Dissertations / Theses on the topic 'Game mobile application'
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Waller, Talaya. "Marketing Strategies of Mobile Game Application Entrepreneurs." ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/1809.
Full textLoganathan, Madhumitha. "Android number game." Kansas State University, 2011. http://hdl.handle.net/2097/13245.
Full textGhaed, Zahra. "Code Reading Dojo: Designing an Educationally-oriented Mobile Application Aimed at Promoting Code Reading Skills." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/86189.
Full textBergqvist, Mathias. "Extending a Game Concepts Scope of use by Adapting Mobile Platform Usage." Thesis, Linköpings universitet, Institutionen för teknik och naturvetenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-101982.
Full textGustafsson, Andreas, and Jesper Vallett. "Context-Aware Procedural Content Generation with Player Modelling in Mobile Action Role Playing Game." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20530.
Full textLundberg, Martin. "Using game design elements in a mobile sign language learning application to increase user enjoyment and performance." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-152785.
Full textDürr, Hans-Bernd. "Distributed Positioning of Autonomous Mobile Sensors with Application to the Coverage Problem : A Game Theoretic Approach to Multi-Agent Systems." Thesis, KTH, Reglerteknik, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-105128.
Full textMoreira, Julian. "Évaluer l'apport du binaural dans une application mobile audiovisuelle." Thesis, Paris, CNAM, 2019. http://www.theses.fr/2019CNAM1243/document.
Full textZhang, Chao. "Caractérisation des performances limites des jeux non-coopératifs avec observation imparfaite : application à la téléphonie mobile 5G." Thesis, Université Paris-Saclay (ComUE), 2017. http://www.theses.fr/2017SACLS570/document.
Full textVinagre, Pedro Diogo Guerra. "UsaGame – A new methodology to support user- centered design of touchscreen game applications." Master's thesis, Faculdade de Ciências e Tecnologia, 2013. http://hdl.handle.net/10362/9917.
Full textŠabata, David. "Letecká hra pro Android." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2013. http://www.nusl.cz/ntk/nusl-236377.
Full textVergara, Alonso Ekhiotz Jon. "Energy Modelling and Fairness for Efficient Mobile Communication." Doctoral thesis, Linköpings universitet, Programvara och system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-124538.
Full textØrbekk, Kjetil. "Distributed Shared Objects for Mobile Multiplayer Games and Applications." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-18890.
Full textRinaberger, Joshua, Zoë Garner, and Luis Riofrio. "So Many Mobile Games, So Little Visibility : A dissection of the problems surrounding visibility and discoverability in mobile gaming." Thesis, Linköpings universitet, Företagsekonomi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148272.
Full textSchneider, Oliver Stirling. "Gait sensing on smartphones to support mobile exercise applications and games." Thesis, University of British Columbia, 2012. http://hdl.handle.net/2429/43129.
Full textPowell, Robin. "Optimized Graphics for Handheld Real-time CG Applications." Thesis, Uppsala universitet, Institutionen för speldesign, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-225831.
Full textDamián, Ortega Eiderd Axcel, Osorio Ruth Stephany Gallardo, Amaya Mara Alejandra García, Diaz Lucia Jimena Lucar, and Aguilar Müller Iván Yamunaqué. "History Games." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2021. http://hdl.handle.net/10757/656925.
Full textKhan, Abdul Malik. "Communication abstraction for data synchronization in distributed virtual environments : application to multiplayer games on mobile phones." Phd thesis, Institut National des Télécommunications, 2010. http://tel.archives-ouvertes.fr/tel-00541849.
Full textLucien, Laurent. "Contribution à une modélisation globale de la collaboration dans les systèmes multi-agents : Application aux entités mobiles intelligentes." Thesis, Bourgogne Franche-Comté, 2018. http://www.theses.fr/2018UBFCD039/document.
Full textMetingu, Kivanc. "Wireless communications infrastructure for collaboration in common space." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Mar%5FMetingu.pdf.
Full textKock, Elina, and Yamma Sarwari. "How can machine learning help identify cheating behaviours in physical activity-based mobile applications?" Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20791.
Full textGöransson, Julia, and Caroline Zetterling. "Att använda eller att inte använda? : en studie om vilka designaspekter som motiverar elever i lågstadiet till att vilja använda digitala utbildningsspel för matematik." Thesis, Högskolan Kristianstad, Fakulteten för ekonomi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-19717.
Full textTregel, Thomas [Verfasser], Ralf [Akademischer Betreuer] Steinmetz, Helmut [Akademischer Betreuer] Hlavacs, and Stefan [Akademischer Betreuer] Göbel. "Online Content Generation in Mobile Applications - Adaptation and Personalization for Location-based Game Systems / Thomas Tregel ; Ralf Steinmetz, Helmut Hlavacs, Stefan Göbel." Darmstadt : Universitäts- und Landesbibliothek, 2021. http://d-nb.info/1227582269/34.
Full textJones, Thomory Diana, and Nataliia Mykhailovska. "Mobile Devices in the Hands of the Youngest Children." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20351.
Full textRunge, Julian. "Applications of Advanced Analytics to the Promotion of Freemium Goods." Doctoral thesis, Humboldt-Universität zu Berlin, 2020. http://dx.doi.org/10.18452/21962.
