Auswahl der wissenschaftlichen Literatur zum Thema „Design fundamentals“

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Zeitschriftenartikel zum Thema "Design fundamentals"

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Gosling, David. „Fundamentals of urban design“. Cities 3, Nr. 3 (August 1986): 253–54. http://dx.doi.org/10.1016/0264-2751(86)90034-x.

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Evans, Scott R. „Fundamentals of clinical trial design“. Journal of Experimental Stroke and Translational Medicine 3, Nr. 1 (Januar 2010): 19–27. http://dx.doi.org/10.6030/1939-067x-3.1.19.

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Heimke, Steen. „Fundamentals of plating rack design“. Metal Finishing 98, Nr. 1 (Januar 2000): 703–14. http://dx.doi.org/10.1016/s0026-0576(00)80376-1.

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Heimke, Steen. „Fundamentals of plating rack design“. Metal Finishing 99 (Januar 2001): 698–709. http://dx.doi.org/10.1016/s0026-0576(01)85327-7.

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Heimke, Steen. „Fundamentals of plating rack design“. Metal Finishing 100 (Januar 2002): 691–702. http://dx.doi.org/10.1016/s0026-0576(02)82070-0.

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Juvinall, Robert C., Kurt M. Marshek und Ken Youssefi. „Fundamentals of Machine Component Design“. Journal of Engineering for Industry 113, Nr. 2 (01.05.1991): 246. http://dx.doi.org/10.1115/1.2899687.

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Stojcev, M., und N. Stojadinovic. „Logic and Computer Design Fundamentals“. Microelectronics Journal 31, Nr. 5 (Mai 2000): 371. http://dx.doi.org/10.1016/s0026-2692(00)00005-7.

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Heimke, Steen. „Fundamentals of plating rack design“. Metal Finishing 105, Nr. 10 (2007): 614–23. http://dx.doi.org/10.1016/s0026-0576(07)80379-5.

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Kent, Earle L. „Fundamentals of piano scale design“. Journal of the Acoustical Society of America 83, S1 (Mai 1988): S73. http://dx.doi.org/10.1121/1.2025500.

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Stojčev, Mile. „Logic and computer design fundamentals“. Microelectronics Journal 29, Nr. 6 (Juni 1998): 357–59. http://dx.doi.org/10.1016/s0026-2692(97)00047-5.

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Dissertationen zum Thema "Design fundamentals"

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Quam, Andrea. „Fundamentals in Nature“. VCU Scholars Compass, 2008. http://scholarscompass.vcu.edu/etd/1597.

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Ralph, David Paul. „Fundamentals of software design science“. Thesis, University of British Columbia, 2010. http://hdl.handle.net/2429/29536.

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This dissertation comprises three essays on software design science, the philosophical, theoretical and empirical study of software creation and modification including its phenomenology, methodology and causality. The essays consider three limitations evident in the software design science literature: 1) lack of a precisely-defined, well-understood vocabulary; 2) difficulties surrounding empirical research; 3) lack of theory concerning the design process’s structure and organization. The first essay presents an extensive review of definitions of design, revealing nontrivial disagreements regarding its nature and scope. Following this, a formal definition of design and a conceptual model of design projects are constructed. The definition incorporates seven elements – agent, object, environment, goals, primitives, requirements and constraints. The conceptual model views design projects as temporal trajectories of work systems, in which human agents design systems for stakeholders, using resources and tools. This provides a detailed, defensible basis for theoretical and empirical software design science research. The second essay addresses the difficulties of empirical software design science research by elucidating a broad, bipolar conflict in design literature between two incompatible beliefs: 1) the belief that design is an innately cognitive, approximately rational, plan-centered activity (Reason-Centric Perspective); 2) the belief that design is an emergent phenomenon, improvised through continual interaction between agents and environments (Action-Centric Perspective). Each perspective is operationalized through a software design process theory: the Function-Behavior-Structure Framework (chosen for the Reason-Centric Perspective) and the Sensemaking-Coevolution-Implementation Framework (proposed for the Action-Centric Perspective). The third essay presents a survey study comparing these perspectives and theories. Responses from 1384 software development professionals in 65 countries indicate that the Sensemaking-Coevolution-Implementation Framework more accurately describes the structure and organization of their design processes than the Function-Behavior-Structure Framework. Gender, education, experience, nationality, occupation, team size, project duration, firm size, methodologies in use, and the nature of the software had no measurable effect on this finding. This supports a theory of the design process’s structure and organization and facilitates several streams of empirical research including studies of design project success.
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Tarnoff, David. „Computer Organization and Design Fundamentals Series“. Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/etsu-oer/6.

