Academic literature on the topic 'Space of creation'

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Journal articles on the topic "Space of creation"

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Wang, Yonggui, and Dahui Li. "Virtual Space Co-Creation." Journal of Organizational and End User Computing 28, no. 2 (2016): 92–106. http://dx.doi.org/10.4018/joeuc.2016040106.

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By integrating theories and findings from prior user innovation literature, the authors examine how to improve a customer's co-creation and personalization performance of virtual products by means of harnessing the complementary effects of user characteristics (leading edge status, customer knowledge, and creative self-efficacy) and firm supporting factors (user toolkits and user communities). They tested an integrated research model using survey data collected from 308 Chinese consumers who personalized their virtual spaces by utilizing the tools and supports provided on a social network service site. The authors find that the integrated model that includes both user factors and firm factors was more powerful in terms of explaining a higher variance in personalization effectiveness. They also find that leading edge status, creative self-efficacy, and user communities had stronger impacts on personalization effectiveness than did customer knowledge and user toolkits. The findings provide a broader review of user factors and firm factors for business practitioners and researchers to understand co-creation and personalization.
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Roof, Maria, María Cecilia Azar, and Janel Pineda. "Espacio Creación / Creation Space." Middle Atlantic Review of Latin American Studies 5, no. 1 (2021): 108. http://dx.doi.org/10.23870/marlas.366.

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Roth, Martin E. "At the Edge of a ‘Digital Area’ – Locating Small-Scale Game Creation." Asiascape: Digital Asia 2, no. 3 (2015): 183–212. http://dx.doi.org/10.1163/22142312-12340030.

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In this article, I develop a perspective on video game creation tools and related practices, and ask whether game creation can be a space of creative experimentation for scholars of the humanities. I argue that such questions cannot be directed at digital technologies or video game creation in general. Instead, a serious engagement with the tools and practices for creating digital space has to locate these tools and the space created with and around them within a broader context. If so, what are the building blocks and physics of game creation – what can be created and by whom? And how can they be studied and applied in, or repurposed for, the humanities? In its mixture of theoretical inquiry, empirical case study and programmatic sketch, this article is intended as a first step towards mapping game creation in its diversity and relations to other digital regions.
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Foth, Marcus. "Participation, Co-Creation, and Public Space." Journal of Public Space 2, no. 4 (2017): 21. http://dx.doi.org/10.5204/jps.v2i4.139.

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<p>A central notion in urban design, urban interaction design, and placemaking is the user of public space, the occupant, resident, citizen, bystander, passer-by, explorer, or flâneur. When the field of human-computer interaction (HCI) first emerged, the disciplines that represented the “human” aspects of HCI included behavioural psychology, cognitive science and human factors engineering. This situatedness begs the question whether the “user” requires different contextualisations beyond the immediate and traditional HCI concerns of the technical interface, that is, beyond usability.<br />This article aims to illustrate the need for placemakers and urban interaction designers to be transdisciplinary and agile in order to navigate different levels of granularity. This article seeks to practice granular agile thinking by introducing five possible ways to think about the “urban user” and the implications that follow: the user as city resident; the user as consumer of city services; the user as participant in the city’s community consultations; the user as co-creator in a collaborative approach to citymaking, and finally; the user re-thought as part of a much larger and more complex ecosystem of more-than-human worlds and of cohabitation – a process that decentres the human in the design of collaborative cities.</p>
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Tazawa, Toshihiko. "Lighting for Creation of City Space." JOURNAL OF THE ILLUMINATING ENGINEERING INSTITUTE OF JAPAN 84, no. 9 (2000): 675–80. http://dx.doi.org/10.2150/jieij1980.84.9_675.

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Lotfata, Aynaz. "Shared Space Creation from Intersubjective Temporality." Archives of Current Research International 16, no. 1 (2019): 1–6. http://dx.doi.org/10.9734/acri/2019/46599.

