Auswahl der wissenschaftlichen Literatur zum Thema „Computer industry“

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Zeitschriftenartikel zum Thema "Computer industry"

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Howden, Norman. "Computer industry almanac." Journal of the American Society for Information Science 40, no. 6 (November 1989): 440. http://dx.doi.org/10.1002/(sici)1097-4571(198911)40:6<440::aid-asi13>3.0.co;2-i.

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Geng, Ruize. "Computer Modeling: The Future of the Car Industry." Highlights in Science, Engineering and Technology 47 (May 11, 2023): 267–73. http://dx.doi.org/10.54097/hset.v47i.8221.

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In this digital world, the computer is getting more and more useful., Over the course of several decades, computer have been really powerful beyond our wildest dreams. Especially in the car industry, computers have been widely used, because using computer to model the cars can have lots of advantages. With the help of the computers, people can improve their working efficiency and personal safety. What’s more, cars can also be safer, cheaper and higher performance by using computer. At first, the software like CAD was only used to directly engage in drawing graphics and making structure design.
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Pugh, E. W., and W. Aspray. "Creating the Computer Industry." IEEE Annals of the History of Computing 18, no. 2 (1996): 7. http://dx.doi.org/10.1109/mahc.1996.490112.

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Pugh, E. W., and W. Aspray. "Creating the computer industry." IEEE Annals of the History of Computing 18, no. 2 (1996): 7–17. http://dx.doi.org/10.1109/85.489720.

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Norman, Donald A. "Beyond the computer industry." Communications of the ACM 45, no. 7 (July 2002): 120. http://dx.doi.org/10.1145/514236.514269.

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Goodman, S. E., and W. K. McHenry. "The Soviet computer industry." Communications of the ACM 34, no. 6 (June 1991): 25–28. http://dx.doi.org/10.1145/103701.122192.

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Chisholm, Richard M. "Selecting Metaphoric Terminology for the Computer Industry." Journal of Technical Writing and Communication 16, no. 3 (July 1986): 195–220. http://dx.doi.org/10.2190/xaj3-8thn-7qgm-93u5.

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Well-selected metaphoric terminology can reduce the fear and ignorance that often dishearten first-time computer users and can help them grasp new concepts and procedures. Many people are amused by terms such as bit, byte, and mouse and are enlightened by terms such as menu and wild card. Some users of computers, however, are offended by the metaphoric terminology that is commonly used in writing about computers and computing. They bridle at words like memory and intelligence applied to computing machinery. They are annoyed by casual uses of interface and parameter or puzzled by words like spo
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Rahman, Nayem. "Toward Achieving Environmental Sustainability in the Computer Industry." International Journal of Green Computing 7, no. 1 (January 2016): 37–54. http://dx.doi.org/10.4018/ijgc.2016010103.

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The computer industry has come under increasing scrutiny in terms of energy consumption, the carbon emissions and e-waste. Shipment of e-waste to developing countries where it is often disposed of in unsafe ways is another major issue. Organizations and individuals have a tendency to throw away or store their aging computer technology assets which is not environmentally sustainable and or cost effective. Implementation of an end-to-end computer and related products' sustainability management strategy by incorporating the reuse of existing technology can make a major impact on the environment.
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Dave, Dinesh S., and Kathy E. Fitzpatrick. "Price/performance of desktop computers in the U.S. computer industry." Information & Management 20, no. 3 (March 1991): 161–82. http://dx.doi.org/10.1016/0378-7206(91)90053-5.

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Kurasov, D. A. "Computer-aided manufacturing: Industry 4.0." IOP Conference Series: Materials Science and Engineering 1047, no. 1 (February 1, 2021): 012153. http://dx.doi.org/10.1088/1757-899x/1047/1/012153.

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Dissertationen zum Thema "Computer industry"

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Berg, Hovard Alexander. "The Computer Game Industry." Thesis, Norwegian University of Science and Technology, Department of Telematics, 2010. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-10172.

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<p>This thesis presents an analysis of 184 of the best selling PC games from 1985 to 2009. Results show that 92% of the analyzed games support singleplayer game mode, and roughly 7% are massive multiplayer online games (MMOGs). The latter game type is represented by 100% role-playing games. The action and strategy genres are each represented as the primary game genre in around 1/3 of the games. Results indicate that the popularity of game genres vary with game platform (PC vs. consoles). Moreover, franchises, games with expansion(s) or in series, dominate the compiled best seller list. Furthe
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Granath, Victor. "3D Printing for Computer Graphics Industry." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-10439.

