Tesis sobre el tema "Content Ontology Design Patterns"
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Hammar, Karl. "Content Ontology Design Patterns : Qualities, Methods, and Tools". Doctoral thesis, Linköpings universitet, Interaktiva och kognitiva system, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139584.
Texto completoLodhi, Sheheryar y Zaheer Ahmed. "Content Ontology Design Pattern Presentation". Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Data- och elektroteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-15760.
Texto completoAlzyoud, Mazen Salem. "ONTOLOGY DESIGN PATTERNS WITH APPLICATIONS TO SOFTWARE MEASUREMENT". Kent State University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=kent1447338253.
Texto completoHecktor, Ylva. "Porting XDtools from NeOn Toolkit to Protégé". Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-103364.
Texto completoMarques, Guilherme Silva. "Projeto arquitetural de serviços de representação e agregação de informações de contexto baseadas em ontologias". Universidade Federal de Goiás, 2016. http://repositorio.bc.ufg.br/tede/handle/tede/6270.
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Dey et al. [10] define context as the information set that can be used to characterize the status of an entity (e.g. person, place or object relevant to the user-application interaction). Perera et al. [36] propose a context information life cycle in 4 phases: acquisition, modeling, reasoning and dissemination. Context modeling consists in representing the real world in computing and, according to Bettini et al. [2], a good information context modeling mitigates the complexity of context-aware applications. In the context of this work, a systematic review demonstrated that the literature has focused on context information modeling, but with less emphasis on the architectural project. The main problem addressed on this work is the creation and evaluation of architectural projects that work together on the context modeling phase of a Semantic Context-Aware System (SCAS), which uses ontologies as main information modeling technique. This work proposes an architectural solution to two relevant services of the ontology-based context modeling phase: the former represents context information collected through sensors, and the latter aggregates context information represented by the former for a same individual or entity. Both architectural designs were built using well-known architectural styles and design patterns, as well as were evaluated against architectural designs of similar projects. As a result, the main contributions include the architectural designs of ontology-based services for context representation and aggregation as references for the development of SCAS in terms of the context modeling phase.
Contexto é o conjunto de informações que pode ser utilizado para caracterizar a situação de uma entidade (pessoa, lugar ou objeto relevante para a interação usuário-aplicação) [10]. Perera et al. [36] propõem um ciclo de vida para a informação de contexto composto por 4 etapas: aquisição, modelagem, raciocínio e disseminação. A etapa de modelagem de contexto consiste em representar o mundo real na computação. Segundo Bettini et. al. [2] “uma boa modelagem de informação de contexto reduz a complexidade das aplicações sensíveis a contexto”. Um Sistema Sensível ao Contexto Semântico (SSCS) é um sistema computacional que utiliza ontologias que, segundo Gruber [15], é “uma especificação explícita de uma conceitualização”, e consistem em uma das formas de modelar as informações de contexto. Como resultado de uma revisão sistemática feita pelo autor deste trabalho evidenciou que na literatura o foco dos trabalhos tem sido na modelagem da informação de contexto com menor enfoque no uso de projeto arquitetural. Com base nisso, o principal problema endereçado neste trabalho é a criação e avaliação dos projetos arquiteturais que trabalhem em conjunto na modelagem do ciclo de vida de contexto em SSCS. Objetiva-se elaborar uma solução arquitetural para sistemas sensíveis ao contexto semântico baseado em ontologias. Propôs-se neste trabalho o projeto arquitetural para o software de representação ontológica de contexto e para o software de agregação ontológica de contexto. O primeiro representa as informações coletadas através de sensores e o segundo agrega as informações representadas para um mesmo indivíduo ou entidade. Realizou-se, assim, a avaliação dos projetos arquiteturais propostos e explana-se sobre os resultados obtidos, comparando-os com outros projetos existentes na literatura. Com a obtenção dos resultados propostos, espera-se contribuir com a literatura, apresentando projetos arquiteturais e avaliações destes, auxiliando, assim, o desenvolvimento de SSCS no que se refere à modelagem do ciclo de vida de contexto.
Aranguren, Mikel Egaña. "Role and application of ontology design patterns in bio-ontologies". Thesis, University of Manchester, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.498678.
