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Garg, Anubha. "SCORM based learning management system for online training". Kansas State University, 2012. http://hdl.handle.net/2097/14627.
Texto completoDepartment of Computing and Information Sciences
Mitchell Neilsen
The Biosecurity Research Institute (BRI) facility at Kansas State University is a huge biocontainment facility to conduct research on infectious diseases that pose a threat to plant, animal and human health. The BRI Training and Education Program is currently offline; i.e., classroom sessions are taken to provide this training and education. The objective behind taking up this project was to move the entire training and education module of Biosecurity Research Institute online, instead of having a classroom session for each training course, with an subject matter expert (SME) to come and take the training session. The aim is to develop an online training system which is synchronized with the information in the BRI Research Project Database. The employees will only have to login to the website, scroll through the list of courses they are enrolled in, take the courses, write the assignments/quizzes assigned to the course and then submit the quizzes. They can also self-enroll themselves into courses, if they are given the permission to do so. The SME’s of the courses can create new courses, upload the course materials, enroll users into the courses, and assign deadlines to course completion. Once the student submits the course quiz or assignments, the SME’s can grade the quiz, assign a final grade to the students, and give feedback on their performance. They can even reassign the course in case of poor performance by the student. The administrators of the website can assign roles to different personnel, give permissions according to need and requirement, add/delete courses, and change the appearance of the website. The project is to be done using a Learning Management System called Moodle. Moodle (Modular Object Oriented Dynamic Learning Environment) is an online learning management system designed to allow interaction between teachers and students. The back-end database used is SQL Server 2008 R2 and additional tools used are Adobe Presenter (with Microsoft Power Point 2010) to create the courses in SCORM format.
XU, Yangyang. "Distance students’ perspectives about a formal learning management system at a Swedish university". Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-81874.
Texto completoKhwaldeh, Sufian M. I. A. "Implementation, use and analysis of open source learning management system 'Moodle' and e-learning for the deaf in Jordan". Thesis, University of Central Lancashire, 2011. http://clok.uclan.ac.uk/5313/.
Texto completoKhaled, Mélissa. "Learning styles, Personalization, and Learning Management Systems : Towards a Student-Centred LMS Approach". Thesis, Uppsala universitet, Institutionen för ABM, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-447989.
Texto completoDen här uppsatsen undersöker befintliga praxis för lärande hanteringssystem, i detta fall Canvas och Moodle, i förhållande till användaranpassning och studenternas inlärningsstilar, eftersom båda faktorerna bidrar till utformningen av en meningsfull inlärningsupplevelse för studenterna. På grund av expansionen av dessa undervisningsverktyg verkar det avgörande att bestämma i vilken utsträckning de faktiskt tjänar inläraren och vilken roll studenten verkligen får när hen använder dessa plattformar. Faktorer som lärarnas återkoppling, kommunikation med andra elever, lärandeobjekt och uppföljning kommer att undersökas noggrant. Studien är förankrad i en svensk akademisk miljö och syftar att ge en heltäckande översikt av inlärarnas behov, förväntningar och preferenser. Målet är att förstå hur dessa faktorer spelar en väsentlig roll i personaliseringen av lärverktyg och att föreslå att deras beaktande kan leda till utveckling av mer intuitiva LMS-plattformar som inte enbart förlitar sig på innehåll som laddas upp av lärare, utan som i sin tur potentiellt kan erbjuda relevant innehåll som är skräddarsytt för varje användare.
Ortega, Riquelme Miguel Alberto. "Sistema de apoyo a las elecciones del Partido Comunista de Chile". Tesis, Universidad de Chile, 2018. http://repositorio.uchile.cl/handle/2250/159557.
Texto completoEl presente trabajo se enmarca dentro del XXV Congreso del Partido Comunista de Chile, para el cual se pretende solucionar un problema histórico de su proceso eleccionario. Dado que este proceso se ha realizado siempre en forma manual, toma demasiado tiempo, su conteo manual genera inseguridad en los resultados y su validación es lenta. Además, y como producto de la peculiar metodología y flujo en este proceso, existe poco tiempo disponible entre la generación de las listas de candidatos y la elección misma. Por lo tanto, este trabajo de tesis implementó una solución de software de cara a la modernización de este proceso, para ayudar a paliar los problemas planteados, y también a aumentar el nivel de participación de sus militantes en votaciones futuras. La solución implementada corresponde a un componente de software de apoyo al proceso de votación, el cual se inserta en una plataforma LMS (Learning Management System), configurada para sostener aulas/oficinas/cabildos virtuales. Esta plataforma, además de dar soporte a la reunión de los distintos actores para elegir, otorga la posibilidad de utilizar recursos y actividades inherentes a las instancias de discusión, debate y generación de documentos. Debido a la naturaleza del proyecto, a su complejidad y al poco tiempo disponible crear la solución, se optó por utilizar una metodología de desarrollo basada en prototipos, como una forma de mantener bajo control la complejidad y los riesgos del mismo. Esta solución permite resolver los problemas antes identificados, mejorando los niveles de seguridad y transparencia del proceso, y reduciendo su tiempo de ejecución. Dada la gran complejidad de los actuales sistemas de votación electrónica y la alta incertidumbre que existe a la hora de intervenirlos o adaptarlos, este trabajo de tesis no pretende inventar uno nuevo, sino adaptar un modelo de votaciones de complejidad baja, con trazabilidad en papel y niveles de seguridad acotados, que entregue una solución al problema planteado. La solución implementada es un sistema ad-hoc que, además de apoyar el proceso eleccionario, busca aumentar la participación de los militantes del Partido Comunista, así como las instancias de debate, reflexión y discusión. El sistema implementado fue probado en paralelo en varias votaciones informales del partido, y a partir de sus buenos resultados, éste pasó a utilizarse en las instancias de votaciones formales de esta comunidad. Entre las cosas que más rescataron los encargados del proceso de votación fue el ahorro de tiempo, así como la mejora de la seguridad y la transparencia a los procedimientos que hacían parte de la votación.
Jones, Karla Page. "Impacts on Faculty Workload During a Learning Management System Transition". ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/1384.
Texto completoCastro, Tássia Portela Serrão de. "Construção automática de redes sociais móveis no ambiente Moodle". Universidade do Vale do Rio dos Sinos, 2012. http://www.repositorio.jesuita.org.br/handle/UNISINOS/3015.
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Os métodos de ensino tradicional dos sistemas de gerenciamento de aprendizagem (ou LMS do termo em inglês Learning Management System ) são rígidos por natureza e impõem limitações ao processo de ensino. Por terem um padrão fechado, essas ferramentas acabam prejudicando o aluno, pois o impedem de interagir com qualquer pessoa que compartilhe dos mesmos interesses que ele. Por exemplo, o aluno posta uma dúvida sobre um determinado assunto no fórum e às vezes espera dias, semanas, sem obter retorno algum. Como resultado, os conceitos de comunidade, relação e interação entre os usuários são necessários para superar essas limitações. Atualmente o Moodle não provê ferramentas que dão suporte a criação de uma rede social que consiga ser articulada pelos participantes. A proposta deste trabalho é o desenvolvimento de um software social que possibilite a criação e articulação de redes sociais online no ambiente Moodle de forma automática. A partir disso, espera-se que cada aluno possa ter o seu próprio espaço, com comunidades virtuais de prática específicas para as suas necessidades, e que ele consiga também a qualquer momento adicionar novas pessoas a essas comunidades, que estejam em qualquer lugar, ou seja, em qualquer Moodle, curso, grupo ou fórum, ampliando além da rede social, as possibilidades educacionais que somente a aprendizagem colaborativa possibilita. para as suas necessidades, e que ele consiga também a qualquer momento adicionar novas pessoas a essas comunidades, que estejam em qualquer lugar, ou seja, em qualquer Moodle, curso, grupo ou fórum, ampliando além da rede social, as possibilidades educacionais que somente a aprendizagem colaborativa possibilita.
