Zeitschriftenartikel zum Thema „Collaborative Immersive Analytics“
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Chhikara, Vanshika. "IMMERSIVE ANALYTICS." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem33585.
Der volle Inhalt der QuelleBenk, Michaela, Raphael P. Weibel, Stefan Feuerriegel, and Andrea Ferrario. ""Is It My Turn?"." Proceedings of the ACM on Human-Computer Interaction 6, CSCW2 (2022): 1–23. http://dx.doi.org/10.1145/3555580.
Der volle Inhalt der QuelleChen, Lei, Hai-Ning Liang, Feiyu Lu, Jialin Wang, Wenjun Chen, and Yong Yue. "Effect of Collaboration Mode and Position Arrangement on Immersive Analytics Tasks in Virtual Reality: A Pilot Study." Applied Sciences 11, no. 21 (2021): 10473. http://dx.doi.org/10.3390/app112110473.
Der volle Inhalt der QuelleFanini, Bruno, and Giorgio Gosti. "A New Generation of Collaborative Immersive Analytics on the Web: Open-Source Services to Capture, Process and Inspect Users’ Sessions in 3D Environments." Future Internet 16, no. 5 (2024): 147. http://dx.doi.org/10.3390/fi16050147.
Der volle Inhalt der QuelleViol, Robson Santiago, Paula Cintra Fernandes, Iago Izidório Lacerda, et al. "EduVR Collab: A tool for management immersive collaborative learning." Journal on Interactive Systems 16, no. 1 (2025): 120–36. https://doi.org/10.5753/jis.2025.4276.
Der volle Inhalt der QuelleWong, Jing-Ying, Chun-Chieh Yip, Su-Ting Yong, et al. "BIM-VR Framework for Building Information Modelling in Engineering Education." International Journal of Interactive Mobile Technologies (iJIM) 14, no. 06 (2020): 15. http://dx.doi.org/10.3991/ijim.v14i06.13397.
Der volle Inhalt der QuelleIrgasheva, Nasibaxon Dadajanovna. "WAYS TO USE INNOVATIVE TECHNOLOGIES IN THE EDUCATIONAL PROCESS IN THE DIGITAL AGE." INTERNATIONAL SCIENCES, EDUCATION AND NEW LEARNING TECHNOLOGIES 1, no. 12 (2025): 19–24. https://doi.org/10.5281/zenodo.14601737.
Der volle Inhalt der QuelleRubart, Jessica, Valentin Grimm, and Jonas Potthast. "Augmenting Industrial Control Rooms with Multimodal Collaborative Interaction Techniques." Future Internet 14, no. 8 (2022): 224. http://dx.doi.org/10.3390/fi14080224.
Der volle Inhalt der QuelleVatanen, Anna, Heidi Spets, Maarit Siromaa, Mirka Rauniomaa, and Tiina Keisanen. "Experiences in Collecting 360° Video Data and Collaborating Remotely in Virtual Reality." QuiViRR: Qualitative Video Research Reports 3 (September 1, 2022): a0005. http://dx.doi.org/10.54337/ojs.quivirr.v3.2022.a0005.
Der volle Inhalt der QuelleAparicio-Gómez, Oscar-Yecid, Olga-Lucia Ostos-Ortiz, and Constanza Abadía-García. "Convergence between emerging technologies and active methodologies in the university." Journal of Technology and Science Education 14, no. 1 (2024): 31. http://dx.doi.org/10.3926/jotse.2508.
Der volle Inhalt der QuelleSiddiqi, Majaz M. "“Future of Digital Education: Inclusive, Immersive, Equitable”." MediaSpace: DME Media Journal of Communication 5, no. 01 (2024): 8–24. http://dx.doi.org/10.53361/dmejc.v5i01.02.
Der volle Inhalt der QuelleRajeev Samuel Devadas. "AI augmented education for children with special needs: A scholarly perspective." World Journal of Advanced Engineering Technology and Sciences 15, no. 3 (2025): 2000–2008. https://doi.org/10.30574/wjaets.2025.15.3.1125.
Der volle Inhalt der QuelleNachankar, Prof Abhishek. "Smart ICT Fusion Hub." International Journal for Research in Applied Science and Engineering Technology 12, no. 12 (2024): 792–95. https://doi.org/10.22214/ijraset.2024.65902.
Der volle Inhalt der QuellePlevris, Vagelis. "AI-Driven Innovations in Earthquake Risk Mitigation: A Future-Focused Perspective." Geosciences 14, no. 9 (2024): 244. http://dx.doi.org/10.3390/geosciences14090244.
