Thèses sur le sujet « Learning management systems (LMSs) »
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Alshammari, Mohammed Habib. « Investigating the Faculty Behavioral Intentions to Adopt Learning Management Systems (LMSs) in a Higher Education Institution in Saudi Arabia ». Diss., Virginia Tech, 2020. http://hdl.handle.net/10919/100860.
Texte intégralDoctor of Philosophy
Learning Management Systems (LMSs) have been an essential part of the Electronic-Learning ecosystem since the 1990s. LMSs have been developed and widely adopted by higher education institutions around the world. Despite the instructional and financial benefits of using LMSs, the usage rate of LMSs by faculty members continues to be challenging in higher education institutions, and particularly in developing countries. The purpose of this study is to determine the factors influencing the usage of learning management systems (LMSs) by faculty members in Saudi Arabian higher education. The study employed a mixed method approach and applied the Unified Theory of Acceptance and Use of Technology (UTAUT) to explore these factors. Specifically, the study aims to determine the extent at which Performance Expectancy (PE), Effort Expectancy (EE), Facilitating Conditions (FC), and Social Norms (SN) influence faculty members' Behavioral Intention (BI) to adopt the Blackboard LMS. It also examines the moderating roles of age, gender, experience, perceived voluntariness, and computer self-efficacy on Performance Expectancy (PE), Effort Expectancy (EE), Social Norms (SN), and Facilitating Conditions (FC). The results of the study revealed a strong and positive correlation between performance expectancy and behavioral intention for Blackboard usage. The study also found Effort Expectancy, Facilitating Conditions, and Social Norms to be strong predictors of Behavioral Intention for Blackboard usage.
Mhungu, Blessed Aspinas. « Students’ and lecturers’ perceptions of the usefulness of LMSs in studio-based teaching and learning spaces at a University of Technology ». Thesis, Cape Peninsula University of Technology, 2018. http://hdl.handle.net/20.500.11838/2798.
Texte intégralRapid advances in information technology and the Internet continue to create higher education learning solutions for the networked-world learner. Given the potential of these resources, opportunities and initiatives must be seized to promote the enhancement of student learning in higher education. The promise of faster communication networks and changes in students’ expectations have rendered urgent the understanding of technology and online learning for use in studio-based teaching and learning spaces in the networked global village of the 21st century. Paradoxically, however, the use of e-learning solutions in design-related education remains limited. In studio-based courses such as graphic and architectural design, for example, the facilitation of learning through electronic media at South African universities ranges from the minimal to the non-existent. A hands-on approach to studio-based teaching and learning is preferred, supported by the argument that it is hard to facilitate experiential learning through semi-synchronous online tools. The danger of this unsubstantiated model of thinking is that it is likely to lead to under-usage of Learning Management System (LMS) tools by educators in studio-based teaching and learning spaces. The problem is that no research has been done on this area in South Africa that is capable of providing conclusive evidence on which corrective measures can be based. Hence, the aim of this study is to understand the reasons for the limited adoption and use of LMSs in studio-based teaching and learning in South African higher education design-related disciplines. Within the interpretive epistemological paradigm, a qualitative research approach was adopted to source and analyse interview data from design students and lecturers at the Cape Peninsula University of Technology (CPUT). An Activity Theory (AT) analytical framework was employed. The findings suggest that reservations regarding the use of LMSs are more a function of prevailing perceptions than they are substantive. Unfounded negative assumptions about the functionality, relevance (usefulness), accessibility and ease of use of the systems emerged as the leading constructions of and explanations for the challenges faced. The study provides not only clarity on LMS usage patterns in studio-based educational spaces, but also useful comparative data on how an activity theory-grounded in ActAD framework can enhance the analysis of LMS activities in studio-based teaching and learning within the curricula for subjects like graphic design and architecture.
Mason, Robert T. « Interoperability Gap Challenges for Learning Object Repositories & ; Learning Management Systems ». NSUWorks, 2011. http://nsuworks.nova.edu/gscis_etd/231.
Texte intégralKhaled, Mélissa. « Learning styles, Personalization, and Learning Management Systems : Towards a Student-Centred LMS Approach ». Thesis, Uppsala universitet, Institutionen för ABM, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-447989.
Texte intégralDen här uppsatsen undersöker befintliga praxis för lärande hanteringssystem, i detta fall Canvas och Moodle, i förhållande till användaranpassning och studenternas inlärningsstilar, eftersom båda faktorerna bidrar till utformningen av en meningsfull inlärningsupplevelse för studenterna. På grund av expansionen av dessa undervisningsverktyg verkar det avgörande att bestämma i vilken utsträckning de faktiskt tjänar inläraren och vilken roll studenten verkligen får när hen använder dessa plattformar. Faktorer som lärarnas återkoppling, kommunikation med andra elever, lärandeobjekt och uppföljning kommer att undersökas noggrant. Studien är förankrad i en svensk akademisk miljö och syftar att ge en heltäckande översikt av inlärarnas behov, förväntningar och preferenser. Målet är att förstå hur dessa faktorer spelar en väsentlig roll i personaliseringen av lärverktyg och att föreslå att deras beaktande kan leda till utveckling av mer intuitiva LMS-plattformar som inte enbart förlitar sig på innehåll som laddas upp av lärare, utan som i sin tur potentiellt kan erbjuda relevant innehåll som är skräddarsytt för varje användare.
Mohamed, Bahaaeldin, et Thomas Köhler. « Learning Management Systems as a Tool for Community-based Project Management ». Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-141860.
Texte intégralMohamed, Bahaaeldin, et Thomas Köhler. « Learning Management Systems as a Tool for Community-based Project Management ». Technische Universität Dresden, 2009. https://tud.qucosa.de/id/qucosa%3A27993.
Texte intégralJenderhag, Peter, et Git Carlsson. « Learning Management Systems - Vilka användbarhetsfaktorer, funktioner och designförslag bör beaktas vid val av lärplattform ? » Thesis, Halmstad University, School of Information Science, Computer and Electrical Engineering (IDE), 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-1646.
Texte intégralDagens utveckling inom distansutbildning har lett till att det blir allt viktigare att välja en lärplattform som är anpassat till företagets eller organisationens verksamhet. Nya effektiva utbildningsmetoder som komplement till den traditionella utbildningen möjliggörs av den nya tekniken där e-learning har en framträdande roll. E-learning gör att lärandet inte längre är beroende av ett fysiskt klassrum och en specifik tidpunkt utan utbildningen blir mer flexibel, interaktiv samt fokuserar mer på själva på lärandet.
Syftet med denna uppsats har varit att kartlägga hur ett LMS bör vara utformat vad det gäller design, funktion och användbarhetsfaktorer för att underlätta val av lärplattform (LMS). Studien har visat att det designmässigt är lämpligt att följa vedertagna författares riktlinjer – oavsett om det gäller LMS eller design av en funktion i ett LMS. När det handlar om användbarhetsfaktorer har studien visat att vissa val av funktioner kan vara avgörande.
De slutsatser som framkommit i vår studie är att en organisation eller ett företag bör välja ett LMS som är utbyggbart. Efterhand som företaget eller organisationen utvecklas inom sitt LMS, efterfrågas fler funktioner och möjligheter. Det har visat sig att LMS som följer en internationell standard, SCORM – vilket möjliggör återanvändning av material samt överföring mellan olika LMS, är att föredra.
Vidare visade studien att framtidens LMS måste anpassas till kommande behov både vad det gäller möjligheter för den enskilde användaren att göra personliga inställningar samt att kunna kommunicera via exempelvis chat, forum, e-post, webbkamera eller liknande. Vidare måste fokus ligga på att främja lärandet, att välja ett LMS med potential att växa och personalisera tror vi främjar lärandet i positiv riktning.
