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1

Bryant, Emi. ""I am Michi!" identity politics in Osamu Tezuka's Metropolis /". Diss., Connect to the thesis, 2006. http://thesis.haverford.edu/174/01/2006BryantE.pdf.

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2

Dedman, Stephen. "Techronomicon (novel) ; and The weapon shop : the relationship between American science fiction and the US military (dissertation)". University of Western Australia. School of Social and Cultural Studies, 2008. http://theses.library.uwa.edu.au/adt-WU2008.0093.

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Abstract (sommario):
Techronomicon Techronomicon is a science fiction novel that examines far-future military actions from several different perspectives. Human beings have colonized several planets with help from the enigmatic and more technologically advanced Zhir, who gave spaceships and habitable worlds to those they deemed suitable and their descendants. The Joint Expeditionary Force is the military arm of the Universal Faith, called in when conflicts arise that the Faith decides are beyond the local government and militia and require their intervention. Leneveldt and Roader are JEF officers assigned to Operation Techronomicon, investigating what seems to be a Zhir-built defence shield around the planet Lassana. Another JEF company sent to Kalaabhavan after the murder of the planets Confessor-General loses its CO to a land-mine, and Lieutenant Hellerman reluctantly accepts command. Chevalier, a civilian pilot, takes refugees fleeing military-run detention camps on Ararat to a biological research station on otherwise uninhabited Lila. The biologists on Lila discover a symbiote that enables humans to photosynthesize, which comes to the attention of Operation Techronomicon and the JEF's Weapons Research Division. Leneveldt and Roeder, frustrated by the lack of progress on Lassana, are sent to Lila to detain the biologists, who flee into the swamps. Hellerman's efforts to restore peace on Kalaabhavan are frustrated by the Confessors, and his company finds itself besieged by insurgents. The novel explores individuals' motives for choosing or rejecting violence and/or military service; the lessons they learn about themselves and their enemies; and the possible results of attempts to forcibly suppress ideas.
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3

Lau, Cheung-cheung. "A study of Manga and adolescent popular fiction in Hong Kong /". Hong Kong : University of Hong Kong, 1998. http://sunzi.lib.hku.hk/hkuto/record.jsp?B20354010.

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4

Ayala, Zapata Fernando C. "Arquitectura, ciencia-ficción y comic-books : vanguardias, evolución y lenguaje". Doctoral thesis, Universitat Politècnica de Catalunya, 2012. http://hdl.handle.net/10803/669551.

