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1

Mehmood, Zahid. "A 3D optical vision system." Thesis, University of Liverpool, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.284253.

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2

Park, Allen S. M. (Allen S. ). Massachusetts Institute of Technology. "Machine-vision assisted 3D printing." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/113162.

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Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2016.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Cataloged from student-submitted PDF version of thesis.<br>Includes bibliographical references (pages 71-72).<br>I augmented a 3D printer with software for a 3D scanning system in order to incorporate feedback into the printing process. After calibration of the scanning system and the printer, the 3D scanning system is capab
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3

Vicenti, Jasper Fourways. "Aural imaging from 3D vision." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/37085.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.<br>Includes bibliographical references (p. 55-56).<br>Dense stereo maps have many useful applications in computer vision. They can help in performing such tasks as background separation, segmentation, and object recognition. Despite the continued exponential advances in the computational capacity of microprocessors, current personal computers are limited in their ability to adequately solve the dense stereo vision problem in realtime. Modern processors now contain a SIMD instruc
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4

Malan, Daniel Francois. "3D tracking between satellites using monocular computer vision." Thesis, Stellenbosch : University of Stellenbosch, 2005. http://hdl.handle.net/10019.1/3081.

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Thesis (MScEng (Electrical and Electronic Engineering))--University of Stellenbosch, 2005.<br>Visually estimating three-dimensional position, orientation and motion, between an observer and a target, is an important problem in computer vision. Solutions which compute threedimensional movement from two-dimensional intensity images, usually rely on stereoscopic vision. Some research has also been done in systems utilising a single (monocular) camera. This thesis investigates methods for estimating position and pose from monocular image sequences. The intended future application is of visual
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5

Christie, Gordon A. "Computer Vision for Quarry Applications." Thesis, Virginia Tech, 2013. http://hdl.handle.net/10919/42762.

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This thesis explores the use of computer vision to facilitate three different processes of a quarry's operation. The first is the blasting process. This is where operators determine where to drill in order to execute an efficient and safe blast. Having an operator manually determine the drilling angles and positions can lead to inefficient and dangerous blasts. By using two cameras, oriented vertically, and separated by a fixed baseline, Structure from Motion techniques can be used to create a scaled 3D model of a bench. This can then be analyzed to provide operators with borehole locations an
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6

Chyou, Te-yu. "A 3D Computer Vision System in Radiotherapy Patient Setup." Thesis, University of Canterbury. Physics and Astronomy, 2012. http://hdl.handle.net/10092/7176.

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An approach to quantitatively determine patient surface contours as part of an augmented reality (AR) system for patient position and posture correction was developed. Quantitative evaluation of the accuracy of patient positioning and posture correction requires the knowledge of coordinates of the patient contour. The system developed uses the surface contours from the planning CT data as the reference surface coordinates. The corresponding reference point cloud is displayed on screen to enable AR assisted patient positioning. A 3D computer vision system using structured light then captures t
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7

Vidas, Stephen G. "Handheld 3D thermography using range sensing and computer vision." Thesis, Queensland University of Technology, 2014. https://eprints.qut.edu.au/68030/1/Stephen_Vidas_Thesis.pdf.

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This thesis developed a method for real-time and handheld 3D temperature mapping using a combination of off-the-shelf devices and efficient computer algorithms. It contributes a new sensing and data processing framework to the science of 3D thermography, unlocking its potential for application areas such as building energy auditing and industrial monitoring. New techniques for the precise calibration of multi-sensor configurations were developed, along with several algorithms that ensure both accurate and comprehensive surface temperature estimates can be made for rich 3D models as they are
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8

Kaesemodel, Pontes Jhony. "Representation and reconstruction of 3D shapes in computer vision." Thesis, Queensland University of Technology, 2020. https://eprints.qut.edu.au/174357/1/Jhony_Kaesemodel%20Pontes_Thesis.pdf.

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Given a single image taken from any popular digital camera, how can an object from the scene be reconstructed, or "grabbed", from the picture as a three-dimensional (3D) object? We humans do it effortlessly! This thesis explores how to give computers such a 3D perception. We study how to efficiently represent 3D objects to allow them to be reconstructed from an image. This is challenging as there might exist different shapes that have similar 2D projection. To constrain this ill-posed problem, we propose novel methods to encode the object's geometry and to reconstruct them by relying on 3D pri
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9

Breckon, Toby P. "Completing unknown portions of 3D scenes by 3D visual propagation." Thesis, University of Edinburgh, 2006. http://hdl.handle.net/1842/1244.