Andersson, Torsten. « Learning Management Systems (LMS) Case study on an implementation of an LMS and its perceived effects on teachers ». Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-81034.
Texte intégralAlshammari, Mohammed S. « Academics' adoption and usage of learning management systems in Saudi Arabia's universities ». Thesis, De Montfort University, 2015. http://hdl.handle.net/2086/11123.
Texte intégralJamal, Hala, et Ameera Shanaah. « The Role of Learning Management Systems in Educational Environments : An Exploratory Case Study ». Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-13790.
Texte intégralGaaw, Stephanie, et Cathleen M. Stützer. « Learning und Academic Analytics in Lernmanagementsystemen (LMS) ». Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2018. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-234425.
Texte intégralSeah, Kenneth. « The Delivery of Multimedia Programmes Through LMS : An Australian Approach ». Queensland University of Technology, 2005. http://eprints.qut.edu.au/16154/.
Texte intégralHermansson, Andreas, et Johannes Thornfält. « "Man behöver ju kommunicera på andra sätt, och då är det väldigt smidigt att kunna göra det centralt på en lärplattform" : Komvuxlärares upplevelse av digitala lärplattformar ». Thesis, Högskolan Väst, Avd för informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-15267.
Texte intégralI takt med coronautbrottet som startade i Kina och spred sig till stora delar av världen blev resultatet att svenska högskolor, vuxenskolor och gymnasium stängdes ner och gick över till ren distansutbildning. Parallellt med coronautbrottet publicerades en rapport från Lärarförbundet där det hade visat sig att många lärare är missnöjda med de digitala lärplattformar som används. Digitaliseringen av skolan blev därmed ett högt aktuellt område under denna tid. Syftet med denna studie är att undersöka komvuxlärarens upplevelse av digitala lärplattformar och därmed lyfta fram vad de tycker finns för olika för- och nackdelar samt vad som påverkar den faktiska användningen. Denna studie förväntas svara på hur lärare i svensk kommunal vuxenutbildning upplever att det är att arbeta med digitala lärplattformar. För att besvara frågeställning används en kvalitativ utgångspunkt, där semistrukturerade intervjuer genomfördes. I studien används den teoretiska modellen UTAUT för att analysera resultatet. Kärnfaktorerna från UTAUT används för att kategorisera och identifiera lärarnas upplevelser, för att bättre besvara frågeställningen. I studien deltog tio komvuxlärare från fyra olika skolor i Västra Götaland. I studien kunde vi se att det vanligaste användningsområdet för en digital lärplattform verkar vara att kommunicera och för att göra material tillgängligt för eleverna mellan lektionstillfällen. Utöver detta kunde vi se att lärarna ansåg att de befann sig någonstans mellan medel och hög nivå gällande teknisk kunskap, samtliga hade haft någon typ av utbildning och fortbildning i hur de kan använda digitala lärplattformar, dock beskrev flera lärare att det fanns ett behov av mer utbildning bland kollegorna. Fördelar med digitala lärplattformar som de flesta lärare beskrev var ökad effektivitet, kommunikation och tillgänglighet, nackdelar som lärarna beskrev var rättssäkerhet, integration, förenlighet med lag, och feedback. Överlag verkar lärarna mer positivt inställda till plattformarna än negativt. Utifrån UTAUT-modellen kunde vi se att samtliga faktorer påverkar lärarens intention till och den faktiska användningen av plattformen positivt, dock kan vissa delar i förväntad ansträngning kan påverka lärarens intention till användning negativt.
Kartaloglou, Elissavet, et Despina Fyntanoglou. « Improving the Interaction and Communication through the LMS Open eClass in Blended Learning ». Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45286.
Texte intégralSakala, Lucy Charity. « Resistance to the implementation of learning management systems by lecturers in higher education in a developing country context ». Doctoral thesis, Faculty of Commerce, 2019. http://hdl.handle.net/11427/30345.
Texte intégralLewis, Amy Lynne. « DEVELOPMENTAL ENGLISH PROFESSORS’ EXPERIENCES WITH LEARNING MANAGEMENT SYSTEMS AT AN URBAN COMMUNITY COLLEGE : CHALLENGES, BENEFITS, AND OTHER PERCEPTIONS ». Diss., Temple University Libraries, 2016. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/376112.
Texte intégralPh.D.
Universities and colleges are embracing and utilizing technology to a rapidly increasing extent, responding to its cost-effectiveness and efficiency as well as the regularity with which 21st century students rely upon it in their everyday lives. Chief amongst the technology used in higher education are Learning Management Systems (LMS), such as Blackboard, Sakai, and CANVAS. Urban community colleges have also embraced LMS, but with student bodies that often lack regular access to or extensive experience with using technology for socio-economic or generational reasons, the outcomes from using LMS can be very different to those experienced at four-year institutions that generally serve a more affluent, traditionally-aged demographic. In particular, students in developmental courses, or those courses designed for individuals who could not test into college-level courses, can be particularly challenged when it comes to using LMS in their studies as it is an additional component to which they must acculturate in higher education whilst attempting to rectify their skills deficiencies. For faculty teaching developmental students, this can raise the question of whether it is important to acclimate students to the technology they will be called upon to use in the 21st century classroom or whether the sole focus should be remediating students’ lacking academic skills. This qualitative, interpretivist, constructivist-activist/pragmatic study uses interviews with urban community college professors who use or reject the college’s LMS (i.e. CANVAS) to varying extents in their classrooms, non-participant observations of the course components those professors who use CANVAS post online, and course artifacts to examine and reflect upon professors’ experiences with employing or eschewing such technology with their students.
Temple University--Theses
Zakre, Kenan. « The Use Of Learning Management Systems In Primary Schools : A Qualitative Study Among Teachers In Sweden ». Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-81310.
Texte intégralGaaw, Stephanie, et Cathleen M. Stützer. « Learning und Academic Analytics in Lernmanagementsystemen (LMS) : Herausforderungen und Handlungsfelder im nationalen Hochschulkontext ». TUDpress, 2017. https://tud.qucosa.de/id/qucosa%3A30891.
Texte intégralKellén, Johan, et Karin Linderyd. « Lärplattformar som ett stöd i lärares arbete : Om gymnasielärares tankar kring lärplattformar som ett stöd i arbetet och vilka hinder som kan finnas för detta ». Thesis, Linköpings universitet, Institutionen för beteendevetenskap och lärande, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-57189.
Texte intégralLundberg, Johan, et Anton Philip. « Learning Management Systems - Användbarhet med studenten i fokus : En fallstudie om hur verksamheter kan förbättra sitt arbete med användbarhet vid implementering av LMS ». Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-78176.
Texte intégralDigitaliseringen har spridit sig till alla delar i våra liv: Shopping, hålla kontakt med vänner och att titta på kattvideos från kattön i Japan. Studier har visat att digitaliseringen också kan ha stora fördelar i utbildningssyfte med hjälp av Learning Management Systems (LMS). Syftet med studien är att beskriva och skapa en förståelse för hur lärosäten över hela världen kan förbättra användbarheten i deras LMS, med specifikt fokus på studentperspektivet i användbarhet. Kvantitativt och kvalitativt material från fallstudien analyserades och jämfördes med tidigare relaterade studier och teorier från litteraturstudien. Resultatet av studien visade att det fanns en stor potential för lärosäten att förbättra användbarheten i deras LMS med relativt enkla medel, i många fall genom att använda sina egna studenter som en resurs för att förbättra deras utbildning. Studien visade också att det kan finnas stora skillnader i hur studenten uppfattar användbarheten i ett LMS, vilket kan ha negativa effekter om det inte adresseras på rätt sätt.