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Abstract (sommario):
Esta tesis propone como elemento de investigación al trinomio formado por la Arquitectura, la Ciencia-ficción y los Comic-books. La intención es multidisciplinar; investigando las relaciones existentes y evidenciado las potenciales dentro del conjunto hipotético, como un método de interpretar las actuales fluctuaciones en los márgenes prácticos del proyecto de arquitectura. Al mismo tiempo, se quiso postular conocimientos transversales dirigidos hacia los otros componentes del trinomio, ofreciendo conceptos útiles desde la arquitectura tanto hacia la ciencia-ficción como hacia los comic-books. Las relaciones son dinámicas dentro del trinomio y generalmente se agrupan en dos tipologías, definidas como "plásticas" o "elásticas", en analogía -metafórica en tanto que metodológica- a los dos tipos de colisiones de la física. Las acciones "elásticas" agrupan manifestaciones individuales, desarrolladas internamente desde las disciplinas, sin mayor repercusión en las contrapartes utilizadas como referencia. Estos casos, con una marcada utilidad teórica y pedagógica, fueron frecuentemente encontrados en la investigación, y estudiados como antecedentes de potenciales interdisciplinarios. Las acciones "plásticas" se refieren a las manifestaciones que contienen intenciones de fusión. Son escasas, sobretodo las que provienen desde la arquitectura y que van hacia cualquiera de los otros dos componentes del trinomio. El caso opuesto es más frecuente, pues a lo largo de la historia, tanto directores de películas de ciencia-ficción, como artistas de cómics, han utilizado edificios, espacios arquitectónicos (o una visión fragmentada de sus conceptos) como un elemento protagonista de sus obras. Como metodología de investigación sobre estas relaciones, se desarrollaron nueve casos de estudio, divididos en dos clases: los que desarrollan conocimientos disciplinares específicos (sobre la ciencia-ficción o los comic-books), y casos en los que existe al menos una relación binomial (arquitectura-ciencia-ficción, o arquitectura-comic-books, o comic-books-ciencia-ficción). La primera tipología hace referencia a las investigaciones de los comics o de la ciencia-ficción como disciplinas, estudiando su forma artística, filosofía, estilos, técnicas y herramientas, que han sido fundamentales en el desarrollo de los demás casos, sobretodo para hallar vinculaciones alternativas con el proyecto de arquitectura. La segunda tipología de casos se han investigado para generar un discurso analítico y documental, en base a las manifestaciones híbridas entre el trinomio, pero entendiendo ahora sí, los potenciales de las relaciones -binomiales o trinomiales establecidas, enfocados con perspectivas más amplias (multidisciplinarias) desde la arquitectura. Las conclusiones de este discurso reafirman la hipótesis principal de la investigación; la mayoría de las manifestaciones encontradas desde la arquitectura hacia los comic-books y/o la ciencia-ficción, generalmente proceden de autores, grupos o movimientos que más que intentar desarrollar un elemento construible, utilizan el proyecto como medio, para transmitir teorías, conceptos, críticas o simplemente comunicar “mensajes arquitectónicos", utilizando para ello lenguajes híbridos, derivados de los aspectos multidisciplinarios del trinomio. El potencial principal que arroja esta tesis hace referencia al concepto de innovación y creatividad derivado de cualquier "fusión" entre disciplinas, que objetivado hacia la arquitectura es mesurable y aplicable, tanto a nivel de los procesos que involucran el pensamiento, como al nivel práctico de la ejecución del proyecto. Estas acciones alcanzarían su máxima expresión aplicados en "cajas de herramientas" alternativas para comunicación de nuevos lenguajes arquitectónicos.
This thesis proposes as topic of research the hypothetic triad formed by Architecture, Science-fiction and the Comic-books. The intention is multidisciplinary, researching inner relationships and demonstrating the potential within the whole trinomial scenario, as a method of understands the current fluctuations in the architectural practice. At the same time, the study was focused to develop and apply transversal skills directed towards the others components of the triad, providing i.e., useful concepts from architecture to science fiction and/or to comic-books. All the relationships founded are dynamic within the triad, and can be grouped into two types, defined in this thesis as "elastic" or "plastic" ones, in a metaphoric but methodological analogy of the two types of collision in physics. “Elastic” actions grouped individual manifestations, developed as internal problem from each disciplines of the triad, with little -or zero- impact on counterparties used as a reference. These cases, with theoretical and pedagogical utilities, were the most frequently examples found in this research, and presented as potential interdisciplinary backgrounds of experimentation. “Plastic” actions grouped binomial and/or trinomial manifestations that containing fusion intentions. Those examples are few, especially when looking from architecture and then focus to the other(s) component(s) of the triad. The opposite case often happens; i.e., throughout history, directors of science fiction films -and also many comics artist- have used buildings, architectural spaces or a fragmented architectural concepts as an important component of his works. The methodologies was developed along nine study cases, divided into two classes: those that develop specific disciplinary knowledge (about specifically science fiction or comic books, out of architectural traditional background), and those in which at least a binomial relationship between concepts exists (architecture vs. science fiction, or architecture vs. comic books, or even comic books vs. science fiction). The first type of relationships refers researches about comics and science fiction as disciplines, focused on its artistic form, philosophy, styles, techniques and tools. These researches were indispensable for the development of the rest of cases, especially those leads to find new links with the architectural project. The second type of relationships have been investigated to generate a complete discourse, both analytical and documentary, based on hybrid between the components of the triad, but understanding the potential of the relationships -binomial or trinomialestablished, and focused with broader perspectives (multidisciplinary ones) from the architectural field. The conclusions reinforce the principal hypothesis; most of the hybrid manifestations found from architectural discipline and related to comic-books and/or science-fiction, generally come from professionals, sectors, groups or movements that rather than trying to build something “real”, use the projection tools as a means to convey theories and concepts, or simply communicate their own "architectural messages", using hybrid languages that derived from the multidisciplinary characteristics of the trinomial. The huge potential in this thesis refers to the alternative visions about concept of innovation and creativity resulting from any “merging condition” between artistic disciplines, potential which been objectified from architecture is measurable and feasible, with processes that involve thinking and the practical level of future implementation. These actions would achieve its best benefits working as "toolboxes", new alternatives for communicating architectural languages
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5

Boluk, Stephanie. "The voyager and the visionary : the self as history in Palestine and Louis Riel". Thesis, McGill University, 2004. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=82685.

