Journal articles on the topic 'Human computer interactio'
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Zhang, Tongda, Xiao Sun, Yueting Chai, and Hamid Aghajan. "Human Computer Interaction Activity Based User Identification." International Journal of Machine Learning and Computing 4, no. 4 (2014): 354–58. http://dx.doi.org/10.7763/ijmlc.2014.v4.436.
Full textBulling, Andreas, and Kai Kunze. "Eyewear computers for human-computer interaction." Interactions 23, no. 3 (2016): 70–73. http://dx.doi.org/10.1145/2912886.
Full textSwartout, William, Ron Artstein, Eric Forbell, et al. "Virtual Humans for Learning." AI Magazine 34, no. 4 (2013): 13–30. http://dx.doi.org/10.1609/aimag.v34i4.2487.
Full textToledo, Guadalupe Toledo, J. Jesús Arellano Pimentel, Francisco Aguilar Acevedo, and Edwin Williams Molina Rodriguez. "Aprendizaje Basado en Proyectos Dentro de un Curso Universitario de Interacción Humano Computadora." RECIBE, REVISTA ELECTRÓNICA DE COMPUTACIÓN, INFORMÁTICA, BIOMÉDICA Y ELECTRÓNICA 7, no. 2 (2018): C3–1—C3–27. http://dx.doi.org/10.32870/recibe.v7i2.101.
Full textModi, Nandini, and Jaiteg Singh. "Role of Eye Tracking in Human Computer Interaction." ECS Transactions 107, no. 1 (2022): 8211–18. http://dx.doi.org/10.1149/10701.8211ecst.
Full textGambino, Andrew, Jesse Fox, and Rabindra Ratan. "Building a Stronger CASA: Extending the Computers Are Social Actors Paradigm." Human-Machine Communication 1 (February 1, 2020): 71–86. http://dx.doi.org/10.30658/hmc.1.5.
Full textCheng, Yuyang, Benjamin Fang, Kai Lu, et al. "Overview of key technologies of human-computer interaction." BCP Business & Management 18 (April 13, 2022): 414–21. http://dx.doi.org/10.54691/bcpbm.v18i.579.
Full textAli, Miss Aliya Anam Shoukat, and Dr V. K. Shandilya. "A Review Paper on Retina Based Cursor Movement Control." International Journal for Research in Applied Science and Engineering Technology 10, no. 3 (2022): 185–87. http://dx.doi.org/10.22214/ijraset.2022.40590.
Full textKobayashi, Hill Hiroki. "Research in Human-Computer-Biosphere Interaction." Leonardo 48, no. 2 (2015): 186–87. http://dx.doi.org/10.1162/leon_a_00982.
Full textHu, Jiayi, Qianchen Ma, Sizhou Liu, et al. "The Development Status and Market Analysis of Human-computer Interaction." BCP Business & Management 13 (November 16, 2021): 154–59. http://dx.doi.org/10.54691/bcpbm.v13i.79.
Full textMcNeese, Michael D. "New visions of human–computer interaction: making affect compute." International Journal of Human-Computer Studies 59, no. 1-2 (2003): 33–53. http://dx.doi.org/10.1016/s1071-5819(03)00059-4.
Full textde Oliveira Schultz Ascari, Rúbia Eliza, Luciano Silva, and Roberto Pereira. "Computer Vision applied to improve interaction and communication of people with motor disabilities: A systematic mapping." Technology and Disability 33, no. 1 (2021): 11–28. http://dx.doi.org/10.3233/tad-200308.
Full textSwiderska, Aleksandra, Eva G. Krumhuber, and Arvid Kappas. "Behavioral and Physiological Responses to Computers in the Ultimatum Game." International Journal of Technology and Human Interaction 15, no. 1 (2019): 33–45. http://dx.doi.org/10.4018/ijthi.2019010103.
Full textDawood, Dr Amina Atiya, and Balasem Alawi Hussain. "Machine Learning for Single and Complex 3D Head Gestures: Classification in Human-Computer Interaction." Webology 19, no. 1 (2022): 1431–45. http://dx.doi.org/10.14704/web/v19i1/web19095.
Full textAl-Ma'aitah, Mohammed, Ayed Alwadain, and Aldosary Saad. "Application dependable interaction module for computer vision-based human-computer interactions." Computers & Electrical Engineering 97 (January 2022): 107553. http://dx.doi.org/10.1016/j.compeleceng.2021.107553.