Benzinger, Elsa, et Malin Svenberg. « Lost in Navigation : An Evaluation of Usability on the Learning Management System Canvas Regarding Information Finding Tasks ». Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-302723.
Texte intégralUtbildningsplattformar används allt mer sen intågen av datorer och internet i människors hem. En viktig funktion på en utbildningsplattform är att ge studenter information om sina kurser. Dock är denna information inte alltid så lätt att hitta. Särskilt inte om plattformen inte följer de riktlinjer som finns för hur man förser användare med information på ett användarvänligt sätt. I denna studie har fyra olika KTH- Canvassidor undersökts med ett modererat användartest för att utvärdera hur lätt användare hittar information på utbildningsplattformen. Resultaten visar att vissa förbättringar kan ske genom att tydligare följa riktlinjerna för användarvänlighet och att kurserna som följde riktlinjerna bättre var lättare att navigera. Slutsater som kan dras är bland annat att det är lättare för användare att hitta information när länknamnet är likt den information som söks och att användare skumläser hemsidor istället för att läsa dem noggrant. Detta överensstämmer med resultat från tidigare studier. Från slutsatserna gjordes fyra rekommendationer till KTH som kan förbättra användarvänligheten för alla Canvassidor.
Andersson, Mattias, et Christopher Ludvigsson. « Cloud Computing : Lärplattform i molnet ». Thesis, Uppsala universitet, Institutionen för informatik och media, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-155080.
Texte intégralThe growth of cloud computing has enabled the provision of computer resources online and offers two essential characteristics, illusion of infinite supply and pay-per-use. Learning management systems are currently used extensively by the Swedish universities as learning tools. This brings better opportunities for distance courses and e-learning. To combine cloud computing with a learning management system is now possible and should therefore give the schools benefits. If the Learning management system is hosted as a cloud service by an external provider, so should the requirements be different. The purpose of this paper is to investigate whether there are any incentives for rent a learning management system as a cloud service and also investigate if the requirements are different in a rented cloud service. A case study was conducted at Uppsala University and Dalarnas University, in order to compare a learning management system installed on their own server with a learning management system rented as a cloud service. The result of the study proves that there are advantages to rent a learning management system as a cloud services. In terms to the requirements, there are no great differences. An important requirement when the learning management system is hosted by a supplier is that there is a good dialogue and that the organization relies on the supplier.
Mukenge, Tshimpo C. « Suburban High School Teachers' Teaching Styles, Teaching Experiences, and Acceptance of Edmodo ». ScholarWorks, 2019. https://scholarworks.waldenu.edu/dissertations/7411.
Texte intégralSarwar, Reshad, et Nathan Manzi. « More tools for Canvas : Realizing a Digital Form with Dynamically Presented Questions and Alternatives ». Thesis, KTH, Kommunikationssystem, CoS, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-251021.
Texte intégralPå KTH, studenter som skall påbörja sitt examensarbete måste fylla i en blankett som kallas “UT-EXAR: Ansökan om examensarbete/application for degree project”. Blanketten används för att bestämma studenters behörighet för att göra examensarbete, samt potentiella examinator för projektet. Efter att blanketten är fylld och undertecknad av flera parter kan en student påbörja sitt examensarbete. Emellertid, på grund av den alltför tidskrävande processen med att fylla blanketten, var en alternativ lösning föreslås: en särskild undersökning i Canvas Lärplattform (eng. Learning Management System(LMS)) som fungerar som ersättare för UT-EXAR-formulär. Trots att undersökningen har lyckats minska den tid som krävs av studetenter för att ge information och hitta examinator, det är inte den mest effektiva lösningen. Undersökningen lider av flera brister, såsom att få studenterna att svara på fler frågor än vad som behövs, och för vissa frågor, presenterar studenter med fler svarsalternativ än nödvändigt. Undersökningen inte heller automatiskt med att organisera data som samlats in från studenters svar. Som ett resultat skulle en administratör behöva organisera data manuellt i ett kalkylblad. Detta examensarbete föreslår en mer optimerad lösning på problemet: omskrivning av undersökningens funktionaliteter för att använda Representational State Transfer(REST) API för att komma åt studenters programspecifika data i back-end, såväl att använda speciella haschar för att hålla referenser till uppgifter som lämnas av studenterna när de svarar på frågorna i undersökningen, så att undersökningen inte bara kan använda dessa data för att dynamiskt konstruera frågor för varje enskild student, men också dynamiskt konstruera svarsalternativ för varje enskild student. Denna lösning förhindrar effektivt undersökningen från att presentera studenter med frågor och valbara svarsalternativ som är helt irrelevanta för var och en av deras individuella fall. Med den föreslagna lösningen kommer undersökningen dessutom att kunna organisera de data som samlats in från Studenterna till ett speciellt Canvas-baserat kalkyllblad, kallas som Betygsbok. För att genomföra och testa den förslagna lösningen skapades en testbar version av Canvas LMS genom att virtualisera varje Canvas-baserad mikroservice inuti en dockercontainer och tillåter containers att kommunicera över ett nätverk. Dessutom var undersökningen själv konfigurerad för att använda Lärverktyg Interoperability (LTI) standard. Vid testning av lösningen, det visade sig att undersökningen på ett sätt effektivt har lyckats använda vissa uppgifter från en testanvändare att bara endast svara på de relevanta frågorna, men också presentera användaren med en mer kondenserad lista svarsalternativ över baserat på data.<p>
Maximiano, Catarina Isabel Silva. « Disponibilização de conteúdos LMS em dispositivos móveis ». Master's thesis, Instituto Politécnico de Leiria, 2010. http://hdl.handle.net/10400.8/1328.
Texte intégralActualmente, os dispositivos móveis estão cada vez mais presentes nas tarefas diárias das nossas vidas. Devido ao rápido desenvolvimento das tecnologias de comunicações móveis e das redes sem fio, elevando exponencialmente o número de pessoas que usam os dispositivos móveis. Neste contexto, aparece o m-learning que estende o conceito de elearning, onde alarga o conceito de mobilidade, especialmente com o uso de recursos tecnológicos. Portanto, a computação móvel concentra o paradigma do "anytime, anywhere access", oferecendo recursos para a educação à distância através dos dispositivos móveis. Este paradigma permite que a informação seja disponibilizada aos utilizadores com maior flexibilidade e diversidade. Fazendo com que a aprendizagem surja em locais e horários não convencionais. A necessidade de aprendizagem ao longo da vida, formação, mobilidade e flexibilidade do ensino e da penetração das tecnologias móveis possibilita aos dispositivos móveis, devido à sua principal característica - a mobilidade - o apoio e desenvolvimento de novas abordagens no contexto educacional como instrumentos de apoio à aprendizagem. Este estudo apresenta o trabalho realizado no âmbito da criação de uma aplicação de suporte ao ensino à distância no ensino superior. O objectivo principal consiste na utilização dos dispositivos móveis como ferramentas de apoio, com a finalidade de exibirem as informações sobre as disciplinas/conteúdos disponíveis no LMS. De forma a poder validar o estudo efectuado, foram realizados testes com os alunos do Instituto Politécnico de Leiria e sendo o Moodle a plataforma LMS escolhida para os testes.
Tserendorj, Navchaa, Uranchimeg Tudevdagva et Ariane Heller. « Integration of Learning Management System into University-level Teaching and Learning ». Universitätsbibliothek Chemnitz, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-103595.
