Articoli di riviste sul tema "Animation 2D"
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Yang, Zhijun. "2D animation comic character action generation technology based on biomechanics simulation and artificial intelligence". Molecular & Cellular Biomechanics 21, n. 1 (23 ottobre 2024): 338. http://dx.doi.org/10.62617/mcb.v21i1.338.
Testo completoQiu, Shanhui. "Generative AI Processes for 2D Platformer Game Character Design and Animation". Lecture Notes in Education Psychology and Public Media 29, n. 1 (7 dicembre 2023): 146–60. http://dx.doi.org/10.54254/2753-7048/29/20231440.
Testo completoWijanarko, Andang. "Implementasi Prinsip Animasi Straight Ahead Action pada Karakter Hewan Berbasis Animasi 2D". JAMI: Jurnal Ahli Muda Indonesia 1, n. 1 (9 giugno 2020): 73–84. http://dx.doi.org/10.46510/jami.v1i1.20.
Testo completoYing, Lee, Chih, e Li, Kun Chung. "AIGC-Assisted Instructional Design for the Self-Regulated Learning Course on "Implementing 2D Animation for the Ziyun Temple Stories"". International Journal of Religion 5, n. 1 (1 febbraio 2024): 580–91. http://dx.doi.org/10.61707/k556b110.
Testo completoThifala, Anisa Zalfa, Mitra Istiar Wardhana e Arif Sutrisno. "Perancangan Animasi 2D Mengenai Upaya Pencegahan Penyakit Saat Musim Hujan". JoLLA: Journal of Language, Literature, and Arts 1, n. 7 (31 luglio 2021): 995–1009. http://dx.doi.org/10.17977/um064v1i72021p995-1009.
Testo completoZhang, Xiao, Jinhua Xu e Wei Yang. "Application and Practice of 2D Animation in Chinese Traditional Elements Based on Deep Learning Model". Mobile Information Systems 2022 (24 agosto 2022): 1–10. http://dx.doi.org/10.1155/2022/6453320.
Testo completoPark, Young-Woo. "360 2D Animation Making Research". Korean Journal of animation 16, n. 3 (30 settembre 2020): 55–67. http://dx.doi.org/10.51467/asko.2020.09.16.3.55.
Testo completoSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology". Advanced Materials Research 971-973 (giugno 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Testo completoMayasari, Candra Nur, M. Arief Soeleman e Pujiono Pujiono. "Deteksi Pornografi pada Karakter Animasi 2D dengan KNN (K-Nearest Neighbors) Menggunakan Fitur HSV". COMSERVA Indonesian Jurnal of Community Services and Development 2, n. 08 (10 dicembre 2022): 1236–50. http://dx.doi.org/10.59141/comserva.v2i08.462.
Testo completoMayasari, Candra Nur, M. Arief Soeleman e Pujiono Pujiono. "Deteksi Pornografi pada Karakter Animasi 2D dengan KNN (K-Nearest Neighbors) Menggunakan Fitur HSV". COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat 2, n. 8 (10 dicembre 2022): 1236–50. http://dx.doi.org/10.59141/comserva.v2i8.462.
Testo completoHanif, Farhan, I. Nengah Sudika Negara e Ni Ketut Rini Astuti. "ANIMASI 2D SEBAGAI MEDIA EDUKASI KESEHATAN GIGI ANAK DI PT. PILAR KREATIF TEKNOLOGI DI DENPASAR". AMARASI: JURNAL DESAIN KOMUNIKASI VISUAL 3, n. 02 (26 luglio 2022): 132–42. http://dx.doi.org/10.59997/amarasi.v3i02.1692.
Testo completoKastawa, I. Wayan Kalani Kekai. "POTENSI PENGGUNAAN SOFTWARE 3D DALAM PEMBELAJARAN 2D ANIMASI". Anima Rupa 2, n. 1 (29 ottobre 2024): 26–31. http://dx.doi.org/10.59997/animarupa.v2i1.4539.
Testo completoJiang, Diqiong, Jian Chang, Lihua You, Shaojun Bian, Robert Kosk e Greg Maguire. "Audio-Driven Facial Animation with Deep Learning: A Survey". Information 15, n. 11 (28 ottobre 2024): 675. http://dx.doi.org/10.3390/info15110675.
Testo completoAsraf, Syed Muhammad Hazry, e Syed Zulkarnain Syed Idrus. "Hybrid Animation: Implementation of Two-Dimensional (2D) Animation". Journal of Physics: Conference Series 1529 (aprile 2020): 022093. http://dx.doi.org/10.1088/1742-6596/1529/2/022093.