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As the requirement for more realistic 3D environments is pushed forward by the computer {graphics | movie | simulation | games} industry, attention turns away from the creation of purely synthetic, artist derived environments towards the use of real world captures from the 3D world in which we live. However, common 3D acquisition techniques, such as laser scanning and stereo capture, are realistically only 2.5D in nature - such that the backs and occluded portions of objects cannot be realised from a single uni-directional viewpoint. Although multi-directional capture has existed for sometime,
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10

Wang, Shaoxiong S. M. Massachusetts Institute of Technology. "3D shape perception from vision and touch." Thesis, Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/122914.

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This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Thesis: S.M., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019<br>Cataloged from student-submitted PDF version of thesis.<br>Includes bibliographical references (pages 47-52).<br>Perceiving accurate 3D object shape is important for robots to interact with the physical world. Current research along this direction has been primarily relying on visual observations. Vision, however useful, has inhe
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11

Bakos, George Christos. "Three-dimensional (3D) acoustic and vision systems." Thesis, University of Liverpool, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.245468.

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12

Garcia-Garcia, Alberto. "Deep Learning for 3D Perception: Computer Vision and Tactile Sensing." Doctoral thesis, Universidad de Alicante, 2019. http://hdl.handle.net/10045/103751.

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The care of dependent people (for reasons of aging, accidents, disabilities or illnesses) is one of the top priority lines of research for the European countries as stated in the Horizon 2020 goals. In order to minimize the cost and the intrusiveness of the therapies for care and rehabilitation, it is desired that such cares are administered at the patient’s home. The natural solution for this environment is an indoor mobile robotic platform. Such robotic platform for home care needs to solve to a certain extent a set of problems that lie in the intersection of multiple disciplines, e.g., comp
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13

Dikmen, Mehmet. "3d Face Reconstruction Using Stereo Vision." Master's thesis, METU, 2006. http://etd.lib.metu.edu.tr/upload/12607543/index.pdf.

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3D face modeling is currently a popular area in Computer Graphics and Computer Vision. Many techniques have been introduced for this purpose, such as using one or more cameras, 3D scanners, and many other systems of sophisticated hardware with related software. But the main goal is to find a good balance between visual reality and the cost of the system. In this thesis, reconstruction of a 3D human face from a pair of stereo cameras is studied. Unlike many other systems, facial feature points are obtained automatically from two photographs with the help of a dot pattern projected on the object
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14

Simek, Kyle. "Branching Gaussian Process Models for Computer Vision." Diss., The University of Arizona, 2016. http://hdl.handle.net/10150/612094.

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Bayesian methods provide a principled approach to some of the hardest problems in computer vision—low signal-to-noise ratios, ill-posed problems, and problems with missing data. This dissertation applies Bayesian modeling to infer multidimensional continuous manifolds (e.g., curves, surfaces) from image data using Gaussian process priors. Gaussian processes are ideal priors in this setting, providing a stochastic model over continuous functions while permitting efficient inference. We begin by introducing a formal mathematical representation of branch curvilinear structures called a curve tree
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15

Khattar, Fawzi. "Enriching Remote Labs with Computer Vision and Drones." Thesis, Pau, 2018. http://www.theses.fr/2018PAUU3031/document.

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Avec le progrès technologique, de nouvelles technologies sont en cours de développement afin de contribuer à une meilleure expérience dans le domaine de l’éducation. En particulier, les laboratoires distants constituent un moyen intéressant et pratique qui peut motiver les étudiants à apprendre. L'étudiant peut à tout moment, et de n'importe quel endroit, accéder au laboratoire distant et faire son TP (travail pratique). Malgré les nombreux avantages, les technologies à distance dans l’éducation créent une distance entre l’étudiant et l’enseignant. Les élèves peuvent avoir des difficultés à fa
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16

Gené, Mola Jordi. "Fruit detection and 3D location using optical sensors and computer vision." Doctoral thesis, Universitat de Lleida, 2020. http://hdl.handle.net/10803/669110.