Texte intégralNorén, Persson Erika. « Design av en digital utbildningsmodul med kristermer på svenska och norska : Hur utformas utvärdering av lärande ? » Thesis, Karlstads universitet, Handelshögskolan (from 2013), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-71381.
Texte intégralSkårner, Niklas, et Mustafa Medan. « Lärplattform : En undersökning om lärarens krav och vad som bör övervägas inför implementation ». Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-12876.
Texte intégralToday, many institutions use more than one learning management system, sometimes within the same department, education program or course. The purpose of the essay was therefore to create guidelines for what should be considered when selecting a learning management system to meet the organizations needs and best suit their circumstances. The survey was conducted by a qualitative data collection method in which we collected the requirements of five teachers at Linnaeus University through interviews. The result was a checklist that lists teachers’ demands. By critical reviews of the literature we can recommend to organizations what they should consider before implementation of a learning management system.
Johnson, Cary Ann. « Holding Hands and Drying Tears : Effectiveness of Student Employees in Promoting a Successful LMS Implementation ». BYU ScholarsArchive, 2014. https://scholarsarchive.byu.edu/etd/4365.
Texte intégralKalinga, Ellen Ambakisye. « Development of an interactive e-learning management system (e-LMS) for Tanzanian secondary schools / ». Karlskrona : School of Technoculture, Humanities and Planning, Blekinge Institute of Technology, 2008. http://www.bth.se/fou/Forskinfo.nsf/allfirst2/078658eaeb62ee0ec12574570033056b?OpenDocument.
Texte intégralKalinga, Ellen. « Development of an Interactive E-learning Management System (e-LMS) for Tanzanian Secondary Schools ». Doctoral thesis, Karlskrona : Blekinge Institute of Technology, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00477.
Texte intégralKalinga, Ellen. « Development of an Interactive e-Learning Management System (e-LMS) for Tanzanian Secondary Schools ». Licentiate thesis, Karlskrona : Blekinge Institute of Technology, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00404.
Texte intégralHåland, Erna. « Verktøy, symbol og mote. En studie av innføring av Learning Management System (LMS) i Statoil ». Doctoral thesis, Norwegian University of Science and Technology, Department of sociology and political science, 2008. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-2107.
Texte intégralRusko, Miroslav. « Používanie ICT technológií vo vzdelávaní ». Master's thesis, Vysoká škola ekonomická v Praze, 2007. http://www.nusl.cz/ntk/nusl-2520.
Texte intégralOrtega, Riquelme Miguel Alberto. « Sistema de apoyo a las elecciones del Partido Comunista de Chile ». Tesis, Universidad de Chile, 2018. http://repositorio.uchile.cl/handle/2250/159557.
Texte intégralEl presente trabajo se enmarca dentro del XXV Congreso del Partido Comunista de Chile, para el cual se pretende solucionar un problema histórico de su proceso eleccionario. Dado que este proceso se ha realizado siempre en forma manual, toma demasiado tiempo, su conteo manual genera inseguridad en los resultados y su validación es lenta. Además, y como producto de la peculiar metodología y flujo en este proceso, existe poco tiempo disponible entre la generación de las listas de candidatos y la elección misma. Por lo tanto, este trabajo de tesis implementó una solución de software de cara a la modernización de este proceso, para ayudar a paliar los problemas planteados, y también a aumentar el nivel de participación de sus militantes en votaciones futuras. La solución implementada corresponde a un componente de software de apoyo al proceso de votación, el cual se inserta en una plataforma LMS (Learning Management System), configurada para sostener aulas/oficinas/cabildos virtuales. Esta plataforma, además de dar soporte a la reunión de los distintos actores para elegir, otorga la posibilidad de utilizar recursos y actividades inherentes a las instancias de discusión, debate y generación de documentos. Debido a la naturaleza del proyecto, a su complejidad y al poco tiempo disponible crear la solución, se optó por utilizar una metodología de desarrollo basada en prototipos, como una forma de mantener bajo control la complejidad y los riesgos del mismo. Esta solución permite resolver los problemas antes identificados, mejorando los niveles de seguridad y transparencia del proceso, y reduciendo su tiempo de ejecución. Dada la gran complejidad de los actuales sistemas de votación electrónica y la alta incertidumbre que existe a la hora de intervenirlos o adaptarlos, este trabajo de tesis no pretende inventar uno nuevo, sino adaptar un modelo de votaciones de complejidad baja, con trazabilidad en papel y niveles de seguridad acotados, que entregue una solución al problema planteado. La solución implementada es un sistema ad-hoc que, además de apoyar el proceso eleccionario, busca aumentar la participación de los militantes del Partido Comunista, así como las instancias de debate, reflexión y discusión. El sistema implementado fue probado en paralelo en varias votaciones informales del partido, y a partir de sus buenos resultados, éste pasó a utilizarse en las instancias de votaciones formales de esta comunidad. Entre las cosas que más rescataron los encargados del proceso de votación fue el ahorro de tiempo, así como la mejora de la seguridad y la transparencia a los procedimientos que hacían parte de la votación.
Rodrigues, Rodrigo Lins. « Design da experiência de percepção social na interação com jogos de simulação em LMS ». Universidade Federal de Pernambuco, 2012. https://repositorio.ufpe.br/handle/123456789/11343.
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Um dos nichos da Educação que vislumbra a inserção de jogos no processo de aprendizagem é a Educação a distância. Porém, ao contrário do que se imaginava há anos atrás, atualmente ainda não é muito comum o uso de jogos no ensino a distância. Os jogos acabaram sendo mais utilizados apenas como forma de reforçar ou testar o conhecimento dos alunos. Uma das razões identificadas, para a não utilização de jogos nesse processo de aprendizagem pode corresponder à necessidade que os alunos e professores têm em perceber as atividades do grupo, necessidade esta que não é explorada pelos ambientes de LMS atualmente disponíveis no mercado. Com a finalidade de aumentar o grau de motivação dos alunos e explorar as possibilidades de dar percepção para a atividade do grupo ao jogar, o contexto desta pesquisa baseia-se na concepção e criação de um artefato para a integração de jogos ao LMS Amadeus. Para atingir o objetivo proposto, utilizamos a literatura de Interação Humano-computador, especificadamente o método de design de interação. O processo foi composto por quatro atividades básicas: (1) Identificação das necessidades do usuário, (2) desenvolvimento de alternativas de design, (3) construção de versões iterativas, e (4) avaliação do design. O método considerou ainda três aspectos chaves do processo: foco no usuário, definição de metas de usabilidade e prototipagem evolutiva. Na etapa da identificação de necessidades utilizamos as técnicas de análise de competidores e construção de cenários, na etapa de alternativas de design foram construídos protótipos de baixa fidelidade e storyboards. A partir das especificações e prototipagem definidas foi implementada a solução no ambiente de LMS Amadeus, seguindo todas as regras de layout padrão. Por último, foi feito um teste de usabilidade com usuários que teve como meta identificar a facilidade de uso da solução desenvolvida. Como contribuição deste trabalho, tivemos a Identificação de requisitos que vieram demonstrar as necessidades em relação à integração de jogos em ambientes virtuais de aprendizagem, a especificação de um modelo de desenvolvimento de artefatos para ambientes de LMS baseado em princípios e técnicas de IHC, para que outros trabalhos possam ser desenvolvidos baseado no método utilizado e o desenvolvimento de uma interface de fácil utilização para que professores possam inserior jogos, de forma fácil, no ambiente Amadeus.