The traditional teaching methods of the Learning Management Systems (or LMS) are rigid in nature and impose limitations on the teaching process. By having a closed pattern, these tools end up hurting the student, for preventing it from interacting with anyone who shares the same interests as him. For example, the student posts a question about a particular topic in the forum and sometimes wait days, weeks, without getting any return. As a result, the concepts of community, relationship and interaction between users are required to overcome these limitations. Currently Moodle does not provide tools that support the creation of a social network that can be articulated by the participants. The purpose of this study is to develop a social software that enables the creation and articulation of online social networking in Moodle automatically. From this, it is expected that each student can have your own space, with virtual communities of practice specific to their needs, and he can also at any time add new people to these communities, they are everywhere, that is, in any Moodle course, group or forum, extending beyond social networking, the educational possibilities that only collaborative learning provides
Ficiano, Antonio Marcos. "A customização do Moodle tendo como base maior navegabilidade e usabilidade do ambiente: uma experiência de ensino". Pontifícia Universidade Católica de São Paulo, 2010. https://tede2.pucsp.br/handle/handle/18057.
Texto completoThe research work - which is characterized by the intervention - aims to understand and analyze the overall process of building an interface to the Moodle Learning Management System, assuming the combination of three elements: navigability, usability and architecture information seeking to encourage learning, which demonstrates the process of building the interface to highlight the importance of multidisciplinary work. The project addresses the Distance Education and the concept, characteristics and possibilities of interactivity of AVAs, with a brief mention of multimedia, the Internet and its history. Speaks of computer languages, programming techniques, classification of languages, types of software, models of virtual environments and web-based methodologies to software development, based on the approach to systems design. This is the Moodle platform, with its technological potential, examining the process of customizing the platform with an corporate course, in which greater navigability and usability have been taken as the base. And finish the job search when he observes the product built under the light of the concepts and theories studied, and how to apply these principles could be confirmed in promoting effective learning. Research has shown that both teachers and students are benefited by participating in classes to distance learning in virtual environments, while it is well structured, in that they enable the development of critical thinking, practical reasoning, ease of interaction, collaboration and socializing
O trabalho de pesquisa realizado - que tem por característica a intervenção -, tem como objetivo geral conhecer e analisar o processo de construção de uma interface para o Ambiente Virtual de Aprendizagem Moodle, partindo do pressuposto da articulação de três elementos: navegabilidade, usabilidade e arquitetura da informação em busca de favorecer a aprendizagem, que demonstra o processo de construção da interface com o destaque da importância do trabalho multidisciplinar. O projeto aborda a Educação a Distância e o conceito, características e possibilidades de interatividade dos AVAs, com uma breve referência da multimídia, da Internet e sua história. Fala das linguagens de computação, técnicas de programação, classificações das linguagens, tipos de softwares, modelos de ambientes virtuais baseados na web e metodologias utilizadas para o desenvolvimento de softwares, com base na abordagem de concepção de sistemas. Trata da plataforma Moodle, com suas potencialidades tecnológicas, com a análise do processo de customização da plataforma com um curso corporativo, em que uma maior navegabilidade e usabilidade foram tidas como base. E termina o trabalho de pesquisa quando observa o produto construído sob a luz dos conceitos e teorias estudados, e de que maneira a aplicação desses princípios puderam ser confirmados na promoção efetiva da aprendizagem. A pesquisa mostrou que tanto os professores como os alunos são beneficiados ao participarem de aulas a distância em ambientes virtuais de aprendizagem, quando este se encontra bem estruturado, na medida em que estes possibilitam o desenvolvimento de espírito crítico, a prática de raciocínio, facilidade de interação, colaboração e socialização
Gugliano, Bruna Ferreira. "Elementos de interface para facilitar a colaboração em ambientes virtuais de aprendizagem". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2018. http://hdl.handle.net/10183/174387.
Texto completoThe increasing use of digital technologies in people's daily lives has generated a number of behavioral changes; collaborative tendencies of exchange and sharing of information, ideas, knowledge and material goods integrate not only the social life of internet users, but also arise in the school and work environment, mediated by different interfaces and digital devices. In this sense, this research aims to understand how the tools that have emerged from the use of the new information and communication technologies (ICTs) have driven or facilitated Internet user’s collaboration, addressing the main aspects and needs of collaboration in virtual environments, relating them to interface design topics. The main objective of the study is to propose interface elements that, integrated to the interface of learning management systems (LMS), promote the accomplishment of collaborative activities To do so, after a literature review and the analysis of interfaces with collaborative functions, an analysis of Moodle's collaborative tools was carried out considering the mechanisms of conversation, coordination and awareness (PREECE; ROGERS; SHARP, 2005). Then, a questionnaire was applied with professors from the design area regarding the use of Moodle and/or other digital technologies in collaborative activities with their students. The results of this stage were discussed in a workshop with design experts, in order to evaluate the possibilities of implementing graphic elements and computational tools in Moodle's interface that could facilitate user's collaboration. These procedures have generated a set of needs, requirements, interface elements and functionalities to facilitate collaboration processes in learning management systems and/or other digital platforms.
Sakala, Lucy Charity. "Resistance to the implementation of learning management systems by lecturers in higher education in a developing country context". Doctoral thesis, Faculty of Commerce, 2019. http://hdl.handle.net/11427/30345.
Texto completoVan, Rooyen Marinda. "An evaluation of the feasibility of using Moodle to develop an online learning program for the Grade 12 Literature component of the First Additional Language syllabus in South Africa". Thesis, Stellenbosch : University of Stellenbosch, 2011. http://hdl.handle.net/10019.1/6620.
Texto completoENGLISH ABSTRACT: The decline in the Grade 12 pass rate in South Africa has been a cause for widespread concern. While this decline in is the result of the interplay of many factors, one of them is undoubtedly that teachers and pupils often find themselves in situations where they do not have access to adequate resources. This study is a formative evaluation of material that was created with the Moodle learning management system, in order to provide teachers and learners with resources that can be made readily available online. These resources are accessible from computers and cellular phones with internet connectivity. The resources not only provide content, but also learning activities that can be used either by individual learners, or with a teacher in a classroom environment. In the absence of a teacher, the activities could also provide meaningful feedback to aid learners in the learning process. Two courses were created in the Moodle Learning Management System that cover work prescribed for Grade 12, English First Additional Language for the period 2009 to 2010; namely the prescribed short stories and the play, Nothing But The Truth by John Kani. A number of activities are evaluated according to usage and feedback that they provide. The outcome of the study is that it is possible to provide learners with online learning materials which will enable them to prepare thoroughly for the final examinations.