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Rapid prototyping is a relativity new technology and is based on layered manufacturing which has similarities to the method an ordinary desktop paper printer works. This research is to obtain a better understanding on how to use computer graphics software, in this particular case Autodesk Maya, to create a model. The goal is to understand how to create a suitable mesh of a 3D model for use with a 3D printer and produce a printed model that is equivalent to the CAD software 3D model. This specific topic has not been scientifically documented which has resulted in an actual 3D model.
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McDonald, Roger L. "The structure of the computer industry." Thesis, Monterey, California. Naval Postgraduate School, 1992. http://hdl.handle.net/10945/24049.

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吳利豪 and Lee-ho Ng. "The computer industry - where does it go?" Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1993. http://hub.hku.hk/bib/B31265753.

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Ng, Lee-ho. "The computer industry - where does it go? /." [Hong Kong : University of Hong Kong], 1993. http://sunzi.lib.hku.hk/hkuto/record.jsp?B13498472.

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Cheng, Yu-man. "Computer waste management in Hong Kong /." Hong Kong : University of Hong Kong, 2002. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25436181.

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Ganah, Abdulkadir A. M. "Computer visualisation support for buildability." Thesis, Loughborough University, 2003. https://dspace.lboro.ac.uk/2134/17389.

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The construction industry has a reputation for low productivity, waste, low use of new technologies, and poor quality (Egan, 1998; Wakefield & Damrienant, 1999). It is estimated that up to 30% of construction is rework, and recognised that site teams spend too much time and effort making designs work in practice (Egan, 1998). The aim of the research project was to develop a visualisation and communication environment that would assist design teams in communicating design details that may be problematic for construction teams. The investigation was based on the need for a tool that facilitates
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Bjurstedt, Anders. "The European publication printin industry : an industry in profound changes." Licentiate thesis, KTH, Numerical Analysis and Computer Science, NADA, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-563.

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Genakos, Christos. "Essays on competition in the personal computer industry." Thesis, London Business School (University of London), 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.423139.

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Woods, Gerard Peter. "Computer aided pattern generation for the garment industry." Thesis, Queen's University Belfast, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.356856.

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Bücher zum Thema "Computer industry"

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Sharpe, Richard. The computer industry. London: Comedia, 1986.

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Publications, Key Note, ed. U.K. computer industry. Hampton,Middlesex: Key Note Publications, 1985.

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Publications, Key Note, ed. U.K. computer industry. London: Key Note Publications, 1989.

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Throne, Julie. Computers, peripherals, and computer components. Washington, DC: Office of Industries, U.S. International Trade Commission, 1994.

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Gandy, Anthony. The Early Computer Industry. London: Palgrave Macmillan UK, 2013. http://dx.doi.org/10.1057/9780230389113.

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Alic, John A. Computer software: Strategic industry. Bloomington, IN: Indiana Center for Global Businesss, School of Business, Indiana University, 1991.

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Pierce, Phil. Computer programs about industry. Oxford: Geography, Schools and Industry Project, 1986.

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Kasavana, Michael L. Hospitality industry computer systems. 3rd ed. East Lansing, Mich: Educational Institute of the American Hotel & Motel Association, 1997.

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J, Cahill John, ed. Hospitality industry computer systems. 3rd ed. East Lansing, Mich: Educational Institute, American Hotel & Motel Association, 1997.

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Scheer, August-Wilhelm. CIM: Computer integrated manufacturing : computer steered industry. Berlin: Springer-Verlag, 1988.

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Buchteile zum Thema "Computer industry"

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Corsino, Marco, and Paola Giuri. "Computer Industry." In The Palgrave Encyclopedia of Strategic Management, 320–23. London: Palgrave Macmillan UK, 2018. http://dx.doi.org/10.1057/978-1-137-00772-8_46.

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Greenstein, Shane. "Computer Industry." In The New Palgrave Dictionary of Economics, 1–4. London: Palgrave Macmillan UK, 2008. http://dx.doi.org/10.1057/978-1-349-95121-5_2106-1.

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Corsino, Marco, and Paola Giuri. "Computer Industry." In The Palgrave Encyclopedia of Strategic Management, 1–4. London: Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-349-94848-2_46-1.