Full textDua, Akshay. "Trust-but-Verify: Guaranteeing the Integrity of User-generated Content in Online Applications." PDXScholar, 2013. https://pdxscholar.library.pdx.edu/open_access_etds/1425.
Full textWikstrand, Greger. "Human factors and wireless network applications : more bits and better bits." Doctoral thesis, Umeå : Department of Computing Science, Umeå Univ, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-910.
Full textMigdadi, Hassan S. O. "The realization of signal processing methods and their hardware implementation over multi-carrier modulation using FPGA technology. Validation and implementation of multi-carrier modulation on FPGA, and signal processing of the channel estimation techniques and filter bank architectures for DWT using HDL coding for mobile and wireless applications." Thesis, University of Bradford, 2015. http://hdl.handle.net/10454/8720.
Full textMigdadi, Hassan Saleh Okleh. "The realization of signal processing methods and their hardware implementation over multi-carrier modulation using FPGA technology : validation and implementation of multi-carrier modulation on FPGA, and signal processing of the channel estimation techniques and filter bank architectures for DWT using HDL coding for mobile and wireless applications." Thesis, University of Bradford, 2015. http://hdl.handle.net/10454/8720.
Full textvon, Wenckstern Michael. "Web applications using the Google Web Toolkit." Master's thesis, Technische Universitaet Bergakademie Freiberg Universitaetsbibliothek "Georgius Agricola", 2013. http://nbn-resolving.de/urn:nbn:de:bsz:105-qucosa-115009.
Full textLe, Pelleter Tugdual. "Méthode de discrétisation adaptée à une logique événementielle pour l'utra-faible consommation : application à la reconnaissance de signaux physiologiques." Thesis, Université Grenoble Alpes (ComUE), 2015. http://www.theses.fr/2015GREAT043/document.
Full textCosta, João Miguel Simão da. "Development of an Asynchronous Mobile game." Master's thesis, 2020. http://hdl.handle.net/10316/92555.
Full textCunha, José Manuel Gonçalves Leitão da. "Children dyscalculia: game based mobile application for learning mathematics." Master's thesis, 2019. http://hdl.handle.net/1822/70598.
Full textFerreira, Pedro Miguel Moura. "Mobile Gaming." Master's thesis, 2017. http://hdl.handle.net/10316/82846.
Full textWen-YenTseng and 曾文彥. "Crowdsourced Object-labeling Based on a Game-based Mobile Application." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/36jsb5.
Full textHung, Ho-Ting, and 洪赫廷. "Design and Application of a game-based mobile guiding system." Thesis, 2006. http://ndltd.ncl.edu.tw/handle/45117187567028010839.
Full textAlves, Cláudio André Ventura. "Augmented reality game." Master's thesis, 2021. http://hdl.handle.net/10316/95550.
Full textMa, Hsiang-Han, and 馬祥瀚. "Analysis and assessment of game related mobile application software technology of Taiwan." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/46769077985395656966.
Full textChiang, Wei-Lun, and 蔣瑋倫. "The Effect of Flow Experience on Player Loyalty in Mobile Game Application." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/24418139075549000188.
Full textNaranjo, Zolotov Mijail Juanovich. "Collecting data for indoor mapping of the university of Münster via a location based game." Master's thesis, 2014. http://hdl.handle.net/10362/11754.
Full textXU, HAO-YAN, and 許顥嚴. "The Mobile Advertisement Effect on Game Playing Intention: The Application of Eye Tracking." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/82httr.
Full textChang, Hao-Chin, and 張進皓. "An Investigation of the Playing Intention for Smartphone Users in Mobile Application Game." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/59131041973190878539.
Full textHuang, Wei-Fu, and 黃惟莆. "The Combination Application of Game-based Mobile Learning and E-commerce in Mall." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/41196092098655595000.
Full text"The Effects of Mobile App Technology on Technique and Game Performance in Physical Education." Doctoral diss., 2020. http://hdl.handle.net/2286/R.I.62672.
Full textKuan, Chi-Jung, and 管祺榮. "Factors Influence on the Adoption of Playing Online Game through Mobile Phones: An Application of UTAUT Model." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/91534056206687306320.
Full text劉致光. "Design and Application of a Game-based Mobile Electronic Guidebook — A Case Study of Shihsanhang Museum of Archaeology." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/43561019498746497193.
Full textShu, Hau Chang, and 張書豪. "The Mobile Guide Systems design and application in origami game-Example of Street navigation in Shin-Chuang Temple." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/67459353701637144197.
Full textTang, Meng-Han, and 湯夢涵. "Using Flow Experience to Examine the Advertising Effect of Mobile Game Application Advertisements of Formats and Social Elements." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/73912135437382747642.
Full textJhong, Ren-Syuan, and 鍾仁軒. "Application of Mobile Computing and Game Interaction for a Persuasive Energy Conservation System Based on Visual and Emotional Stimulation." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/29j7x7.
Full textWang, Ching-Yu, and 王清宇. "The Development and Application of a Rhythm Learning and Sound Exploring System – Based on Digital Game-Based Learning with Mobile Devices." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/9w3w54.
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