Der volle Inhalt der QuelleKılıç, Selin. "Augmented Reality (AR) in Medical Training: AI-Powered Simulations for Enhanced Learning Experiences." Next Frontier For Life Sciences and AI 8, no. 1 (2025): 225. https://doi.org/10.62802/c6xk2k47.
Der volle Inhalt der QuelleV S, Shyni, Ganga Ajith, and Y. V. Kalyani. "IoT in Classroom: Enhancing the Study of English Literature through Interactive Technologies." Computer Science & Engineering: An International Journal 15, no. 1 (2025): 203–11. https://doi.org/10.5121/cseij.2025.15123.
Der volle Inhalt der QuelleBenMessaoud, Fawzi, Mohamed Habib Agrebi, and Eliza Ash. "FazBoard: An AI-Educational Hybrid Intelligent Teaching & Learning System." Athens Journal of Τechnology & Engineering 12, no. 1 (2025): 29–40. https://doi.org/10.30958/ajte.12-1-2.
Der volle Inhalt der QuelleLampropoulos, Georgios. "Augmented Reality, Virtual Reality, and Intelligent Tutoring Systems in Education and Training: A Systematic Literature Review." Applied Sciences 15, no. 6 (2025): 3223. https://doi.org/10.3390/app15063223.
Der volle Inhalt der QuelleGowher Hassan. "TECHNOLOGY AND THE TRANSFORMATION OF EDUCATIONAL PRACTICES: A FUTURE PERSPECTIVE." International Journal of Economic, Business, Accounting, Agriculture Management and Sharia Administration (IJEBAS) 3, no. 1 (2023): 1596–603. http://dx.doi.org/10.54443/ijebas.v3i1.1136.
Der volle Inhalt der QuelleArbutante, Jr., Ambrosio Millanes. "Tech-Powered Forensic Accounting Education: A New Paradigm." Tech-Powered Forensic Accounting Education: A New Paradigm 1, no. 1 (2024): 22–43. http://dx.doi.org/10.69481/tchp06172024.
Der volle Inhalt der QuellePatricia, Kulemeka, and Chatola Fanny. "Climate change visualization awareness system." i-manager's Journal on Computer Science 11, no. 4 (2024): 21. http://dx.doi.org/10.26634/jcom.11.4.20653.
Der volle Inhalt der QuelleLazaroiu, George, Tom Gedeon, Katarina Valaskova, et al. "Cognitive digital twin-based Internet of Robotic Things, multi-sensory extended reality and simulation modeling technologies, and generative artificial intelligence and cyber–physical manufacturing systems in the immersive industrial metaverse." Equilibrium. Quarterly Journal of Economics and Economic Policy 19, no. 3 (2024): 719–48. http://dx.doi.org/10.24136/eq.3131.
Der volle Inhalt der QuelleThadepalli, Srivani, and Mr Uday Choudhary. "Synergy of Real and Digital Worlds - Promising Insights for the Future Generations of Fashion." International Journal of Recent Technology and Engineering (IJRTE) 13, no. 1 (2024): 22–26. http://dx.doi.org/10.35940/ijrte.a8054.13010524.
Der volle Inhalt der QuelleSrivani, Thadepalli. "Synergy of Real and Digital Worlds - Promising Insights for the Future Generations of Fashion." International Journal of Recent Technology and Engineering (IJRTE) 13, no. 1 (2024): 22–26. https://doi.org/10.35940/ijrte.A8054.13010524.
Der volle Inhalt der QuelleЯНКОВОЙ, Роман, та Василь МИКОЛАЙЧУК. "ІНДУСТРІЯ РОЗВАГ ЯК СТРАТЕГІЧНИЙ СЕГМЕНТ ЦИФРОВОЇ ЕКОНОМІКИ". Herald of Khmelnytskyi National University. Economic sciences 342, № 3(2) (2025): 237–42. https://doi.org/10.31891/2307-5740-2025-342-3(2)-37.
Der volle Inhalt der QuelleDr.A.Shaji, George. "5G-Enabled Digital Transformation: Mapping the Landscape of Possibilities and Problems." Partners Universal Innovative Research Publication (PUIRP) 02, no. 03 (2024): 1–37. https://doi.org/10.5281/zenodo.11583365.