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Mottola, E. "Particle creation in de Sitter space." Physical Review D 31, no. 4 (1985): 754–66. http://dx.doi.org/10.1103/physrevd.31.754.

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O’Dell, C. R. "Creation of the Hubble Space Telescope." Experimental Astronomy 25, no. 1-3 (2009): 261–72. http://dx.doi.org/10.1007/s10686-008-9130-9.

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Hamil, B., M. Merad, and T. Birkandan. "Pair creation in curved Snyder space." International Journal of Modern Physics A 35, no. 04 (2020): 2050014. http://dx.doi.org/10.1142/s0217751x20500141.

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We study the problem of pair creation of scalar particles by an electric field in curved Snyder space. We find exact solutions for the Klein–Gordon equation with a constant electric field in terms of hypergeometric functions. Then we calculate the pair creation probability and the number of created pairs of particles through Bogoliubov transformation technique.
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De Winne, Jorg, Karlo Filipan, Bart Moens, et al. "The Soundscape Hackathon as a Methodology to Accelerate Co-Creation of the Urban Public Space." Applied Sciences 10, no. 6 (2020): 1932. http://dx.doi.org/10.3390/app10061932.

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The design of urban public spaces is typically performed by architects and urban planners, which often only focus on the visual aesthetics of the urban space. Yet, a visually pleasing public open space designed for relaxing will be underused if it sounds unpleasant. Ideally, sonic design should be integrated with visual design, a need the soundscape approach answers. The current trend of co-creating the urban space together with all stakeholders, including local residents, opens up new opportunities to account for all senses in the urban design process. Unfortunately, architects and urban planners struggle to incorporate the soundscape approach in the urban design process and to use it in the context of co-creation. In this work, a hackathon is proposed to generate creative concepts, methods and tools to co-create the urban public space. A soundscape hackathon was organized in the spring of 2019. Participants were challenged to apply their own immersive approaches or virtual and/or augmented reality solutions on selected urban soundscapes. They presented their results to colleagues in the field and to a professional jury. This paper describes the process and results of the event and shows that a hackathon is a viable approach to accelerate the co-creation of the urban public space.
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Dissertations / Theses on the topic "Space of creation"

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ECKERT, GREGORY WINDSOR. "THE CREATION OF HYBRID SPACE ARCHITECTURE." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1148064161.

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Or, Kar-lok Carol, and 柯家樂. "An urban space re-creation: Southorn Playground." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31984794.

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Or, Kar-lok Carol. "An urban space re-creation : Southorn Playground /." Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B2595121x.

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CAVALCANTI, PAULO ROMA. "CREATION AND MAINTENANCE OF SUBDIVISÕES OF THE SPACE." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 1992. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=2786@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>Modelagem geométrica é, atualmente, fundamental em sistemas de CAD. No entanto, os modelos tradicionalmente utilizados nem sempre satisfazem todos os tipos de aplicação. Aplicações científicas lidam, muitas vezes, com objetos constituídos por diversos materiais com diferentes propriedades. Relacionamentos de contato, além de comuns, são cruciais em cinemática, planejamento de montagens, robótica e geologia.Para este propósito, o que se deseja é modelar agregados de objetos (sólidos pos- sivelmente combinados com partes de dimensão inferior), mantendo os relacionamentos de adjacência entre estes objetos. Isto permite a criação de um ambiente de desen- volvimento no qual os diversos aplicativos podem compartilhar, não somente dados, mas, também, algoritmos que processam e alteram estes dados. Uma forma de tratar todos estes tipos de problema, de uma maneira uniforme e coerente, é lidando com subdivisões arbitrárias do espaço, ao invés da divisão clássica em apenas três regiões (interior, fronteira e exterior de um objeto sólido).Subdivisões planares, embora mais simples, também são relevantes, principalmente nas áreas de geologia e cartografia. A criação de uma subdivisão planar difere da criação de uma subdivisão espacial, especialmente na forma de interagir com o usuário (no processo de modelagem utilizado).O presente trabalho trata do problema de criar, combinar e manter, em tempo real, subdivisções do espaço Euclidiano bi e tri-dimensional. O objetivo principal é a criação de uma metodologia que permita a construção de subdivisões consistentes topológica e geometricamente. Para isto, foram adicionadas algumas extensões ao conceito de complexo geométrico seletivo, de forma a criar o embasamento necessário para a criação de um esquema de representação flexível que elimina várias restriçõoes impostas pela modelagem tradicional.O esquema de representação proposto, embora mantenha uma representação explícita do bordo dos objetos, suporta operações similares (porém mais poderosas) às operações booleanas para sólidos, sem que nenhuma restrição adicional seja imposta (além disso, ele propicia a criação de algoritmos geométricos eficientes). Isto cria um elenco poderoso de ferramentas de modelagem, permitindo, futuramente, a criação de uma linguagem para construção interativa de subdivisões. A partir de operações básicas,descritas detalhadamente, que permitem inserir, em uma subdivisão já existente, um novo retalho de superfície ou um novo segmento de curva em tempo linear, é possível criar uma subdivisão completa em tempo quadrático (em relação ao número final de elementos da subdivisão).<br>Geometric Modeling is central to many CAD systems, even though the models traditionally employed do not satisfy all applications. Scienti
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Cho, Woo-hyun. "The Creation of Variable Space by Means of Metamorphic Boundaries." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/31511.

