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1

Howarth, Jonathan Randall. "Supporting Novice Usability Practitioners with Usability Engineering Tools." Diss., Virginia Tech, 2007. http://hdl.handle.net/10919/27064.

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The usability of an application often plays an important role in determining its success. Accordingly, organizations that develop software have realized the need to integrate usability engineering into their development lifecycles. Although usability practitioners have successfully applied usability engineering processes to increase the usability of user-interaction designs, the literature suggests that usability practitioners experience a number of difficulties that negatively impact their effectiveness. These difficulties include identifying and recording critical usability data, understandi
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2

Waegner, Lars, Philipp Schupp, Lisa Lahr, et al. "Usability - Bericht." Thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-78532.

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Der vorliegende Usability-Bericht entstand im Rahmen eines Multimedia-Tutoriums, das dazu vorgesehen ist, praktisch umzusetzen, was in anderen Seminaren über Multimediapsychologie, Diagnostik der Mensch-Maschine-Interaktion, Softwaregestaltung und –evaluation sowie Screendesign theoretisch vermittelt wurde. Der Wettbewerb zur Evaluation der Webseite des Fachbereichs Mensch-Computer-Interaktion (FB MCI) der Gesellschaft für Informatik e.V. (GI) bot uns durch die Aufgabenstellung eine geeignete Möglichkeit, übergreifendes theoretisches und psychologisch fundiertes Wissen an einem realen Beispiel
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3

Campello, Silvio Romero Botelho Barreto. "Usability for learning : a socio-cultural approach to the usabilty of VLEs." Thesis, University of Reading, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.437132.

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4

Velander, Alexander. "Aiding Web Usability : Integrating usability with Web Content Management Systems." Thesis, Mittuniversitetet, Institutionen för informationsteknologi och medier, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-13517.

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Web site usability is an important factor when creating and managing web sites, since it essentially determines whether or not the site is usable by its intended audience. As an attempt to simplify the process of achieving high usability for web sites, this thesis has explored the possibility of integrating usability guidelines with web content management systems. The overall aim was to determine if, and how, usability guidelines can be implemented in a web content management system to make it promote and deliver web site usability, and to find solutions that aid web site users in carrying out
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5

Keenan, Susan Lynn. "Product usability and process improvement based on usability problem classification." Diss., Virginia Tech, 1996. http://hdl.handle.net/10919/39100.

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Although research and practice have shown that the success of a usability engineering program depends on the identification and correction of usability problems, these problems remain an underutilized source of information. Insufficient guidance regarding the capture of usability problem data results in the loss of information during the problem reporting phase as problem reports are often vague, imprecise, and incomplete. In addition, the absence of a framework for understanding, comparing, categorizing, and analyzing those problems, and their relationship to development context, not only con
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6

Capra, Miranda Galadriel. "Usability Problem Description and the Evaluator Effect in Usability Testing." Diss., Virginia Tech, 2006. http://hdl.handle.net/10919/26477.

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Previous usability evaluation method (UEM) comparison studies have noted an evaluator effect on problem detection in heuristic evaluation, with evaluators differing in problems found and problem severity judgments. There have been few studies of the evaluator effect in usability testing (UT), task-based testing with end-users. UEM comparison studies focus on counting usability problems detected, but we also need to assess the content of usability problem descriptions (UPDs) to more fully measure evaluation effectiveness. The goals of this research were to develop UPD guidelines, explore the ev
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7

Gellner, Michael. "Usability evaluation patterns best practices zur Durchführung von Usability-Evaluationen." Saarbrücken VDM Verlag Dr. Müller, 2004. http://d-nb.info/988799375/04.

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8

Jordan, Patrick William. "Consistency and usability." Thesis, University of Glasgow, 1993. http://theses.gla.ac.uk/5577/.

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This thesis is divided into two main parts. In the first a multi-component framework for usability is outlined. The components - guessability, learnability, experienced user performance, system potential, and re-usability - describe how users' performance on a task changes with experience, and each is associated with a different part of a learning curve. Definitions of the components are offered, as are examples of where each may be particularly important. The potential advantages of the framework are then discussed. An experimental methodology and criteria based analysis method for quantifyin
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9

De, Klerk W. A. (Willem Abraham). "Web site usability." Thesis, Stellenbosch : Stellenbosch University, 2001. http://hdl.handle.net/10019.1/52610.