Chang, Chinhong Lim. « Faculty Perceptions and Utilization of a Learning Management System in Higher Education ». Ohio University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1210864179.
Texte intégralMabed, Metwaly, et Thomas Köhler. « The Impact of Learning Management System Usage on Cognitive and Affective Performance ». Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-101320.
Texte intégralWallin, Anders. « Studenters upplevelser av Kungliga Tekniska högskolansdigitala lärandemiljö : En explorativ studie ». Thesis, KTH, Lärande, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-290375.
Texte intégralEducation and teaching have evolved, and todays teaching environment utilises many different tools and methods. A digital learning platform, such as Canvas, is one of those tools. KTH:s instance of Canvas is administrated by E-learning management object (The Department of Learning in Engineering Sciences, u.å.). The aim of this study was to investigate how students at KTH, who use Canvas, perceive the digital learning environment, especially Canvas. The focus question used for the study is: How do students experience Canvas' functionality in conjunction with their studies? Tools for conveying knowledge have moved from existing only in the physical world to having partially moved into the digital world. This provides several new opportunities for communication and adaptation. The use of computers in everyday life and studies has accelerated recently. The computer has become an obvious tool for communication within the world. Student life is not limited to the physical environment; it has expanded to the digital one. The start for one of the first digital platforms for learning at KTH was born in the mid-90s in one of KTH:s own courses and later to become Bilda /PING PONG. Canvas is an LMS (Learning Management System) which can be used to support students in their studies, and includes functions such as quizzes, grade follow-up, discussion forums and more. The transition to Canvas began with a pilot test in the autumn of 2016 (Stenberg,2017). The United Nations Sustainable Development Goals is something that Sweden has signed, which in turn affects KTH as a Swedish state university. The fourth goal is that which is primarily aimed at schools, universities and colleges: Ensure an inclusive and equal education of good quality and promote lifelong learning for all (Agenda 2030, u.å.,s. 12). The goals go hand in hand with KTH:s values (KTH, u.å.) and KTH:s policy for sustainable development (Policy för hållbarutveckling för KTH, u.å.). This thesis is a small step on the path towards fulfilling those goals. In order to survey how students perceive their digital learning environment, with regard to functions and navigation, a sequential exploratory approach with mixed methods was used. This study contains a pre-study with semi-structured interviews and a quantitative survey. The pre-study consisted of four interviews and a thematic analysis of the transcription of the interviews. Even if the selection is made for convenience (Denscombe, 2019), the group from which the interviewed students were selected from had all branches at all KTH:s campuses represented. Therefore, the group could be considered representative. This meant that the pre-study could not be seen as universal but gave an indication of the direction for the survey. The majority of the survey's statements was created by the themes that emerged in the analysis of the pre-study interviews. Thematic analysis has been used on both the content of the transcript of the interviews and for the free text answers in the survey. To get a quick overview, an indicative colouring of the results was created. The source data was deidentified at the time of transcription and the questions for the survey were carefully selected so that "the principleof data minimisation" (GDPR, 2016/ 679 reason 156) was adhered to. The pre-study identified two strong themes: "read and manage files" and "Usage", each with three sub-themes. These formed the basis for the statements in the survey. The survey had 614 answers, accounting for 4.5 percent of the 13,514 full-time students in 2019 (KTH Årsredovisning 2019.pdf, u.å., s. 4). The response rate slowed down towards the end of the response time, which shows a saturation of students' willingness to respond. In summary, the majority responded with Canvas being a positive experience and that it helped them in their studies. In general, there were challenges in communication both in messaging and forumfunction. The survey results indicate that the students were quitepositive about the platform and thought the platform had potential, unlike the informants in the pre-study who were more critical and frustrated with the system. By extending the physical classroom with online resources, the student can continuously develop, as the tutoring is not confined to the teaching hours. The forum and direct messages can be an opportunity for students to break the isolation of studying on their own and to receive support from both teachers and other students. Through assignments and quizzes, the student can practice and gain reinforcement in the acquisition of knowledge. Digital platforms may increase accessibility, regardless of whether the student needs speech synthesis, or studies better at different times of the day. The areas with challenges are the discussion forum, ease and efficiency of retrieving documents and files, and Canvas messaging functions. In addition, the survey showed that some students only used Canvas for the mandatory steps. Nevertheless, the students answered with a positive tone in most of the survey.
Wallin, Anders. « Studenters upplevelser av Kungliga Tekniska högskolans digitala lärandemiljö : En explorativ studie ». Thesis, KTH, Lärande, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-290375.
Texte intégralEducation and teaching have evolved, and todays teaching environment utilises many different tools and methods. A digital learning platform, such as Canvas, is one of those tools. KTH:s instance of Canvas is administrated by E-learning management object (The Department of Learning in Engineering Sciences, u.å.). The aim of this study was to investigate how students at KTH, who use Canvas, perceive the digital learning environment, especially Canvas. The focus question used for the study is: How do students experience Canvas' functionality in conjunction with their studies? Tools for conveying knowledge have moved from existing only in the physical world to having partially moved into the digital world. This provides several new opportunities for communication and adaptation. The use of computers in everyday life and studies has accelerated recently. The computer has become an obvious tool for communication within the world. Student life is not limited to the physical environment; it has expanded to the digital one. The start for one of the first digital platforms for learning at KTH was born in the mid-90s in one of KTH:s own courses and later to become Bilda /PING PONG. Canvas is an LMS (Learning Management System) which can be used to support students in their studies, and includes functions such as quizzes, grade follow-up, discussion forums and more. The transition to Canvas began with a pilot test in the autumn of 2016 (Stenberg,2017). The United Nations Sustainable Development Goals is something that Sweden has signed, which in turn affects KTH as a Swedish state university. The fourth goal is that which is primarily aimed at schools, universities and colleges: Ensure an inclusive and equal education of good quality and promote lifelong learning for all (Agenda 2030, u.å.,s. 12). The goals go hand in hand with KTH:s values (KTH, u.å.) and KTH:s policy for sustainable development (Policy för hållbarutveckling för KTH, u.å.). This thesis is a small step on the path towards fulfilling those goals. In order to survey how students perceive their digital learning environment, with regard to functions and navigation, a sequential exploratory approach with mixed methods was used. This study contains a pre-study with semi-structured interviews and a quantitative survey. The pre-study consisted of four interviews and a thematic analysis of the transcription of the interviews. Even if the selection is made for convenience (Denscombe, 2019), the group from which the interviewed students were selected from had all branches at all KTH:s campuses represented. Therefore, the group could be considered representative. This meant that the pre-study could not be seen as universal but gave an indication of the direction for the survey. The majority of the survey's statements was created by the themes that emerged in the analysis of the pre-study interviews. Thematic analysis has been used on both the content of the transcript of the interviews and for the free text answers in the survey. To get a quick overview, an indicative colouring of the results was created. The source data was deidentified at the time of transcription and the questions for the survey were carefully selected so that "the principleof data minimisation" (GDPR, 2016/ 679 reason 156) was adhered to. The pre-study identified two strong themes: "read and manage files" and "Usage", each with three sub-themes. These formed the basis for the statements in the survey. The survey had 614 answers, accounting for 4.5 percent of the 13,514 full-time students in 2019 (KTH Årsredovisning 2019.pdf, u.å., s. 4). The response rate slowed down towards the end of the response time, which shows a saturation of students' willingness to respond. In summary, the majority responded with Canvas being a positive experience and that it helped them in their studies. In general, there were challenges in communication both in messaging and forumfunction. The survey results indicate that the students were quitepositive about the platform and thought the platform had potential, unlike the informants in the pre-study who were more critical and frustrated with the system. By extending the physical classroom with online resources, the student can continuously develop, as the tutoring is not confined to the teaching hours. The forum and direct messages can be an opportunity for students to break the isolation of studying on their own and to receive support from both teachers and other students. Through assignments and quizzes, the student can practice and gain reinforcement in the acquisition of knowledge. Digital platforms may increase accessibility, regardless of whether the student needs speech synthesis, or studies better at different times of the day. The areas with challenges are the discussion forum, ease and efficiency of retrieving documents and files, and Canvas messaging functions. In addition, the survey showed that some students only used Canvas for the mandatory steps. Nevertheless, the students answered with a positive tone in most of the survey.