Full textNakauchi, Yasushi. "Special Issue on Human Robot Interaction." Journal of Robotics and Mechatronics 14, no. 5 (2002): 431. http://dx.doi.org/10.20965/jrm.2002.p0431.
Full textHelou, Samar, Victoria Abou-Khalil, Riccardo Iacobucci, Elie El Helou, and Ken Kiyono. "Automatic Classification of Screen Gaze and Dialogue in Doctor-Patient-Computer Interactions: Computational Ethnography Algorithm Development and Validation." Journal of Medical Internet Research 23, no. 5 (2021): e25218. http://dx.doi.org/10.2196/25218.
Full textJones, Steve, and Steve Marsh. "Human-computer-human interaction." ACM SIGCHI Bulletin 29, no. 3 (1997): 36–40. http://dx.doi.org/10.1145/264853.264872.
Full textAiyub, Feri Fadli, and Munawir Munawir. "Kontrol Mouse Menggunakan Webcam Berdasarkan Deteksi Warna." JTIM : Jurnal Teknologi Informasi dan Multimedia 1, no. 1 (2019): 73–77. http://dx.doi.org/10.35746/jtim.v1i1.18.
Full textMOON, YOUNGME, and CLIFFORD NASS. "Are computers scapegoats? Attributions of responsibility in human–computer interaction." International Journal of Human-Computer Studies 49, no. 1 (1998): 79–94. http://dx.doi.org/10.1006/ijhc.1998.0199.
Full textJadhav, Suvrunda, and Patil T R. "Human Computer Interaction." IJARCCE 6, no. 3 (2017): 141–42. http://dx.doi.org/10.17148/ijarcce.2017.6329.
Full textSmithson, Steve. "Human-Computer Interaction." European Journal of Information Systems 1, no. 2 (1991): 143. http://dx.doi.org/10.1057/ejis.1991.23.
Full textJacob, Robert J. K. "Human-computer interaction." ACM Computing Surveys 28, no. 1 (1996): 177–79. http://dx.doi.org/10.1145/234313.234387.
Full textCarver, Liz, and Murray Turoff. "Human-computer interaction." Communications of the ACM 50, no. 3 (2007): 33–38. http://dx.doi.org/10.1145/1226736.1226761.
Full textEbert, Achim, Nahum D. Gershon, and Gerrit C. van der Veer. "Human-Computer Interaction." KI - Künstliche Intelligenz 26, no. 2 (2012): 121–26. http://dx.doi.org/10.1007/s13218-012-0174-7.
Full textGrudin, Jonathan. "Human-computer interaction." Annual Review of Information Science and Technology 45, no. 1 (2011): 367–430. http://dx.doi.org/10.1002/aris.2011.1440450115.
Full textMonk, Andrew. "What's happening: computers and fun and Seventh IFIP conference on human-computer interaction." Interactions 5, no. 5 (1998): 7–8. http://dx.doi.org/10.1145/285213.285214.
Full textDermawan, Ari, Sumantri Sumantri, Sudarmin Sudarmin, and Indra Ramadona Harahap. "Tinjauan Yuridis Interaksi Manusia Terhadap Digital Dalam Penegakan Hukum Di Era Revolusi Industri 4.0." Prosiding Seminar Nasional Riset Information Science (SENARIS) 1 (September 30, 2019): 1041. http://dx.doi.org/10.30645/senaris.v1i0.115.
Full textZander, Thorsten O., and Laurens R. Krol. "Team PhyPA: Brain-Computer Interfacing for Everyday Human-Computer Interaction." Periodica Polytechnica Electrical Engineering and Computer Science 61, no. 2 (2017): 209. http://dx.doi.org/10.3311/ppee.10435.
Full textDiwan, Mr Nihal, Prof Dhiraj Kalyankar, and Dr R. R. Keole. "Review Paper on Live Eye Gaze Tracking to Control Mouse Pointer Movement." International Journal for Research in Applied Science and Engineering Technology 10, no. 8 (2022): 411–13. http://dx.doi.org/10.22214/ijraset.2022.46149.
Full textHoa Tat Thang. "Computer control in human-machine interaction systems by hand movements." Journal of Military Science and Technology, CSCE5 (December 15, 2021): 42–48. http://dx.doi.org/10.54939/1859-1043.j.mst.csce5.2021.42-48.
Full textRetnoningsih, Endang, and Ari Nurul Alfian. "Human Computer Interaction Pengelolaan Open Journal Systems berbasis Interaction Framework." BINA INSANI ICT JOURNAL 7, no. 1 (2020): 95. http://dx.doi.org/10.51211/biict.v7i1.1338.
