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Littérature scientifique sur le sujet « Segmentation de maillage »
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Articles de revues sur le sujet "Segmentation de maillage"
Cervellon, Marie-Cécile, et Lea Lembo. « Maison Maille : making mustard aspirational to younger consumers ». CASE Journal 14, no 3 (8 mai 2018) : 254–71. http://dx.doi.org/10.1108/tcj-09-2017-0081.
Texte intégralZguira, Amira, Narjes Doggaz et Ezzeddine Zagoubra. « Evaluation objective des méthodes de segmentation des maillages polygonaux 3D basée sur la classification de régions ». Revue Africaine de la Recherche en Informatique et Mathématiques Appliquées Volume 14 - 2011 - Special... (9 novembre 2011). http://dx.doi.org/10.46298/arima.1943.
Texte intégralThèses sur le sujet "Segmentation de maillage"
Restrepo, Specht Juan Andrés. « Modelisation d'objets 3D par construction incrémentale d'un maillage triangulaire, dans un contexte robotique ». Toulouse 3, 2005. http://www.theses.fr/2005TOU30015.
Texte intégralThis work treats the modeling of 3D objects and environments from sensor data given by laser or stereo. The modeling process has several parts that have been studied. The acquired views of the object taken from different points are registered using the known “ICP” method, which has been adapted to specific needs and can use extracted information of the image like edge, surface or subsamples in order to reduce calculation time, in incremental or paired manner. The following step is the data fusion of the resulting registered images executed incrementally or at the end of the registration process. Our method was based on ``ball pivoting algorithm'', that has the features to mesh irregular points, to extract planes simultaneously and to recycle existing mesh structures. We have studied also the problem of the sensor position for the view acquisition, better known as ``next-best-view''. Finally we arrive to a set of tools to create a geometric model from an acquired object of the real world
Luo, Guoliang. « Segmentation de maillages dynamiques et son application pour le calcul de similarité ». Thesis, Strasbourg, 2014. http://www.theses.fr/2014STRAD026/document.
Texte intégralWith an abundance of animation techniques available today, animated mesh has become a subject of various data processing techniques in Computer Graphics community, such as mesh segmentation and compression. Created from animation software or from motion capture data, a large portion of the animated meshes are deforming meshes, i.e. ordered sequences of static meshes whose topology is fixed (fixed number of vertices and fixed connectivity). Although a great deal of research on static meshes has been reported in the last two decades, the analysis, retrieval or compressions of deforming meshes remain as new research challenges. Such tasks require efficient representations of animated meshes, such as segmentation. Several spatial segmentation methods based on the movements of each vertex, or each triangle, have been presented in existing works that partition a given deforming mesh into rigid components. In this thesis, we present segmentation techniques that compute the temporal and spatio-temporal segmentation for deforming meshes, which both have not been studied before. We further extend the segmentation results towards the application of motion similarity measurement between deforming meshes. This may be significant as it solves the problem that cannot be handled by current approaches
RESTREPO, SPECHT Juan Andres. « Modélisation d'objets 3D par construction incrémentale d'un maillage triangulaire, dans un contexte robotique ». Phd thesis, Université Paul Sabatier - Toulouse III, 2005. http://tel.archives-ouvertes.fr/tel-00009525.
Texte intégralDelest, Sébastien. « Segmentation de maillages 3D à l'aide de méthodes basées sur la ligne de partage des eaux ». Phd thesis, Université François Rabelais - Tours, 2007. http://tel.archives-ouvertes.fr/tel-00211378.
Texte intégralNous proposons dans un premier temps une étude assez large des méthodes de segmentation de maillages polygonaux. Nous abordons les algorithmes pour les deux principales familles de méthodes que sont la segmentation en carreaux surfaciques et la segmentation en parties significatives. Nous avons concentré nos travaux sur la ligne de partage des eaux (LPE) et formulé des propositions originales pour la fonction de hauteur de la LPE et des stratégies pour limiter la sur-segmentation que produit naturellement la LPE.
Velut, Jérôme. « Segmentation par modèle déformable surfacique localement régularisé par spline lissante ». Phd thesis, INSA de Lyon, 2007. http://tel.archives-ouvertes.fr/tel-00262088.
Texte intégralVidal, Vincent. « Développement de modèles graphiques probabilistes pour analyser et remailler les maillages triangulaires 2-variétés ». Phd thesis, INSA de Lyon, 2011. http://tel.archives-ouvertes.fr/tel-00708530.