GOMES, GEORGIA REGINA RODRIGUES. « INTEGRATION OF REPOSITORIES OF DIGITAL LIBRARY SYSTEMS AND LEARNING MANAGEMENT SYSTEMS ». PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2006. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=9944@1.
Texte intégralCom o uso generalizado das tecnologias de informação no apoio ao ensino, é comum disponibilizar conteúdos digitais, seja através de Sistemas de Bibliotecas Digitais (DLMS) ou de Sistemas de Gerência de Aprendizagem (LMS). No entanto, estes sistemas funcionam de forma independente, têm características diferentes e manipulam tipos diferentes de materiais, sendo seus repositórios com dados e metadados heterogêneos e distribuídos. Os conteúdos destes repositórios seriam melhor aproveitados se estivessem integrados a um ambiente comum, ou fossem acessados de modo integrado a partir dos ambientes de de DLMS e LMS. Nesta tese é apresentada uma visão homogênea dos conteúdos de DLMS e LMS. Para esta homogeneização utilizou-se uma extensão da arquitetura de mediadores e tradutores que trata a integração de metadados, assim como ontologias para tratamento semântico. Foram consideradas ontologias locais para descrever os metadados de cada repositório e uma ontologia global para a integração. No entanto, os documentos dos repositórios dos DLMS tendem a ser monolíticos e não têm um enfoque na reutilização( reuso). Assim, foram definidas regras para extração dos conteúdos mais importantes destes documentos, o que possibilita a reutilização. Esta extração envolve técnicas de mineração de texto e utiliza regras para descobrir as definições contidas nos documentos. Foi desenvolvido um protótipo que demonstra a viabilidade do processo. Para facilitar o entendimento do trabalho, é apresentado um estudo de caso que utiliza a técnica proposta e o protótipo desenvolvido. O trabalho facilita e enriquece o desenvolvimento de materiais de aprendizagem, uma vez que torna os conteúdos de documentos das bibliotecas digitais reutilizáveis e integrados aos Objetos de Aprendizagem (LO) existentes.
With the widespread use of Information Technology for teaching support, it is usual to made digital content available through Digital Library Systems (DLMS) or Learning Management Systems (LMS).These systems, however, work independently, have different characteristics and manipulate different types of materials, and their data and metadata repositories are heterogeneous and distributed. The content of repositories would be better used if it was integrated in the same environment or accessed in an integrated way from DLMS and LMS. This thesis presents a homogeneous view of DLMS and LMS content. In order to provide such homogenization, it is proposed an extension of the mediator and wrapper architecture for dealing with metadata integration and ontologies for treating semantics. Local ontologies are used for describing each metadata repository, and a global ontology for the integration. As documents of DLMS repositories tend to be monolithic and not to follow a reuse approach, rules for extracting the most important content from these documents were developed in order to make them reusable. This extraction includes text mining techniques as well as rules for discovering definitions embedded in the documents. A prototype was developed which implements the extraction and proves the feasibility of this approach. In order to make the work easier to understand, it is presented a case study that uses the proposed technique and the prototype. The work described in this thesis facilitates and enriches the development of learning material by making the content of digital library documents reusable and integrated to existing learning objects.
Deyab, Rodwan Bakkar. « Ontology-based information extraction from learning management systems ». Master's thesis, Universidade de Évora, 2017. http://hdl.handle.net/10174/20996.
Texte intégralTynong, Anton. « Machine learning for planning in warehouse management ». Thesis, Linköpings universitet, Kommunikations- och transportsystem, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-178108.
Texte intégralCao, Jinwei. « LEARNING WITH VIRTUAL MENTORS : HOW TO MAKE E-LEARNING INTERACTIVE AND EFFECTIVE ? » Diss., Tucson, Arizona : University of Arizona, 2005. http://etd.library.arizona.edu/etd/GetFileServlet?file=file:///data1/pdf/etd/azu%5Fetd%5F1196%5F1%5Fm.pdf&type=application/pdf.
Texte intégralThoma, Oliver. « Learning from systems failure : a case study application ». Master's thesis, University of Cape Town, 1998. http://hdl.handle.net/11427/9710.
Texte intégralThe thesis as a whole concerns the identification and resolution organisational issues and details research that was undertaken in a manufacturing company producing light access equipment, Castor & Ladder incorporating Forlezer (C&L inc. rorlezer). The content itself is based on 'systems thinking' which endorses a holistic approach to problem solving - as opposed to the traditional reductionist or mechanistic approaches - and it is hoped to demonstrate the value of adopting a Systems Approach in resolving problems of an organisational nature. Particularly, the aim is to incorporate the consideration of underlying issues i.e. 'soft' problems pertinent to organisational dynamics, into a coherent and rigorous problem solving approach. In this regard, the approach taken focuses primarily on generating a holistic perception of the contextual 'problem situation' faced by the organisation. The view held is that in order to achieve effective solutions, a critical requirement is to first gain comprehensive understanding of the situation and its complexity. From a research perspective, the intention is to first enrich the perceived problem situation and then only to develop a concern (or hypothesis) that adequately presents the true issues at hand. Next, the aim is to develop the relevant theory applicable and necessary to the understanding and resolution of the situation, and to subsequently apply this theory to the context. In observing the outcome, the validity of the concern, as well as the theory is verified.
Ferreira, Ana Elisa Sobral Caetano da Silva. « Sistemas de gestão de aprendizagem e o professor no século XXI : uma análise discursiva dos efeitos das tecnologias digitais de informação e comunicação na formação do imaginário docente ». Universidade Federal de São Carlos, 2016. https://repositorio.ufscar.br/handle/ufscar/8738.
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Não recebi financiamento
The main purpose of this study is to analyze, by using Discursive Sequences, the paradox established during the construction of the teacher’s image in the twenty-first century. The corpus of this research consists of two Learning Management Systems (LMS) - Schoology and Edmodo - and official documents such as Leis de Diretrizes e Bases. French Discourse Analysis will be used as theory and method, in which authors as Pêcheux (1995, 2008) and Orlandi (2004, 2009, 2014) define concepts such as paraphrasing and metaphor for construction and maintenance of discourse. These concepts, related to Dominique Julia’s theory (2000), evoke the discursive memory and its effects on the development of the teacher’s image due to technological changes.
Este estudo analisa, utilizando Sequências Discursivas (SD), o paradoxo que se apresenta na construção da imagem do docente no século XXI. O corpus dessa pesquisa é formado por dois Sistemas de Gerenciamento de Aprendizagem (SGA) – Schoology e Edmodo – e documentos oficiais, como as Leis de Diretrizes e Bases. A base teórico-metodológica é a Análise de Discurso Francesa, na qual autores como Pêcheux (1995, 2008) e Orlandi (2004, 2009, 2014) definem conceitos como paráfrase e metáfora para construção e manutenção do discurso. Esses conceitos, ao serem associados à fala do historiador Dominique Julia (2000), no âmbito histórico evocam a memória discursiva e seus efeitos produzidos na elaboração do imaginário docente diante das mudanças tecnológicas.
