Literatura académica sobre el tema "Blackjack (Game)"

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Artículos de revistas sobre el tema "Blackjack (Game)"

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Han, Chenyiteng, Ruoxun Peng, and Hengjie Zhao. "Game theory--optimum strategy for drawing cards in 21 points." Theoretical and Natural Science 5, no. 1 (2023): 985–1003. http://dx.doi.org/10.54254/2753-8818/5/20230516.

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Blackjack is a popular casino poker game in which players make drawing decisions based on rules other than the size of their points. We found that despite the randomness of the card draw, blackjack is actually very mathematical and logical. By calculating probabilities and using game theory, we can allow players to make relatively "rational" decisions that maximize their expectations of winning, rather than relying solely on guesswork and vague feelings. Therefore, in this article, we built several models to simulate a blackjack game with different numbers of people. For players in each model,
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Srinivasaiah, Raghavendra, Vinai George Biju, Santosh Kumar Jankatti, Ravikumar Hodikehosahally Channegowda, and Niranjana Shravanabelagola Jinachandra. "Reinforcement learning strategies using Monte-Carlo to solve the blackjack problem." International Journal of Electrical and Computer Engineering (IJECE) 14, no. 1 (2024): 904. http://dx.doi.org/10.11591/ijece.v14i1.pp904-910.

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Blackjack is a classic casino game in which the player attempts to outsmart the dealer by drawing a combination of cards with face values that add up to just under or equal to 21 but are more incredible than the hand of the dealer he manages to come up with. This study considers a simplified variation of blackjack, which has a dealer and plays no active role after the first two draws. A different game regime will be modeled for everyone to ten multiples of the conventional 52-card deck. Irrespective of the number of standard decks utilized, the game is played as a randomized discrete-time proc
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Vince, Ralph, and Qiji Zhu. "Optimal betting sizes for the game of blackjack." Journal of Investment Strategies 4, no. 4 (2015): 53–75. http://dx.doi.org/10.21314/jois.2015.059.

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Dos Reis, Fábio Pascoal, Elisangela Aparecida Y Castro, and Cristiano De Siqueira Esteves. "Estatística de jogos: blackJack." BRAZILIAN ELECTRONIC JOURNAL OF MATHEMATICS 1, no. 2 (2020): 118–31. http://dx.doi.org/10.14393/bejom-v1-n2-2020-53318.

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O principal objetivo deste artigo é compreender a fundo o mecanismo de funcionamento do jogo de cartas blackjack, bem como estabelecer uma estratégia simples para maximizar as chances de vitória. Inicialmente, fazemos um breve histórico sobre esse jogo, discutindo suas origens e evolução. Explicamos em detalhes as regras do blackjack (sistema de pontuação e procedimentos do jogo). Para contextualizar a popularidade do blackjack, citamos livros, filmes e jogos de vídeo game onde o mesmo apresenta algum protagonismo. A seguir, apresentamos na íntegra o programa computacional que utilizamos para
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Naik, Harshad. "Blackjack Game using Object Oriented Programming Methodology and Python." International Journal of Computer Applications 144, no. 7 (2016): 7–10. http://dx.doi.org/10.5120/ijca2016910409.

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Fu, Songchen. "Research on the Analysing the Winning Possibility in Blackjack Gambling Game." Advances in Economics, Management and Political Sciences 60, no. 1 (2024): 178–84. http://dx.doi.org/10.54254/2754-1169/60/20231212.

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In a society where everything depends on money, money becomes a requirement of life. People type on computers, wash dishes, and even post videos online, all to make money. This would be considered as low risk, low reward. Conversely, gambling is a high risk, high award way of gaining money. People tend to gamble for a faster way of gaining money. Blackjack in this example, is a poker card game that is very popular among gamblers. It is proven that it is unreasonable to Gamble since RTP proves it and house-edges that the game itself is not profitable. All in all, whether players are gambling fo
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YANG, TAO, QIANQIAN LI, XINGANG XIA, ERBO ZHAO, GUO LIU, and ZHANGANG HAN. "HOW LONG CAN YOU ENJOY BLACKJACK WITH 100 CHIPS?" International Journal of Modern Physics C 22, no. 10 (2011): 1161–71. http://dx.doi.org/10.1142/s0129183111016804.