Der volle Inhalt der QuelleKim, Dong-Jo. "A study on the spatial visual elements in extended reality content." Edelweiss Applied Science and Technology 9, no. 3 (2025): 1429–38. https://doi.org/10.55214/25768484.v9i3.5554.
Der volle Inhalt der QuelleDadhich, Pukhraj, and Kamini Kamini. "Micro Small and Medium Enterprises: To Becoming the Vangaurd of India’s Retail Revolution." INTERNATIONAL JOURNAL OF ADVANCED RESEARCH IN COMMERCE, MANAGEMENT & SOCIAL SCIENCE 08, no. 03(I) (2025): 58–66. https://doi.org/10.62823/ijarcmss/8.3(i).7778.
Der volle Inhalt der QuelleTang, Ming, Mikhail Nikolaenko, Ahmad Alrefai, and Aayush Kumar. "Metaverse and Digital Twins in the Age of AI and Extended Reality." Architecture 5, no. 2 (2025): 36. https://doi.org/10.3390/architecture5020036.
Der volle Inhalt der QuelleCybulski, Jacob L., Susan Keller, and Dilal Saundage. "Interactive Exploration of Data with Visual Metaphors." International Journal of Software Engineering and Knowledge Engineering 25, no. 02 (2015): 231–52. http://dx.doi.org/10.1142/s0218194015400082.
Der volle Inhalt der QuelleWannapiroon, N., S. Shawarangkoon, C. Chawarangkoon, A. Kucharoenthavorn, and P. Wannapiroon. "Metaverse Learning Experience Platform (MLXP) for Immersive Design Thinking to Enhance Digital Intelligence Quotient and Virtual Game Developer Skills." International Journal of Information and Education Technology 13, no. 12 (2023): 1879–89. http://dx.doi.org/10.18178/ijiet.2023.13.12.2001.
Der volle Inhalt der QuelleCapecchi, Irene, Tommaso Borghini, Danio Berti, Silvia Ranfagni, and Iacopo Bernetti. "Enhancing International B2B Sales Training in the Wine Sector Through Collaborative Virtual Reality: A Case Study from Marchesi Antinori." Journal of Theoretical and Applied Electronic Commerce Research 20, no. 2 (2025): 146. https://doi.org/10.3390/jtaer20020146.
Der volle Inhalt der QuelleChen, Yu, Jia Li, Erik Blasch, and Qian Qu. "Future Outdoor Safety Monitoring: Integrating Human Activity Recognition with the Internet of Physical–Virtual Things." Applied Sciences 15, no. 7 (2025): 3434. https://doi.org/10.3390/app15073434.
Der volle Inhalt der QuelleCinense, Josh, Michael Jan Natividad, Miguel Von Natividad, Russel Edison Requina, and Elizor Villanueva. "Workify: Streamlining Senior High School Work Immersion Management System with Data Analytics." Psychology and Education: A Multidisciplinary Journal 37, no. 5 (2025): 482–89. https://doi.org/10.70838/pemj.370508.
Der volle Inhalt der QuelleMeher, Venkateswar, and Ms Sasmita Meher. "Immersive Learning Environments in Education: Application, Effect and Challenges." Asian Journal of Education and Social Studies 50, no. 4 (2024): 150–61. http://dx.doi.org/10.9734/ajess/2024/v50i41314.
Der volle Inhalt der QuelleSyed, Toqeer Ali, Muhammad Shoaib Siddiqui, Hurria Binte Abdullah, et al. "In-Depth Review of Augmented Reality: Tracking Technologies, Development Tools, AR Displays, Collaborative AR, and Security Concerns." Sensors 23, no. 1 (2022): 146. http://dx.doi.org/10.3390/s23010146.
Der volle Inhalt der QuelleZukipli, Zukipli, Haerul Amri, Irawaty Irawaty, Yuliana Sesi Bitu, and Elyakim Nova Supriyedi Patty. "Pembelajaran Daring: Teknologi dan Inovasi untuk Meningkatkan Kualitas Pendidikan." Indo-MathEdu Intellectuals Journal 6, no. 3 (2025): 3866–81. https://doi.org/10.54373/imeij.v6i3.3242.
Der volle Inhalt der QuelleMayana, Ranti Fauza, and Tisni Santika. "VAN GOGH IMMERSIVE EXHIBITION: LESSONS & OPPORTUNITIES FOR TRADITIONAL CULTURAL EXPRESSIONS DEVELOPMENT IN INDONESIA." Transnational Business Law Journal 4, no. 2 (2023): 86–102. http://dx.doi.org/10.23920/transbuslj.v4i2.1447.