AFRIKAANSE OPSOMMING: Die daling in die Graad 12 slaagsyfer veroorsaak kommer in baie geledere. Alhoewel hierdie daling die gevolg kan wees van baie faktore, is een van die redes dat onderwysers en leerlinge hulle dikwels in 'n situasie bevind waar hulle nie die nodige toegang tot die nodige leermateriaal het nie. Hierdie studie doen ‘n formatiewe evaluering van die leerprogram wat ontwerp is met behulp van Moodle, 'n leerbeheerstelsel, om onderwysers en leerders van die nodige leermateriaal te voorsien. Die leermateriaal is toeganklik vanaf beide ‘n rekenaar en 'n selfoon met internet toegang. Hierdie leermateriaal verskaf nie net statiese inligting nie, maar bevat leeraktiwiteite wat deur leerders op hulle eie gebruik kan word, of saam met 'n onderwyser in 'n klaskamer. In die afwesigheid van 'n onderwyser kan die leermateriaal ook die nodige terugvoering verskaf, sodat dit leerders kan help in die leerproses. Twee kursusse is ontwerp as deel van 'n Moodle stelsel wat van die voorgeskrewe werk dek vir Graad 12, Engels Eerste Addisionele Taal vir die tydperk 2009 tot 2010; naamlik die voorgeskrewe kortverhale en die verhoogstuk, Nothing But The Truth, deur John Kani. 'n Aantal aktwiteite word evalueer ten opsigte van die gebruik en ook die terugvoering wat dit voorsien. Die resultate van die studie is dat dit wel moontlik is om voldoende studie materiaal aan Graad 12’s besikbaar te stel wat hulle kan gebruik om voor te berei vir die eindeksamen.
Akman, Evrim. "Student Perceptions On Learning By Design Method In Web-based Learning Environment: A Case Study". Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/3/12611781/index.pdf.
Texto completoLearning by Design&rdquo
method through a web based learning environment. The information gathered from the students enrolled in the undergraduate course
&ldquo
Foundations of Distance Education&rdquo
in 2009 Summer School and 2009-2010 Fall Semesters was evaluated. The course was given in blended form, i.e. face to face lessons and online instructional activities were performed together. In the web based part of the course, several educational modules of an open source learning management system (LMS), such as quizzes, forums, lesson pages, wiki pages, mail interface etc. were used. The students were responsible for implementing an educational course site on the LMS platform, using the course curriculum applications. Within the scope of this thesis, the perceptions of the students about course-related projects, and online and classroom activities were investigated through interviews and questionnaires. The academic development of students was also considered in the study. Additionally, several informal interviews were also done with the instructor of the course in order to investigate his perceptions about the conduct of the course. Questionnaire results have been analyzed quantitatively and face to face interview results have been analyzed qualitatively. Both quantitative and qualitative data indicated that the students&rsquo
perceptions about how the course was conducted and the learning by design activities were generally positive. Especially the project work, which was assigned as a requisite of the learning by design method, was pointed out as a positive factor in students'
learning of the subject matter both in the questionnaires and in the face to face interviews. Another important finding of the interview and questionnaire results was that the communication between the instructor and the students contributed positively to not only learning the course content but the quality of the projects as well. As an outcome of this study, many important factors, which lead to successful results in implementation of learning by design method in a web based environment, have been identified. These results are presented in detail in the '
Discussion and Recommendations'
section.
Farshchi, Alvarez Aria Richard y Fredrik Gölman. "HOW CAN COMPUTER-BASED PROGRAMMING EXAMS BE IMPLEMENTED FOR ENGINEERING STUDENTS?" Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-300127.
Texto completoProgramming usually includes the use of a computer and a text editor, yet programming courses given at institutions of higher education often conclude with traditional written exams to assess the students’ acquired practical knowledge. This traditional examination method restricts the complexity of programming problems and may result in unintentional subjective assessments. Previous research on computer-based programming exams that mimic real programming conditions suggest that the assessment of the students’ acquired knowledge can be made more efficient while also simplifying both grading and administration processes. We use Bunge’s general scientific method and case study methodology to develop a system for computer-based programming exams that can be implemented at KTH Kista. Our results suggest that programming exams can be safely performed on the students’ own computers by booting the computer into a restricted preconfigured system environment with blocked Internet access from a usb flash drive. Paired with the open-source learning management system Moodle, the exams can be administered electronically and designed with automatic grading processes. To help exam invigilators we also developed an observation tool that can detect if the restricted system environment is circumvented. Despite the lack of real tests of the system due to the circumstances caused by the ongoing pandemic, we conclude, with the support of previous studies, that our proposed solution for computer-based programming exams can improve the quality and efficiency of programming courses and their examination processes.
Silva, Lucas Monteiro Braz da. "Uma arquitetura flexível para promover a integração entre o Moodle e sites de redes sociais". Universidade do Vale do Rio dos Sinos, 2012. http://www.repositorio.jesuita.org.br/handle/UNISINOS/3838.
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Sites de redes sociais são ótimas ferramentas para agregar e aproximar pessoas, no sentido de que elas oferecem diversas formas de interação, provendo a seus participantes facilidade de comunicação e a possibilidade de criarem discussões, comentários e compartilharem recursos que considerem relevantes. A popularidade desses sites é indiscutível. Com milhares de novos usuários todos os dias, exercem bastante atração especialmente entre os mais jovens, que muitas vezes passam a incorporá-los ao seu cotidiano e os utilizam para discutir sobre os mais variados temas. Diante disso, muitos pesquisadores têm se dedicado a investigar se o uso desses sites no contexto de ensino formal seria benéfico. Embora as pesquisas nessa área sejam ainda bastante recentes, este trabalho defende a ideia de que os sites de redes sociais possuem grande potencial para expandir o ensino além das salas de aula e podem ser usados para desenvolver uma cultura de aprendizagem. O objetivo deste trabalho é apresentar um mecanismo para realizar a integração entre o Sistema de Gestão de Aprendizagem Moodle e diferentes sites de redes sociais (como Facebook e Twitter). A partir desse mecanismo o professor passa a dispor de uma nova forma de se comunicar com seus alunos, os quais podem utilizar uma ferramenta familiar e atraente e, possivelmente, se tornarem mais participativos no processo de ensino.
Social networking sites are great tools for aggregating and bringing people together, in the sense that they offer various forms of interaction, providing its participants the ease of communication and the ability to create discussions, comments and share resources they find relevant. The popularity of these sites is undeniable. Having thousands of new users every day, they attract especially younger people who often come to incorporate them into their daily life and use them to discuss various themes. Therefore, many researchers have dedicated themselves to investigate whether the use of these sites in the context of formal education would be beneficial. Although these studies are still fairly recent, this work defends the idea that social network sites have great potential to expand education beyond the classroom and they can be used effectively to develop a culture of learning. The objective of this work is to present a mechanism that integrates Moodle with distinct social network sites (such as Facebook and Twitter). From this mechanism, the professors have a new way to communicate with their students and the students can use a familiar and attractive tool and, possibly, become more participative in the learning process.
Mahlmeister, Leticia. "Facebook e Ambiente Virtual de Aprendizagem: uma análise da interação no processo pedagógico da Educação a Distância". Pontifícia Universidade Católica de São Paulo, 2016. https://tede2.pucsp.br/handle/handle/18205.