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Gambling-related research has implications in financial area understandings and applications. Researches in this area usually focus on pathology, risk-taking, decision-making and addiction. Few works have been done to demonstrate the distribution of the playing time before players go bankrupt. One problem is that it is difficult to get statistics in real world gambling. In this paper, we do simulations in a Blackjack game with a selected strategy. We find the distribution of playing time before players lose a certain amount of money as a power law distribution, indicating the existence of very
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Cai, Xinyi. "The House Edge and the Basic Strategy of Blackjack." SHS Web of Conferences 148 (2022): 03038. http://dx.doi.org/10.1051/shsconf/202214803038.

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The fact about the blackjack is that the dealer gains advantages all the time in the normal casino since the rules can be changed by the casino. The way they change rules affects the probabilities of winning for both players and dealers. Therefore, it is important for the players to learn how could the house edge occur and the strategy to maximize their advantages individually. The theoretical analysis and simulations of the experiment by computer programs, for the sake of data, are the tools for solving the problems mentioned in this paper. The house edge is resulted by difference of the bet
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Simpson, Nathan. "PREFERENTIAL SHUFFLING: A CARD COUNTING COUNTERMEASURE THAT COULD COST PLAYERS A FAIR GAME OF BLACKJACK." Gaming Law Review 23, no. 3 (2019): 137–43. http://dx.doi.org/10.1089/glr2.2019.2339.

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Prabhala, Sasanka, and Jennie J. Gallimore. "Perceptions of Personality in Computer Agents: Effects of Culture and Gender." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 49, no. 5 (2005): 716–20. http://dx.doi.org/10.1177/154193120504900517.

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Developing computer agents with personalities may be one way to enhance human-machine collaboration. To create computer agents with personalities it is essential to identify the actions, language, and/or behaviors that people indicate signify the personalities they perceive. Additionally it is possible that culture and gender may play a role in how computer personalities are perceived. This research investigated how culture and gender affect the perception of computer personalities within a computer game. Participants were asked to rate the computer characters in a blackjack game based on the
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Tesis sobre el tema "Blackjack (Game)"

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Menard, Gabriel. "Tracking the game of blackjack." Thesis, McGill University, 2008. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=18795.

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In this thesis we present a system that identifies the cards dealt during a game of Blackjack, as played at the game tables in a casino. In a first place, the tracking of a game of Blackjack is done to validate the work of the dealer by correlating results with an external bets and payouts tracking system to determine if the player actually won or lost. In a second place, this system is intended to detect card counting activities at the Blackjack table. Such practices are not illegal but given that it gives an advantage to the player, casinos prefer to decline the playing privilege to these pl
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Rittmayer, Ashley D. "The perils of unjustified confidence : an examination of casino blackjack play and performance /." Electronic thesis, 2005. http://etd.wfu.edu/theses/available/etd-05122005-165837/.

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Weintraub, Linda Anne. "Case study of blackjack dealers : their work environment and their relationship with management /." Online version of thesis, 1993. http://hdl.handle.net/1850/11586.

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Lin, Joseph Xiao. "Quantum blackjack : quantum strategies and advantages in games with limited classical communication." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/120220.

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Thesis: S.B., Massachusetts Institute of Technology, Department of Physics, 2018.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 59-60).<br>In this thesis, we examine the advantages that quantum strategies afford in communication-limited games. Inspired by the card game blackjack, we particularly focus on cooperative, two-party sequential games in which a single classical bit of communication is allowed from the first-mover to the late-mover. Within this setting, optimal usage of quantum entanglement is explored, and conditions of quantum advantage over
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Dahl, Ethan James Marcel. "Social facilitation and shift to risk in gambling : an investigation of online blackjack." 2014. http://liblink.bsu.edu/uhtbin/catkey/1745606.

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Libros sobre el tema "Blackjack (Game)"

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Scoblete, Frank. Best blackjack. Bonus Books, 1996.