Testo completoRafzanjani Bintang, Muhammad Arizafa. "Penciptaan Karya Film Animasi “Sky Land” Dengan Teknik Dua Dimensi". Journal of Animation & Games Studies 3, n. 2 (14 febbraio 2018): 151. http://dx.doi.org/10.24821/jags.v3i2.1857.
Testo completoPatterson, J. W. "Computer Assisted Animation: 2D or not 2D?" Computer Journal 37, n. 10 (1 ottobre 1994): 829–39. http://dx.doi.org/10.1093/comjnl/37.10.829.
Testo completoSyarifuddin, Ashrul, e Terry Lucas. "Exploring 3D Playblast-To-2D Animation Rotoscoping Techniques". Trends in Undergraduate Research 4, n. 2 (28 dicembre 2021): d1–13. http://dx.doi.org/10.33736/tur.3499.2021.
Testo completoLei, Zhen, Hosein Taghaddos, SangHyeok Han, Ahmed Bouferguène, Mohamed Al-Hussein e Ulrich Hermann. "From AutoCAD to 3ds Max: An automated approach for animating heavy lifting studies". Canadian Journal of Civil Engineering 42, n. 3 (marzo 2015): 190–98. http://dx.doi.org/10.1139/cjce-2014-0313.
Testo completoM.M.T. Wickramasinghe, M. H. M. Wickramasinghe,. "Impact of using 2D Animation As a Pedagogical Tool". Psychology and Education Journal 58, n. 1 (1 gennaio 2021): 3435–39. http://dx.doi.org/10.17762/pae.v58i1.1283.
Testo completoPuriningsih, Konita Rhamadani, Aprilina Dwi Astuti, Marwiyati Marwiyati e Herry Abdul Hakim. "PENGEMBANGAN VIDEO PEMBELAJARAN ANEMIA PADA REMAJA BERBASIS MOTION GRAPHYC". CENDEKIA: Jurnal Ilmu Pengetahuan 5, n. 1 (10 marzo 2025): 407–19. https://doi.org/10.51878/cendekia.v5i1.4553.
Testo completoRohadi, Alifia Diwi Maulidya. "PERANCANGAN VIDEO ANIMASI 2D “OPERASI HITUNG” MENGGUNAKAN TEKNIK MOTION GRAPHIC SEBAGAI MEDIA PEMBELAJARAN". JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) 5, n. 02 (18 dicembre 2023): 72–86. http://dx.doi.org/10.30871/deca.v5i02.5844.
Testo completoAlfatra, Febri Faizin, Mahendradewa Suminto e Pandan Pareanom Purwacandra. "Penciptaan Film Animasi “Chase!” Dengan Teknik “Digital Drawing”". Journal of Animation and Games Studies 5, n. 1 (23 luglio 2019): 033–56. http://dx.doi.org/10.24821/jags.v5i1.2799.
Testo completoHui Yin, Chin, Faris Hazreen Jaysri, Wan Nur Syaziyah Wan Mohamed Zuri, Nurul Amelina Nasharuddin, Nurul Huda Mohd Nor, Azmah Sa’at, Rafidah Hod, Ahmad Iqmer Nashriq Mohd Nazan, Siti Fadziyah Mohamad Asri e Razif Abas. "User Acceptance of 2D Embryology Animation: Early Embryogenesis Made Easy". Malaysian Journal of Medicine and Health Sciences 20, n. 4 (15 luglio 2024): 266–72. https://doi.org/10.47836/mjmhs.20.4.33.
Testo completoQinran, YIN, e CAO Weiqun. "Video‐Driven 2D Character Animation". Chinese Journal of Electronics 30, n. 6 (novembre 2021): 1038–48. http://dx.doi.org/10.1049/cje.2021.07.016.
Testo completoOlimpos, Paul T. "Effect of Computer-Based Training Materials Using Flat Diagrams and Graphics Animations on Students’ Familiarization of Marine Auxiliary Machinery". European Journal of Education and Pedagogy 5, n. 3 (11 giugno 2024): 55–62. http://dx.doi.org/10.24018/ejedu.2024.5.3.821.
Testo completoLora, Haditya Aprita, Feriansyah Sesunan e Ismu Wahyudi. "Perbandingan Pemahaman Konsep Siswa Pada Pembelajaran Impuls Dan Momentum Menggunakan Media Animasi 3D dengan 2D". Jurnal Pendidikan Fisika 7, n. 1 (29 marzo 2019): 46. http://dx.doi.org/10.24127/jpf.v7i1.1395.