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Abstract (sommario):
Joe Sacco and Chester Brown are two artists who emerged out of a vibrant tradition of autobiographical comics in the eighties and nineties. This paper argues that Sacco's Palestine and Brown's Louis Riel announce a new way of writing the self rejuvenating the autobiographical genre in comic books which has been lamented for having become overused and excessively solipsistic. Sacco's flamboyant expressionism opposes Brown's aesthetic of silence. Brown's silence is configured so that it is not an absence of speech, but a suppression of it in which attention is continually being drawn to the unspoken. A close analysis of Sacco and Brown's comics reveals the different ways in which their complementary aesthetics construct different subject positions for the reader. Sacco simulates a sense of being there and uses his subjectivity as a vehicle for drawing a reader in, while Brown's Louis Riel collapses these distinctions between absence and presence such that there is no point of entry into the work with which a reader can sustain illusory bonds of identification.
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6

Greenleaf, Jared Scott. "The Movement Of An Object Through A Field Creates A Complex Situation". BYU ScholarsArchive, 2011. https://scholarsarchive.byu.edu/etd/2769.

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I aim to move the viewer through a system that consists of science fiction, of world building, with themes of nature, technology, and a subtle allusion to comic book aesthetics. Removing customary sci-fi and comic book narrative in favor of concept, self-awareness, and open-ended exploration, the outcome creates a complex setting. The report herein documents the various methods used to create this multifaceted installation space, which was the focus of my selected project.
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7

Lau, Cheung-cheung, e 劉章璋. "A study of Manga and adolescent popular fiction in Hong Kong". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1998. http://hub.hku.hk/bib/B31221142.

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8

Coates, Jason McKrindey. "Times New Roman". VCU Scholars Compass, 2007. http://scholarscompass.vcu.edu/etd/1192.

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Abstract (sommario):
It is difficult to say that anything will be proven in this thesis of mine. I think of it more as an account of some things that happened in my artwork over the course of graduate school and my earlier development as an artist. Some influences are listed, but certainly not all of them. Likewise, the work that is mentioned in this paper represents a sampling rather than an in-depth survey. I don't have any tables or charts.
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9

Burton, Benjamin Robert. "The Revolution Will Not Be Politicized: Political Expression in the Manga Adaptations of Kanikōsen". PDXScholar, 2017. https://pdxscholar.library.pdx.edu/open_access_etds/4157.

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Abstract (sommario):
Kobayashi Takiji's (1903-1933) Kanikōsen (The Crab Cannery Ship, 1929), the outstanding work from the proletarian literary movement, experienced an influx of new adaptations into various mediums during the years that preceded and followed the "Kanikōsen boom" of 2008. This thesis focuses on two manga adaptations that provide readers with starkly different takes on the original story. Using theories by Scott McCloud and Azuma Hiroki, I first attempt to draw parallels between the form of manga and that of the novel. Then, I examine the manner in which the most explicitly political content of the novel is adapted into the manga versions. Through this examination of form and content, it becomes apparent that, despite their differences, both adaptations reinforce a vague, individualist-humanist ideology that undermines the notions of class consciousness and class struggle that are central to the narrative of Kanikōsen. This diminishing of the explicitly "Red" aspects of the original reflects the Japanese public's general aversion to politics that has persisted since the early 1970's until this day.
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10

Martins, Elisângela Karine. "Histórias em quadrinhos no ensino de ciências: uma experiência para o ensino do sistema nervoso". Universidade Tecnológica Federal do Paraná, 2012. http://repositorio.utfpr.edu.br/jspui/handle/1/1256.