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For all intents and purposes, this show is the fourth edition of the textbook Computer Organization and Design Fundamentals by David Tarnoff. Since the first edition came out in 2005, the PDFs have been made free for download to anyone interested in computer organization. With the trend toward audio and video instructional material, it was time for an update. The presentation of the material in this series will be similar to that of the original textbook. In the first third, we will discuss the mathematical foundation and design tools that address the digital nature of computers. This will include an introduction to the differences between the physical world and the digital world, how those differences affect the way the computer represents and manipulates data, and the use and design of digital logic and logic gates. In the second third, the fundamentals of the digital logic and design will be used to design common circuits such as binary adders, describe checksums and cyclic redundancy checks, network addressing, storage devices, and state machines. The final third will examine the top-level view of the computer. This will include a discussion of the memory hierarchy and its components, the components of a CPU, and maybe even a discussion of assembly language along with some examples.
https://dc.etsu.edu/etsu-oer/1005/thumbnail.jpg
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Mauk, Tais. „Code Roads: Teaching Kids Coding Fundamentals With Tangible Interaction“. Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-134856.

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What if a computer wasn’t necessarily the best place for kids to learn the fundamentals of coding? A new wave of digital coding teaching tools has been ushered into America, with the country progressively gaining more interest in having kids learn code.  The goal of this project has been to propose an alternative teaching method, one focused and tailored to students who learn best through kinesthetic and visual means.  The approach has been to combine tangible interaction principles to help make the introductory stages of learning code as approachable and intuitive as possible.  The final result of this thesis is a modular toy system which gradually introduces kids to the fundamentals of coding independent of a computer, prompting exploration and problem solving.
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Basnet, Subarna. „Modeling technical performance change using design fundamentals“. Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/103497.

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Thesis: Ph. D., Massachusetts Institute of Technology, Department of Mechanical Engineering, 2016.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 193-204).
Technical performance improvement exhibits exponential trends, but the rates of improvement for the 28 selected technological domains vary from 3 to 65%. Why does performance improve exponentially? Why do the improvement rates vary widely across the domains? This thesis presents a simple theoretical model that provides an explanatory foundation based on two sets of well-known design fundamentals. The first set conceptualizes inventions arising through combinatorial analogical transfer where new operating ideas are created by combining operating ideas from an existing pool of ideas. This inventive process proceeds on a cumulative basis over time and is perpetuated by injection of basic operating ideas through synergistic exchange between science and technology. The combinatorial analogical transfer coupled with exchange between science and technology naturally leads to exponential behavior. These operating ideas are then embedded in domain artifacts to improve technical performance. Interactions in artifacts and scaling of design variables - two domain specific effects from the second set of design fundamentals- modulate this process. Interactions in artifacts influence the ability of the domains to successfully assimilate the operating ideas. Assimilated ideas change design variables in the artifacts to improve their performance. The relative performance improvement depends on the scaling of design variables of the artifacts. Together these two domain parameters can potentially yield a wide variation in performance improvement rates. According to the model, higher domain interaction parameters retard, whereas higher scaling parameters accelerate, performance improvement rates. The model is shown to be consistent with what is known in the technical change literature. An empirical study tests the model's prediction that higher domain interactions retard performance improvement rates of technological domains. A method for extracting domain interactions using a keyword-based text-mining approach on patents is presented. High normalized counts of keywords representing domain interactions are found to be negatively correlated with low performance improvement rates, thus supporting the model positively. The thesis also presents an independent case study on performance improvement of permanent magnetic materials, and tests two regression models, which predict improvement rates using patent data. Performance of magnetic materials follows an exponential, but halting, improvement trend, and predicted rates from the regression models are consistent with prior result for the 28 technological domains.
by Subarna Basnet.
Ph. D.
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Kang, Suk Chae. „Fundamentals of solder interconnect wetting“. Diss., Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/16391.