Testo completoDas, Aloke, e Gunja Soni. "CREATIVE RESURGENCE: THE POPULARITY OF 2D ANIMATION AFTER THE CRISIS". ShodhKosh: Journal of Visual and Performing Arts 5, ICETDA24 (31 maggio 2024): 376–82. http://dx.doi.org/10.29121/shodhkosh.v5.iicetda24.2024.1350.
Testo completoRosanensi, Melati, Lanang Sakti, Heroe Santoso, Humaediah Lestari, Miftahul Madani e Hasbullah. "Penyuluhan Bahaya Rokok Elektrik Menggunakan Animasi 2 Dimensi Iklan Layanan Masyarakat pada Pemuda Desa". JILPI : Jurnal Ilmiah Pengabdian dan Inovasi 2, n. 2 (30 dicembre 2023): 575–86. http://dx.doi.org/10.57248/jilpi.v2i2.347.
Testo completoTri Widadijo, Wahju. "PERSEPSI RUANG TRI MATRA DALAM ANIMASI 2D". AKSA: Jurnal Desain Komunikasi Visual 6, n. 2 (31 maggio 2023): 913–25. https://doi.org/10.37505/aksa.v6i2.89.
Testo completoApriadi, Apriadi, Mitha Mitha, Noferianto Sitompul e Salahuddin Salahuddin. "ANIMASI 2D CERITA RAKYAT PAK SALOI “BERBURU KIJANG” DENGAN MENERAPKAN METODE MDLC". Pixel :Jurnal Ilmiah Komputer Grafis 16, n. 2 (7 dicembre 2023): 49–57. http://dx.doi.org/10.51903/pixel.v16i2.1387.
Testo completoReno, Terrence, Arta Uly Siahaan e Alfian Alfian. "IMPLEMENTASI MOTION GRAFIS VIDEO ANIMASI 2D UNTUK PENGENALAN NIRMANA". JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) 1, n. 2 (3 settembre 2018): 113–22. http://dx.doi.org/10.30871/deca.v1i2.859.
Testo completoLionardi, Angelia, I. Gusti Agung Rangga Lawe, Farah Aulia, Yasmin Zahra Firdaus e Sheril Luthfiana Tobing. "2D Animation Storyboard Design “Mira and the Batik Fairy: Batik Sawat Pengantin Cirebon” for Children". Rekam 19, n. 2 (31 ottobre 2023): 121–28. http://dx.doi.org/10.24821/rekam.v19i2.9216.
Testo completoSurya, Rahmad, Hendri Ahmadian, Ridwan Ridwan, Khairan AR, Sri Wahyuni e Bustami Bustami. "Perancangan Aplikasi E-Modul Berbasis Android untuk Pelajaran Animasi 2D dan 3D". Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro 7, n. 1 (10 gennaio 2023): 1. http://dx.doi.org/10.22373/crc.v7i1.13632.
Testo completoAhmad, Ainul Maulid bin, Mu’azah Bt Md Aziz, Wan Mahani Bt Abdullah, Muhammad Shahrizan B. Shahrudin, Airuddin B. Ahmad e Muhammadda-E. Dalee. "User Acceptance of Digital 2D Animation for Educational Visualization Application: Bintang Hati Novel". Journal of Computational and Theoretical Nanoscience 17, n. 2 (1 febbraio 2020): 1177–82. http://dx.doi.org/10.1166/jctn.2020.8785.
Testo completoBaxter, W. V., P. Barla e K. i. Anjyo. "Compatible Embedding for 2D Shape Animation". IEEE Transactions on Visualization and Computer Graphics 15, n. 5 (settembre 2009): 867–79. http://dx.doi.org/10.1109/tvcg.2009.38.
Testo completoWillis, Philip, e Robert Oddy. "Rendering NURB Regions For 2D Animation". Computer Graphics Forum 11, n. 3 (maggio 1992): 35–44. http://dx.doi.org/10.1111/1467-8659.1130035.
Testo completoBai, Yunfei, Danny M. Kaufman, C. Karen Liu e Jovan Popović. "Artist-directed dynamics for 2D animation". ACM Transactions on Graphics 35, n. 4 (11 luglio 2016): 1–10. http://dx.doi.org/10.1145/2897824.2925884.
Testo completoBaxter, William, Pascal Barla e Ken Anjyo. "N-way morphing for 2D animation". Computer Animation and Virtual Worlds 20, n. 2-3 (giugno 2009): 79–87. http://dx.doi.org/10.1002/cav.310.