Berral, García Josep Lluís. « Improved self-management of datacenter systems applying machine learning ». Doctoral thesis, Universitat Politècnica de Catalunya, 2013. http://hdl.handle.net/10803/134360.
Texte intégralOwen, Zachary Davis. « Revenue management and learning in systems of reusable resources ». Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119283.
Texte intégralThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 183-186).
Many problems in revenue management and operations management more generally can be framed as problems of resource allocation. This thesis focuses on developing policies and guarantees for resource allocation problems with reusable resources and on learning models for personalized resource allocation. First, we address the problem of pricing and assortment optimization for reusable resources under time-homogeneous demand. We demonstrate that a simple randomized policy achieves at least one half of the optimal revenue in both the pricing and assortment settings. Further, when prices are fixed a priori, we develop a method to compute the optimal randomized state-independent assortment policy. The performance of our policies is evaluated in numerical experiments based on arrival rate and parking time data from a municipal parking system. Though our algorithms perform well, our computational results suggest that dynamic pricing strategies are of limited value in the face of a consistent demand stream. Motivated in part by the computational results of the previous section, in the second section, we consider the problem of pricing and assortment optimization for reusable resource under time-varying demand. We develop a time-discretization strategy that yields a constant-factor performance guarantee relative to the optimal policy continuous-time policy. Additionally, we develop heuristic methods that implement a bid-price strategy between available resources based on pre-computed statistics that is computable in real-time. These methods effectively account for the future value of resources that in turn depend on the future patterns of demand. We validate our methods on arrival patterns derived from real arrival rate patterns in a parking context. In the third part, we consider the problem of learning contextual pricing policies more generally. We propose a framework for making personalized pricing decisions based on a multinomial logit model with features based on both customer attributes, item attributes, and their interactions. We demonstrate that our modeling procedure is coherent and in the well specified setting we demonstrate finite sample bounds on the performance of our strategy based on the size of the training data.
by Zachary Davis Owen.
Ph. D.
Stoltenkamp, Juliet. « An integrated approach to e-learning implementation in a complex higher education setting : A case study of the University of the Western Cape ». Thesis, University of the Western Cape, 2012. http://hdl.handle.net/11394/8474.
Texte intégralThere has been a global transformation of higher education institutions (HEls) in response to a wave of dynamic education sector reforms; specifically, this is related to the adoption of educational technologies to enhance teaching-and-learning practices, education management, research and administration. This situation has placed a strain on HEls in South Africa and elsewhere, due to changing societal expectations, the inevitable integration of technology, and specifically eLearning into traditional interventions; and at the same time, the increasing pressure on practitioners to deliver quality education. Equally important, the question arises whether Information and Communication Technology (ICT) is indeed constructively impacting teaching-and-learning practices. Consequently, a need has arisen for ePedagogy training and support for academics and students within challenging, complex HE settings. Within this context, the research has endeavoured to position the eLearning discourse within a global perspective; as well as to explore the theoretical underpinnings which impact the application of learning, and specifically eLearning. In particular, the merging of learning theories; different teaching and learning approaches, and technology that enables the creation of effective eLearning models and provides a more structured approach to the implementation of eLearning, were studied. Building on this theoretical basis, the importance and content of models within the discourse have highlighted the recent emphasis on the delivery of quality education. The principal thrust of this research was, therefore, to highlight the main developmental phases towards the creation of an Integrated eLearning model to influence organisational cultural change in Higher Education Institutions. The research was built on an in-depth case study of a large HEL namely: the University of the Western Cape (UWC), over the period September 2005 to October 2011. This explorative, longitudinal study was undertaken because of the numerous "unsuccessful" or "incomplete" eLearning implementations in developing countries, as well as the many challenges faced by academics. As a result, the study explored the factors that contribute to the successful implementation of eLearning within the empirical setting of UWC, a complex higher education environment. This has been an accumulative exercise that started shortly before the establishment of the E-Learning Development and Support Unit (EDSU) and the 'el.earning Awareness Campaign' - reflecting on the deployment of a non-coercive approach to the implementation of el.earning and its impact on the organisational culture of the institution. The result was the development of an Online Course Creation model, which forms the core of phase 1 (September 2005 - December 2006) of the case study. Subsequently, phase 2 (January 2007 - August 2008) of the case study showcased gaps in the Online Course Creation model and emphasised that eLearning implementation in a complex higher education setting should go beyond thefocus on ePedagogy with regard to effective online course creation. Hence, this second phase of the case study involved the development of a revised eLearning model, the Inclusive ePedagogy model. Consequently, phase 3 (September 2008 - October 2011) of the case study highlighted the main developmental stages implemented in the creation of a final Integrated el.earning model, and discussed how these integrated factors contribute to the implementation of eLearning, and ultimately, influence the organisational cultural change within UWC. Interaction with various stakeholders during the phases of the study included interviews and questionnaires. As a result thereof, the research reflected on the exponential growth of eLearning; improved attitudes and mindsets; strategic commitment for the infusion of technology and ePedagogy; and the institutional teaching and learning strategy. On the other hand, these results are in stark contrast to the lack of management in the development of the home-grown Open Source platform, coupled with intermittent access to internet connectivity. This shortcoming has often hindered online teaching and learning initiatives and support processes. Furthermore, the research has indicated how educational technology has positively impacted on prevailing communities of practice, and has even led to sound practices, such as sharing online courses/modules within the institution and with the global community. The escalating numbers of students seeking eLearning training and support have been supported by blended eLearning approaches. These approaches reflect the importance of integrated curriculum design. Moreover, the presented Integrated eLearning model, shows that 'eLearning success' can never be claimed, but is rather a process undergirded by a dedicated support team committed to continuous eLearning marketing, together with the review of processes within dynamic, complex higher education settings. Equally important, eLearning implementation within a HEI inherently impacts the organisational cultural changes. This is not just a once-off event, as it entails the difficult task of changing mindsets toward the use of new pedagogies, in order to supplement traditional instruction. At the same time, considering people-development processes; as well as organisational issues, which include peoples' perceptions at different times of the eLearning continuum, is presented as various factors, which contribute to the successful implementation of eLearning. The most important factors contributing to successful eLearning implementation, as established through the research, and also incorporated into the proposed Integrated eLearning Model are: the provision of holistic online activities; integrated institutional ICT infrastructure and systems; the support of educators and students; the necessary positive attitude by lecturers to take a hands-on role in the application of blended eLearning practices - aligned to research - and the contribution to the knowledge era; the importance of communities of practice within and outside the institution; the need for motivated formal leadership and educators to take ownership of the development of aligned, integrated curriculum strategies supportive of emergent educational technologies; continuous commitment to eLearning support, and quality-assurance processes; sustainable eLearning change management and marketing strategies; as well as crucial integrated professional leadership, management and support of the elements of the Integrated eLearning model.
Casañ, Guerrero Maria José. « Extensió dels Learning Management Systems cap al m-learning des d'una perspectiva sostenible ». Doctoral thesis, Universitat Politècnica de Catalunya, 2013. http://hdl.handle.net/10803/119262.
