Literatura académica sobre el tema "War games – fiction"
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Artículos de revistas sobre el tema "War games – fiction"
Sołodki, Paweł. "Digital docu-games, czyli cyfrowe gry dokumentalne." Panoptikum, no. 24 (October 20, 2020): 10–27. http://dx.doi.org/10.26881/pan.2020.24.06.
Texto completoMallan, Kerry. "Everything You Do: Young Adult Fiction and Surveillance in an Age of Security." International Research in Children's Literature 7, no. 1 (2014): 1–17. http://dx.doi.org/10.3366/ircl.2014.0110.
Texto completoGreen, Andrew, and Roger Dalrymple. "Playing at Murder: The Collaborative Works of the Detection Club." Crime Fiction Studies 2, no. 1 (2021): 63–78. http://dx.doi.org/10.3366/cfs.2021.0034.
Texto completoKorolev, Cyril M. "BACK TO THE USSR, OR GAMES OF QUASI-HISTORICAL IMAGINATION: FICTITIOUS LATE SOVIET CHILDHOOD IN CONTEMPORARY RUSSIAN POPULAR CULTURE." Children's Readings: Studies in Children's Literature 24 (2023): 336–64. http://dx.doi.org/10.31860/2304-5817-2023-2-24-336-364.
Texto completoFouzia Usmani and Shahin Fatma. "Adaptation Odyssey: Tracing the Evolution of Postcolonial Narrative from Fiction, Film to Digital Gaming." Shanlax International Journal of English 12, S1-Dec (2023): 433–39. http://dx.doi.org/10.34293/rtdh.v12is1-dec.137.
Texto completoPittner, Fruzsina, and Iain Donald. "Gaming the Heart of Darkness." Arts 7, no. 3 (2018): 46. http://dx.doi.org/10.3390/arts7030046.
Texto completoBlades, Peter. "Encyclopedia of Weird War Stories: Supernatural and Science Fiction Elements in Novels, Pulps, Comics, Film, Television, Games and Other Media." Reference Reviews 32, no. 2 (2018): 13–14. http://dx.doi.org/10.1108/rr-10-2017-0210.
Texto completoLynch, Deidre. "“Is This Real?”." Victorian Literature and Culture 47, no. 1 (2018): 103–9. http://dx.doi.org/10.1017/s1060150318001365.
Texto completoIvashyna, Oleksandr. "“Planless Life”: Leisure Studies in the Context of Melvillean Paradigmatic Figure of Bartleby." NaUKMA Research Papers. History and Theory of Culture 7 (August 7, 2024): 42–51. http://dx.doi.org/10.18523/2617-8907.2024.7.42-51.
Texto completoBlažić, Milena Mileva. "OVERLOOKED AVANT-GARDE IN THE YOUTH OPUS OF LOJZE KOVAČIČ." ANGLISTICUM. Journal of the Association-Institute for English Language and American Studies 12, no. 7 (2023): 11. http://dx.doi.org/10.58885/ijllis.v12i7.11mb.
Texto completoTesis sobre el tema "War games – fiction"
Perniciaro, Leon. "Shifting Understandings of Imperialism: A Collision of Cultures in Starship Troopers and Ender's Game." ScholarWorks@UNO, 2011. http://scholarworks.uno.edu/td/1338.
Texto completoHorner, Ann Elizabeth. "No-one was watching: A collection of short fiction and Stories beyond the gates: An exegesis." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2018. https://ro.ecu.edu.au/theses/2132.
Texto completoPeyron, David. "La construction sociale d'une sous-culture : l'exemple de la culture geek." Thesis, Lyon 3, 2012. http://www.theses.fr/2012LYO30089.
Texto completoLibros sobre el tema "War games – fiction"
Copyright Paperback Collection (Library of Congress), ed. Patriots and tyrants. ROC, 2001.
Buscar texto completoCapítulos de libros sobre el tema "War games – fiction"
Watkins, Peter. "The War Game." In 100 Science Fiction Films. British Film Institute, 2013. http://dx.doi.org/10.1007/978-1-349-92604-6_96.
Texto completoNovell, Noemí. "A Lover Boy with Battle Scars: Romance, War Fiction, and the Construction of Peeta Mellark as a Good Man in The Hunger Games Trilogy." In Detoxing Masculinity in Anglophone Literature and Culture. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-22144-6_10.
Texto completoCinquegrani, Maurizio. "Olympiapark, Munich, Germany, 5 September 1972, 4:30 a.m." In Film, Hot War Traces and Cold War Spaces. Edinburgh University Press, 2022. http://dx.doi.org/10.3366/edinburgh/9781474475198.003.0007.
Texto completoHusbands, Phil. "Robot Fantasies." In Robots. Oxford University Press, 2021. http://dx.doi.org/10.1093/wentk/9780198845386.003.0005.