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For a long time, I have struggled with my origins, with my Korean-ness, with who I am. Whenever I finish a project, I often feel that there is still something that needs to be explained. In this thesis I attempt to explain precisely my ideas of design as these reflect my Korean-ness. Defining the city and its architecture as existing boundaries, I translate my Korean-ness and origins into an idea I call, metaphorically, â metamorphosis.â This â metamorphosisâ has to do with the way space is transformed from one thing into something else, as is the case when one walks from an airy Korean courtyard, in a traditional Korean house, into the houseâ s shadowy interior. It is ambiguous, this metamorphic transformation, and for each individual visitor always a somewhat different experience, and sometimes a vastly different experience from that of anyone else, a familiarity with the unfamiliar nevertheless shaped by the uniquely personal prior life each visitor brings to the architectural space.<br>Master of Architecture
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Walker, W. R. "Particle and energy creation in curved space ?quantum field theory." Thesis, University of Newcastle Upon Tyne, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.354407.

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Sandvick, Joshua Sandvick. "Machine Translation Through the Creation of a Common Embedding Space." The Ohio State University, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=osu1531420294211248.

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Eriksen, Malin. "Creation of thin film CuSbSe2 through closed space vapor transportdeposition." Thesis, Uppsala universitet, Institutionen för teknikvetenskaper, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-345048.

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With an increasing demand for fossil-free energy the development of efficient solar cells made from sustainable and abundant materials is needed. A promising group of new absorber materials are the chalcogenide materials, including the chalcostibnite compounds copper antimony selenide, CuSbSe2. The few studies that have been carried out on this material show promising properties with an absorption coefficient higher than 7 x 104 cm-1 in the visible region and a band gap around 1.5-1.1 eV, which theoretically can be tuned by creating an alloy with the more studied and higher band gap material CuSbS2. This project has focused on creating CuSbSe2 using closed space vapor transport (CSVT) depositions. Three different approaches have been used; deposition of antimony selenide, Sb2Se3, on pre-sputtered copper films, deposition of antimony and selenium in two steps on pre-sputtered copper films and deposition of selenium on pre-sputtered stacked films of copper and antimony. The films were analyzed using optical imaging, SEM, EDS, XRD, and UV-Vis spectroscopy. It was found that the Cu-Sb-Se system is complicated, containing numerous phases with low crystallographic symmetry compared with chalcopyrite materials. The sublimation data found in the literature for Sb2Se3 is not applicable for the pressures used in this project. Created samples did not contain enough antimony and further studies on Sb2Se3 are needed if CuSbSe2 is to be created in the CSVT system using Sb2Se3 as source. In the three different experimental procedures used in the project, the phases CuSbSe2, Cu3SbSe3, Cu3SbSe4, Sb2Se3 and an unknown phase were observed in the samples. The composition of the unknown phase could not be identified but its XRD pattern has been revealed. The window in ratio of Cu:Sb for creating CuSbSe2 seems to be very narrow and needs to be close to 1:1. If so the phase can be formed by annealing samples consisting of  Cu3SbSe4 or Sb2Se3. A more refined approach where the deposition and reaction with selenium can be better controlled thus needs to be developed in order to form films with single phase CuSbSe2.
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Mousinho, Magalhães Pacheco Maria Helena. "Space-time and creation in art : three practice-led experiments." Thesis, University of Newcastle upon Tyne, 2013. http://hdl.handle.net/10443/2313.