Full textCaruana, Nathan, Dean Spirou, and Jon Brock. "Human agency beliefs influence behaviour during virtual social interactions." PeerJ 5 (September 20, 2017): e3819. http://dx.doi.org/10.7717/peerj.3819.
Full textMurthy, G. R. S., and R. S. Jadon. "Computer Vision Based Human Computer Interaction." Journal of Artificial Intelligence 4, no. 4 (2011): 245–56. http://dx.doi.org/10.3923/jai.2011.245.256.
Full textMancini, Clara. "Animal-computer interaction." Interactions 18, no. 4 (2011): 69–73. http://dx.doi.org/10.1145/1978822.1978836.
Full textPineda, Roger Gacula. "Where the Interaction Is Not." International Journal of Art, Culture and Design Technologies 5, no. 1 (2016): 1–12. http://dx.doi.org/10.4018/ijacdt.2016010101.
Full textAbu-Akel, Ahmad M., Ian A. Apperly, Stephen J. Wood, and Peter C. Hansen. "Re-imaging the intentional stance." Proceedings of the Royal Society B: Biological Sciences 287, no. 1925 (2020): 20200244. http://dx.doi.org/10.1098/rspb.2020.0244.
Full textShaorya, Raj, Kalia Tuhin, Aggarwal Shivansh, Jaglan Sahil, Nijhawan Nikita, and Sharma Mugdha. "Human Computer Interaction using Virtual User Computer Interaction System." International Journal of Performability Engineering 18, no. 6 (2022): 396. http://dx.doi.org/10.23940/ijpe.22.06.p2.396406.
Full textSumi, Kaoru. "Affective Human Computer Interaction." Journal of Robotics, Networking and Artificial Life 3, no. 2 (2016): 74. http://dx.doi.org/10.2991/jrnal.2016.3.2.2.
Full textGuo, Philip. "Clarifying human-computer interaction." Communications of the ACM 57, no. 2 (2014): 10–11. http://dx.doi.org/10.1145/2557448.
Full textDeFernandez, Sofia C. "Human computer interaction: introduction." XRDS: Crossroads, The ACM Magazine for Students 3, no. 3 (1997): 2. http://dx.doi.org/10.1145/270974.332126.
Full textBarnes, Julie, Rob Bryant, Daniel D. McCracken, and Susan Reiser. "Teaching human-computer interaction." ACM SIGCSE Bulletin 35, no. 1 (2003): 125–26. http://dx.doi.org/10.1145/792548.611901.
Full textManaris, Bill. "Editorial - Human-Computer Interaction." Computer Science Education 13, no. 3 (2003): 173–76. http://dx.doi.org/10.1076/csed.13.3.173.14948.
Full textBaber, Christopher, and Konrad Baumann. "Embedded human computer interaction." Applied Ergonomics 33, no. 3 (2002): 273–87. http://dx.doi.org/10.1016/s0003-6870(02)00013-3.
Full textOulasvirta, Antti, and Stephen Brewster. "Mobile human–computer interaction." International Journal of Human-Computer Studies 66, no. 12 (2008): 833–37. http://dx.doi.org/10.1016/j.ijhcs.2008.10.001.
Full textSumi, Kaoru. "Affective Human Computer Interaction." Proceedings of International Conference on Artificial Life and Robotics 21 (January 29, 2016): 244–48. http://dx.doi.org/10.5954/icarob.2016.is2.
Full textCarbonell, Noelle. "Multimodal human-computer interaction." ACM SIGCHI Bulletin 26, no. 3 (1994): 15–16. http://dx.doi.org/10.1145/181518.181519.
Full textRehm, Matthias, Yukiko Nakano, Elisabeth André, and Toyoaki Nishida. "Enculturating human–computer interaction." AI & SOCIETY 24, no. 3 (2009): 209–11. http://dx.doi.org/10.1007/s00146-009-0220-7.
Full textLytras, Miltiadis D., Francisco Garcia-Peñalvo, and Patricia Ordóñez de Pablos. "Advanced human–computer interaction." Computers in Human Behavior 29, no. 2 (2013): 305–6. http://dx.doi.org/10.1016/j.chb.2012.11.018.
Full textKelly, John. "The ontological status of computers or what is a computer?" AI & Society 6, no. 4 (1992): 305–23. http://dx.doi.org/10.1007/bf02472784.
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