Texto completoCoordenação de Aperfeiçoamento de Pessoal de Nível Superior
This dissertation discusses the use of the social network site Facebook as a virtual environment for interaction and learning in Distance Education (DE). Its main objective is to contribute to the educational process of DE. As a conceptual reference, this work builds on the three main types of interaction in DE proposed by Michael Moore (Moore; Kearsley, 2001): student-instructor, student-student, and student-content. As methodology, it performs a bibliographic review of national and international surveys comparing the use of Learning Management Systems (LMS) such as Blackboard and Moodle, with the use of Facebook in DE. It also analyzes the results of the literature and brings together the data systematically, thereby facilitating future research on the topic. In addition, it synthesizes and describes the results of the review in order to ascertain whether the use of Facebook may or may not enhance education as an interaction and learning environment. It concludes that the use of Facebook as an interaction environment is significantly well accepted by students, particularly on the forms of student-instructor and student-student interaction, while LMS still contribute adequately to the individualized study, or student-content interaction. So, social networking sites can significantly contribute to the teaching of DE
Esta dissertação discute o uso do site de rede social Facebook como ambiente virtual de interação e aprendizagem em Educação a Distância (EaD). Seu objetivo principal é contribuir com o processo pedagógico da EaD. Como referência conceitual, este trabalho utiliza os três tipos principais de interação em EaD propostos por Michael Moore (MOORE; KEARSLEY, 2001): aluno-professor, aluno-aluno e aluno-conteúdo. Como metodologia, realiza uma revisão bibliográfica de pesquisas nacionais e internacionais que comparam o uso de Ambientes Virtuais de Aprendizagem (AVAs), como Blackboard e Moodle, com o uso do Facebook em EaD. Analisa ainda os resultados da literatura e aglutina os dados de forma sistemática, facilitando, assim, futuras pesquisas sobre o tema. Além disso, sintetiza e descreve os resultados obtidos na revisão, visando averiguar se o uso do Facebook pode ou não favorecer a educação como um ambiente de interação e aprendizagem. Conclui que a utilização do Facebook como ambiente de interação é significativamente bem aceita pelos discentes, especialmente para as formas de interação aluno-professor e aluno-aluno, enquanto os AVAs seguem atendendo suficientemente o estudo individualizado, ou a interação aluno-conteúdo. Assim, sites de rede social podem contribuir significativamente com a pedagogia da EaD
Lundberg, Johan y Anton Philip. "Learning Management Systems - Användbarhet med studenten i fokus : En fallstudie om hur verksamheter kan förbättra sitt arbete med användbarhet vid implementering av LMS". Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-78176.
Texto completoDigitaliseringen har spridit sig till alla delar i våra liv: Shopping, hålla kontakt med vänner och att titta på kattvideos från kattön i Japan. Studier har visat att digitaliseringen också kan ha stora fördelar i utbildningssyfte med hjälp av Learning Management Systems (LMS). Syftet med studien är att beskriva och skapa en förståelse för hur lärosäten över hela världen kan förbättra användbarheten i deras LMS, med specifikt fokus på studentperspektivet i användbarhet. Kvantitativt och kvalitativt material från fallstudien analyserades och jämfördes med tidigare relaterade studier och teorier från litteraturstudien. Resultatet av studien visade att det fanns en stor potential för lärosäten att förbättra användbarheten i deras LMS med relativt enkla medel, i många fall genom att använda sina egna studenter som en resurs för att förbättra deras utbildning. Studien visade också att det kan finnas stora skillnader i hur studenten uppfattar användbarheten i ett LMS, vilket kan ha negativa effekter om det inte adresseras på rätt sätt.
Eduardo, Feliciana. "The development and evaluation of an online master's module using an open-source software package". Diss., Pretoria :[s.n.], 2007. http://upetd.up.ac.za/thesis/available/etd-04182008-100020.
Texto completoNascimento, Mauricio Garcia Franco do. "iRepositório: repositório interativo de conteúdos digitais para cursos baseados na Internet". Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-22082014-114848/.
Texto completoThe increasing demand for World Wide Web (Web) based courses has imposed some challenges in Information and Communications Technology (ICT) field, in particular when considering the education supported by the Web. One of the emerging needs of education supported by the Web is related to the Learning Objects (LO) usage inside Learning Management Systems (LMS). Besides production of \"good quality\" LO, it must be provided efficient methods concerning their storage and dissemination. However, some difficulties have been reported by teachers of Web based courses: \"expensive costs\" for LO authoring; lack of tools for sharing these materials; and negative practical experiences for reusing them in an LMS. Some proposals to mitigate these problems have been the development of Learning Object Repository (LOR) tools, mainly in order to facilitate the dissemination of LO. Despite the progress already achieved, there are still several barriers for their adoption by teachers such as lack of easy integration between LMS environment and LOR. In general, current integrations are not simple for typical users. In this context, the target of this project is to presents an innovative LOR, the Interactive Repository of Digital Contents - iRepository. Its model provides seamless integration with a particular LMS and offers several resources to help teaching and learning processes, such as registry of LO educational effectiveness. As a practical contribution, the fundamentals of iRepository model were implemented for an specific LMS, the Moodle system. Besides promoting LO sharing among courses and users, it provides resources to other Moodle component, the Interactive Assignment - iAssign, for storage, classification e searching of LO, or even ease management of Interactive Learning Module (iLM).
Mbatchou, Nkwetchoua Guy Merlin. "Vers un modèle d'accompagnement de l'apprentissage dans les Learning Management Systems : une approche basée sur la modélisation multi-scénarios d'un cours et la co-construction du scénario par les apprenants". Electronic Thesis or Diss., Sorbonne université, 2019. https://accesdistant.sorbonne-universite.fr/login?url=https://theses-intra.sorbonne-universite.fr/2019SORUS257.pdf.
Texto completoThis thesis contributes to support learning in Technology Enhanced Learning environment in order to improve the learning process. In a context where we do not have profiles to adapt learning, we have opted for learner-directed learning under the constraints defined by the teacher.We developed to teachers a model to design multi-scenario course. The model inspired on the Competence-based Knowledge Space Theory to which 3 extensions are added to correct its weaknesses in a context of initial or lifelong training. The model is based on learning objectives and prerequisite relationships among them to produce multiple scenarios in a reasonable time. A survey of teachers shows a priori an acceptability of the model. We allow learner to co-construct his scenario during the learning. Co-construction results from the fact that the scenario must respect constraints defined by the teacher to avoid illogical choices that may lead to failure or even dropout. The learning process is based on the choice and change of objectives to achieve and activities to do. A survey of learners shows a priori acceptability of the model. The models are implemented as an integrable plugin in Moodle. An experiment with the teachers allowed them to detect inconsistencies and deficiencies in their courses. We observed a variety of scenarios built by the students
Zhang, Aixiu (Monica). "Transactional Distance in Web-based College Learning Environments: Toward Measurement and Theory Construction". VCU Scholars Compass, 2003. http://scholarscompass.vcu.edu/etd_retro/94.
Texto completoKurti, Erdelina. "Students’ experiences on eMesimi; an e-learning system in University of Prishtina, Kosova". Thesis, Växjö University, School of Mathematics and Systems Engineering, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-2096.