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This study addresses site-specific sculptural practice and examines the tensions arising from the interactive relations between site and the artworks that exist within it. It applies the concept of ‘anthropophagy’ to re-signify traditional models of representation in order to re-organize them into new contexts through practice-led research into site-specificity. Anthropophagy, a metaphorical vision of the Brazilian indigenous people, utilises cannibalistic customs “in order to legitimate their critical, selective and metabolising appropriation of European artistic tendencies” (Mosqueira 2010: 12). The use of this concept in this thesis arises from the idea of simultaneously belonging to two geographically separated cultural universes: one individual (in my case, Brazilian) and another related to the centralised European/US cultural model of influence that dominates the art world. The differences and intersections between these two universes provide a rich field for practice-led research into how artistic creation is affected by attitudes to space and time. In order to explore this, the thesis is divided into four chapters. The first develops a theoretical framework dealing with concepts of space and time and demonstrates how anthropophagy draws these concepts together. The next chapter examines walking in the UK as an art practice to expand the understanding of site-specific practice through the artworks of Richard Long and Hamish Fulton. The third chapter focuses on work, site and location in order to examine how anthropophagy can re-signify the idea of walking as related in Chapter two. The final chapter analyses site-specificity, drawing on my own practice-led research explored through three art projects implemented in Brazil and England. These projects develop ways to negotiate the complex relationship between art, place and temporal contexts, re-inscribing events within specific sites over time. To build a methodology for the research, I have developed three different projects and situations testing the spatial-temporal contexts of site. By using site-specific art practice I shape my arguments upon a creative practice ruled by concepts, materials and techniques. In my practice I have delineated some creative responses to the transformations of the contemporary world, weaving iii reflections between work/site/body as well as on my own perception regarding current ‘temporalities’. The theoretical frameworks that inform this study range from postmodernism to globalisation theories in order to draw together work, site and location under the overarching concept of anthropophagy.
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Hannigan, Thomas John Andrew. "KNOWLEDGE TRANSIT: THE CREATION, DEVELOPMENT, AND ORCHESTRATION OF INNOVATION ACROSS SPACE." Diss., Temple University Libraries, 2016. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/371119.