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Per tal de satisfer les necessitats alimentàries d’una població mundial creixent, és necessari optimitzar la producció agrícola, incrementant la productivitat i la sostenibilitat de les explotacions. Per aconseguir-ho, es preveu que els sistemes automàtics de detecció i localització de fruits seran una eina essencial en la gestió de les plantacions fructícoles, amb aplicacions directes a la predicció de la collita, el mapat de la producció i la recol·lecció automatitzada. Malgrat els avenços aconseguits en àmbits com la robòtica o la visió per computador, la localització 3D de fruits continua
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17

Zhang, W. "2D and 3D computer vision analysis of gaze, gender and age." Thesis, University of the West of England, Bristol, 2016. http://eprints.uwe.ac.uk/27767/.

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Human-Computer Interaction (HCI) has been an active research area for over four decades. Research studies and commercial designs in this area have been largely facilitated by the visual modality which brings diversified functionality and improved usability to HCI interfaces by employing various computer vision techniques. This thesis explores a number of facial cues, such as gender, age and gaze, by performing 2D and 3D based computer vision analysis. The ultimate aim is to create a natural HCI strategy that can fulfil user expectations, augment user satisfaction and enrich user experience by
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18

Rastgar, Houman. "Robust Self-Calibration and Fundamental Matrix Estimation in 3D Computer Vision." Thèse, Université d'Ottawa / University of Ottawa, 2013. http://hdl.handle.net/10393/26199.

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The recent advances in the field of computer vision have brought many of the laboratory algorithms into the realm of industry. However, one problem that still remains open in the field of 3D vision is the problem of noise. The challenging problem of 3D structure recovery from images is highly sensitive to the presence of input data that are contaminated by errors that do not conform to ideal assumptions. Tackling the problem of extreme data, or outliers has led to many robust methods in the field that are able to handle moderate levels of outliers and still provide accurate outputs. However, t
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19

Zia, Ali. "Exploring Extrinsic Spectral Properties of Hyperspectral Image for 3D Computer Vision." Thesis, Griffith University, 2020. http://hdl.handle.net/10072/401452.

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A hyperspectral image (HSI) consists of band images that capture the response from numerous light wavelengths in the electromagnetic spectrum. Therefore, HSI has a higher spectral resolution than RGB and grayscale images, which gives HSI enhanced characteristics that are useful in solving various real-world problems. In particular, hyperspectral imaging has been used for analysis and interpretation of material-specific properties in an image. Traditionally, most of the research on this topic has focused on the remote sensing. With the development of sensor technology, HSI has been introduced t
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20

Gibson, David Peter. "The application of computer vision to very low bit-rate communications." Thesis, University of Bristol, 2000. http://hdl.handle.net/1983/eed65e91-0b05-4130-8c92-6cdf34b66150.

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21

Simonelli, Andrea. "3D Object Detection from Images." Doctoral thesis, Università degli studi di Trento, 2022. http://hdl.handle.net/11572/353602.

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Remarkable advancements in the field of Computer Vision, Artificial Intelligence and Machine Learning have led to unprecedented breakthroughs in what machines are able to achieve. In many tasks such as in Image Classification in fact, they are now capable of even surpassing human performance. While this is truly outstanding, there are still many tasks in which machines lag far behind. Walking in a room, driving on an highway, grabbing some food for example. These are all actions that feel natural to us but can be quite unfeasible for them. Such actions require to identify and localize objec
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22

Booth, Roy. "Scene analysis and 3D object reconstruction using passive vision." Thesis, University of Newcastle Upon Tyne, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.295780.

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23

Bennet, Fredrik, and Stefan Fenelius. "Implementation of SceneServer : a 3D software assisting developers of computer vision algorithms." Thesis, Linköping University, Department of Science and Technology, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1779.

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<p>The purpose behind this thesis is to develop a software (SceneServer) that can generate data such as images and vertex lists from computer models. These models are placed in a virtual environment and they can be controlled either from a graphical user interface (GUI) or from a MATLAB client. Data can be retrieved and processed in MATLAB. By creating a connection between MATLAB and a 3D environment, computer vision algorithms can be designed and tested swiftly, thus giving the developer a powerful platform. SceneServer allows the user to manipulate, in detail, the models and scenes to be ren
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24

Li, Peiyi. "Exploration of 3D Images to Understand 3D Real World." Diss., Temple University Libraries, 2016. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/413481.

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Computer and Information Science<br>Ph.D.<br>Our world is composed of 3-dimension objects. Every one of us is living in a world with X, Y and Z axis. Even though the way we record our world is usually taking a photo: reduce dimensionality from 3-dimension to 2-dimension, the most natural and vivid way to understand the world, and to interact with it, is to sense from our 3D real world. We human beings are sensoring our 3D real world everyday using our build-in stereo system: two eyes. In another word, the raw source data human beings obtain to recognize the real 3D world has depth information.
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25

Zhu, Yonggen. "Feature extraction and 2D/3D object recognition using geometric invariants." Thesis, King's College London (University of London), 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.362731.

