Journal articles on the topic 'Project management Virtual reality in management'
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Abdelhameed, Wael A. "Virtual Reality Applications in Project Management Scheduling." Computer-Aided Design and Applications 9, no. 1 (2012): 71–78. http://dx.doi.org/10.3722/cadaps.2012.71-78.
Full textQin, Yu Ping. "Application of Virtual Reality Technology in Construction Control and Management." Applied Mechanics and Materials 427-429 (September 2013): 2851–54. http://dx.doi.org/10.4028/www.scientific.net/amm.427-429.2851.
Full textKorneichuk, A. I., and V. I. Semenov. "The territorial development plan as a virtual reality." Geodesy and Cartography 928, no. 10 (2017): 40–49. http://dx.doi.org/10.22389/0016-7126-2017-928-10-40-49.
Full textDodevska, Zorica A., and Marko M. Mihić. "Augmented Reality and Virtual Reality Technologies in Project Management: What Can We Expect?" European Project Management Journal 8, no. 1 (2018): 17–24. http://dx.doi.org/10.18485/epmj.2018.8.1.3.
Full textZhong, Hou Bing, and Pei Wen Hao. "Visible Project Management System for Highway Construction Based on 3D Virtual Reality and Information Technology." Advanced Materials Research 1030-1032 (September 2014): 2170–77. http://dx.doi.org/10.4028/www.scientific.net/amr.1030-1032.2170.
Full textCaneparo, Luca. "Shared virtual reality for design and management: the Porta Susa project." Automation in Construction 10, no. 2 (2001): 217–28. http://dx.doi.org/10.1016/s0926-5805(99)00032-1.
Full textAhmed, Shakil. "A Review on Using Opportunities of Augmented Reality and Virtual Reality in Construction Project Management." Organization, Technology and Management in Construction: an International Journal 11, no. 1 (2019): 1839–52. http://dx.doi.org/10.2478/otmcj-2018-0012.
Full textHainsworth, L., A. Kosti, A. Lloyd, A. Kiddle, R. Bamford, and I. Hunter. "Teaching the management of trauma patients through virtual reality." Annals of The Royal College of Surgeons of England 104, no. 5 (2022): 330–33. http://dx.doi.org/10.1308/rcsann.2021.0181.
Full textGuo, Liang, Wei Jun Yang, Hua Gui He, Zhi Fen Chen, and Ming Xiang Huang. "Key Technique Research and Application of Public Urban Management Interaction Based on Augmented Reality." Applied Mechanics and Materials 336-338 (July 2013): 2581–84. http://dx.doi.org/10.4028/www.scientific.net/amm.336-338.2581.
Full textChandra, Albert Yakobus, Putri Taqwa Prasetyaningrum, Ozzi Suria, Paulus Insap Santosa, and Lukito Edi Nugroho. "Virtual Reality Mobile Application Development with Scrum Framework as a New Media in Learning English." International Journal of Interactive Mobile Technologies (iJIM) 15, no. 08 (2021): 31. http://dx.doi.org/10.3991/ijim.v15i08.19923.
Full textSchmalstieg, Dieter, Anton Fuhrmann, Gerd Hesina, et al. "The Studierstube Augmented Reality Project." Presence: Teleoperators and Virtual Environments 11, no. 1 (2002): 33–54. http://dx.doi.org/10.1162/105474602317343640.
Full textDallasega, Patrick, Andrea Revolti, Philipp Christopher Sauer, Felix Schulze, and Erwin Rauch. "BIM, Augmented and Virtual Reality empowering Lean Construction Management: a project simulation game." Procedia Manufacturing 45 (2020): 49–54. http://dx.doi.org/10.1016/j.promfg.2020.04.059.
Full textMa, Shu Guang. "The Research of Next-Gen Game Engine Virtual Reality in Actual Project." Applied Mechanics and Materials 443 (October 2013): 39–43. http://dx.doi.org/10.4028/www.scientific.net/amm.443.39.