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Business Administration/Strategic Management<br>Ph.D.<br>The desegregation of global value chains has accelerated the development of a fabric of connectedness between firms, locations, and inventors. The modern global business world is now characterized by these connections, which serve as conduits of high value knowledge between specialist repositories, or centers of excellence. The properties of knowledge repositories are a function of the co-evolution of their constituent firms and the locations themselves. Thus, it is of great interest to scholars of international business, economic geography, and innovation studies to understand the roles and characteristics of the firms and locations that participate in global value chains. This dissertation explores the movement of knowledge from seemingly disparate locations and firms as it coalesces into ideas, and then follows the path of transformation into a commercialized product or service. In the first chapter, I laid the theoretical groundwork for the dissertation and review how the different studies contribute to the our understanding of how firm and location characteristics interact with global innovation connectedness, and vice versa. Three chapters that study innovation dynamics at within global value chains then follow. In the second chapter, I explore the characteristics of orchestrating firms, high order specialists that coordinate the movement of knowledge and activities in global value chains. With evidence from the pharmaceutical industry I find that not all orchestrating firms are created equal: a core insider group, known as “majors”, possess a unique legitimacy that enables the absorption of risk and grants access to greater resources that are required to control the value capture from market-defining innovation. In the third chapter, I discuss the interdependencies of orchestrating firms and industrial change by examining the Detroit auto cluster. I argue that the very forces that led to significant manufacturing loss in the Detroit area may also be behind the resilience of its knowledge production, a finding underwritten by significant innovation connectedness to other auto clusters. In the fourth and final chapter, I find that knowledge connectivity is a crucial driver of exploration into new technological areas, and that firms may be connected both internationally and domestically. Further, I find that the operational footprint of the firm is a vital amplifier of its connectivity efforts.<br>Temple University--Theses
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Books on the topic "Space of creation"

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Freeman-Zachery, Ricë. Creative time and space. North Light Books, 2009.

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The cube of space: Container of creation. Archive Press, 1993.

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Society for Research into Higher Education, ed. Learning spaces: Creating opportunities for knowledge creation in academic life. McGraw Hill/Society for Research into Higher Education & Open University Press, 2008.

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Eastman, Mark. The Creator beyond time and space. The Word for Today, 1996.

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Wallace, Harold D. Wallops Station and the creation of an American space program. National Aeronautics and Space Administration, NASA History Office, Office of Policy and Plans, 1997.

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Creation in space: A course in the fundamentals of architecture. Kendall/Hunt, 1989.

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Mosques in Norway: The creation and iconography of sacred space. Novus, 2001.

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Naguib, Saphinaz-Amal. Mosques in Norway: The creation and iconography of sacred space. Novus, 2004.

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Wallace, Harold D. Wallops Station and the creation of an American space program. National Aeronautics and Space Administration, NASA History Office, Office of Policy and Plans, 1997.

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Leffert, Charles B. Time and cosmology: Creation and expansion of our universe. Anoka Pub., 1995.

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Book chapters on the topic "Space of creation"

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Chong, Alan. "Conclusion: Soft Power Foreign Policy— Creation Spinning Re-Creation." In Foreign Policy in Global Information Space. Palgrave Macmillan US, 2007. http://dx.doi.org/10.1057/9780230604247_7.

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Wierzbicki, Andrzej P. "Creative Space and Micro-Models of Knowledge Creation." In Intelligent Systems Reference Library. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-09033-7_12.

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Proudfit, Scott. "Shared Space and Shared Pages." In A History of Collective Creation. Palgrave Macmillan US, 2013. http://dx.doi.org/10.1057/9781137331304_10.

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Kivle, Ineta. "Plotinus’ “Enneads” and Self-creation." In Phenomenology of Space and Time. Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-02015-0_16.

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Ceballos, M. Teresa. "AXIS–SVO Data Centre Creation." In Astrophysics and Space Science Proceedings. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-11250-8_135.

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Schönfelder, Volker, and Gottfried Kanbach. "Imaging through Compton scattering and pair creation." In Observing Photons in Space. Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4614-7804-1_11.

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von Ehrenfried, Manfred “Dutch.” "Creation of the Space Task Group." In The Birth of NASA. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28428-6_7.

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Rezaei, Mahmud. "Paradigms in Form and Space Creation." In SpringerBriefs in Architectural Design and Technology. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-61916-9_6.

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O’Dell, C. R. "Creation of the Hubble Space Telescope." In 400 Years of Astronomical Telescopes. Springer Netherlands, 2009. http://dx.doi.org/10.1007/978-90-481-2233-2_18.

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Li, Pengfei. "Family Networks for Learning and Knowledge Creation in Developing Regions." In Knowledge and Space. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-45023-0_4.