Texto completoNowadays many universities in the world apply technology enhanced learning in order to help students. Due to potentials that technology enhanced learning offers, nowadays education in all contexts is using it and universities in particular are trying to apply it. One such case is the University of Prishtina in Kosova that is subject of this thesis.
University of Prishtina as the only public university in Kosova faces challenges when it comes to introduction of technology enhanced learning. Such a case is an initiative of one of the teachers that is called eMesimi. eMesimi is an e-learning system based on Moodle software that is used for offering courses for students in University of Prishtina since 2005. The idea of this research is to investigate students’ experiences using this system, combined with teachers’ opinion regarding the implementation of full scale e-learning system.
For this purpose the research was led using the octagonal theoretical model for e-learning. The eight factors in this model have then been grouped in three major domains: educational, technological and organizational.
This theoretical model was followed with empirical study using a questionnaire and mail interviews as data collection techniques. The questionnaire data have been collected from 60 students and have targeted issues regarding the educational and technology domain. The mail interviews where conducted with two teachers and addressed all domains, but the technological domain was addressed more from an attitude and requirements perspective. This approach was needed because none of the interviewed teachers have had previous experience with an e-learning system.
The analysis of the data shows generally positive attitude among students for an e-learning system, while teachers’ answers raise some important issues that should be taken into consideration while implementing e-learning system.
Clewell, Kelly Sue. "Learning Management System Facilitated Blended Learning in Secondary Schools". Thesis, University of North Texas, 2019. https://digital.library.unt.edu/ark:/67531/metadc1609139/.
Texto completoYang, Mingkun. "Retrofit Learning Management System To Use SCORM". Thesis, Högskolan i Halmstad, Sektionen för Informationsvetenskap, Data– och Elektroteknik (IDE), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-15191.
Texto completoTomek, Mário. "Elektronická podpora předmětu Počítačový hardware". Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2008. http://www.nusl.cz/ntk/nusl-228207.
Texto completoGeiščiūnas, Gediminas. "Nuotolinis studijų kursas "Fizika 10"". Master's thesis, Lithuanian Academic Libraries Network (LABT), 2007. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2007~D_20071019_161920-75043.
Texto completoGeiščiūnas Gediminas. Informatics Master’s Final Thesis. The course for distance learning „Physics 10“. Lecturer S. Turskienė. Siauliai University. Siauliai, 2007. 45 pages. Working on computerization at schools it is purposeful to make a physical educational installation programs and use them in the learning process. The computerization in the teaching process of physics should give teachers a great push in their educational work and up rate its efficiency. The aim of this master work is to create the course for distant learning under the title “Physics 10” for X formers. The course would give teachers the opportunity to impart learning material faster and much more efficiently and especially to those who cannot come to school or to those who have some disabilities and cannot often attend the lessons. The main goals: • to analyze computer-based programs for physics’ teaching; • to design computer-based educational program “Physics 10”; • to create the planned distant learning course “Physics 10”; • to quiz teachers and pupils in Šiauliai district about distant teaching course; The Moodle system for distant teaching was used to implement the goals assigned.
Tserendorj, Navchaa, Uranchimeg Tudevdagva y Ariane Heller. "Integration of Learning Management System into University-level Teaching and Learning". Universitätsbibliothek Chemnitz, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-103595.
Texto completoLorenz, Anja. "Kooperationsunterstützung in einem Learning Content Management System (LCMS)". Universitätsbibliothek Chemnitz, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-82022.
Texto completoMALIK, WAQAS. "Visual Semantic Web.Ontology based E-learning management system". Thesis, Blekinge Tekniska Högskola, Avdelningen för för interaktion och systemdesign, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4326.
Texto completoE-lärande är en process där vi använder elektroniska medel för att få tillgång till de angivna program och processer. Med den ökande identifiering och erkännande i akademiskt och företagens värld, en unik modell eller ram är nödvändig. E-lärande är en viktig mekanism för utbildningsväsendet att växa fullgörandet av sina studenter, lärare, samt till nytta för organisationer att öka resultatet för sina anställda. Semantiska webben utgör en potentiell teknik för att förverkliga e-Learning krav Forskning fungerar inom e-lärande representeras av ett brett spektrum av applikationer, allt från virtuella klassrum till avlägsna kurser och distansutbildning. Men undersökningar visar att fortfarande det kräver mer effektiv metod. Ontology är en specifikation av conceptualization; objektet, och andra enheter som är inblandade i skapandet av en ram för e-lärande. Denna avhandling presenterar ontologi för e-lärande, såsom kursplan, undervisning, lärande och lärstilar
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Kamuhanda, Dany. "Visualising M-learning system usage data". Thesis, Nelson Mandela Metropolitan University, 2015. http://hdl.handle.net/10948/11015.
Texto completoRicker, Gina Maria. "Student Learning Management System Interactions and Performance via a Learning Analytics Perspective". ScholarWorks, 2019. https://scholarworks.waldenu.edu/dissertations/6656.
Texto completoPivoraitė, Alma. "Mobilių sprendimų panaudojimas nuotolinio mokymo sistemoje". Master's thesis, Lithuanian Academic Libraries Network (LABT), 2008. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2008~D_20080612_092912-96909.
Texto completoThe goal of Master Thesis is to analyse the mobile decisions in open source virtual learning systems and to offer the decisions of realization. Master Thesis researches virtual learning environments and their functions. Moodle virtual learning environment accepted as the most flexible and suitable for integrating new modules. The projects of mobile decisions realizations are designed for Moodle virtual learning environment. Self tests and blogs were chosen for experimental research trying to encourage communication between students and to extend the possibilities of knowledge testing in virtual learning environment. Realization, complication of creating, requirements for mobiles, downloading to mobile, economy, action speed and dependence on the system are the aspects for experimental research comparing experimental and standard Moodle virtual learning environment decisions.
Riter, Dan. "Development of a learning management system for UCAR-COMET". [Denver, Colo.] : Regis University, 2006. http://165.236.235.140/lib/DRiterPartI2006.pdf.
Texto completoJohannemann, Jonathan. "COAL : a continuous active learning system". Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/111453.
Texto completoCataloged from PDF version of thesis.
Includes bibliographical references (pages 59-60).
In this thesis, our objective is to enable businesses looking to enhance their product by varying its attributes, where effectiveness of the new product is assessed by humans. To achieve this, we mapped the task to a machine learning problem. The solution is two fold: learn a non linear model that can map the attribute space to the human response, which can then be used to make predictions, and an active learning strategy that enables learning this model incrementally. We developed a system called Continuous active learning system (COAL).
by Jonathan Johannemann.
M. Fin.
Siddapureddy, Venu R. 1969. "Evolvable system architecture : design issues of learning systems". Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/92076.
Texto completoVan, Wyk Gerrit Christian Burggraf. "Medicine and medical process as a learning system". Master's thesis, University of Cape Town, 1996. http://hdl.handle.net/11427/17214.