Full textZheng, Wei, Yong Ye, and Hongbing Zang. "Application of BIM Technology in Prefabricated Buildings Based on Virtual Reality." Computational Intelligence and Neuroscience 2022 (October 3, 2022): 1–10. http://dx.doi.org/10.1155/2022/9756255.
Full textWang, Zheng, Chang Liu, and Bin Song. "Panoramic Display and Planning Simulation of Civil Engineering Project Based on Virtual Reality Technology." Complexity 2020 (October 17, 2020): 1–11. http://dx.doi.org/10.1155/2020/1424757.
Full textFobiri, Godfred, Innocent Musonda, and Franco Muleya. "Reality Capture in Construction Project Management: A Review of Opportunities and Challenges." Buildings 12, no. 9 (2022): 1381. http://dx.doi.org/10.3390/buildings12091381.
Full textLi, Meng Long, Hong Jian Peng, and Xin Kang Zhang. "Research on Virtual Learning Community Based on Physical Knowledge." Advanced Materials Research 214 (February 2011): 688–92. http://dx.doi.org/10.4028/www.scientific.net/amr.214.688.
Full textRUNDE, CHRISTOPH, HOLGER JOOSTEN, MARKUS MERSINGER, and SABINE BIERSCHENK. "INTELLIGENT MANUFACTURING SYSTEMS PROJECT IRMA — LINKING VIRTUAL REALITY TO SIMULATION." Journal of Advanced Manufacturing Systems 02, no. 01 (2003): 105–10. http://dx.doi.org/10.1142/s0219686703000241.
Full textSelvaprasanth, P., T. Karthigaipriya, and J. John. "Adoption of Virtual Reality in Construction Projects." Journal of University of Shanghai for Science and Technology 23, no. 12 (2021): 476–90. http://dx.doi.org/10.51201/jusst/21/121036.
Full textSosnilo, A. I. "Application of Virtual Reality (VR) Technologies in Management and Education." Administrative Consulting, no. 6 (August 24, 2021): 158–63. http://dx.doi.org/10.22394/1726-1139-2021-6-158-163.
Full textSepasgozar, Samad M. E. "Digital Twin and Web-Based Virtual Gaming Technologies for Online Education: A Case of Construction Management and Engineering." Applied Sciences 10, no. 13 (2020): 4678. http://dx.doi.org/10.3390/app10134678.
Full textBUDAGOV, A. S., and R. V. MOLCHANOVA. "INNOVATIVE TECHNOLOGIES FOR DESIGNING AND PROJECT MANAGEMENT IN THE FIELD OF THE DIGITAL ENVIRONMENT." EKONOMIKA I UPRAVLENIE: PROBLEMY, RESHENIYA 3, no. 9 (2021): 50–55. http://dx.doi.org/10.36871/ek.up.p.r.2021.09.03.009.
Full textKostis, Angelos, and Paavo Ritala. "Digital Artifacts in Industrial Co-creation: How to Use VR Technology to Bridge the Provider-Customer Boundary." California Management Review 62, no. 4 (2020): 125–47. http://dx.doi.org/10.1177/0008125620931859.
Full textEiselt, Toni, Holger Zickner, Juliane Schuldt, Sophie Gröger, and Dieter Weidlich. "Interdisciplinary Product Development - Virtual Reality Application in FMEA." Industrial and Systems Engineering Review 1, no. 1 (2013): 59–67. http://dx.doi.org/10.37266/iser.2013v1i1.pp59-67.
Full textVargas-Pérez, Vanessa Atenea, Laura Silvia Vargas-Pérez, Agustín Francisco Gutiérrez-Tornés, Ana María Soto-Hernández, and Edgardo Manuel Felipe-Riverón. "A Requirements Solution While Training Professional Project Leaders." Proceedings of the Institute for System Programming of the RAS 33, no. 5 (2021): 205–18. http://dx.doi.org/10.15514/ispras-2021-33(5)-12.
Full textAsino, Tutaleni I., Nicole M. Colston, Ayodeji Ibukun, and Clement Abai. "The Virtual Citizen Science Expo Hall: A Case Study of a Design-Based Project for Sustainability Education." Sustainability 14, no. 8 (2022): 4671. http://dx.doi.org/10.3390/su14084671.