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Conference papers on the topic "Space of creation"

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Chun Wai, Wilson Yeung, and Estefanía Salas Llopis. "THE SPACE BETWEEN US." In INNODOCT 2020. Editorial Universitat Politècnica de València, 2020. http://dx.doi.org/10.4995/inn2020.2020.11901.

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This article explores how to integrate the collective creation of contemporary art exhibitions, and how to transform exhibition works into contemporary language and novel visual art materials, thereby generating cultural exchange between Australia and Spain. The Space Between Us (2017- ), co-curated by Australian artist-curator Wilson Yeung and Spanish artist Estefanía Salas Llopis, resolve these questions by examining the contemporary art exhibition. This paper also asks how to transform art exhibitions into laboratories, how artists and curators work together in a collective innovation environment, how collective creation generates new knowledge, and how to develop collective creation among creative participants from different cultures and backgrounds.
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Blagova, T. Yu. "USE OF CREATIVE METHODS IN CREATION DESIGN OBJECTS IN TEACHING DISCIPLINE «BASIS OF DECORATIVE APPLIED ART»." In INNOVATIONS IN THE SOCIOCULTURAL SPACE. Amur State University, 2020. http://dx.doi.org/10.22250/iss.2020.4.

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Li, Yifei, Ke Wu, and Xinping Yuan. "Belief Space Creation of Wurs Ancestal Hall." In 2nd International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2018). Atlantis Press, 2018. http://dx.doi.org/10.2991/iccese-18.2018.180.

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Matthews, Jeff. "Incentivizing the Creation of Aerospace Economic Development Clusters in the United States." In AIAA SPACE 2016. American Institute of Aeronautics and Astronautics, 2016. http://dx.doi.org/10.2514/6.2016-5316.

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Naidyonova, L. V. "DESIGNER 'S DRAWING AT THE STAGE OF INTERIOR IMAGE CREATION." In INNOVATIONS IN THE SOCIOCULTURAL SPACE. Amur State University, 2020. http://dx.doi.org/10.22250/iss.2020.16.

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Tsepeleva, Nadezhda. "SACRED SPACE: THE SPECIFICITY OF CREATION AND BORDERS." In 5th SGEM International Multidisciplinary Scientific Conferences on SOCIAL SCIENCES and ARTS SGEM2018. STEF92 Technology, 2018. http://dx.doi.org/10.5593/sgemsocial2018h/21/s06.041.

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Everingham, Matt, and Nick Pelster. "Lunar Analog Creation: Preparation and Operation of a Lunar Regolith Simulant Testbed." In AIAA SPACE 2009 Conference & Exposition. American Institute of Aeronautics and Astronautics, 2009. http://dx.doi.org/10.2514/6.2009-6510.

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Zhao, Shimeng. "Close to "Movie Space": as a Way for Film Creation Tarkovskij 's Film Creation Theory." In Proceedings of the 3rd International Conference on Culture, Education and Economic Development of Modern Society (ICCESE 2019). Atlantis Press, 2019. http://dx.doi.org/10.2991/iccese-19.2019.86.

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Srinivasan, Muktha, William Whittecar, Stephen Edwards, and Dimitri Mavris. "Creation of a Rapid High-Fidelity Aerodynamics Module for a Multidisciplinary Design Environment." In AIAA SPACE 2012 Conference & Exposition. American Institute of Aeronautics and Astronautics, 2012. http://dx.doi.org/10.2514/6.2012-5200.

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Malashenkov, Dimitri C. "Contribution of Aviation Medicine to Creation of Space Medicine." In 54th International Astronautical Congress of the International Astronautical Federation, the International Academy of Astronautics, and the International Institute of Space Law. American Institute of Aeronautics and Astronautics, 2003. http://dx.doi.org/10.2514/6.iac-03-iaa.2.2.07.

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Reports on the topic "Space of creation"

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Reveiz-Herault, Alejandro, and Carlos Eduardo León-Rincón. Efficient portfolio optimization in the wealth creation and maximum drawdown space. Banco de la República, 2008. http://dx.doi.org/10.32468/be.520.