Der volle Inhalt der QuelleMa, Jiajun. "Exploring Foreign Language Education using Personalized Learning Algorithms and Distributed Systems Based on Big Data Analytics." Scalable Computing: Practice and Experience 26, no. 5 (2025): 2253–64. https://doi.org/10.12694/scpe.v26i5.4879.
Der volle Inhalt der QuelleSurya, R., K. Akila, and K. M. Senthilkumar. "Virtual Laboratory in Mixed Reality with 3D Modelling for Sustainable Design." Applied Mechanics and Materials 920 (March 5, 2024): 149–54. http://dx.doi.org/10.4028/p-cuybj4.
Der volle Inhalt der QuelleSyaifuddin, Syaifuddin, and Junaedi Junaedi. "Conceptual Analysis of It Media Integration In The Digital Islamic Education Curriculum As An Effort To Strengthen The Character Of Junior High School Students: A Library Perspective." Jurnal Edusci 2, no. 6 (2025): 260–80. https://doi.org/10.62885/edusci.v2i6.805.
Der volle Inhalt der QuelleMaathuis, Clara. "Insights into Building VR Solutions in the Police Domain." International Conference on Education Research 1, no. 1 (2024): 116–24. https://doi.org/10.34190/icer.1.1.2800.
Der volle Inhalt der QuelleRamadhani Fajri, Bayu, Fathiyah Mohd Kamaruzaman, Marlissa Omar, Wiki Lofandri, and Agariadne Dwinggo Samala. "Smart Teaching Factory: Integrating Extended Reality, Artificial Intelligence, and Animated Simulations for Transformative Vocational Education." Salud, Ciencia y Tecnología 5 (June 9, 2025): 1769. https://doi.org/10.56294/saludcyt20251769.
Der volle Inhalt der QuelleNorinboeva, Durdonakhon Janobiddin qizi FerSU 4th year student durdonakhonnorinboeva@gmail.com G'ulomjonov Abdurasul G'ofurjon o'g'li FerSU 2nd year student muhammedrasul430@gmail.com. "TECHNOLOGICAL INNOVATIONS USED IN ADULT EDUCATION: THE FUTURE OF LIFELONG LEARNING." Innovative technologies in construction Scientific Journal (ITC) 2, no. 2 (2023): 9–17. https://doi.org/10.5281/zenodo.8164741.
Der volle Inhalt der QuelleSadikan, Muhammad Zulfiqah. "Improving Clinical Communication Skills Through Immersive Roleplay Using AI-Based Standardized Patients: A Mini Review." International Journal of Transformative Health Professions Education 3, no. 1 (2025): 15–23. https://doi.org/10.71354/ijthpe.03.01.49.
Der volle Inhalt der QuelleBødker, Henrik. "Vice Media Inc.: Youth, lifestyle – and news." Journalism 18, no. 1 (2016): 27–43. http://dx.doi.org/10.1177/1464884916657522.
Der volle Inhalt der QuelleMahmoud, C. F., and J. T. Sørensen. "Artificial Intelligence in Personalized Learning with a Focus on Current Developments and Future Prospects." Research and Advances in Education 3, no. 8 (2024): 25–31. http://dx.doi.org/10.56397/rae.2024.08.04.
Der volle Inhalt der QuelleFromm, Jennifer, Stefan Stieglitz, and Milad Mirbabaie. "Virtual Reality in Digital Education: An Affordance Network Perspective on Effective Use Behavior." ACM SIGMIS Database: the DATABASE for Advances in Information Systems 55, no. 2 (2024): 14–41. http://dx.doi.org/10.1145/3663682.3663685.
Der volle Inhalt der QuelleNeri, Iacopo, Darío Negueruela del Castillo, Pepe Ballesteros Zapata, Valentine Bernasconi, and Ludovica Schaerf. "Cityscapes Transformed: Immersive Exploration at the Intersection of Culture, Computation, and Curatorial Practices." Disegno 7, no. 1 (2023): 82–92. http://dx.doi.org/10.21096/disegno_2023_1inetal.
Der volle Inhalt der QuelleMestiri, Makram, Meriem Khadhar, Arnaud Huftier, and Amos Fergombe. "Fostering Social Interaction Variability in the Metaverse: A Case Study of the Museum of L’Avesnois in Fourmies." Heritage 8, no. 5 (2025): 171. https://doi.org/10.3390/heritage8050171.
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