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Cetin, Hasan Okan. „Fundamentals Of Architectural Design In Comparison To Filmmaking“. Master's thesis, METU, 2006. http://etd.lib.metu.edu.tr/upload/12607669/index.pdf.

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The relation between architecture and cinema has begun with the first steps of the technology of moving images at the beginning of the 20th century and it has continued progressively until now by importing various intellectual, representational, and practical devices from each other in order to reconfigure their own systems of knowledge. In this investigation, the fundamental elements of architectural design and principles of their organization are used in the field of cinema as a methodological tool to analyze the compositional features of narrative, mise-en scene and editing/montage. First of all, the end products of both domains are conceived as a form of composition, and in this respect, the compatibility of their design dynamics is examined. Secondly, the fundamental design elements and principles of both architecture and cinema are defined. Finally, in order to redefine the design process of a film and to reveal the existence of fundamental principles of architectural design in the process of filmmaking, a comprehensive and comparative analysis is made between the two fields.
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Song, Peilin. „Robotic manipulator control, fundamentals of task space design“. Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp02/NQ28063.pdf.

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Inampudi, Sivateja. „Teaching Fundamentals of Digital Logic Design and VLSI Design Using Computational Textiles“. Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc699874/.

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This thesis presents teaching fundamentals of digital logic design and VLSI design for freshmen and even for high school students using e-textiles. This easily grabs attention of students as it is creative and interesting. Using e-textiles to project these concepts would be easily understood by students at young age. This involves stitching electronic circuits on a fabric using basic components like LEDs, push buttons and so on. The functioning of these circuits is programmed in Lilypad Arduino. By using this method, students get exposed to basic electronic concepts at early stage which eventually develops interest towards engineering field.
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Battina, Brahmasree. „An Interactive Framework for Teaching Fundamentals of Digital Logic Design and VLSI Design“. Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc799495/.

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Integrated Circuits (ICs) have a broad range of applications in healthcare, military, consumer electronics etc. The acronym VLSI stands for Very Large Scale Integration and is a process of making ICs by placing millions of transistors on a single chip. Because of advancements in VLSI design technologies, ICs are getting smaller, faster in speed and more efficient, making personal devices handy, and with more features. In this thesis work an interactive framework is designed in which the fundamental concepts of digital logic design and VLSI design such as logic gates, MOS transistors, combinational and sequential logic circuits, and memory are presented in a simple, interactive and user friendly way to create interest in students towards engineering fields, especially Electrical Engineering and Computer Engineering. Most of the concepts are explained in this framework by taking the examples which we see in our daily lives. Some of the critical design concerns such as power and performance are presented in an interactive way to make sure that students can understand these significant concepts in an easy and user friendly way.
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Bücher zum Thema "Design fundamentals"

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Breeding, Kenneth J. Digital design fundamentals. 2. Aufl. Englewood Cliffs, N.J: Prentice Hall, 1992.

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Bioreactor design fundamentals. Boston: Butterworth-Heinemann, 1991.

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Jackson, Wallace. SmartWatch Design Fundamentals. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4369-5.

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Barry, Johnson R., ScienceDirect (Online service) und Knovel (Firm), Hrsg. Lens design fundamentals. 2. Aufl. Amsterdam: Academic Press, 2010.

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Hernandez, Michael J. Database design fundamentals. Kent, WA: Pinnacle Pub., 1995.

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R, Paquin J., Crowley R. E und Paquin J. R, Hrsg. Die design fundamentals. 3. Aufl. New York: Industrial Press, 2005.

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Breeding, Kenneth J. Digital design fundamentals. Englewood Cliffs, N.J: Prentice-Hall, 1989.

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Hyman, Barry I. Fundamentals of engineering design. Upper Saddle River, NJ: Prentice Hall, 1998.

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1972-, Rollings Andrew, Hrsg. Fundamentals of game design. 2. Aufl. Berkeley, CA: New Riders, 2010.

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Fundamentals of logic design. 7. Aufl. Stamford, CT: Cengage Learning, 2014.