Full textGhanem, Sahar Y. "Implementing virtual reality - building information modeling in the construction management curriculum." Journal of Information Technology in Construction 27 (January 5, 2022): 48–69. http://dx.doi.org/10.36680/j.itcon.2022.003.
Full textCook, Matt, Zack Lischer-Katz, Nathan Hall, et al. "Challenges and Strategies for Educational Virtual Reality." Information Technology and Libraries 38, no. 4 (2019): 25–48. http://dx.doi.org/10.6017/ital.v38i4.11075.
Full textTeisl, Mario F., Caroline L. Noblet, Richard R. Corey, and Nicholas A. Giudice. "Seeing clearly in a virtual reality: Tourist reactions to an offshore wind project." Energy Policy 122 (November 2018): 601–11. http://dx.doi.org/10.1016/j.enpol.2018.08.018.
Full textMacCallum, Kathryn, and David Parsons. "Integrating Mobile Mixed Reality to Enhance Learning Before, During, and After Physical Field Trips." International Journal of Mobile and Blended Learning 14, no. 2 (2022): 1–11. http://dx.doi.org/10.4018/ijmbl.304456.
Full textRicce, Bruno Maciel, Cristiani Aparecida Maciel Ricce, and Robson Augusto Siscoutto. "PORTUGAMESVR: O ENSINO DE PORTUGUÊS NAS ESCOLAS DE ENSINO FUNDAMENTAL ESTADUAL PAULISTA AUXILIADO POR REALIDADE VIRTUAL." COLLOQUIUM EXACTARUM 13, no. 4 (2021): 99–112. http://dx.doi.org/10.5747/ce.2021.v13.n4.e379.
Full textLeggiero, Nicole, Terri Armstrong, Elizabeth Vera, Mark Gilbert, and Amanda King. "QOLP-28. THE USE OF VIRTUAL REALITY FOR SYMPTOM MANAGEMENT: APPLICATION IN NEURO-ONCOLOGY." Neuro-Oncology 21, Supplement_6 (2019): vi203—vi204. http://dx.doi.org/10.1093/neuonc/noz175.848.
Full textWang, Ding Tang. "Analysis and Application of BIM Technology in the Project Goal Control." Advanced Materials Research 671-674 (March 2013): 2978–81. http://dx.doi.org/10.4028/www.scientific.net/amr.671-674.2978.
Full textNascimento, Guilherme Gomes Leal do, Margarida Maria Gomes Leal do Nascimento, and Robson Augusto Siscoutto. "ARTEACHINGVR: O ENSINO DAS ARTES AUXILIADO PELA REALIDADE VIRTUAL NAS ESCOLAS DE ENSINO FUNDAMENTAL ESTADUAL BRASILEIRO." COLLOQUIUM EXACTARUM 14, no. 1 (2023): 87–101. http://dx.doi.org/10.5747/ce.2022.v14.e388.
Full textBarot, C., D. Lourdeaux, J. M. Burkhardt, K. Amokrane, and D. Lenne. "V3S: A Virtual Environment for Risk-Management Training Based on Human-Activity Models." Presence: Teleoperators and Virtual Environments 22, no. 1 (2013): 1–19. http://dx.doi.org/10.1162/pres_a_00134.
Full textAkpan, Ikpe Justice, Murali Shanker, and Rouzbeh Razavi. "Improving the success of simulation projects using 3D visualization and virtual reality." Journal of the Operational Research Society 71, no. 12 (2019): 1900–1926. http://dx.doi.org/10.1080/01605682.2019.1641649.
Full textAbbaspour, Soroush, and Shahin Dabirian. "Evaluation of labor hiring policies in construction projects performance using system dynamics." International Journal of Productivity and Performance Management 69, no. 1 (2019): 22–43. http://dx.doi.org/10.1108/ijppm-03-2019-0134.