Texto completoTan, Kok Keng. "Cognitive Systems Engineering as an Ontology for Design". The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1269531460.
Texto completoRodriguez, Castro Benedicto. "Towards ontology design patterns to model multiple classification criteria of domain concepts in the Semantic Web". Thesis, University of Southampton, 2012. https://eprints.soton.ac.uk/341646/.
Texto completoAluc, Gunes. "Design And Implementation Of An Ontology Extraction Framework And A Semantic Search Engine Over Jsr-170 Compliant Content Repositories". Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12610665/index.pdf.
Texto completoInteractive Knowledge Stack for small to medium CMS/KMS providers (IKS)&rdquo
project funded by the EC (FP7-ICT-2007-3).
Baldwin, Alexander y Johan Holmberg. "Mixed-Initiative Procedural Generation of Dungeons Using Game Design Patterns". Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20477.
Texto completoHuaulme, Arnaud. "Détection automatique de déviations chirurgicales et identification de comportements chirurgicaux par modélisation et analyse des processus chirurgicaux". Thesis, Université Grenoble Alpes (ComUE), 2017. http://www.theses.fr/2017GREAS009/document.
Texto completoL'auteur n'a pas fourni de résumé en anglais
Almeida, Tainá Rocha de. "Study of gene expression patterns in Eurasian perch (Perca fluviatilis Linnaeus, 1758) eggs related to their quality and to the domestication process". Electronic Thesis or Diss., Université de Lorraine, 2019. http://www.theses.fr/2019LORR0288.
Texto completoIn the aquaculture context, increase on production are expected for the next years and yet, many reproductive issues are reported, including high mortality during early life stages. It concerns mostly species for which the domestication process is at the very beginning. My PhD work aimed at better understanding and potentially helping improving reproductive performance by investigating eggs the transcriptomic content of the Eurasian perch (Perca fluviatilis) eggs in association with their quality which may constitute one of the sources for embryonic mortality. Eurasian perch is a species, in process of domestication, with strong importance for aquaculture diversification in inland Europe. We employed microarray and RT-qPCR analyses to characterize gene expression patterns of Eurasian perch eggs presenting different potential to develop properly after fertilization. The experiments were conducted in two scientific contexts. In the first one, different methods to access egg quality were employed and their potential impacts on the transcriptomic results were evaluated. Therefore, when eggs were classified into the respective quality groups (high or low) using early embryonic survival as criteria, we were always able to identify distinct patterns of gene expression between quality groups. However, the number and nature of the differentially expressed genes (DEG) were variable and only one gene was commonly differentially expressed no matter the methods employed. This shows how transcriptomic results are sensitive to methods and should be deeply considered for intra- and inter-species comparisons. The second context consisted of investigating whether females presenting different histories of domestication would differ in their eggs mRNA content, and how it affects egg quality. In this study, females closest to wild populations presented better egg quality. In addition, two distinct patterns of gene expression were observed and more than 300 DEG were identified between populations. Because not much is known about the causes of high variability in reproductive performance in species in process of domestication, this finds could open new hypothesis of investigation. Finally, it became important to determine the moment until which the gene identified in the previous approaches were exclusively supporting embryonic early development. With this purpose, a preliminary study allowed making a first evaluation of the zygotic genome activation (ZGA) in this species. As a whole, this study identified numerous maternal-effect genes which implication in embryos early development should be further investigated. In addition, these results suggest that more comparable methods to investigate egg quality in Eurasian perch could be established. These methods will make possible more precise studies in the variation of the development success under the influence of distinc factors, such the domestication process. Similar methods could also be established in other species considering their own common or divergent characters. It would help understanding molecular mechanisms species specific or widely found in finfish species
Alghamdi, Sarah M. "Ontology Design Patterns for Combining Pathology and Anatomy: Application to Study Aging and Longevity in Inbred Mouse Strains". Thesis, 2018. http://hdl.handle.net/10754/627831.
Texto completoBoyer, Marc Guy. "Improving the quality of software design through pattern ontology". 2011. http://hdl.handle.net/1993/4797.
Texto completoMourato, Fausto José da Silva Valentim. "Enhancing automatic level generation for platform videogames". Doctoral thesis, 2015. http://hdl.handle.net/10362/18497.
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