Texto completoHealth care systems all over the world are in crisis. The presenting symptom is a cost spiral that is out of control. Money supply is finite, and if this problem continues the system will eventually collapse. There are a number of causes associated with the problem that are usually analysed by reduction, an approach based upon an assumption of simple linear causal relations. This study shows the problem to be the dialectic opposite, in other words these problems are all interrelated through complex causal interactions. Therefore, the health care system is a complex social system and solutions to its problems may be found in terms of the interactions in such a system. An investigation into the history of the health care system shows that the system started with a simple one on one interaction between patients and physicians. At the time of its initiation, very little empirical knowledge was available about illness. After the renaissance, this changed dramatically with a subsequent increase in the ability to diagnose, but also in the complexity to treat illness. However, modern beliefs about illness and illness processes do not reflect the complexity of this knowledge. Beliefs about both illness and knowledge contribute to the process of diagnosis (medical decision making, or problem solving). Furthermore, the expectations, wants, and needs of patients and physicians, as well as the decision environment, increases the complexity and difficulty of this decision making process. These decisions initiate treatment processes that are ultimately represented in the health care system as cost. Therefore, the patient-physician system as the simplest initial interaction is an event that ultimately affects cost. This system is not functioning efficiently at present and a system of inquiry that can improve it may make a contribution to an improved system, and therefore a saving in cost. Altering the diagnostic system from a linear into a circular process, in other words into a learning system, improves both decision making and the use of knowledge. However, an inquiring system is needed in addition that can enhance the rigour of this process. Charles West Churchman devoted a large part of his work to knowledge and the way we acquire knowledge, in other words inquiring systems. His belief is that problem solving ought to be approached in a comprehensive way in order to minimise the risk for making incorrect decisions. Furthermore, because decisions are made upon incomplete information, the solutions will be the cause of new problems. Therefore, problem solving is a never ending cycle of learning. In order to have as complete information as possible about the problem, we have to: know the history of the problem, take a broad view that includes the environment of the problem (use a systems approach), and consider all the alternative solutions to the problem. Virtually all of our knowledge is based upon underlying assumptions. In order to test the validity of the knowledge we use for inquiry and decision making, it is important to test the assumptions upon which the knowledge is based. This is valid in regard to empirical knowledge as well. Finally, according to Churchman, decision making has to be ethical. Therefore, we have to do all we can to ensure that the implementation of the decision will improve the situation, not only now, but also in the future. The application of Churchman's approach to the patient-physician interaction, assists in the synthesis of a more comprehensive world view of health care and illness. This study shows that this leads to important changes in the negative interactions identified as contributing to the health care crisis. In terms of Churchman's approach, the role of physicians can be seen as managers of illness. Their purpose is therefore to plan for the improvement of illness (the problem) in an ethical way. Such planning should include the values of patients in deciding upon appropriate treatment. It is the submission of this study that only a methodology that is able to address complex human systems, such as a systems approach, and a comprehensive philosophy of inquiry, such as that of C West Churchman is appropriate to address the current problems of the health care system.
Wong, Yuet-wai. "Students' motivational factors in learning English grammar in a computer-supported learning management system". Click to view the E-thesis via HKUTO, 2007. http://sunzi.lib.hku.hk/hkuto/record/B40039766.
Texto completoWong, Yuet-wai y 王悦惠. "Students' motivational factors in learning English grammar in a computer-supported learning management system". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2007. http://hub.hku.hk/bib/B40039766.
Texto completoTredoux, Chantelle. "The potential of a learning management system to enhance self-directed learning / Chantelle Tredoux". Thesis, North-West University, 2012. http://hdl.handle.net/10394/8290.
Texto completoThesis (MEd (Computer Science Education))--North-West University, Potchefstroom Campus, 2012
Jiang, Wan-Jhen y 江宛蓁. "The Study on Applying Moodle Course Management System to Interactive Learning in University". Thesis, 2010. http://ndltd.ncl.edu.tw/handle/81877761334336919450.
Texto completo國立暨南國際大學
課程教學與科技研究所
98
In recent year, the development of e-Learning focused on online interactive learning environment. Many universities have begun to import course management system such as Moodle system and hope to expand opportunities for interactive learning. This study chooses to Moodle system as the main object of study and discusses the design of interactive learning from interactive learning tools, interactive learning types and interactive learning behaviors of Moodle system. Then, analyze the actual situation of applying Moodle system to interactive learning in case university. Last, discuss the difficulties and resolution strategies of applying Moodle system to interactive learning in university. This study takes literature analysis, content analysis and interviews as the research methods. This study found that Moodle system integrates a number of interactive tools and provides many possibilities for interactive learning. However, online resources, work uploads and discussion forum were main use of Moodle system in university and less use of other interactive tools. The main interactive learning behavior of student-student interaction and student-teacher interaction was “information exchange” but fewer high-level interactive learning behaviors. The factors of difficulty of applying Moodle system to interactive learning in university were the external environment, interactive tools, teachers, students and promotion. Last, the research based on these factors provided the resolution strategies and hoped to provide the suggestion of applying Moodle system for future universities.
Ku, Hsiang-Yu y 古翔予. "A Study on Knowledge Sharing through Moodle Learning Management System to Promote Knowledge Conversion". Thesis, 2012. http://ndltd.ncl.edu.tw/handle/65924116458984454276.
Texto completo淡江大學
教育科技學系碩士班
100
In the twenty-first century, information technology progresses rapidly and web 2.0 times grows greatly. The phenomenon of using knowledge share has become common increasingly on the e-learning platform. The learning methods and knowledge sources become multiply and extensively. Learning way has transformed increasingly from individual solely to group cooperatively that is a kind of interactive mode focused on the learners. According to records about internal knowledge share and transformation, most of them look upon psychological factors of knowledge share from the angle of organized company or discuss the relationship of learners’ personal attitude upon inner factors with creativity, shyness, and self-esteem in the knowledge transformation, but there is seldom to apply to education in the class. In this study, hoping to use knowledge share can help the learners’ doing knowledge conversion. Besides, they can understand to inside and outside knowledge, they also can control inside information for knowledge conversion that makes learners’ knowledge uses and learning ways become even more abundant. In this study, it is based on the Nonaka''s knowledge transformation to basic theory to discuss that knowledge share how to promote knowledge conversion in interactive teaching. Through the teaching on Moodle platform to proceed personal research, it divides knowledge share into the three aspects of sharing personal knowledge, learning opportunities, promote learning motivation; knowledge conversion consists of four aspects of internalization, externalization, socialization, combination that discuss performance and relativeness for every aspect. Parts of the quantification adopt descriptive and inferential statistical analysis. In descriptive statistical analysis questionnaire share learning opportunities toward larger discrete frequency and results larger difference within organization; it is obvious to close to right on samples’ distribution for advancing learning motivation, which shows most of samples get higher relatively. Internalized discrete frequency of knowledge transformation is higher relatively, but it is common within an average value. If knowledge share is higher, knowledge transformation for four sides should be higher relatively. In inferential statistical analysis adopt correlation coefficient analysis and result to share personal knowledge and learning chances that have significantly correlated in the externalization and socialization. Through the regression analysis could know above 0.672 R average values from externalization and socialization with good predictive result when share personal knowledge and learning chances. The analysis results of the platform records’ content could find that learners have a good knowledge share on the Moodle. Major share is focused on personal knowledge and learning opportunities, few parts mention observational problems to promote learning opportunities. Knowledge transformation in externalization, socialization, and combination’s appearance is clearer, but in internalization is difficult to observe on the platform. In qualitative analysis results, most of the students are difficult to operate and use Moodle platform, only limited to use it in the teaching of the class. The process of communication way is by learners’ habit to share and discuss. In addition, learners in internalization are more individual behavior, but including few knowledge share. The conclusions of the research can get as following result: 1.Learners’ interaction with a good knowledge-sharing result on the Moodle platform. 2.Learners’ knowledge transformation in the aspects of externalization and socialization is clear. 3.Significant correlation between knowledge share and knowledge transformation.