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Thesis (MBA)--Stellenbosch University, 2001.<br>ENGLISH ABSTRACT: A multitude of factors affects the experience of the user on a specific site. Slow downloading, navigational difficulties and complex designs all play a role in destroying what could be an enjoyable experience to the user. Usability exists when the design of the system matches what the intended end users need and want. Most Web site designers agree that great design essentially has the user as its priority. Companies tend to forget that the user's hand is on the mouse. The most successful Web sites are those that not onl
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10

Speicher, Maximilian. "What is Usability?" Universitätsbibliothek Chemnitz, 2015. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-159949.

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According to Brooke* "Usability does not exist in any absolute sense; it can only be defined with reference to particular contexts." That is, one cannot speak of usability without specifying what that particular usability is characterized by. Driven by the feedback of a reviewer at an international conference, I explore in which way one can precisely specify the kind of usability they are investigating in a given setting. Finally, I come up with a formalism that defines usability as a quintuple comprising the elements level of usability metrics, product, users, goals and context of use. Provid
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11

Williams, Andrea E. Gilbert Juan E. "Usability size N." Auburn, Ala., 2007. http://hdl.handle.net/10415/1386.

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12

Dunlea, Allen Leo. "Evaluating Usability Evaluations." DigitalCommons@CalPoly, 2013. https://digitalcommons.calpoly.edu/theses/1014.

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We live in an age when consumers can now shop and browse the web using hand-held devices. This means that competitive companies need to have a website to represent their brand and to conduct business. E-commerce sites need to pay special attention to the usability of their sites, since it has such an impact on how potential costumers view their brand. Jakob Nielsen defines usability as a "quality attribute that assesses how easy user interfaces are to use"; he separates usability into five quality components: learnability, efficiency, memorability, errors and satisfaction. The current standard
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13

Sublette, Michelle A. "USABILITY IS NOT JUST USABILITY: DISCOVERING THE STRATEGIES USED BY NON-EXPERTS IN MAKING USABILITY PREDICTIONS." UKnowledge, 2017. http://uknowledge.uky.edu/psychology_etds/114.

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Much of the research on metacognition in human factors has focused on prescriptive, normative strategy training. That is, many researchers have concentrated their efforts on finding ways to improve system users’ prediction, planning, monitoring and evaluation strategies for tasks. However little research has focused on the strategies and heuristics users employ on their own to make usability predictions. Understanding usability prediction methods is critical because users’ predictions inform their expectations about whether they will make errors using a product, how much effort they will need
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14

Faulkner, Xristine. "The impact of usability : integrating usability engineering into the computing curriculum." Thesis, London South Bank University, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.412420.

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Human Computer Interaction (HCI) and Usability Engineering (UE) are areas of expertise that are still relatively new to computing and many HCI educationalists are still wrestling with methods of teaching in an effective way, a diverse and difficult subject. The teaching of HCI skills is not always undertaken by computing departments; it may be carried out by departments of psychology, ergonomics, business and perhaps even art based subject areas. This probably adds to the diversity of approaches adopted by HCI academics who attempt to fit in with the ethos of their hosting departments. In orde
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15

Bjelkenstedt, Alf. "Web-Based Drawing Tool in GWT with Usability Testing and Usability Evaluation." Thesis, Linköpings universitet, Programvara och system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-104975.

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On behalf of Inspectera HK AB in Norrköping a web-based drawing tool has been developed in Java, mainlywith the library Google Web Toolkit (GWT). The purpose of this tool is to facilitate both the staff's at Inspecteraand their client's work with different types of drawings such as blueprints for pest control, fire protection andespecially drawings of the company's e-service of self-checks. Besides developing the drawing tool usabilitytesting and a usability evaluation has been performed.
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16

Swartz, Kent Olen. "Virtual Environment Usability Assessment Methods Based on a Framework of Usability Characteristics." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/34890.

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<p> Developing economical yet effective methods of incorporating usability engineering as an integral part of software engineering is a primary focus of human-computer interaction (HCI) research. However, much HCI research has focused primarily on inspecting and evaluating applications supporting command-line or graphical user interface (GUI) interaction styles. With the dramatic increase in virtual environment (VE) research in recent years, the HCI community is beginning to place an added emphasis on creating methodologies to ensure usability in VE development. While the demand for VE-speci
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17

Berges, Vanessa. "Die Usability suchmaschinenbasierter Bibliothekskataloge." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-107527.