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Malmuth, Mason. Blackjack essays. [s.n.], 1991.

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Hall, Lyman. Winning blackjack. Addax Pub. Group, 2001.

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Wong, Stanford. Basic blackjack. Pi Yee Press, 1995.

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Wong, Stanford. Basic blackjack. Pi Yee Press, 1993.

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Blackwood, Kevin. Play Blackjack Like the Pros. HarperCollins, 2009.

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Turner, Mike. Bootlegger's 200-proof blackjack. Square One Publishers, 2005.

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Vancura, Olaf. Knock-Out Blackjack. HUNTINGTON PRESS, INC., 2010.

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Scoblete, Frank. Beat blackjack now! Triumph Books, 2010.

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Sievers, Richard G. Blackjack magic. Wild Pastures, 1996.

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Capítulos de libros sobre el tema "Blackjack (Game)"

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Kuh, Nick. "Objective-C and Xcode: Developing a Blackjack Game." In Foundation iPhone App Development. Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-4375-5_4.

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Xu, Chong-wei. "Event-Driven with an Update-Repaint Chain: A Game Blackjack." In Learning Java with Games. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-72886-5_8.

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Vidámi, Mózes, László Szilágyi, and David Iclanzan. "Real Valued Card Counting Strategies for the Game of Blackjack." In Neural Information Processing. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-63833-7_6.

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Bollman, Mark. "Blackjack." In Mathematics of the Big Four Casino Table Games. Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003156680-5.

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Wolfe, David. "Distinguishing Gamblers from Investors at the Blackjack Table." In Computers and Games. Springer Berlin Heidelberg, 2003. http://dx.doi.org/10.1007/978-3-540-40031-8_1.

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"Martian Blackjack:." In The Early Admissions Game. Harvard University Press, 2009. http://dx.doi.org/10.2307/j.ctv26071km.6.

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"Example: Mini Blackjack and Card Counting." In Game Theory through Examples. American Mathematical Society, 2014. http://dx.doi.org/10.5948/9781614441151.020.

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"Blackjack: The Game Players Refuse to Win." In Paradoxes of Gambling Behaviour. Routledge, 2016. http://dx.doi.org/10.4324/9781315542409-9.

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Vedral, Vlatko. "Place Your Bets: In It to Win It." In Decoding Reality. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198815433.003.0012.

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Until now we have discussed how life propagates and how life eventually ends; but I guess what most of us are preoccupied with is ‘what we do in between.’ In this chapter, I would like to stay in-between these two extremes and enjoy the moment. What more could we ask for? Excitement is what I, for one, would like to have. Whilst the concept of excitement may be subjective, most would agree that some modicum of risk comes as a given. It is much harder to get excited by certainty (let’s face it, we all find certainty boring). Let us instead choose life and discuss the various ways to make it more exciting. It’s 1962 Las Vegas, the city of dreams. Millions are made and lost every minute of every day. The city is littered with dreams of rookies making their way across the Nevada desert with borrowed money to chance their arm. Perhaps he will come back a millionaire or perhaps he will come back with his tail between his legs. But this day is different. Today a new cowboy is in town. He enters one of the casinos, the music is going, the cameras are on him, and the wine and the girls are on tap. He looks around, spots the blackjack table and makes a beeline straight for it. When the sexiest game in town is poker – why is this guy spending all his time on the blackjack table? He has a strategy, he thinks, that will beat the dealer. In his pocket, he has $10,000 to play with (in 1962 not an insignificant amount – worth around a cool quarter of a million dollars today), so this guy clearly means business. He starts to play the game like any rookie, placing small bets, quite innocuous, but as the game wears on, whilst others were leaving the table, this guy is still going. Slowly but surely his strategy seemed to be working. Of course, no casino likes winners, and is particularly wary of those that go about their business with such ruthless efficiency in such a cool and methodical manner.
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"Blackjack." In Probability, Decisions and Games. John Wiley & Sons, Inc., 2018. http://dx.doi.org/10.1002/9781119302643.ch8.

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