Chuang, Li-Jung y 莊麗蓉. "The Development of e-Learning Courses for Elementary School Students:Take The “Moodle” Learning Management System for Establishing “Internet Literacy”for Example". Thesis, 2009. http://ndltd.ncl.edu.tw/handle/vv9769.
Texto completo國立中山大學
教育研究所
97
The purposes of this research are to development an e-Learning course based on the “Moodle” learning management system, to discuss the possible strategies to combine teaching with e-Learning management system and to assess the learning effects from students after the teachers using e-Learning center as a teaching material. By learning these things, we hope to increase students’ e-Learning interests and also to promote the instruct quality. This research uses” ADDIE” instructional systems design to design the “Internet Literacy” and uses students from the fourth grade for our experiment to practice our seven weeks online courses. Moreover, we use the evaluations from professional teachers and students as a basis for revising our courses. The research result shows: 1. The first step to develop the e-Learning course is to analyze the learners’ learning background and the learning contents of the courses. According to the learning background from the learners, we find out that though most students use internet very often, but they lack the learning experience of e-Learning courses. Thus, designers for e-Learning courses should focus more on learning service supports and the management of learning community. After analyzing the information education teaching materials for learners, we found out: The teaching material for current phase focuses more on cognitive teaching and skills simulation and it lacks the information for internet etiquette, internet safety interaction and internet information application; thus, it is a necessity to implementation “Internet Literacy”. 2. The design phase of “Internet Literacy”, designs for teaching doing assessment tools, designs for teaching strategies, plans for learning processes and plans for the learning community’s managrment . Teachers need to edit and choose the e-Learning materials, and set-up an e-Learning management system and have the assessment of courses for the development phase for “Internet Literacy”. While designing e-Learning courses, teachers’ workloads are heavier than the traditional way of teaching; however, it is more effective and more flexible while using the multimedia hyperlink, on-line tests, and discussion boards on” Moodle” learning management system . 3.The implementation phase of “Internet Literacy”:Teachers can handle students’ individual learning progress and provide help for the students accordingly and it helps students to increase learning interests and it is more effective. Moreover, teachers can use the billboards, chat rooms and votes which are more interactive activities from the e-Learning center to increase students’ interests on discussing internet-related topics and to help students exchanging their opinions, ideas and their feelings. 4. The assessment phase of “Internet Literacy”: By using online transcripts, online learning progresses and learning feedbacks, we know that this course is approved by most students. Additionally, students can reach their cognitive learning goals and skills after students take the learning tasks of Internet Literacy. However, it takes more time and more observations for emotional and attitude parts. The face-to-face teaching times are too less for this research project; thus, it is hard to understand whether the students’ internet literacy has promote or not.
Lopes, Inês Isabel Gaspar de Sousa Coelho. "SMS - eSaúde (Saúde, Mente e Sucesso) Seleção, Customização e Extensão de uma Plataforma para Promoção da Literacia em Saúde Mental". Master's thesis, 2020. http://hdl.handle.net/10316/94018.
Texto completoO presente relatório descreve o trabalho realizado no âmbito da Tese de MEI, na área de especialização em ES, do DEI da FCTUC. É resultante da necessidade de investigadores da FPCE da UC possuírem uma plataforma digital que os auxilie na implementação e sustentabilidade do Projeto SMS, de criação própria, assim como levar ao aumento da adesão ao mesmo por parte dos destinatários deste programa (alunos do 3º ciclo e respetivos encarregados de educação). O Projeto SMS representa uma intervenção nas principais causas da sintomatologia depressiva nos adolescentes, através da realização de sessões presenciais por professores e psicólogos devidamente capacitados. A plataforma pretendida (plataforma SMS-eSaúde), serve, portanto, como um suporte à divulgação do programa nessas sessões. É também um recurso que continuará disponível para a comunidade escolar onde estes jovens se inserem, após o término da intervenção. De forma a tornar a plataforma mais atrativa aos jovens, elementos de gamificação são incluídos. Ademais, outro aspeto característico, passa pelo foco na usabilidade, já que os investigadores, técnicos de saúde mental, professores, alunos e encarregados de educação não têm formação informática, e, portanto, a solução tem de ser intuitiva e ter uma perspetiva de "produto'". Para responder às necessidades do cliente e tratando-se também de uma plataforma de cariz educativo, após realizada a exploração e comparação das funcionalidades dos vários CMSs, nomeadamente LMSs, existentes no mercado, foi selecionado o Moodle. Uma vez que certos requisitos da plataforma SMS não existiam previamente no Moodle, novos plugins foram desenvolvidos ou plugins já existentes foram reutilizados de maneira a cumprir com os requisitos (tanto para a plataforma web, como para a aplicação móvel, um elemento adicional). A plataforma SMS-eSaúde encontra-se alojada num servidor remoto do DEI (http://esms.dei.uc.pt).
This report describes the work done within the scope of the Master in Informatics Engineering Thesis, Software Engineering specialization, of the Department of Informatics Engineering of the Faculty of Sciences and Technology of University of Coimbra. It is a digital platform that allows the implementation and sustainability of the SMS (Saúde, Mente e Sucesso) Project and it is a collaboration with the Faculty of Psychology and Educational Sciences’ researchers from University of Coimbra. The SMS Project (of their own creation) represents an intervention in the main causes of depressive symptoms in adolescents, through face-to-face sessions by duly trained teachers and psychologists. The intended platform (SMS-eSaúde platform), therefore, serves as a support for the dissemination of the program in these sessions. It is also a resource that will continue to be available to the school community where these young people are inserted, after the end of the intervention. In order to make the platform more attractive to young people, gamification elements are included. Furthermore, another characteristic aspect is the focus on usability, hence researchers, mental health technicians, teachers, students and guardians do not have high technological literacy, and therefore the solution must be intuitive to use.After exploring and comparing the functionalities of the CMSs (Content Management Systems) available in the market, namely LMSs (Learning Management Systems), Moodle was selected to respond to the client's needs. Because certain requirements for the SMS platform were not integrated into Moodle, new plugins were developed or existing plugins were customized. The SMS-eSaúde platform is server hosted at DEI (http://esms.dei.uc.pt).
Feberová, Jitka. "Použití Learning management systému v univerzitním prostředí: Aplikace pro lékařskou informatiku a stomatologii". Doctoral thesis, 2012. http://www.nusl.cz/ntk/nusl-308909.
Texto completoHightower, Tayla Elise. "A Qualitative Examination of the History of E-Extension (eXtension), Implementation of Moodle (A Course Management System) and Associated Strengths, Weaknesses, Opportunities and Threats". Thesis, 2010. http://hdl.handle.net/1969.1/ETD-TAMU-2010-05-7833.
Texto completoCronje, Johannes Christoffel. "High school eLearning : an investigation into the desirable and workable features of an Internet eLearning resource to sustain high school learning communities". Thesis, 2008. http://hdl.handle.net/2263/26804.
Texto completoThesis (DPhil)--University of Pretoria, 2008.