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Der Fokus der Arbeit liegt auf der Frage, inwieweit suchmaschinenbasierte Rechercheinstrumente in ihrer Funktionalität den Anforderungen und Erwartungen der heutigen Nutzer tatsächlich entsprechen. Zu diesem Zweck ist beispielhaft ein Usability-Test an dem suchmaschinenbasierten Katalog der Universitätsbibliothek Leipzig durchgeführt worden. Im Kontext der Forschungsfrage müssen verschiedene Themen betrachtet werden: Zunächst wird das Rechercheverhalten der heutigen Nutzer beleuchtet. In diesem Zusammenhang wird auf die alten und neuen bibliothekarischen Rechercheinstrumente eingegangen. Dabei
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18

Sampath, Krishna. "Visual aesthetics and Usability." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-97706.

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In the field of Human computer interaction, currently aesthetics has become one of the most frequently research dimension. Most of the researchers have found the correlation between aesthetics and usability, while some other could not discover the correlation between aesthetics and usability. This irregularity to find the correlation between aesthetics andusability makes to further research on this topic.Also based on the previous studies and empirical analysis, it is unclear the factors and issues that are affecting usability and aesthetics while analyzing the correlation. This thesis clearly
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19

Hough, Darren William. "Aesthetics and product usability." Thesis, Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/23107.

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20

Röning, Nadia. "Usability Analysis of SmartPaint." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-234484.

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Image segmentation is the process of identifying and separating relevant objects and structures in an image. The purpose of segmentation is to simplify and/or change the representation of an image into something that is easier to analyze. SmartPaint is a software for semi-automatic segmentation of medical volume  images, developed by Filip Malmberg.  This thesis investigates whether SmartPaint is useful on several levels, such as usability, functionality and instructional effectiveness. The developer's ambition is that SmartPaint should be accessible to users without a background in computer s
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21

Hyde, Joanne Krysia. "Multi-modal usability evaluation." Thesis, Middlesex University, 2001. http://eprints.mdx.ac.uk/6693/.

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Research into the usability of multi-modal systems has tended to be device-led, with a resulting lack of theory about multi-modal interaction and how it might differ from more conventional interaction. This is compounded by a confusion over the precise definition of modality between the various disciplines within the HCI community, how modalities can be effectively classified, and their usability properties. There is a consequent lack of appropriate methodologies and notations to model such interactions and assess the usability implications of these interfaces. The role of expertise and craft
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22

Smith, Pauline. "Navigating hyperspace : assessing usability." Thesis, University of Nottingham, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.240543.

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23

Bonas, Calvin (Calvin A. ). "Re-usability of plastics." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/32877.

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Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2005.<br>Includes bibliographical references (p. 42-43).<br>A research project was designed in order to learn more about the quality of recycled plastics when compared to new material. The study was carried out by researching and learning about how the recycling process operates. Further research was then conducted on the seven different types of resins that exist in the recycling world today. After collecting the data, an experiment was devised in order to learn more about the capabilities of using recycled
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24

Kodiyalam, Narayanan Gopalakrishnan. "Remote Usability Evaluation Tool." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/33324.

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Interactive system developers spend most of their time and resources on user interface evaluation in traditional usability laboratories. Since the network itself and the remote work setting have become parts of usage patterns, evaluators do not have unlimited access to representative users for user interface evaluation. Reproducing the userâ s work context in a laboratory setting is also difficult. These problems have led to the concept of Remote usability evaluation that takes interface evaluation of any application beyond the laboratory setting. The main aim of this thesis work is to develo
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25

Buccarella, Bruno. "Generazione automatica di applicazioni web: widget usabili." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2012. http://amslaurea.unibo.it/3168/.

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26

Jonsson, Andreas. "Usability in three generations business support systems - Assessing perceived usability in the banking industry." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-91321.

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Background: The business support system has become a necessary tool for managing activities in any organization. Usability is a key area in realizing effectiveness and ensuring users to properly interact with the systems. Still, today, many systems fail in key areas such as gaining the acceptance of the end users. To understand how the systems in use are perceived by its end users is suggested to be a needed key capability to be successful. Aim: To assess perceived usability in three generations business support systems. This knowledge is further to be compared and connected to length of emplo
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27

Pärsson, David. "Guidelines for Web Application Usability." Thesis, Linköping University, Department of Computer and Information Science, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-56996.