Texto completoAhmed, Omar. "The Legacy of RoboCop." In RoboCop. Liverpool University Press, 2018. http://dx.doi.org/10.3828/liverpool/9781911325253.003.0006.
Texto completoMarkey, Anne. "The Irish Fin de Siècle." In The Edinburgh Companion to Fin de Siècle Literature, Culture and the Arts. Edinburgh University Press, 2018. http://dx.doi.org/10.3366/edinburgh/9781474408912.003.0011.
Texto completoHout, Syrine. "De Nior's Game." In Post-War Anglophone Lebanese Fiction. Edinburgh University Press, 2012. http://dx.doi.org/10.3366/edinburgh/9780748643424.003.0006.
Texto completo"5 De Niro’s Game." In Post-War Anglophone Lebanese Fiction. Edinburgh University Press, 2012. http://dx.doi.org/10.1515/9780748643431-009.
Texto completoGriffin, Martin. "The Soldier’s Song: Britain’s Irish War in Gerald Seymour’s Trilogy." In Reading Espionage Fiction. Edinburgh University Press, 2024. https://doi.org/10.3366/edinburgh/9781399520799.003.0008.
Texto completoJones, Ian Bryce, and Chris Carloy. "Three Dimensions of Bond : Adaptive Fidelity and Fictional Coherence in the Videogame Adaptations of GoldenEye." In The Cultural Life of James Bond. Amsterdam University Press, 2020. http://dx.doi.org/10.5117/9789462982185_ch15.
Texto completoActas de conferencias sobre el tema "War games – fiction"
Budakova, M. N. "A Board Game as a Means of Educating Young People's Interest in the Events of the Great Patriotic War." In Berkov Readings. Book Culture in the Context of International Contacts. Scientific and Publishing Center "Science" of the Russian Academy of Sciences, 2025. https://doi.org/10.52929/9785605111085_35.
Texto completoPawlowski, Camila, and Rosilane Ribeiro da Mota. "Do You Choose Him or Does He Choose You? - Analyzing Character Archetypes in Otome Games." In Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital. Sociedade Brasileira de Computação, 2022. http://dx.doi.org/10.5753/sbgames_estendido.2022.224865.
Texto completoDotta, Adriano Tolfo, Marcelo Resende Thielo, and Jean Felipe Patikowski Cheiran. "Use of a generative chatbot as a middleman to improve User Experience in Interactive Fiction games." In Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital. Sociedade Brasileira de Computação, 2023. http://dx.doi.org/10.5753/sbgames_estendido.2023.234160.
Texto completoCorrêa, Chessman K. F., and Geraldo Xexéo. "RFG: An Interactive Fiction Game to Stimulate Software Requirements Learning." In Anais Estendidos do Simpósio Brasileiro de Jogos e Entretenimento Digital. Sociedade Brasileira de Computação, 2024. https://doi.org/10.5753/sbgames_estendido.2024.241169.
Texto completoSpallazzo, Davide, Martina Sciannamé, and Ilaria Mariani. "LBMGs as educational means. The case of The Fellowship of the Umbrella." In Fourth International Conference on Higher Education Advances. Universitat Politècnica València, 2018. http://dx.doi.org/10.4995/head18.2018.8052.
Texto completoMadinabeitia, Monika. "Frank Bergon’s Fiction: From Black to White." In XII Congress of the ICLA. Georgian Comparative Literature Association, 2024. https://doi.org/10.62119/icla.2.8455.
Texto completoVale, Constance. "Image Fictions: Fabricating Worlds." In 109th ACSA Annual Meeting Proceedings. ACSA Press, 2021. http://dx.doi.org/10.35483/acsa.am.109.57.
Texto completoShort, Ada-Rhodes. "Designing Fictional Worlds for Play Through Large Language Models." In ASME 2024 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2024. http://dx.doi.org/10.1115/detc2024-143923.
Texto completoGrosu, Corina, and Marta Grosu. "THE CHEMICAL CLOUD." In eLSE 2013. Carol I National Defence University Publishing House, 2013. http://dx.doi.org/10.12753/2066-026x-13-128.
Texto completoNelson, Justin, Timothy Heggedahl, Justin Morgan, Samuel Johnston, and Jenna Cotter. "Does Military Experience Influence Strategic Decision-Making with Respect to Geographical Headquarter Placement." In 2025 Intelligent Human Systems Integration. AHFE International, 2025. https://doi.org/10.54941/ahfe1005821.
Texto completoInformes sobre el tema "War games – fiction"
Fernández, Iván Escobar. COMTOG Report: ‘My Memory of Us’ — Boosting Historical Memory Through Implicit Visual Metaphors. European Center for Populism Studies (ECPS), 2023. http://dx.doi.org/10.55271/rp0037.
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