Testo completoХасухаджиева, Л. А., e Н. А. Моисеенко. "REVIEW OF EXISTING DEVELOPMENTS FOR CREATING ANIMATED VIDEOS AND THEIR COMPARATIVE ANALYSIS". Вестник ГГНТУ. Технические науки, n. 2(24) (25 agosto 2021): 11–17. http://dx.doi.org/10.34708/gstou.2021.95.28.002.
Testo completoNawawel Sakti Aroisi, Nawawel. "Iklan Animasi “Sebuah Kenangan Manis” Dalam Perspektif Kritik". CITRAWIRA : Journal of Advertising and Visual Communication 3, n. 2 (11 dicembre 2022): 169–82. http://dx.doi.org/10.33153/citrawira.v3i2.4638.
Testo completoIskandar, Dicky, Herlina Harahap e Sumi Khairani. "Animasi 2D Sebagai Informasi Pelayanan E-KTP Kepada Masyarakat di Kantor Kecamatan Medan Denai". Jurnal Ilmu Komputer dan Sistem Komputer Terapan (JIKSTRA) 3, n. 2 (3 novembre 2021): 42–51. http://dx.doi.org/10.35447/jikstra.v3i2.436.
Testo completoNidiansyah, Rafinur, Arif Sulistiyono e Pandan Pareanom Purwacandra. "Penciptaan Karya Film Animasi 2D “Miliv” Dengan Teknik Hybrid". Journal of Animation and Games Studies 5, n. 1 (23 luglio 2019): 057–76. http://dx.doi.org/10.24821/jags.v5i1.2800.
Testo completoPuspitawati, Endah, e Herjuna Ardi Prakosa. "Designing an Educational Video About the Dangers of Software Piracy Using 2D-Based Motion Graphic Techniques". Journal of Multimedia Trend and Technology 3, n. 2 (17 agosto 2024): 87–94. http://dx.doi.org/10.35671/jmtt.v3i2.70.
Testo completoHendrianto, Gayus. "Penciptaan Animasi “Upload” Dengan Teknik Animasi Digital 2D". Journal of Animation & Games Studies 3, n. 2 (14 febbraio 2018): 185. http://dx.doi.org/10.24821/jags.v3i2.1858.
Testo completoRahman, Yudi, Irsyadunas Irsyadunas e Regina Ade Darman. "ANDROID-BASED LEARNING MEDIA DEVELOPMENT FOR CHAPTER 2D AND 3D ANIMATION". Jurnal Riset Fisika Edukasi dan Sains 8, n. 2 (29 novembre 2021): 126–33. http://dx.doi.org/10.22202/jrfes.2021.v8i2.5297.
Testo completoHidayat, Muhammad Taufik, Sarni Suhaila Rahim, Shahril Parumo, Nurul Najihah A’bas, Muhammad 'Ammar Muhammad Sani e Hilmi Abdul Aziz. "Designing a Two - Dimensional Animation for Verbal Apraxia Therapy for Children with Verbal Apraxia of Speech". Ingénierie des systèmes d information 27, n. 4 (31 agosto 2022): 645–51. http://dx.doi.org/10.18280/isi.270415.
Testo completoMateos Genis, Martha Erika, Luis Daniel Herrera Romero e Uriel Hidalgo Lerma. "Animation Narrative in Vertical Format". Glimpse 22, n. 1 (2021): 13–17. http://dx.doi.org/10.5840/glimpse20212213.
Testo completoMahardhika, Satrya, Ardiyan Ardiyan e Ardiyansah Ardiyansah. "Animasi dengan Efek Ilustrasi Pensil (2d) pada Video Klip Musik". Humaniora 1, n. 2 (31 ottobre 2010): 713. http://dx.doi.org/10.21512/humaniora.v1i2.2912.
Testo completoSuni, Eugenius Kau, Stephen Aprius Sutresno, Denny Jean Cross Sihombing, Henoch Juli Christanto, Julius Victor Manuel Bata, Gregorius Airlangga e Yohanes Evan Setiawan. "Pengenalan Konsep Dasar Animasi 2D dan 3D kepada Anak SMA/SMK di Wilayah Provinsi Banten". Jurnal Pengabdian Masyarakat Charitas 3, n. 02 (22 dicembre 2023): 61–70. http://dx.doi.org/10.25170/charitas.v3i02.4998.
Testo completoBaglama, Basak, Emirali Evcimen, Fahriye Altinay, Ramesh Chander Sharma, Ahmed Tlili, Zehra Altinay, Gokmen Dagli et al. "Analysis of Digital Leadership in School Management and Accessibility of Animation-Designed Game-Based Learning for Sustainability of Education for Children with Special Needs". Sustainability 14, n. 13 (24 giugno 2022): 7730. http://dx.doi.org/10.3390/su14137730.
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