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<p>More people are connecting to the Internet, by using computers and other devices. At the same time web applications are replacing locally installed applications. This makes web application usability an interesting and important subject.</p><p>The aim of this thesis was to find a set of usability recommendations and guidelines specifically suited for web-based applications. The guidelines were derived both from studies on how web applications and regular web sites should be designed, usability studies for locally installed applications as well as more general usability and interaction design
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28

Holmquist, Martina, and Ann-Marie Pettersson. "The Usability in IT-system." Thesis, Blekinge Tekniska Högskola, Institutionen för arbetsvetenskap och medieteknik, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-1659.

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Usability is a hip word today in our society of Information Technology, but what does it really mean? In this report we want to emphasie key words like usability, design, users and their participation in the design process. This thesis involves a human centered way to think in software developing. We have evaluated the usability in a system. The result from our evaluation and the methods we used are described in this thesis. Our contribution is motivated design suggestions. We hope you will enjoy your reading!<br>Användbarhet är ett populärt ord i dagens IT-samhälle, men vad innebär det egentl
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Sjöberg, Hanna. "A GUI Designer's Usability Toolbox." Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2995.

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Usability expresses how well a computerised system supports human activity. The human-computer interaction occurs via the user interface, which is constituted by a Graphical User Interface (GUI) to a great extent. The issue is to integrate GUI design and usability engineering with traditional system development in order to slide on the man-machine scale. The purpose of writing this thesis was to find out how to approach GUI design with respect to stakeholders? interests, technical issues, functional requirements and budget limitations. After having conducted four system development projects of
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Persson, Hannes, and Christian Toft. "Support usability in online communities." Thesis, Blekinge Tekniska Högskola, Institutionen för arbetsvetenskap och medieteknik, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2570.

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This thesis will divide the concept of member feedback in online communities into three types, namely conversational-, behavioural feedback and content analysis. During this thesis we will argue for the advantages with user involvement in design and how the three types of feedback listed above together with members could be introduced into the design process. We argue that by combining traditional methods such as personas and focus groups with the different kinds of feedback in the design and evaluation process supports usability in online communities.<br>Denna uppsats kommer att dela på konce
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31

Borälv, Erik. "Design and usability in telemedicine." Licentiate thesis, Uppsala universitet, Avdelningen för människa-datorinteraktion, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-86020.

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A design of computer systems, that effectively supports the user, is a major goal within human-computer interaction. To achieve this, we must understand and master several tasks. These tasks concern firstly what to develop and secondly how to develop the system. The design and implementation of effective and efficient user interfaces is a prerequisite for the successful introduction of computer support in the medical domain. We base our work on a fundamental understanding of cognitive aspects of human-computer interaction, as well as on detailed analysis of the specific needs and requirements
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32

Adikari, Sisira, and n/a. "Usability Modelling For Requirements Engineering." University of Canberra. Information Sciences & Engineering, 2008. http://erl.canberra.edu.au./public/adt-AUC20081204.145827.

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For over two decades user-centric methods and techniques have been proposed to assist the production of usable, useful, and desirable software products. Despite these approaches, usability problems are still identified in finished software products creating problems at systems acceptance, rework and impacting end user experience. Part of the reason for these continuing problems is that user-centric approaches are not part of the traditional software engineering process. The literature review shows that software engineering and human-computer interaction are largely different communities. The a
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33

Kaur, Kulwinder. "Designing virtual environments for usability." Thesis, City University London, 1998. http://openaccess.city.ac.uk/7567/.

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This thesis investigates user interaction in virtual environments and usability requirements to support that interaction. Studies of the design and use of virtual environments are used to demonstrate the need for interface design guidance. A theory of interaction for virtual environments is proposed, which includes predictive models of interactive behaviour and a set of generic design properties for supporting that behaviour. The models elaborate on D.A. Norman's cycle of action to describe the stages involved in three modes of behaviour: task and action based, exploratory and reactive. From t
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AlShamari, Majed Aadi. "Task formulation in usability testing." Thesis, University of East Anglia, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.533712.