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26

Keck, Mark A. Jr. "Occlusion Recovery and Reasoning for 3D Surveillance." The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1248968274.

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27

Thornton, Kenneth B. "Accurate image-based 3D object registration and reconstruction /." Thesis, Connect to this title online; UW restricted, 1996. http://hdl.handle.net/1773/5910.

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28

Liang, Chen. "3D model reconstruction from silhouettes." Click to view the E-thesis via HKUTO, 2008. http://sunzi.lib.hku.hk/hkuto/record/b40203311.

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29

Liang, Chen, and 梁晨. "3D model reconstruction from silhouettes." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2008. http://hub.hku.hk/bib/B40203311.

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30

Flitton, Greg. "Extending computer vision techniques to recognition problems in 3D volumetric baggage imagery." Thesis, Cranfield University, 2012. http://dspace.lib.cranfield.ac.uk/handle/1826/7993.

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We investigate the application of computer vision techniques to rigid object recognition in Computed Tomography (CT) security scans of baggage items. This imagery is of poor resolution and is complex in nature: items of interest can be imaged in any orientation and copious amounts of clutter, noise and artefacts are prevalent. We begin with a novel 3D extension to the seminal SIFT keypoint descriptor that is evaluated through specific instance recognition in the volumetric data. We subsequently compare the performance of the SIFT descriptor against a selection of alternative descriptor methodo
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31

Shao, Yanda. "Computer Vision-Based Three-dimensional (3D) Vibration Displacement Measurement for Civil Structures." Thesis, Curtin University, 2021. http://hdl.handle.net/20.500.11937/86762.

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This thesis proposes a novel computer vision-based target-free full-field 3D displacement measurement for civil engineering. Two cameras are combined as a binocular camera system to acquire the vibration video of civil structures. Some state-of-the-art methods including deep learning in the computer vision area are applied to realize target-free, full-field and tiny displacement measurements. A series of experimental tests and an in-field vibration test are conducted to validate the proposed vision measurement system.
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32

Jing, Wei. "Coverage Planning for Robotic Vision Applications in Complex 3D Environment." Research Showcase @ CMU, 2017. http://repository.cmu.edu/dissertations/1033.

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Using robots to perform the vision-based coverage tasks such as inspection, shape reconstruction and surveillance has attracted increasing attentions from both academia and industry in past few years. These tasks require the robot to carry vision sensors such as RGB camera, laser scanner, thermal camera to take surface measurement of the desired target objects, with a required surface coverage constraint. Due to the high demands and repetitive natures of these tasks, automatically generating efficient robotic motion plans could significantly reduce cost and improve productivity, which is highl
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33

Hernández, Juárez Daniel. "Embedded 3D Reconstruction for Autonomous Driving." Doctoral thesis, Universitat Autònoma de Barcelona, 2020. http://hdl.handle.net/10803/671166.

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L’objectiu d’aquesta tesi és estudiar algoritmes de reconstrucció 3D adequats per a la conducció autònoma. Per fer-ho, necessitem implementacions i representacions ràpides de l’entorn 3D que tinguin en compte la informació geomètrica i semàntica. L’ús de paral·lelització CUDA i GPU permet aprofitar maquinari flexible i programable d’alt rendiment per complir els requisits de temps exigents. La tesi presenta tres contribucions principals. En primer lloc, descrivim la paral·lelització del conegut algorisme d’estèreo basat en el Semi-Global Matching (SGM), que estima la profunditat a partir de
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34

Liu, Chi Hin. "Structured lighting 3D reconstruction and 3D shape matching of human model for garment industries /." View abstract or full-text, 2006. http://library.ust.hk/cgi/db/thesis.pl?MECH%202006%20LIUC.

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35

Park, Man-Woo. "Automated 3D vision-based tracking of construction entities." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/45782.

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In construction sites, tracking project-related entities such as construction equipment, materials, and personnel provides useful information for productivity measurement, progress monitoring, on-site safety enhancement, and activity sequence analysis. Radio frequency technologies such as Global Positioning Systems (GPS), Radio Frequency Identification (RFID) and Ultra Wide Band (UWB) are commonly used for this purpose. However, on large-scale congested sites, deploying, maintaining and removing such systems can be costly and time-consuming because radio frequency technologies require tagging
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36

Gava, Didier. "Vision conoscopique 3D : Calibration et reconstruction." Phd thesis, Université René Descartes - Paris V, 1998. http://tel.archives-ouvertes.fr/tel-00273319.