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Acompanha: Sugestão de roteiro para a produção de histórias em quadrinhos no ensino de ciências
As Histórias em Quadrinhos (HQs) caracterizam-se pela linguagem próxima da realidade dos alunos, pela aparência lúdica, o que as torna um veículo de comunicação poderoso que, além de ter riqueza de conteúdos e possibilidade de explorar muitos significados, é bem aceita pelos estudantes, que se sentem estimulados a aprender. Assim, a presente pesquisa objetivou identificar as contribuições desse gênero textual no Ensino de Ciências, especificamente para o estudo do Sistema Nervoso, no 5º ano do ensino fundamental I. O trabalho foi desenvolvido com um grupo de dezessete alunos em uma escola da rede privada do município de Ponta Grossa – PR. A pesquisa foi desenvolvida por meio de uma abordagem qualitativa, de natureza interpretativa e aplicada, tendo como suporte teórico os estudos de Waldomiro Vergueiro, Miriam Krasilchik e Nélio Bizzo. Os resultados obtidos demonstraram a importância da leitura, do uso e da construção de HQs na consolidação de esquemas mentais que organizem o aprendido. A riqueza de detalhes das histórias produzidas pelos alunos são um indicador de que a confecção e uso de HQs estimula e desperta a vontade de aprender do educando, configurando a aprendizagem. Como produto final dessa dissertação, confeccionou-se um roteiro com sugestões para os professores do Ensino Fundamental I de como utilizar Histórias em Quadrinhos no Ensino de Ciências.
Comics are characterized by a language that students recognize as part of their reality, as well as a ludic appearance, which makes them a powerful medium. Other than that, comics offer richness of content and are well accepted by the students, which feel encouraged to learn. Thus, the present study has as a purpose to identify the contributions of this genre in Science Education, specifically to study the nervous system, in the 5th grade of an elementary school. The study was conducted with a group of seventeen students in a private school in Ponta Grossa city, Paraná State, Brazil The research was conducted through a qualitative, interpretative and applied approach, based on Waldomiro Vergueiro, Miriam and Krasilchik Nelio Bizzo studies. The results depicted the importance of reading, using and constructing comics in the consolidation of mental schemes on the students, who can organize what they have learned. The details of the comics produced by such students indicate that the manufacture and usage of comics stimulates and awakens the desire to learn on the student, setting a Meaningful Learning. As a final product of this dissertation, a script with suggestions for teachers of elementary school to use comics in Science Teaching is presented.
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11

Fernandes, Fábio Clavisso. "As engrenagens de Manhattan: utilizando Watchmen para o ensino de física com enfoque CTS". Universidade Tecnológica Federal do Paraná, 2017. http://repositorio.utfpr.edu.br/jspui/handle/1/2812.

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Abstract (sommario):
Acompanha: Entendendo a radioatividade com a ajuda do Watchmen
Esta pesquisa utiliza as histórias em quadrinhos das séries “Watchmen” e “Before Watchmen - Dr. Manhattan” como base para ensinar física com enfoque CTS, levando em consideração a interdisciplinaridade da linguagem da arte sequencial. As revistas selecionadas inter-relacionam conteúdos referentes a física, história, sociologia, filosofia e arte em uma narrativa que gira em torno da física atômica, fazendo assim com que possam ser utilizadas como ferramenta para fazer um primeiro contato entre alunos e conteúdo e assim aumentar o engajamento. Esta pesquisa objetiva buscar informações para a elaboração de um material didático na forma de histórias em quadrinhos para o ensino de física, para isso utiliza-se de textos de diversos autores como Kakalios e Will Eisner, além de questionários e da matriz dialógica problematizadora.
This research uses the comics from the series “Watchmen” and “Before Watchmen Dr. Manhattan” as a base to teach physics with and enphasis on STS, considering the interdisciplinarity of the sequential arts, which on the selected comics interrelates subjects referring to physics, history, sociology, philosophy and art in a narrative that revolves around atomic physics, making it possible to use it as a tool for a first contact between the students and the subject as a way to increase the students engagement when studying physics with an enphasis on STS, specially on subjects concerning modern physcis. This research presents an history of the uses of comic books in teaching, historic reports concerning the dangers that a lack of information and the scarcity of a education focused on STS can cause when populations interact with radioactive technological artifacts.
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12

Craft, Jason Todd Newton Adam Zachary Slatin John M. "Fiction networks the emergence of proprietary, persistent, large-scale popular fictions /". 2004. http://wwwlib.umi.com/cr/utexas/fullcit?p3150568.