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Usability testing is widely used for measuring a system's usability, particularly in relation to websites. It consists of a number of variables such as tasks, number of users, usability measures and other elements. Each variable can influence the usability testing results either negatively or positively. This research investigates the impact of task design upon usability testing results and further examines the role of the number of users in such testing. In addition, usability measure correlations are also explored. In order to achieve these objectives, three experiments were conducted; the f
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Ibrahim, Ag Asri Ag. "Usability inspection for sonification applications." Thesis, University of York, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.479510.

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TRISTAO, MARCIO LUIZ RODRIGUES. "WEB 2.0: STRATEGY AND USABILITY." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2008. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=12035@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>Esta pesquisa teve a finalidade de entender a estratégia e a usabilidade dos badges no contexto da Web 2.0, nome dado a fase atual da Internet. Os badges são trechos de código disponibilizados por alguns sites para serem acoplados a outros, com a função de importar o conteúdo - gerado pelos usuários ou não - de maneira dinâmica. A hipótese levantada nesta pesquisa afirma que a inexistência de orientações claras sobre qual a melhor forma de comunicar a disponibilidade dos badges em um site e a falta de um conjunto de boas práticas
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Svedin, Elin. "Usability evaluations of vectorgraphic editors." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-310916.

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In this thesis are vector graphic editors evaluated with help ofdifferent usability studies. The usability studies include heuristicevaluations, cognitive walkthroughs and usability evaluations. Thesestudies were done in order to find appropriate usability requirements forweb based graphical editors and to implement a new editor for the companyKSU. The user groups in all studies are therefore co-workers at KSU andmost studies focuses around their old graphical editor DVdraw.The findings during the evaluations are divided into two lists, one withspecific requirements for KSU and one with genera
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38

Machado, Ana Teresa Martins. "Usability : impact on e-commerce." Doctoral thesis, Instituto Superior de Economia e Gestão, 2011. http://hdl.handle.net/10400.5/2959.

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Doutoramento em Gestão<br>While many factors can affect a Web site's ability to attract new customers, retain current customers, and efficiently facilitate online transactions, usability is becoming increasingly more important, particularly in light of the increased use of the Internet by both businesses and consumers. Numerous researchers and Web development practitioners have proposed various techniques and instruments for measuring usability however there is still no consensus on how to measure Web site usability. Of particular concern to designers of Web sites is the question of whether co
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39

Toivanen, J. (Joona). "Usability in Finnish ICT industry." Master's thesis, University of Oulu, 2015. http://urn.fi/URN:NBN:fi:oulu-201511212159.

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In today’s highly technological world there are devices for every occasion. That is why there is intense competition between developers who often create quite similar kinds of products. One of the multiple ways to stand out from the crowd is to have good usability in their products. By investing on usability companies can make their products better and that can improve their relationship with customers. The goal of this thesis was to find out how ICT organizations in Finland approach usability. This research was conducted by sending a survey to randomly picked Finnish ICT companies and the da
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40

Aldoihi, Saad. "Product Usability Driven System Engineering." Thesis, Institut polytechnique de Paris, 2020. http://www.theses.fr/2020IPPAE004.

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La convivialité est vitale pour chaque système fonctionnel, en particulier lorsque le système fonctionnel est étroitement lié à la sécurité et aux besoins des personnes. Le diagnostic radiologique est un outil essentiel pour identifier les maladies et les tumeurs. Par conséquent, son utilité est incontestable malgré le risque de rayonnement. En général, les appareils médicaux suivent une tendance, tout comme les produits électroniques grand public, où ils deviennent plus compliqués et les performances doublent tous les deux ans. Par conséquent, les dispositifs médicaux nécessitent une équipe m
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41

Angles, Joseph Nicholas. "Usability of Fall Arrest Harnesses." Thesis, Virginia Tech, 2013. http://hdl.handle.net/10919/23089.

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Falls are a major contributor to construction-related fatalities. Many construction fall fatalities occur during roofing, and may be prevented by proper use of fall protection. A prevalent option for fall protection is a personal fall arrest system (PFAS). However, full adaption of PFAS is hindered by usability issues, particularly in the harness component. Current research aims to develop design requirements for more usable fall arrest harness. A study was conducted to consider the inter-relations of objective measures of fit and strap pressure, along with subjective usability measures includ
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42

Hogenkamp, Peter. "Web-Usability : Modellentwicklung, Operationalisierung, Überprüfung /." Table on contents, 2008. http://aleph.unisg.ch/hsgscan/hm00231780.pdf.