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Greenstein, Shane. "Computer Industry." In The New Palgrave Dictionary of Economics, 1997–2000. London: Palgrave Macmillan UK, 2018. http://dx.doi.org/10.1057/978-1-349-95189-5_2106.

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Spencer, Derek. "Computer enhancements." In Automation in the Food Industry, 165–86. Boston, MA: Springer US, 1991. http://dx.doi.org/10.1007/978-1-4615-6508-6_9.

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Nijman, A. J. "Computer science in industry." In Current Trends in Concurrency, VI—XII. Berlin, Heidelberg: Springer Berlin Heidelberg, 1986. http://dx.doi.org/10.1007/bfb0027038.

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Bakker, Fred. "The computer chip industry." In Unleashing the Power of European Innovation, 111–18. London: Routledge, 2024. http://dx.doi.org/10.4324/9781032703381-18.

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Martínez, Inma. "OK Computer." In The Future of the Automotive Industry, 3–19. Berkeley, CA: Apress, 2021. http://dx.doi.org/10.1007/978-1-4842-7026-4_1.

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Kenett, Ron S., Shelemyahu Zacks, and Peter Gedeck. "Computer Experiments." In Statistics for Industry, Technology, and Engineering, 265–86. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-28482-3_7.

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Weik, Martin H. "industry standard." In Computer Science and Communications Dictionary, 771. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_8889.

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Konferenzberichte zum Thema "Computer industry"

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Đurić, Dobrivoje, and Vladimir Matić. "Computer Vision in Industry." In Sinteza 2019. Novi Sad, Serbia: Singidunum University, 2019. http://dx.doi.org/10.15308/sinteza-2019-439-444.

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Norman, Don. "Trends in the computer industry." In the 7th annual ACM symposium. New York, New York, USA: ACM Press, 1994. http://dx.doi.org/10.1145/192426.192498.

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Moewe, Clinton F., and Samuel N. Stevens. "Caterpillar Computer-Based Service Training." In 40th Annual Earthmoving Industry Conference. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, 1989. http://dx.doi.org/10.4271/890956.

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Virkler, Dennis A. "Computer Aided Torsional Vibration Analysis." In 37th Annual Earthmoving Industry Conference. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, 1986. http://dx.doi.org/10.4271/860739.

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Bruce, Donald A. "Computer Monitoring in the Grouting Industry." In GeoCongress 2012. Reston, VA: American Society of Civil Engineers, 2012. http://dx.doi.org/10.1061/9780784412138.0021.

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Gurova, D. D. "Computer technologies in the hospitality industry." In INFORMATION TECHNOLOGIES AND MANAGEMENT IN HIGHER EDUCATION AND SCIENCES. PART 1. Baltija Publishing, 2022. http://dx.doi.org/10.30525/978-9934-26-277-7-61.

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Sahnoune, S., E. H. Soubari, M. Torzynski, and P. Meyrueis. "Laser Beam Shaping By Computer Generated Holograms." In Laser Technologies in Industry. SPIE, 1988. http://dx.doi.org/10.1117/12.968844.

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Miller, Norman, Darrell Socie, and Stephen Downing. "New Developments in Field Computer Systems." In 38th Annual Earthmoving Industry Conference. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, 1987. http://dx.doi.org/10.4271/870804.

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Shabana, A. A. "Computer Aided Analysis of Flexible Multibody Vehicle Systems." In Earthmoving Industry Conference & Exposition. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, 1990. http://dx.doi.org/10.4271/900890.

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"Industry Applications, Automation, and Industry 4.0." In 2019 IEEE 2nd Ukraine Conference on Electrical and Computer Engineering (UKRCON). IEEE, 2019. http://dx.doi.org/10.1109/ukrcon.2019.8879855.

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Berichte der Organisationen zum Thema "Computer industry"

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Goolsbee, Austan. Competition in the Computer Industry. Cambridge, MA: National Bureau of Economic Research, July 2001. http://dx.doi.org/10.3386/w8351.

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Chun, Hyunbae, and M. Ishaq Nadiri. Decomposing Productivity Growth in the U.S. Computer Industry. Cambridge, MA: National Bureau of Economic Research, October 2002. http://dx.doi.org/10.3386/w9267.