Texte intégralLa educación fue marcada en el año 2000 por las Naciones Unidas como uno de los Objetivos del Milenio para el desarrollo. Con este objetivo, también conocido como "educación para todos", se pretende que para el año 2015, todos los niños y niñas del planeta puedan terminar la educación primaria. Para dar prioridad a este objetivo, las Naciones Unidas declararon el período entre 2005 y 2015 como el Decenio de la Educación para el Desarrollo Sostenible. El decenio promueve la educación como elemento básico para lograr transformar la sociedad hacia una sociedad más sostenible. Transformar la educación no es una tarea fácil. Por este motivo, el Informe Delors encargado por la UNESCO propone una dirección para hacer la transformación hacia el aprendizaje durante toda la vida (lifelong learning). Los conocimientos y habilidades que se aprende deben permitirle afrontar los retos y problemas durante toda la vida. Hay que aprender nuevas habilidades y actitudes, en lugar de conocimientos que caducan. En la Sociedad de la Información hay que aprender competencias digitales, para poder desarrollarse en la sociedad. Las competencias digitales son una herramienta vehicular de todo tipo de aprendizaje. Por tanto, las Tecnologías de la Información y la Comunicación (TIC) no se pueden aplicar de cualquier manera al educación, ni todos los usos de las TIC aplicadas a la educación fomentan el mismo tipo de aprendizaje. Hay que buscar aquellos usos de las TIC aplicadas a la educación que fomentan el desarrollo sostenible y que ayudan a combatir la brecha digital (la diferencia en el acceso a las TIC entre países, regiones o grupos de personas). Las TIC móviles y su rápida adopción en todo el mundo, tienen un gran potencial para facilitar una transformación en la educación hacia el lifelong learning. El sector de las TIC móviles es el único sector o grupo de TIC donde la brecha digital entre países ricos y pobres se reduce. Como muchos de estos dispositivos móviles tienen la capacidad de acceder a Internet (lo que se conoce como Internet móvil), se plantea usar estos dispositivos como una herramienta para que los más pobres puedan acceder a la Sociedad de la Información. Una vez garantizado el acceso a la Red, existen en Internet muchas herramientas de software libre para estas plataformas móviles. Estas herramientas pueden ser utilizadas para que todos puedan difundir su mensaje. En el contexto de las TIC móviles aplicadas a la educación (m-learning) para fomentar el aprendizaje durante toda la vida, son muchas las problemáticas existentes. En concreto, como introducir el m-learning en las prácticas de las instituciones educativas, de forma relativamente simple y produciendo proyectos de m-learning que tengan una durabilidad a largo plazo. Para ayudar a conseguir la durabilidad a largo plazo de los proyectos de m-learning, el trabajo presente propone una serie de guías o aspectos a tener en cuenta. Una manera de introducir el m-learning en las prácticas de las instituciones educativas, es a través de la integración con otras tecnologías educativas más maduras e implantadas. En concreto, con los Learning Management Systems (LMS), que son las plataformas de elearning que a menudo utilizan las instituciones educativas actuales. Los LMS actuales han sido fuente de innovación en educación durante mucho tiempo. Los LMS suelen ofrecer el curso como elemento central a partir de donde organizan lecciones que contienen recursos y herramientas educativas. Esta estructura mimetiza la estructura de las clases tradicionales, donde el profesor imparte unos contenidos preestablecidos en un plan de estudios a un grupo de estudiantes y a un ritmo uniforme. Por este motivo, muchos estudiantes consideran estas plataformas poco flexibles y poco adaptables a un ritmo de aprendizaje más personal. Además, los LMS tienen numerosas limitaciones para interactuar con otras aplicaciones externas como las redes sociales, blogs o aplicaciones móviles. Estos últimos tipos de aplicaciones son aplicaciones que muchos estudiantes suelen emplear para aprender. Por su parte, el m-learning ofrece 1) unos entornos de aprendizaje más personalizados, 2) un aprendizaje más centrado en el estudiante y 3) un canal alternativo para acceder a materiales o servicios. La contrapartida es que a menudo, hay falta de apoyo por parte de las instituciones educativas para introducir el m-learning, dado que implica cambiar formas de trabajar ya establecidas. También es necesaria la formación al profesorado para poder introducir el m-lerning y finalmente existen problemas de interoperabilidad con las plataformas de e-learning. Esta separación o dicotomía entre el mundo de las plataformas de e-learning y el m-learning se podría solucionar integrando las aplicaciones de m-learning en los procesos o actividades de e-learning. Por este motivo, se plantea estudiar el problema de cómo se pueden integrar las aplicaciones de m-learning con los LMS actuales. Con el fin de estudiar este problema surge el proyecto Moodbile. Este proyecto pretende 1) extender un LMS concreto, Moodle, al mundo de los dispositivos móviles, para poder definir aplicaciones móviles que repliquen algunos de los servicios ofrecidos por el LMS desde dispositivos móviles y 2) proporcionar un marco para que las aplicaciones móviles tengan contra partida al LMS en forma de actividades especiales. El presente trabajo se centra en extender un LMS concreto, Moodle, al mundo de los dispositivos móviles, para poder definir aplicaciones móviles que repliquen algunos de los servicios ofrecidos por el LMS desde dispositivos móviles.
Education is an engine for change. United Nations (UN) stated in 2000 that education is one of the Millennium Goals for Development. With this goal in mind, the United Nations wanted to ensure that all the children might be able to complete primary education by 2015. UN declared the period 2005-2015 Decade of Education for Sustainable Development, because education is a key element to transform society into a more sustainable one. That is why the Delors Report proposes a transformation of society towards lifelong learning; the abilities and knowledge that a person learns has to help him overcome challenges all his life. It is necessary to learn new abilities and aptitudes, instead of perishable knowledge. It is necessary to learn digital competences to develop further in the society. Digital competences are tools used in all kind of learning. Not all uses of Information and Communications Technologies (ICT) for education encourage the same type of learning. We must find those uses of ICT for education that promote sustainable development and help bridge the digital divide. Mobile ICT has great potential to transform education towards lifelong learning. Mobiles are the only ICT sector where the digital divide between rich and poor is decreasing. Mobile Internet may be a tool for the poorest to access the Information Society. Once granted access to the Internet, there are many free online software tools for mobile platforms. These tools can be used for everyone to spread their message. In the context of mobile ICT for education (m-learning) to promote lifelong learning, many problems need to be addressed. For example, how to introduce m-learning practices in educational institutions, in a relatively simple way, producing m-learning projects that have a long-term sustainability. To help achieve long-term sustainability of m-learning projects, this work proposes a series of guidelines. One way to introduce m-learning in the practices of educational institutions, is through integration with other educational technologies. This is the case of Learning Management Systems (LMS), which are the most used e-learning platforms in current educational institutions. LMS usually present the course as an organizational unit divided into lessons that contain resources and educational tools. This structure mimics the structure of the traditional classroom where the teacher teaches a predetermined content in a curriculum to a group of students. LMS have several limitations to interact with external applications such as social networks, blogs or mobile applications. These external applications are often used by students to learn. In contrast to LMS, m-learning offers 1) a more personalized learning environment, 2) more student-centered learning and 3) an alternative channel to access content or services. The downside is that often there is lack of support from educational institutions to introduce m-learning, because it means changing established ways of working. It is also necessary to train teachers in order to introduce the m-learning and finally there are interoperability problems with e-learning platforms. This dichotomy between the world of e-learning platforms and m-learning could be solved by integrating the m-learning applications with current e-learning platforms. For this reason, this work studies the problem of how to integrate m-learning applications with existing LMS. To study this problem the Moodbile project was initiated. This project aims to 1) extend a particular LMS, Moodle, to the world of mobile devices. The goal is to create mobile applications that replicate some of the services offered by the LMS and 2) provide a framework for mobile applications in the LMS side in the form of special activities. The present work focuses on extending a particular LMS, Moodle, to the world of mobile devices in order to define mobile applications that replicate some of the services offered by the LMS.