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43

Dillon, Andrew. "The Evaluation of software usability." London: Taylor and Francis, 2001. http://hdl.handle.net/10150/105344.

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This item is not the definitive copy. Please use the following citation when referencing this material: Dillon, A. (2001) Usability evaluation. In W. Karwowski (ed.) Encyclopedia of Human Factors and Ergonomics, London: Taylor and Francis. Introduction: Usability is a measure of interface quality that refers to the effectiveness, efficiency and satisfaction with which users can perform tasks with a tool. Evaluating usability is now considered an essential part of the system development process and a variety of methods and have been developed to support the human factors professional in this w
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Arslan, Bercis, and Blenda Fröjdh. "E-wallet - designed for usability." Thesis, KTH, Kommunikationssystem, CoS, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-252790.

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As the use of mobile payment applications (apps) and electronic wallets (e-wallets)increases, so does the demand for a improved user experience when interactingwith these apps. The field of Human-Computer interaction (HCI) focuses onthe design, evaluation, and implementation of interactive computing systems forhuman use. One aspect of HCI is usability, i.e., the quality of the interactions witha product or system. This thesis investigates how an e-wallet can be designed to provide a high level ofusability by conforming to best HCI practices and by formative evaluation using aset of usability e
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45

Guldager, Nikolai. "Usability evaluation of Beebyte’s website." Thesis, Karlstads universitet, Handelshögskolan (from 2013), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-74203.

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For companies operating on the web, a high usability on their website are of outmost importance for customers to keep using their services. Over the years many usability principles and methods have been developed to help companies to achieve a high usability on their systems. This thesis aims to help Beebyte identify usability problems on their website, find out how users perceive its usability, and then come up with recommendations on how to improve it. To do this a heuristic evaluation and a user test were conducted. Each user test session was accompanied by a questionnaire and a post-test i
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46

Blanchard, Enka. "Usability : low tech, high security." Thesis, Sorbonne Paris Cité, 2019. http://www.theses.fr/2019USPCC005/document.

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Cette thèse est consacrée au domaine de l’utilisabilité de la sécurité, en particulier dans le contexte de l’authentification en ligne et du vote vérifiable.Le rôle toujours plus important de nos identifiants en ligne, qu’ils soient utilisés pour accéder aux réseaux sociaux, aux services bancaires ou aux systèmes de vote, a débouché sur des solutions faisant plus de mal que de bien. Le problème n’est pas juste technique mais a une forte composante psycho-sociale, qui se révèle dans l’usage des mots de passe --- objet central d'étude de cette thèse. Les utilisateurs font quotidiennement face à
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47

Adikari, Sisira. "Usability modelling for requirements engineering." Master's thesis, importedStudentThesis, 2008. https://researchprofiles.canberra.edu.au/en/studentTheses/c5a4481d-7048-4dbf-9073-2f8c6b9eb574.

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48

Adikari, Sisira. "Usability modelling for requirements engineering /." Canberra, 2008. http://erl.canberra.edu.au/public/adt-AUC20081204.145827/index.html.

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49

Burghardt, Manuel [Verfasser], and Christian [Akademischer Betreuer] Wolff. "Engineering annotation usability - Toward usability patterns for linguistic annotation tools / Manuel Burghardt. Betreuer: Christian Wolff." Regensburg : Universitätsbibliothek Regensburg, 2014. http://d-nb.info/1059004674/34.

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50

Johansson, Sara, and Inka Frolov. "An Adaptable Usability Checklist for MOOCs : A usability evaluation instrument for Massive Open Online Courses." Thesis, Umeå universitet, Institutionen för informatik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-90330.

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The purpose of this study was to develop a list of usability guidelines, i.e. a usability checklist, which can assist in evaluating the usability of Massive Open Online Courses (MOOCs) user interfaces. Interviews were conducted to help understand their context of use and to find design focus points for the evaluation of MOOCs interface. These design focus points were then inspected for usability issues with Jakob Nielsen’s usability inspection method - heuristic evaluation - using author’s own set of 10 usability heuristics. The study reveals two main findings. Firstly, the context of use of M
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