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La métrologie industrielle est l'un des enjeux actuels de tous les secteurs d'activité qui nécessitent de réaliser un contrôle dimensionnel précis de produits afin de garantir des spécificités conformes aux normes et de tendre vers une qualité ``zéro défaut''. Les systèmes actuels utilisés s'appuient sur des technologies fondées sur la stéréométrie, la photogrammétrie, la projection de lumière structurée, la triangulation active ou le temps de vol. En général non polyvalents, encombrants, fragiles et ne pouvant s'adapter à des environnements hostiles, ces systèmes souffrent d'une limitation gé
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37

Tong, Dickson Wai Shun. "A complete theory on 3D tensor voting for computer vision and graphics applications /." View abstract or full-text, 2004. http://library.ust.hk/cgi/db/thesis.pl?COMP%202004%20TONG.

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Thesis (Ph. D.)--Hong Kong University of Science and Technology, 2004.<br>Includes bibliographical references (leaves 158-162). Also available in electronic version. Access restricted to campus users.
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38

Howard, Joel Arthur. "PatchMatch-Based Content Completion of 3D Images." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3989.

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This thesis presents a method for completing target regions ("hole filling") in RGB stereo pairs. It builds upon the state of the art for completing single images by matching to and then blending source patches drawn from the rest of the image. A method is introduced for first completing the respective disparity maps using a coupled partial differential equation based on that of Bertalmio, et al. extended to create mutual disparity consistency. Estimated disparities are then used to guide completion of the missing color image texture. An extension to the coherence-based objective function int
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39

Ilo, Cedrick K. "Feed Me: an in-situ Augmented Reality Annotation Tool for Computer Vision." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/90897.

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The power of today's technology has enabled the combination of Computer Vision (CV) and Augmented Reality (AR) to allow users to interface with digital artifacts between indoor and outdoor activities. For example, AR systems can feed images of the local environment to a trained neural network for object detection. However, sometimes these algorithms can misclassify an object. In these cases, users want to correct the model's misclassification by adding labels to unrecognized objects, or re-classifying recognized objects. Depending on the number of corrections, an in-situ annotation may be a te
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40

Liu, X. (Xin). "Human motion detection and gesture recognition using computer vision methods." Doctoral thesis, Oulun yliopisto, 2019. http://urn.fi/urn:isbn:9789526222011.

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Abstract Gestures are present in most daily human activities and automatic gestures analysis is a significant topic with the goal of enabling the interaction between humans and computers as natural as the communication between humans. From a computer vision perspective, a gesture analysis system is typically composed of two stages, the low-level stage for human motion detection and the high-level stage for understanding human gestures. Therefore, this thesis contributes to the research on gesture analysis from two aspects, 1) Detection: human motion segmentation from video sequences, and 2) Un
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41

Chen, Zhihu, and 陈志湖. "3D shape recovery under multiple viewpoints and single viewpoint." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2012. http://hub.hku.hk/bib/B48329757.

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This thesis introduces novel algorithms for 3D shape recovery under multiple viewpoints and single viewpoint. Surface of a 3D object is reconstructed by either graph-cuts using images under multiple viewpoints, depth from reflection under a fixed viewpoint, or depth from refraction under a fixed viewpoint. The first part of this thesis revisits the graph-cuts based approach for solving the multi-view stereo problem and proposes a novel foreground / background energy. Unlike traditional graph-cuts based methods which focus on the photo-consistency energy, this thesis targets at deriving a r
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42

Musálek, Martin. "Tvorba 3D modelů." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2014. http://www.nusl.cz/ntk/nusl-220908.

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Thesis solves 3D reconstruction of an object by method of lighting by pattern. A projector lights the measured object by defined pattern and two cameras are measuring 2D points from it. The pedestal of obejct rotates and during the measure are acquired data from different angles. Points are indentified from measured images, transformed to 3D using stereovision, connected to 3D model and displayed.
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43

Bartoli, Adrien. "Reconstruction et alignement en vision 3D : points, droites, plans et caméras." Phd thesis, Grenoble INPG, 2003. http://tel.archives-ouvertes.fr/tel-00004360.

