Academic literature on the topic 'Procedurel generation'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Procedurel generation.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Procedurel generation"
Lee, Ronald M. "Automated generation of electronic procedures: procedure constraint grammars." Decision Support Systems 33, no. 3 (2002): 291–308. http://dx.doi.org/10.1016/s0167-9236(02)00017-9.
Full textHamacher, Lisa P. "Representing future generations in public participation procedures regarding the siting of a nuclear waste repository." Safety of Nuclear Waste Disposal 1 (November 10, 2021): 219–20. http://dx.doi.org/10.5194/sand-1-219-2021.
Full textYogendra, Sisodia. "GAN-Generated Terrain for Game Assets." Indian Journal of Artificial Intelligence and Neural Networking (IJAINN) 2, no. 6 (2022): 1–3. https://doi.org/10.54105/ijainn.F1060.102622.
Full textLaterza, Cosimo. "Optimizing Procedural Documentation in Graduate Medical Education: Implementation of the PACE Score System." Current Research in Emergency Medicine (CREM) 4, no. 1 (2025): 1–2. https://doi.org/10.54026/crem/1057.
Full textKelkar, Advait, Mayur Dahibhate, and Shantanu Jagtap. "Procedural Foliage Generation." International Journal for Research in Applied Science and Engineering Technology 10, no. 5 (2022): 1628–32. http://dx.doi.org/10.22214/ijraset.2022.42410.
Full textPolovikova, O. N., V. V. Shiryaev, N. M. Oskorbin, and L. L. Smolyakova. "Features of Software Implementation of Logical Tasks in Prolog." Izvestiya of Altai State University, no. 1(117) (March 17, 2021): 116–20. http://dx.doi.org/10.14258/izvasu(2021)1-20.
Full textSegovia Aguas, Javier, Sergio Jimenez Celorrio, and Anders Jonsson. "Generalized Planning with Procedural Domain Control Knowledge." Proceedings of the International Conference on Automated Planning and Scheduling 26 (March 30, 2016): 285–93. http://dx.doi.org/10.1609/icaps.v26i1.13735.
Full textSyed Abd Mutalib, Sharifah Sakinah, Siti Zanariah Satari, and Wan Nur Syahidah Wan Yusoff. "SYNTHETIC MULTIVARIATE DATA GENERATION PROCEDURE WITH VARIOUS OUTLIER SCENARIOS USING R PROGRAMMING LANGUAGE." Jurnal Teknologi 84, no. 3 (2022): 89–101. http://dx.doi.org/10.11113/jurnalteknologi.v84.17900.
Full textConti, Sergio, Massimo Moltrasio, Gaetano Fassini, et al. "Comparison between First- and Second-Generation Cryoballoon for Paroxysmal Atrial Fibrillation Ablation." Cardiology Research and Practice 2016 (2016): 1–5. http://dx.doi.org/10.1155/2016/5106127.
Full textAgarwal, Shubham, and Abhimanyu Bhatter. "Automated Software Test Data Generation Using Improved Search Procedure." Lecture Notes on Software Engineering 3, no. 2 (2015): 152–56. http://dx.doi.org/10.7763/lnse.2015.v3.181.
Full textDissertations / Theses on the topic "Procedurel generation"
Öberg, Christian. "Möblering med Procedurell Generering : Furnishing with Procedural Generation." Thesis, Linnaeus University, School of Computer Science, Physics and Mathematics, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-5952.
Full textAntonijevic, Filip. "PGG - Processuell Grottgenerering : En jämförelse mellan Cellulär Automat, Random Walk och Perlin Noise." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-19983.
Full textEk, Pontus. "Procedurell generering av grottsystem för dataspel : Jämförelse av procedurellt genererade osymmetriska banor." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-14075.
Full textJansson, Björn. "Procedural Generation in Gravel." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-107593.
Full textTråvén, Sandra. "Procedural world generator for platform games." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139020.
Full textClasson, Johan, and Viktor Andersson. "Procedural Generation of Levels with Controllable Difficulty for a Platform Game Using a Genetic Algorithm." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-129801.
Full textMaung, David. "Tile-based Method for Procedural Content Generation." The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1461077485.
Full textGasch, García Cristina. "Procedural Generation of Natural Environments." Doctoral thesis, Universitat Jaume I, 2021. http://hdl.handle.net/10803/671254.
Full textTäljsten, David. "Exploring procedural generation of buildings." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20639.
Full textRoberts, Jonathan Ralph. "Learning-based procedural content generation." Thesis, University of Manchester, 2014. https://www.research.manchester.ac.uk/portal/en/theses/learningbased-procedural-content-generation(1af8d23d-8ceb-416b-b4ba-d7a2970b47ef).html.