Full textFischnaller, Franz, and Alex Hill. "CITYCLUSTER “From the Renaissance to the Megabyte Networking Age”: A Virtual Reality and High-Speed Networking Project." Presence: Teleoperators and Virtual Environments 14, no. 1 (2005): 1–19. http://dx.doi.org/10.1162/1054746053890251.
Full textDe Fino, Mariella, Silvana Bruno, and Fabio Fatiguso. "Dissemination, assessment and management of historic buildings by thematic virtual tours and 3D models." Virtual Archaeology Review 13, no. 26 (2022): 88–102. http://dx.doi.org/10.4995/var.2022.15426.
Full textCerniauskas, Tomas, and Dirk Werth. "Industry goes metaverse – the fusion of real and virtual industrial worlds exemplified by the wastewater industry." i-com 21, no. 3 (2022): 325–29. http://dx.doi.org/10.1515/icom-2022-0032.
Full textZhao, Xuefeng, Meng Zhang, Xiongtao Fan, et al. "Extended Reality for Safe and Effective Construction Management: State-of-the-Art, Challenges, and Future Directions." Buildings 13, no. 1 (2023): 155. http://dx.doi.org/10.3390/buildings13010155.
Full textTheodoropoulos, Theodoros, Antonios Makris, Abderrahmane Boudi, et al. "Cloud-based XR Services: A Survey on Relevant Challenges and Enabling Technologies." Journal of Networking and Network Applications 2, no. 1 (2022): 1–22. http://dx.doi.org/10.33969/j-nana.2022.020101.
Full textMin, Kyung Suk. "A Study on the application of Smart Technology-Based VE Process Model for Construction Safety Management." Forum of Public Safety and Culture 16 (May 31, 2022): 1–21. http://dx.doi.org/10.52902/kjsc.2022.16.1.
Full textJáuregui, David V., and Kenneth R. White. "Implementation of Virtual Reality in Routine Bridge Inspection." Transportation Research Record: Journal of the Transportation Research Board 1827, no. 1 (2003): 29–35. http://dx.doi.org/10.3141/1827-04.
Full textDu, Jing, Yangming Shi, Zhengbo Zou, and Dong Zhao. "CoVR: Cloud-Based Multiuser Virtual Reality Headset System for Project Communication of Remote Users." Journal of Construction Engineering and Management 144, no. 2 (2018): 04017109. http://dx.doi.org/10.1061/(asce)co.1943-7862.0001426.
Full textZhang, Li Sun, Jing Chen, and Wen Ping Sun. "The Application of Three-Dimensional Geographic Information System in Water Conservancy Projects." Advanced Materials Research 573-574 (October 2012): 487–91. http://dx.doi.org/10.4028/www.scientific.net/amr.573-574.487.
Full textSetyawati, Endang, Adwiyah Asyifa, Hendro Trieddiantoro Putro, and Mohammad Ischak. "Developing A Virtual Reality Application of Pathok Negoro Mosque for Digital Conservation." Journal of Architectural Design and Urbanism 2, no. 1 (2019): 1. http://dx.doi.org/10.14710/jadu.v2i1.5517.
Full textFoukarakis, Michalis, Effie Karuzaki, Ilia Adami, et al. "Quality Assessment of Virtual Human Assistants for Elder Users." Electronics 11, no. 19 (2022): 3069. http://dx.doi.org/10.3390/electronics11193069.
Full textLee, Minghui, Changsaar Chai, Yaoli Xiong, and Hunchuen Gui. "Technology acceptance model for Building Information Modelling Based Virtual Reality (BIM-VR) in cost estimation." Journal of Information Technology in Construction 27 (October 3, 2022): 914–25. http://dx.doi.org/10.36680/j.itcon.2022.044.
Full textJesus, Cristiano, Adilson Marcorin, Rui M. Lima, Rui M. Sousa, Ingrid Souza, and Eliana Oliveira. "SPC-based model for evaluation of training processes in industrial context." Journal of Industrial Engineering and Management 15, no. 4 (2022): 538. http://dx.doi.org/10.3926/jiem.3617.
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