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Cette thèse concerne la reconstruction de modèles 3D de scènes à partir d'images prises par des caméras. Il est courant de reconstruire à partir de sous-ensembles d'images puis de fusionner les modèles partiels ainsi obtenus par une phase d'alignement 3D. Les algorithmes de reconstruction et d'alignement s'appuient sur des correspondances de points ou de droites entre les images. La localisation de ces points ou droites dans les images est affectée par un bruit de mesure, influençant la qualité des modèles 3D reconstruits. Cette thèse est centrée sur l'obtention de résultats optimaux et sur le
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44

Alshawish, H. M. M. "3-D object classification using space-time coded light projection." Thesis, University of Newcastle Upon Tyne, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.336757.

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45

Caracotte, Jordan. "Reconstruction 3D par stéréophotométrie pour la vision omnidirectionnelle." Electronic Thesis or Diss., Amiens, 2021. http://www.theses.fr/2021AMIE0031.

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Cette thèse s'intéresse à la reconstruction 3D par stéréophotométrie et à la vision omnidirectionnelle. La stéréophotométrie repose sur l'exploitation de plusieurs photographies d'une scène, capturées sous différents éclairages par un même appareil immobile. La vision omnidirectionnelle rassemble les capteurs ainsi que les assemblages de caméras qui permettent de faire l'acquisition en une image d'une très grande portion de l'environnement autour de l'appareil. En s'appuyant sur quatre décennies de travaux en stéréophotométrie et en utilisant le modèle unifié pour la projection centrale, nous
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46

McIlroy, Paul Malcolm. "Texture ambiguity and occlusion in live 3D reconstruction." Thesis, University of Cambridge, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.608119.

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47

Herrera, Castro D. (Daniel). "From images to point clouds:practical considerations for three-dimensional computer vision." Doctoral thesis, Oulun yliopisto, 2015. http://urn.fi/urn:isbn:9789526208534.

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Abstract Three-dimensional scene reconstruction has been an important area of research for many decades. It has a myriad of applications ranging from entertainment to medicine. This thesis explores the 3D reconstruction pipeline and proposes novel methods to improve many of the steps necessary to achieve a high quality reconstruction. It proposes novel methods in the areas of depth sensor calibration, simultaneous localization and mapping, depth map inpainting, point cloud simplification, and free-viewpoint rendering. Geometric camera calibration is necessary in every 3D reconstruction pipelin
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48

Massone, Quentin. "Numérisation 3D en environnement aquatique : application aux réseaux karstiques." Electronic Thesis or Diss., Université de Montpellier (2022-....), 2023. http://www.theses.fr/2023UMONS032.

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Les aquifères karstiques, formations géologiques principalement calcaires, représentent un enjeu considérable dans le contexte actuel où de nombreuses régions du monde sont en stress hydrique en raison du changement climatique. Bien que ces aquifères soient l'une des principales sources d'eau douce du monde, ils sont encore sous-exploités à cause du manque de connaissances précises de leur géomorphologie. Les explorer pour collecter des données est une tâche complexe car les réseaux formés dans ce type d'environnement sont très étendus. De plus, l'envoi de plongeurs n'est pas idéal car ils son
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49

García, López Javier. "Geometric computer vision meets deep learning for autonomous driving applications." Doctoral thesis, TDX (Tesis Doctorals en Xarxa), 2021. http://hdl.handle.net/10803/672708.

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This dissertation intends to provide theoretical and practical contributions on the development of deep learning algorithms for autonomous driving applications. The research is motivated by the need of deep neural networks (DNNs) to get a full understanding of the surrounding area and to be executed on real driving scenarios with real vehicles equipped with specific hardware, such as memory constrained (DSP or GPU platforms) or multiple optical sensors, which constraints the algorithm's development forcing the designed deep networks to be accurate, with minimum number of operations and low
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50

Fichtl, Severin Andreas Thomas-Morus. "Developmental learning of preconditions for means-end actions from 3D vision." Thesis, University of Aberdeen, 2015. http://digitool.abdn.ac.uk:80/webclient/DeliveryManager?pid=227931.

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Specifically equipped and programmed robots are highly successful in controlled industrial environments such as automated production lines. For the transition of robots from such controlled uniform environments to unconstrained household environments with a large range of conditions and variations, a new paradigm is needed to prepare the robots for deployment. Robots need to be able to quickly adapt to their changing environments and learn on their own how to solve their tasks in novel situations. This dissertation focusses on the aspect of learning to predict the success of two-object means-e
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