Full textBooks on the topic "Procedurel generation"
Pitt, Christopher. Procedural Generation in Godot. Apress, 2023. http://dx.doi.org/10.1007/978-1-4842-8795-8.
Full textShort, Tanya X., and Tarn Adams. Procedural Generation in Game Design. Edited by Tanya Short and Tarn Adams. A K Peters/CRC Press, 2017. http://dx.doi.org/10.1201/9781315156378.
Full textShaker, Noor, Julian Togelius, and Mark J. Nelson. Procedural Content Generation in Games. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-42716-4.
Full textGuzdial, Matthew, Sam Snodgrass, and Adam J. Summerville. Procedural Content Generation via Machine Learning. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-16719-5.
Full textGuzdial, Matthew, Sam Snodgrass, and Adam Summerville. Procedural Content Generation via Machine Learning. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-84756-1.
Full textLevine, Douglas A. Atlas of procedures in gynecological oncology. Martin Dunitz, 2003.
Find full textAlyab'ev, Denis, Nataliya Baturina, Andrey Belonozhkin, et al. Civil procedure. INFRA-M Academic Publishing LLC., 2025. https://doi.org/10.12737/2132115.
Full textM, Heintz A. Peter, and Allen David G, eds. Practical procedures for the gynecological oncologist. Elsevier, 1998.
Find full textUnited States. National Aeronautics and Space Administration., ed. An interactive grid generation procedure for axial and radial flow turbomachinery. National Aeronautics and Space Administration, 1990.
Find full textRastoropov, Sergey, Ivan Pikin, Il'ya Tarakanov, Andrey Il'in, Anton Kolosov, and Marina Prohorova. Legal basis for countering penitentiary crime. INFRA-M Academic Publishing LLC., 2023. http://dx.doi.org/10.12737/1882573.
Full textBook chapters on the topic "Procedurel generation"
Roth, K., Rushil Gupta, Simon Halle, and Bang Liu. "Analogy-Augmented Generation with Procedural Memory for Procedure Generation." In Lecture Notes in Computer Science. Springer Nature Singapore, 2025. https://doi.org/10.1007/978-981-96-8186-0_21.
Full textWeik, Martin H. "generation procedure." In Computer Science and Communications Dictionary. Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_7930.
Full textAycock, John. "Procedural Content Generation." In Retrogame Archeology. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-30004-7_6.
Full textBetts, Tom. "Procedural Content Generation." In Handbook of Digital Games. John Wiley & Sons, Inc., 2014. http://dx.doi.org/10.1002/9781118796443.ch2.
Full textCook, Michael. "Ethical Procedural Generation." In Procedural Generation in Game Design. A K Peters/CRC Press, 2017. http://dx.doi.org/10.1201/9781315156378-6.
Full textCook, Dr Michael. "Ethical Procedural Generation." In Procedural Storytelling in Game Design. A K Peters/CRC Press, 2019. http://dx.doi.org/10.1201/9780429488337-6.
Full textSmith, Gillian. "Procedural Content Generation." In Level Design. CRC Press, 2016. http://dx.doi.org/10.1201/9781315313412-9.
Full textMillington, Ian. "Procedural Content Generation." In AI for Games. CRC Press, 2019. http://dx.doi.org/10.1201/9781351053303-8.
Full textYannakakis, Georgios N., and Julian Togelius. "Procedural Content Generation." In Artificial Intelligence and Games. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-83347-2_7.
Full textKane, Ben. "Procedural Logic." In Procedural Generation in Game Design. A K Peters/CRC Press, 2017. http://dx.doi.org/10.1201/9781315156378-14.
Full textConference papers on the topic "Procedurel generation"
Ram, M. Raghavendra, Amey Jadhav, V. Uma Maheshwar Reddy, Asesh Kumar Tripathy, K. Yogiswar Kancharla, and Ramya Puppala. "Procedural Content Generation for Racing Games." In 2024 International Conference on Signal Processing, Computation, Electronics, Power and Telecommunication (IConSCEPT). IEEE, 2024. http://dx.doi.org/10.1109/iconscept61884.2024.10627796.
Full textVoulgaris, Georgios, Ioannis Mademlis, and Ioannis Pitas. "Procedural Terrain Generation Using Generative Adversarial Networks." In 2021 29th European Signal Processing Conference (EUSIPCO). IEEE, 2021. http://dx.doi.org/10.23919/eusipco54536.2021.9616151.