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Abdolmaleki, Kourosh. PR-453-134505-R05 Industry High Value Objectives Pipeline On-Bottom Stability Software Upgrade. Chantilly, Virginia: Pipeline Research Council International, Inc. (PRCI), March 2018. http://dx.doi.org/10.55274/r0011469.

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Revised Pipeline On-bottom Stability computer program suite. Updated Pipeline On-bottom Stability user guideline. Brief report on indicating possible objectives for further revisions to the analysis tools and user guideline. This report includes reconsideration of the objectives and issues excluded from this program as well as the results of Objective 8 regarding flows at a very low angle of incidence to the alignment of the pipeline.
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Spangler, Stephen. A/E/C Computer-Aided Design (CAD) Standard : Release 6.2. Engineer Research and Development Center (U.S.), July 2024. http://dx.doi.org/10.21079/11681/48775.

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The A/E/C Computer-Aided Design (CAD) Standard has been developed by the CAD/Building Information Modeling (BIM) Technology Center for Facilities, Infrastructure, and Environment to eliminate redundant CAD standardization efforts within DoD and the Federal Government. This manual is part of an initiative to develop a nonproprietary CAD standard that incorporates existing industry, national, and international standards and to develop data standards that address the entire life cycle of facilities within DoD. The material addressed in the A/E/C CAD Standard includes level/layer assignments, digi
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Riddell, Frederick R., Richard A. Gunkel, George Beiser, Siegfried Goldstein, and Bruce Lepisto. Report of the Joint Industry - DoD Task Force on Computer Aided Logistic Support (CALS). Volume 1. Summary. Fort Belvoir, VA: Defense Technical Information Center, June 1985. http://dx.doi.org/10.21236/ada161777.

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Gertslberger, Wolfgang, Merle Küttim, Tarmo Tuisk, Ulrika Hurt, Tarvo Niine, Tarlan Ahmadov, Margit Metsmaa, et al. Ringmajanduslike praktikate juurutamise võimaldajad ja barjäärid: uuringu aruanne. Tallinn University of Technology; Ministry of Economics and Communication, December 2021. http://dx.doi.org/10.11590/taltech.circular.economy.report.2021.

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This research study focused on the business models related to the circular economy of the four industries and their enablers and barriers have been studied. The research was conducted from September to December 2021 in Estonia by Tallinn University of Technology Sustainable Value Chain Management Working Group for the Ministry of Economic Affairs and Communications. The industries covered by the study were: 1) the computer, electronic and optical equipment industries; 2) chemicals and chemical industry, except plastics industry; 3) the electrical equipment industry; 4) metal industry.
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Langenhorst, Don. Comparisons of current practices of computer use and training by industry type of small businesses in the Portland area. Portland State University Library, January 2000. http://dx.doi.org/10.15760/etd.5794.

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Riddell, Frederick R., Richard A. Gunkel, George Beiser, Siegfried Goldstein, and Bruce Lepisto. Report of the Joint Industry - DoD Task Force on Computer Aided Logistic Support (CALS). Volume 3. Report of Architecture Subgroup. Fort Belvoir, VA: Defense Technical Information Center, June 1985. http://dx.doi.org/10.21236/ada161779.

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Моісеєнко, Наталя Володимирівна, Михайло Вікторович Моісеєнко, Владислав Сергійович Кузнецов, Богдан Альбертович Ростальний, and Арнольд Юхимович Ків. Teaching computer game development with Unity engine: a case study. CEUR Workshop Proceedings, September 2023. http://dx.doi.org/10.31812/123456789/8486.

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Computer game development is a popular and engaging topic that can motivate students to learn various aspects of software engineering, such as design, programming, testing, and teamwork. However, there is a lack of research on how to effectively teach this topic in the context of secondary education. In this paper, we present our experience of designing and delivering a course on computer game development for master’s students in the specialty 014.09 Secondary education (Informatics) at the Kryvyi Rih State Pedagogical University. We describe the objectives, content, software tools, and teachi
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Riddell, Frederick R., Richard A. Gunkel, George Beiser, Siegfried Goldstein, and Bruce Lepisto. Report of the Joint Industry - DoD Task Force on Computer Aided Logistic Support (CALS). Volume 2. Report of Policy and Legal Constraints Subgroup. Fort Belvoir, VA: Defense Technical Information Center, June 1985. http://dx.doi.org/10.21236/ada161778.

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