámbito, tenemos constancia de muchos estudios y tratados interdisciplinares que intentan codificar y entender desde lo más objetivo el análisis de las emociones. En este proyecto de investigación doctoral, pretendemos analizar exhaustivamente desde el dibujo, un método que proviene del ámbito de la psicología y que creemos que nece
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3

Claeson, Emil. "Ansiktsriggning för datorspel med Facial Action Coding System : Hur teorier om ansiktsmuskulatur och uttryck kan appliceras på digitala karaktärer." Thesis, Högskolan i Skövde, Institutionen för kommunikation och information, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-5991.

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Det här examensarbetet undersöker om ett anatomiskt system framtaget för att kategorisera ansiktsrörelser inom psykologisk forskning kan anpassas på en ansiktsrigg för att effektivare kunna framställa ansiktsanimation för datorspel. Rapporten beskriver varför Facial Action Coding System skapades, hur det används samt tar upp olika sammanhang som systemet tidigare använts för. Rapporten beskriver det praktiska arbetet för att konstruera en ansiktsrigg ämnat för datorspel och diskuterar skillnader mellan att rigga för datorspel och film. Examensarbetet beskriver klassiska användbarhetsprinciper
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4

Dakpé, Stéphanie. "Etude biomécanique de la mimique faciale." Thesis, Compiègne, 2015. http://www.theses.fr/2015COMP2203/document.

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Ce travail de thèse, inclus dans un projet structurant plus vaste, projet SIMOVI (SImulation des MOuvements du VIsage), s’attache à étudier spécifiquement la mimique faciale en corrélant les déplacements visibles du revêtement cutané et les mouvements musculaires internes à travers le développement de plusieurs méthodologies. L’ensemble de la mimique faciale ne pouvant être étudié, étant donné la multitude d’expressions, les mouvements pertinents à étudier dans nos travaux ont été identifiés. Ces mouvements ont été caractérisés chez 23 sujets jeunes dans une analyse descriptive qualitative et
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5

Clark, Elizabeth A. "Application of Automated Facial Expression Analysis and Facial Action Coding System to Assess Affective Response to Consumer Products." Diss., Virginia Tech, 2020. http://hdl.handle.net/10919/97341.

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Sensory and consumer sciences seek to comprehend the influences of sensory perception on consumer behaviors such as product liking and purchase. The food industry assesses product liking through hedonic testing but often does not capture affectual response as it pertains to product-generated (PG) and product-associated (PA) emotions. This research sought to assess the application of PA and PG emotion methodology to better understand consumer experiences. A systematic review of the existing literature was performed that focused on the Facial Action Coding System (FACS) and its use to investigat
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6

Vadapalli, Hima Bindu. "Recognition of facial action units from video streams with recurrent neural networks : a new paradigm for facial expression recognition." University of the Western Cape, 2011. http://hdl.handle.net/11394/5415.

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Philosophiae Doctor - PhD<br>This research investigated the application of recurrent neural networks (RNNs) for recognition of facial expressions based on facial action coding system (FACS). Support vector machines (SVMs) were used to validate the results obtained by RNNs. In this approach, instead of recognizing whole facial expressions, the focus was on the recognition of action units (AUs) that are defined in FACS. Recurrent neural networks are capable of gaining knowledge from temporal data while SVMs, which are time invariant, are known to be very good classifiers. Thus, the research cons
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7

Sariyanidi, Evangelos. "Spatio-temporal representation and analysis of facial expressions with varying intensities." Thesis, Queen Mary, University of London, 2017. http://qmro.qmul.ac.uk/xmlui/handle/123456789/30946.

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Facial expressions convey a wealth of information about our feelings, personality and mental state. In this thesis we seek efficient ways of representing and analysing facial expressions of varying intensities. Firstly, we analyse state-of-the-art systems by decomposing them into their fundamental components, in an effort to understand what are the useful practices common to successful systems. Secondly, we address the problem of sequence registration, which emerged as an open issue in our analysis. The encoding of the (non-rigid) motions generated by facial expressions is facilitated when the
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8

Cockerham, Lucas. "POKERFACE: EMOTION BASED GAME-PLAY TECHNIQUES FOR COMPUTER POKER PLAYERS." UKnowledge, 2004. http://uknowledge.uky.edu/gradschool_theses/224.

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Numerous algorithms/methods exist for creating computer poker players. This thesis comparesand contrasts them. A set of poker agents for the system PokerFace are then introduced. A surveyof the problem of facial expression recognition is included in the hopes it may be used to build abetter computer poker player.
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9

Erdogdu, Aysu. "Morphable 3d Facial Animation Based On Thin Plate Splines." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12611910/index.pdf.

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The aim of this study is to present a novel three dimensional (3D) facial animation method for morphing emotions and facial expressions from one face model to another. For this purpose, smooth and realistic face models were animated with thin plate splines (TPS). Neutral face models were animated and compared with the actual expressive face models. Neutral and expressive face models were obtained from subjects via a 3D face scanner. The face models were preprocessed for pose and size normalization. Then muscle and wrinkle control points were located to the source face with neutral expression a
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10

Domingues, Daniel Chinen. "Reconhecimento automático de expressões faciais por dispositivos móveis." reponame:Repositório Institucional da UFABC, 2014.