Texte intégralHassan, Sahar. « Intégration de connaissances anatomiques a priori dans des modèles géométriques ». Phd thesis, Université de Grenoble, 2011. http://tel.archives-ouvertes.fr/tel-00607260.
Texte intégralRedolfi, Alberto. « E-infrastructure, segmentation du cortex, environnement de contrôle qualité : un fil rouge pour les neuroscientifiques ». Thesis, Université Paris-Saclay (ComUE), 2017. http://www.theses.fr/2017SACLS191/document.
Texte intégralNeuroscience entered the “big data” era. Individual desktop computers are no longer suitable to analyse terabyte, and potentially petabytes, of brain images. To fill in the gap between data acquisition and information extraction, e-infrastructures are being developing in North America, Canada, and Europe. E-infrastructures allow neuroscientists to conduct neuroimaging experiments using dedicated computational resources such as grids, high-performance computing (HPC) systems, and public/private clouds. Today, e-infrastructures are the most advanced and the best equipped systems to support the creation of advanced multimodal and multiscale models of the AD brain (chapter 2) or to validate promising imaging biomarkers with sophisticated pipelines, as for cortical thickness, (chapter 3). Indeed, imaging analyses such as those described in chapter 2 and 3 expand the amount of post-processed data per single study. In order to cope with the huge amount of post-processing data generated via e-infrastructures, an automatic quality control environment (QCE) of the cortical delineation algorithms is proposed (chapter 4). QCE is a machine learning (ML) classifier with a supervised learning approach based on Random Forest (RF) and Support Vector Machine (SVM) estimators. Given its scalability and efficacy, QCE fits well in the e-infrastructures under development, where this kind of sanity check service is still lacking. QCE represents a unique opportunity to process data more easily and quickly, allowing neuroscientists to spend their valuable time do data analysis instead of using their resources in manual quality control work
Galdames, Grunberg Francisco Jose. « Segmentation d'images IRM du cerveau pour la construction d'un modèle anatomique destiné à la simulation bio-mécanique ». Phd thesis, Université de Grenoble, 2012. http://tel.archives-ouvertes.fr/tel-00747448.
Texte intégralQuinto, Michele Arcangelo. « Méthode de reconstruction adaptive en tomographie par rayons X : optimisation sur architectures parallèles de type GPU ». Thesis, Grenoble, 2013. http://www.theses.fr/2013GRENT109/document.
Texte intégralTomography reconstruction from projections data is an inverse problem widely used inthe medical imaging field. With sufficiently large number of projections over the requiredangle, the FBP (filtered backprojection) algorithms allow fast and accurate reconstructions.However in the cases of limited views (lose dose imaging) and/or limited angle (specificconstrains of the setup), the data available for inversion are not complete, the problembecomes more ill-conditioned, and the results show significant artifacts. In these situations,an alternative approach of reconstruction, based on a discrete model of the problem,consists in using an iterative algorithm or a statistical modelisation of the problem to computean estimate of the unknown object. These methods are classicaly based on a volumediscretization into a set of voxels and provide 3D maps of densities. Computation time andmemory storage are their main disadvantages. Moreover, whatever the application, thevolumes are segmented for a quantitative analysis. Numerous methods of segmentationwith different interpretations of the contours and various minimized energy functionalare offered, and the results can depend on their use.This thesis presents a novel approach of tomographic reconstruction simultaneouslyto segmentation of the different materials of the object. The process of reconstruction isno more based on a regular grid of pixels (resp. voxel) but on a mesh composed of nonregular triangles (resp. tetraedra) adapted to the shape of the studied object. After aninitialization step, the method runs into three main steps: reconstruction, segmentationand adaptation of the mesh, that iteratively alternate until convergence. Iterative algorithmsof reconstruction used in a conventionnal way have been adapted and optimizedto be performed on irregular grids of triangular or tetraedric elements. For segmentation,two methods, one based on a parametric approach (snake) and the other on a geometricapproach (level set) have been implemented to consider mono and multi materials objects.The adaptation of the mesh to the content of the estimated image is based on the previoussegmented contours that makes the mesh progressively coarse from the edges to thelimits of the domain of reconstruction. At the end of the process, the result is a classicaltomographic image in gray levels, but whose representation by an adaptive mesh toits content provide a correspoonding segmentation. The results show that the methodprovides reliable reconstruction and leads to drastically decrease the memory storage. Inthis context, the operators of projection have been implemented on parallel archituecturecalled GPU. A first 2D version shows the feasability of the full process, and an optimizedversion of the 3D operators provides more efficent compoutations