Information Science
unrestricted
Maciel, Irene Pereira Asuncion. "Utilização da plataforma Moodle como ferramenta de apoio à aprendizagem na Escola Básica e Secundária da Calheta". Master's thesis, 2014. http://hdl.handle.net/10400.14/17301.
Texto completoIn a context where recognition and investment in various fields involving new technologies in education is felt, we decided to conduct this research with the knowledge that there is insufficient existing practices in schools with regard to the use of support platforms in learning and teaching practices, especially in the school studied in this research. In particular, we intend to study the use of the Moodle platform and its contribution to an understanding of current realities and practices in this area and to identify procedures that will make teachers aware of the great potential that this feature offers to support learning. Thus, we propose to conduct this research project to study this platform as a support tool to learning in Calheta Primary and Secondary School. To implement this research, we chose to do a case study aided by an empirical research model, based on a mixed methodology, that is, on a quantitative and qualitative dimension. Data were collected from an interview with the Moodle administrator and three online questionnaires. Two questionnaires were applied to teachers in the school under observation and another to students from three classes. On analyzing the data we can conclude that the use of the platform as a tool to support learning in this school is still very scarce. It is used mainly in training activities and information search. On the whole, it is very little explored and used in the classroom. There is very little collaboration with its use and it is mainly used as a content repository. However, and in general, the teachers are of the opinion that it is a quality tool, simple to work with and well worth the effort.
Κόρδας, Παναγιώτης. "Συγκριτική μελέτη εφαρμογών που αξιοποιούν τεχνολογίες κινητών συσκευών & αξιολόγησή τους ως προς τις εκπαιδευτικές τους δυνατότητες (Κινητή ηλεκτρονική μάθηση - Mobile e-learning)". Thesis, 2012. http://hdl.handle.net/10889/5236.
Texto completoThe integration of the Information and Communication Technologies (ICT) in the field of education is nowadays a fact worldwide contributing in improving the teaching methods , learning and knowledge gaining as well as creating environments which facilitate the development of special skills . The vast development of the Web and its applications have played a key role establishing the current reality. During the last years the access to the Web , not only from desktop PCs but from mobile devices too , such as mobile phones and PDAs , is a fact. Furthermore , in developing countries the number of users that browse the Web through mobile devices is larger than the number of users that browse the web from desktop PCs . As a natural consequence of the above facts a new kind learning has emerged and constantly been developed ever since : Mobile e-learning , based on the idea of learning with mobile devices anywhere at any time , which will feature new strategies , practices , tools, applications and resources to fulfill the promise of ubiquitous , personal and connected learning . The aim of this thesis is to study and compare the available applications, tools, Learning Management Systems and mobile Operating Systems in order to evaluate their educational potentials and to determine whether they are capable of contributing to providing effective mobile e-learning to their users .
Hong, Chi-Jen y 洪啟仁. "A Moodle Based Computer-supported Collaborative Learning System". Thesis, 2009. http://ndltd.ncl.edu.tw/handle/08269666787051712378.
Texto completo逢甲大學
資訊工程所
97
With the wide spread of internet technology, CSCL (Computer-Supported Collaborative Learning) has becoming more and more important in e-learning. CSCL using computer to support learning through discussion and knowledge sharing, while teachers offer learning support. In this way, student can learn to think and learn on there own. This system offers a web-based environment which combines course management system Moodle, online meeting software Dimdim and sound record software Audacity. It offers functions such as course setting, schedule survey, student schedule management (collaborative and cooperative), and messaging. With these functions, it transform Moodle into a platform which is suitable for online CSCL. This learning environment allows students and teachers to conduct online collaborative learning easily.
Bin, Huang Jau y 黃昭彬. "Implementation of Moodle based EEG E-learning System". Thesis, 2013. http://ndltd.ncl.edu.tw/handle/44148256146962234367.
Texto completo亞洲大學
光電與通訊學系碩士在職專班
101
Electroencephalography (EEG) is a useful tool to investigate brain activity by non-invasive cap recording. EEG is widely used in many fields. The teaching of EEG is still with deep of "sectarianism". There are many times spent on experience inheritance between students and teachers. Therefore an EEG e-learning material is highly expected. In this article, a Moodle combined with WAMP structure based EEG e-learning platform for beginner is established. Contents are inclusive of physiological principle of EEG, standard 10-20 EEG topography, EEG recording procedure and skills, EEG signal preprocessing by STIM software with Neuro-Scan amplifier. Some collections of recent EEG articles are also in the material. These materials are reviewed by EEG experts. These materials are presented on webpage, and also by videos, screen capture software. All these materials are packed by CourseMaster software. Cousemaster is used to facilitate the material preparing. Some quiz is also established to measure EEG learning performance edited on Coursemaster. The final materials are transformed as SCORM format and be loaded on Moodle. Several user feedbacks are also collected via surveys. Keywords︰E-learning, EEG, Moodle
Santos, Alberto Faustino Mesquita dos. "Plataformas robustas e adaptáveis para a gestão e massificação de conteúdos dinâmicos : utilização em ambientes educacionais contribuindo para o sucesso educativo no ensino secundário em Portugal". Master's thesis, 2010. http://hdl.handle.net/10400.2/1570.
Texto completoA Internet está em constante desenvolvimento. Desde o seu aparecimento como mera rede de interligação entre computadores, é agora um espaço interactivo no qual todos nós somos parte integrante. O presente trabalho sintetiza as várias etapas da evolução da Web, Web 1.0, Web 2.0, Web 3.0 e foca a sua atenção ao nível da aprendizagem à distância. Tendo sido o e-learning já experimentado ao nível do ensino universitário, encontra-se ainda numa fase embrionária ao nível do ensino secundário. É feita uma análise, tentando caracterizar a geração actual dos alunos na fase etária correspondente ao ensino secundário, e analisado a sua interacção nos aspectos comportamentais relacionados com a web 2.0. É feita uma análise das características do ensino à distância e por fim, é realizado um inquérito em escolas-piloto, para averiguar se o e-learning com portais educativos trará benefícios nas aprendizagens dos alunos desta nova geração rodeada de computadores, Internet e demais dispositivos tecnológicos. Pretende-se assim estudar a viabilidade de utilização de plataformas de aprendizagem à escala nacional que contribuam para o progresso de conteúdos científicos e em particular nas aprendizagens realizadas pelos alunos na escolaridade ao nível do ensino secundário, acompanhando a evolução tecnológica.
Internet is in permanent evolvement. Ever since it appeared as a simple interconnection network between computers it has developed into an interactive space of which all of us make part. The current work synthesizes the various stages of Web, Web 1.0, Web 2.0 and Web 3.0’s evolution focusing on the level of distance learning. Although e-learning has already been experienced at a university level it is still in an embryonic stage, on what concerns secondary teaching. An analysis is done, trying to characterize the current generation of secondary school students and analysing its interaction in their behavioural aspects related to Web 2.0. The characteristics of distance learning are also analysed. Besides, an enquiry is performed, in model-schools, so as to assess whether elearning with educational portals will bring any benefit to the learning ability of this new secondary school generation surrounded by computers, Internet and other technological devices. It is our purpose to study the viability of using learning platforms, in a national range, that contribute to the progress of scientific contents and specifically the secondary school students’ learning, keeping pace with the technological evolution.