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Orientador: Prof. Dr. Guiou Kobayashi<br>Dissertação (mestrado) - Universidade Federal do ABC, Programa de Pós-Graduação em Engenharia da Informação, 2014.<br>A computação atual vem demandando, cada vez mais, formas avançadas de interação com os computadores. A interface do humano com seus dispositivos móveis carece de métodos mais avançados, e um recurso automático de reconhecimento de expressões faciais seria uma maneira de alcançar patamares maiores nessa escala de evolução. A forma como se dá o reconhecimento de emoções humanas e o que as expressões faciais representam em uma comunicação f
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11

Arif-Rahu, Mamoona. "FACIAL EXPRESSION DISCRIMINATES BETWEEN PAIN AND ABSENCE OF PAIN IN THE NON-COMMUNICATIVE, CRITICALLY ILL ADULT PATIENT." VCU Scholars Compass, 2010. http://scholarscompass.vcu.edu/etd/153.

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BACKGROUND: Pain assessment is a significant challenge in critically ill adults, especially those unable to communicate their pain level. At present there is no universally accepted pain scale for use in the non-communicative (cognitively impaired, sedated, paralyzed or mechanically ventilated) patient. Facial expressions are considered among the most reflexive and automatic nonverbal indices of pain. The facial expression component of pain assessment tools include a variety of facial descriptors (wincing, frowning, grimacing, smile/relaxed) with inconsistent pain intensity ratings or checklis
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12

Husseini, Orabi Ahmed. "Multi-Modal Technology for User Interface Analysis including Mental State Detection and Eye Tracking Analysis." Thesis, Université d'Ottawa / University of Ottawa, 2017. http://hdl.handle.net/10393/36451.

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We present a set of easy-to-use methods and tools to analyze human attention, behaviour, and physiological responses. A potential application of our work is evaluating user interfaces being used in a natural manner. Our approach is designed to be scalable and to work remotely on regular personal computers using expensive and noninvasive equipment. The data sources our tool processes are nonintrusive, and captured from video; i.e. eye tracking, and facial expressions. For video data retrieval, we use a basic webcam. We investigate combinations of observation modalities to detect and extract af
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13

Mogaji, Emmanuel. "Emotional appeals in UK banks' print advertisement." Thesis, University of Bedfordshire, 2016. http://hdl.handle.net/10547/622103.

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The unprecedented turbulence and uncertainty experienced in global economic and financial markets because of the 'credit crunch' has had a damaging impact on consumer confidence. Trust and credibility have been eroded as many customers feel let down by the banks suggesting the need for banks to rebuild constructive dialogue and long-term, meaningful relationships with their customers again. Though financial service, in this case, is considered a utilitarian service, based on the fact that money is needed to support people‘s daily activities, the present state of financial service has suggested
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14

Ugail, Hassan, and N. B. Ismail. "Method of modelling facial action units using partial differential equations." 2016. http://hdl.handle.net/10454/8400.

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No<br>In this paper we discuss a novel method of mathematically modelling facial action units for accurate representation of human facial expressions in 3- dimensions. Our method utilizes the approach of Facial Action Coding System (FACS). It is based on a boundary-value approach, which utilizes a solution to a fourth order elliptic Partial Differential Equation (PDE) subject to a suitable set of boundary conditions. Here the PDE surface generation method for human facial expressions is utilized in order to generate a wide variety of facial expressions in an efficient and realistic way.
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15

Yap, Moi Hoon, Hassan Ugail, and R. Zwiggelaar. "Facial Analysis for Real-Time Application: A Review in Visual Cues Detection Techniques." 2012. http://hdl.handle.net/10454/8170.

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Yes<br>Emerging applications in surveillance, the entertainment industry and other human computer interaction applications have motivated the development of real-time facial analysis research covering detection, tracking and recognition. In this paper, the authors present a review of recent facial analysis for real-time applications, by providing an up-to-date review of research efforts in human computing techniques in the visible domain. The main goal is to provide a comprehensive reference source for researchers, regardless of specific research areas, involved in real-time facial analysis. F
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16

Lopes, Eder Wolsen Henriques. "Personangens virtuais no tratamento do controlo de ansiedade." Master's thesis, 2013. http://hdl.handle.net/10451/10171.

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Trabalho de projecto de mestrado em Informática, apresentado à Universidade de Lisboa, através da Faculdade de Ciências, 2013<br>A ansiedade social é um transtorno comum que se pode revelar muito debilitante e que, quando não é tratada devidamente, pode evoluir para patologias graves como fobias e até mesmo depressão. Atualmente existem dois métodos cientificamente aceites no tratamento da ansiedade social: a utilização de produtos farmacológicos e a terapia cognitivo-comportamental. A terapia cognitivo-comportamental é orientada para uma redução incremental dos sintomas, abordando três aspeto
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