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Buchteile zum Thema "Design fundamentals"

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Pahl, Gerhard, Wolfgang Beitz, Jörg Feldhusen und Karl-Heinrich Grote. „Fundamentals“. In Engineering Design, 27–62. London: Springer London, 2007. http://dx.doi.org/10.1007/978-1-84628-319-2_2.

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Pahl, Gerhard, und Wolfgang Beitz. „Fundamentals“. In Engineering Design, 27–60. London: Springer London, 1996. http://dx.doi.org/10.1007/978-1-4471-3581-4_2.

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Jain, Pushkar, und Eugene J. Rymaszewski. „Design Fundamentals“. In Thin-Film Capacitors for Packaged Electronics, 27–41. Boston, MA: Springer US, 2004. http://dx.doi.org/10.1007/978-1-4419-9144-7_2.

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McMullin, Paul W. „Timber Fundamentals“. In Timber Design, 13–53. New York : Routledge, 2017.: Routledge, 2017. http://dx.doi.org/10.4324/9781315733890-2.

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Sparsø, Jens, und Steve Furber. „Fundamentals“. In Principles of Asynchronous Circuit Design, 9–28. Boston, MA: Springer US, 2001. http://dx.doi.org/10.1007/978-1-4757-3385-3_2.

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Roloff, Sascha, Frank Hannig und Jürgen Teich. „Fundamentals“. In Computer Architecture and Design Methodologies, 9–40. Singapore: Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-8387-8_2.

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Doll, Joseph C., und Beth L. Pruitt. „Piezoresistance Fundamentals“. In Piezoresistor Design and Applications, 21–49. New York, NY: Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4614-8517-9_2.

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Macaulay, Michael. „Design: The Fundamentals“. In Introduction to Web Interaction Design, 705–38. Boca Raton, FL : CRC Press, [2017]: Chapman and Hall/CRC, 2017. http://dx.doi.org/10.1201/9781315692333-23.

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Birley, A. W., R. J. Heath und M. J. Scott. „Fundamentals of design“. In Plastics Materials, 23–46. Boston, MA: Springer US, 1988. http://dx.doi.org/10.1007/978-1-4615-3664-2_2.

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Birley, A. W., R. J. Heath und M. J. Scott. „Fundamentals of design“. In Plastic Materials, 23–46. Dordrecht: Springer Netherlands, 1988. http://dx.doi.org/10.1007/978-94-011-7614-9_2.

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Konferenzberichte zum Thema "Design fundamentals"

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Colotti, James. „EMC DESIGN FUNDAMENTALS“. In 2006 IEEE Long Island Systems, Applications and Technology Conference. IEEE, 2006. http://dx.doi.org/10.1109/lisat.2006.4302648.

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Knapp, David J. „Fundamentals of conformal dome design“. In International Optical Design Conference 2002, herausgegeben von Paul K. Manhart und Jose M. Sasian. SPIE, 2002. http://dx.doi.org/10.1117/12.486451.

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Knapp, David. „Fundamentals of conformal missile dome design“. In International Optical Design Conference. Washington, D.C.: OSA, 2002. http://dx.doi.org/10.1364/iodc.2002.iwb1.

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Smith, R. J. „Fundamentals of Parallel Logic Simulation“. In 23rd ACM/IEEE Design Automation Conference. IEEE, 1986. http://dx.doi.org/10.1109/dac.1986.1586061.

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Eder. „Teachable fundamentals of engineering design“. In Proceedings Frontiers in Education Conference. IEEE, 1989. http://dx.doi.org/10.1109/fie.1989.69404.

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Stubbs, David M., und Robert J. Housman. „Design fundamentals of electroformed components“. In SPIE's 1993 International Symposium on Optics, Imaging, and Instrumentation, herausgegeben von Daniel Vukobratovich, Paul R. Yoder, Jr. und Victor L. Genberg. SPIE, 1993. http://dx.doi.org/10.1117/12.156633.

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Rogers, John R. „Origins and fundamentals of nodal aberration theory“. In International Optical Design Conference 2017, herausgegeben von Richard N. Pfisterer, John R. Rogers, Julius A. Muschaweck und Peter P. Clark. SPIE, 2017. http://dx.doi.org/10.1117/12.2299712.