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13

Craft, Jason Todd. "Fiction networks: the emergence of proprietary, persistent, large-scale popular fictions". Thesis, 2004. http://hdl.handle.net/2152/1305.

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14

Williams, Simon 1984. "Nerds of Colors Assemble: The Role of Race and Ethnicity in Fandom". Thesis, 2012. http://hdl.handle.net/1969.1/148312.

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Abstract (sommario):
With shows such as Big Bang Theory and the increased mainstreaming of San Diego Comic-con, now more than ever before, it is acceptable to be a “nerd”. The question now becomes what efforts are being made to appeal to fans of color in traditional “nerd” activities, specifically comic books (this can include television shows and movies based on comic book characters), anime, and science fiction. Throughout the decades, there have been various attempts to have a discourse about the lack of diversity in nerd culture, both among its creators and characters from various properties considered beloved to nerds. Only, at the time of this writing, in recent years does there seem to be an increase among fans of color discussing these issues in the world at large, and not just in their own social group(s). This research will discover how minority fans feel about representation, or lack thereof, in the three above fandom. It will examine how minority fans feel about specific instants involving race and ethnicity in fandom from the past year. What I have discovered is that, issues of race are not discussed among the majority of fans and creators. Occasionally, when such issues are discussed there is an amount of hostility from white fans.
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15

Lamfers, Jordan Scott. ""A dame to kill for" or "a slut-- worth dying for" : women in the noir of Frank Miller". Thesis, 2011. http://hdl.handle.net/2152/ETD-UT-2011-05-3545.

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Abstract (sommario):
The depictions of women in film noir and neo-noir have long been objects of interest for feminist scholars. In this report, I extend this scholarship to examine Frank Miller's Sin city graphic novel series as a version of neo-noir that is both intimately connected to noir tradition and innovative in its approach, specifically in terms of his representation of women. Miller depicts his female characters in a variety of ways that reflect both the positive and negative imagery of women in classic noir and neo-noir; in doing so, he creates a new and complex vision of women in noir. This report uses three different characterizations of women in film noir--the spider woman, the femme moderne, and the angel--to explore the ways in which Miller's female characters can be understood to simultaneously uphold and challenge these conventions.
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16

Nenduva, Aphios. "Investigating moral perversion in post-Independence Shona detective novels". Thesis, 2018. http://uir.unisa.ac.za/handle/10500/25689.

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Text in English
The study unravels moral perversion in selected post-independence detective Shona novels. Moral perversion is a multi-faceted concept and the study focuses on corruption, sexual harassment, abuse of office, stealing, poaching and illegal manufacturing of intoxicating products as the key definers of moral perversion. Afrocentricity merged with Kawaida philosophy are the lenses used to pass critical judgements on the extent the selected literary practitioners portrayed literature rooted in the African ontological existence on moral perversion. Fictional works used as primary sources are Sajeni Chimedza (1984), Mutikitivha Dumbuzenene (1991), Munzwa mundove (1999) and Dandemutande, (1998). All the novels are set in the post-independence era in Zimbabwe when moral perversion is rife. The study is qualitative in nature and data was gathered using questionnaires and interviews from literary critics, publishers and novelists. Particular attention is paid on the causes of moral perversion, images of people in leadership positions and the implications of character assassination of leaders in relation to the development of purposeful literature. The study contends that moral insanity is an acknowledged problem in the post-independence era and novelists are portraying leaders as the chief culprits manning factionalism and unorthodox ways of acquiring resources at the expense of the majority of citizenry. Guided and informed by Afrocentricity, the study argues that novelists are raising pertinent issues although their views are myopic, simplistic and self-defeating because they are failing to see that the leaders are also victims who are victimizing other victims. Blaming the leadership on moral perversion ignoring the impact of colonialism, and neo-colonialism in shaping African personality creates more harm than good as this exonerates the imperialistic system of exploitation which impinges on African culture and personality. Therefore, the study argues that novelists erroneously blame individuals for the sins of a system. There is need to interrogate both external and internal factors to establish sustainable home-grown problem solving solutions to improve human condition and the development of functional literature in Africa.
African Languages
D. Litt. et Phil. (African Languages)
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