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Soler-Campillo, M., E. Galán Cubillo, and J. Marzal-Felici. The Creation of À Punt Mèdia (2013-19) as new Public Space for Communication. Revista Latina de Comunicación Social, 2019. http://dx.doi.org/10.4185/rlcs-2019-1411en.

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Riordan, John S. Out of the Blue and Into the Black: Creation of the United States Space Force. Defense Technical Information Center, 1998. http://dx.doi.org/10.21236/ada367209.

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Green, Wayne A. Adaptive Bureaucracy and Creative Destruction Creating Maneuver Space in the DOD Bureaucracy. Defense Technical Information Center, 2013. http://dx.doi.org/10.21236/ada592825.

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Erickson, Mark A. Organizing for Space: Creating a Trinitarian American Space Program - A Historical Primer. Defense Technical Information Center, 2008. http://dx.doi.org/10.21236/ada540377.

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Mayas, Magda. Creating with timbre. Norges Musikkhøgskole, 2018. http://dx.doi.org/10.22501/nmh-ar.686088.

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Unfolding processes of timbre and memory in improvisational piano performance This exposition is an introduction to my research and practice as a pianist, in which I unfold processes of timbre and memory in improvised music from a performer’s perspective. Timbre is often understood as a purely sonic perceptual phenomenon. However, this is not in accordance with a site-specific improvisational practice with changing spatial circumstances impacting the listening experience, nor does it take into account the agency of the instrument and objects used or the performer’s movements and gestures. In my practice, I have found a concept as part of the creating process in improvised music which has compelling potential: Timbre orchestration. My research takes the many and complex aspects of a performance environment into account and offers an extended understanding of timbre, which embraces spatial, material and bodily aspects of sound in improvised music performance. The investigative projects described in this exposition offer a methodology to explore timbral improvisational processes integrated into my practice, which is further extended through collaborations with sound engineers, an instrument builder and a choreographer: -experiments in amplification and recording, resulting in Memory piece, a series of works for amplified piano and multichannel playback - Piano mapping, a performance approach, with a custom-built device for live spatialization as means to expand and deepen spatio-timbral relationships; - Accretion, a project with choreographer Toby Kassell for three grand pianos and a pianist, where gestural approaches are used to activate and compose timbre in space. Together, the projects explore memory as a structural, reflective and performative tool and the creation of performing and listening modes as integrated parts of timbre orchestration. Orchestration and choreography of timbre turn into an open and hybrid compositional approach, which can be applied to various contexts, engaging with dynamic relationships and re-configuring them.
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Long, Patrick V. Space Junk Norms: US Advantages in Creating a Debris Reducing Outer Space Norm. Defense Technical Information Center, 2011. http://dx.doi.org/10.21236/ad1019472.

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Baldwin, Wendy. Creating 'safe spaces' for adolescent girls. Population Council, 2011. http://dx.doi.org/10.31899/pgy12.1050.

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Pryshliak, Yaryna. DESTRUCTIVE OF CURRENT INFORMATION: CONTENT ANALYSIS OF THE HEADLINES OF NEWS AGGREGATORS IN UKRAINE, USA AND RUSSIA. Ivan Franko National University of Lviv, 2021. http://dx.doi.org/10.30970/vjo.2021.50.11102.

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The article outlines the impact of negative news on the minds of recipients, describes the reasons for the audience’s demand for negative information and represents the quantitative data of destructive information in the media space of Ukraine, USA and Russia. The rapid development of communication technologies, which contributes to the creation and dissemination of the largest volumes of information in human history, and therefore negative news, explains the relevance of the chosen topic. The main objectives of the study are news headlines that appear in the feed of the Google News aggregator (regional versions of the United States, Ukraine and Russia).
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Stokes, Jr, and Ted L. Creating Time and Space: Depth, Simultaneity, and Tempo in Counterinsurgency. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada567668.

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