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Omran, Shaimaa, Robert Broadwater, Joshua Hambrick und Murat Dilek. „DSR design fundamentals: Power flow control“. In 2014 IEEE Power & Energy Society General Meeting. IEEE, 2014. http://dx.doi.org/10.1109/pesgm.2014.6939497.

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Sourina, Olga, Yisi Liu, Xiyuan Hou, Wei Lun Lim, Wolfgang Mueller-Wittig, Lipo Wang, Dimitrios Konovessis, Chun-Hsien Chen und Wei Tech Ang. „Neuroscience Based Design: Fundamentals and Applications“. In 2016 International Conference on Cyberworlds (CW). IEEE, 2016. http://dx.doi.org/10.1109/cw.2016.52.

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Costa, Cezar de, und Marcel Pereira Pauluk. „Fundamentals of Pictographic Language Design "Metro" from Microsoft“. In 6th Information Design International Conference. São Paulo: Editora Edgard Blücher, 2014. http://dx.doi.org/10.5151/designpro-cidi-184.

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Berichte der Organisationen zum Thema "Design fundamentals"

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Shepherd, Bruce, Peter Winkler und Chandra Chekuri. Fundamentals of Combinatorial Optimization and Algorithm Design. Fort Belvoir, VA: Defense Technical Information Center, Mai 2004. http://dx.doi.org/10.21236/ada423042.

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Shepherd, F. B. Fundamentals of Combinatorial Optimization and Algorithms Design: December Report. Fort Belvoir, VA: Defense Technical Information Center, Februar 2005. http://dx.doi.org/10.21236/ada429923.

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none,. Chemical Industry R&D Roadmap for Nanomaterials By Design. From Fundamentals to Function. Office of Scientific and Technical Information (OSTI), Dezember 2003. http://dx.doi.org/10.2172/1218764.

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Hoffstaetter, Georg. Fundamental Research in Superconducting RF Cavity Design. Office of Scientific and Technical Information (OSTI), November 2012. http://dx.doi.org/10.2172/1054633.

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Chen, I. W. Fundamental alloy design of oxide ceramics and their composites. Office of Scientific and Technical Information (OSTI), Januar 1992. http://dx.doi.org/10.2172/7074430.

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Freeman, Arthur J., Jung-Hwan Song, Haowei Peng, Min S. Park, Julia Medvedeva, Miyoung Kim, In G. Kim und Mercouri Kanatzidis. Fundamental Understanding and Theoretical Design of Novel Nanostructured Semiconductor Materials. Fort Belvoir, VA: Defense Technical Information Center, Januar 2012. http://dx.doi.org/10.21236/ada553877.

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Lee, Yau-Hwang. Computer Aided Design for Fluidic Sequential Circuits of Fundamental Mode. Portland State University Library, Januar 2000. http://dx.doi.org/10.15760/etd.2388.

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Chen, Yu, Dong Ding, Tao Wei und Meilin Liu. Fundamental Investigations and Rational Design of Durable High-Performance SOFC Cathodes. Office of Scientific and Technical Information (OSTI), März 2016. http://dx.doi.org/10.2172/1311400.

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O'Donnell, Kevin, und Anne Greene. A Risk Management Solution Designed to Facilitate Risk-Based Qualification, Validation, and Change Control Activities within GMP and Pharmaceutical Regulatory Compliance Environments in the EU—Part I. Institute of Validation Technology, Juli 2006. http://dx.doi.org/10.1080/21506590.wp7132006agko-rmsdfrbq.

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A risk management solution is described that is designed to facilitate risk-based qualification, validation, and change control activities within GMP and regulatory compliance environments in the EU. This solution is based upon a set of pre-defined, fundamental principles and design criteria, which were considered important. It offers a documented and ready-to-use ten-step process for determining and managing, on a risk basis, the scope and extent of qualification and validation, and the likely impact of changes.
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Rabitz, Herschel, Michael Littman, Steven Lyon und Mansour Shayegan. Determination of Fundamental Operating Principles of Nanometer-Scale Solid State Devices: Design and Construction. Fort Belvoir, VA: Defense Technical Information Center, August 2000. http://dx.doi.org/10.21236/ada608318.

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