Full textLee, Nathan, and John Morris. "A Procedural Generation Platform to Create Randomized Gaming Maps using 2D Model and Machine Learning." In 11th International Conference on Signal Image Processing and Multimedia. Academy and Industry Research Collaboration Center (AIRCC), 2023. http://dx.doi.org/10.5121/csit.2023.130916.
Full textKelvin, Lin Ziwen, and Bhojan Anand. "Procedural Generation of Roads with Conditional Generative Adversarial Networks." In 2020 IEEE Sixth International Conference on Multimedia Big Data (BigMM). IEEE, 2020. http://dx.doi.org/10.1109/bigmm50055.2020.00048.
Full textKelvin, Lin Ziwen, and Anand Bhojan. "Procedural Generation of Roads with Conditional Generative Adversarial Networks." In SIGGRAPH '20: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2020. http://dx.doi.org/10.1145/3388770.3407422.
Full textKerssemakers, Manuel, Jeppe Tuxen, Julian Togelius, and Georgios N. Yannakakis. "A procedural procedural level generator generator." In 2012 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2012. http://dx.doi.org/10.1109/cig.2012.6374174.
Full textCassol, Vinícius Jurinic, Fernando Pinho Marson, and Soraia Raupp Musse. "Procedural Hair Generation." In 2009 VIII Brazilian Symposium on Games and Digital Entertainment. IEEE, 2009. http://dx.doi.org/10.1109/sbgames.2009.29.
Full textErdei, Barnabás, and Sándor Szénási. "Procedural City Generation." In 2023 IEEE 17th International Symposium on Applied Computational Intelligence and Informatics (SACI). IEEE, 2023. http://dx.doi.org/10.1109/saci58269.2023.10158565.
Full textFeklisov, Egor, Mihail Zinderenko, and Vladimir Frolov. "Procedural interior generation for artificial intelligence training and computer graphics." In International Conference "Computing for Physics and Technology - CPT2020". Bryansk State Technical University, 2020. http://dx.doi.org/10.30987/conferencearticle_5fce2771c14fa7.77481925.
Full textXu, John, and John Morris. "Procedural Generation in 2D Metroidvania Game with Answer Set Programming." In 13th International Conference on Computer Science, Engineering and Applications (CCSEA 2023). Academy and Industry Research Collaboration Center (AIRCC), 2023. http://dx.doi.org/10.5121/csit.2023.130511.
Full textReports on the topic "Procedurel generation"
Geisler-Moroder, David, Eleanor S. Lee, Gregory Ward, et al. BSDF Generation Procedures for Daylighting Systems. IEA SHC Task 61, 2021. http://dx.doi.org/10.18777/ieashc-task61-2021-0001.
Full textKim, Kang Seog, and Mark L. Williams. Assessment of the MPACT Resonance Data Generation Procedure. Office of Scientific and Technical Information (OSTI), 2016. http://dx.doi.org/10.2172/1351757.
Full textKostelnik, A. J. Diesel generator trailer acceptance test procedure. Office of Scientific and Technical Information (OSTI), 1994. http://dx.doi.org/10.2172/10185761.
Full textPoovendran, R., M. S. Corson, and J. S. Baras. A Distributed Shared Key Generation Procedure Using Fractional Keys. Defense Technical Information Center, 1998. http://dx.doi.org/10.21236/ada442651.
Full textSoller, Moshe (Morris), Hans Cheng, and Lyman Crittenden. Mapping the Chicken Genome, Including Loci Affecting Traits of Economic Importance. United States Department of Agriculture, 1994. http://dx.doi.org/10.32747/1994.7568779.bard.
Full textCoddington, M., K. Fox, S. Stanfield, L. Varnado, T. Culley, and M. Sheehan. Updating Small Generator Interconnection Procedures for New Market Conditions. Office of Scientific and Technical Information (OSTI), 2012. http://dx.doi.org/10.2172/1060613.
Full textFink, S., K. Porter, and J. Rogers. Relevance of Generation Interconnection Procedures to Feed-in Tariffs in the United States. Office of Scientific and Technical Information (OSTI), 2010. http://dx.doi.org/10.2172/991974.
Full textFink, Sari, Kevin Porter, and Jennifer Rogers. The Relevance of Generation Interconnection Procedures to Feed-in Tariffs in the United States. Office of Scientific and Technical Information (OSTI), 2010. http://dx.doi.org/10.2172/1219198.
Full textvan der Mensbrugghe, Dominique. Using Python for Parallelization. GTAP Working Paper, 2023. http://dx.doi.org/10.21642/gtap.wp93.
Full textCattaneo, Matias D., Richard K. Crump, and Weining Wang. Beta-Sorted Portfolios. Federal Reserve Bank of New York, 2023. http://dx.doi.org/10.59576/sr.1068.
Full text