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Auswahl der wissenschaftlichen Literatur zum Thema „GAMES / General“
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Zeitschriftenartikel zum Thema "GAMES / General"
Gergely Orbán, Szabolcs, Norbert György Szabados, Éva Bácsné Bába, et al. "Roguelike games: The way we play." International Journal of Engineering and Management Sciences 7, no. 4 (2022): 80–92. http://dx.doi.org/10.21791/ijems.2022.4.7.
Der volle Inhalt der QuelleAlshhre, Ali. "World Literature Representation via Video Games." Arab World English Journal For Translation and Literary Studies 7, no. 1 (2023): 101–14. http://dx.doi.org/10.24093/awejtls/vol7no1.7.
Der volle Inhalt der QuelleEkaputra, Kresna Septyana, Rezki Yuniarti, and Agus Komarudin. "Educational Game Design for Introduction to Immune Systems in Biology Learning at High School." JUMANJI (Jurnal Masyarakat Informatika Unjani) 6, no. 1 (2022): 11. http://dx.doi.org/10.26874/jumanji.v6i1.102.
Der volle Inhalt der QuelleAsk, Kristine, Ingvild Kvale Sørenssen, and Stine Thordarson Moltubakk. "The struggle and enrichment of play: Domestications and overflows in the everyday life of gamer parents." Nordicom Review 42, s4 (2021): 107–23. http://dx.doi.org/10.2478/nor-2021-0044.
Der volle Inhalt der QuelleAbrudan, Mirela, Andreea Voina, and Andreea Lăpuşte. "Computer role-playing games: player motivations, preferences, and behavior." Studia Universitatis Babeș-Bolyai Ephemerides 66, no. 2 (2021): 5–32. http://dx.doi.org/10.24193/subbeph.2021.2.01.
Der volle Inhalt der QuelleCenteno, Daniel, and Germán Sierra. "General quantum Chinos games." Journal of Physics Communications 6, no. 7 (2022): 075009. http://dx.doi.org/10.1088/2399-6528/ac7434.
Der volle Inhalt der QuelleBrowne, Cameron, Julian Togelius, and Nathan Sturtevant. "Guest Editorial: General Games." IEEE Transactions on Computational Intelligence and AI in Games 6, no. 4 (2014): 317–19. http://dx.doi.org/10.1109/tciaig.2014.2369009.
Der volle Inhalt der QuelleOsborn, Joseph, Ben Samuel, Adam Summerville, and Michael Mateas. "Towards General RPG Playing." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 13, no. 2 (2021): 92–98. http://dx.doi.org/10.1609/aiide.v13i2.12976.
Der volle Inhalt der QuellePietersen, André J., Jan K. Coetzee, Dominika Byczkowska-Owczarek, Florian Elliker, and Leane Ackermann. "Online Gamers, Lived Experiences, and Sense of Belonging: Students at the University of the Free State, Bloemfontein." Qualitative Sociology Review 14, no. 4 (2019): 122–37. http://dx.doi.org/10.18778/1733-8077.14.4.08.
Der volle Inhalt der QuelleDenikin, Anton A. "In Support of Video Games." Observatory of Culture, no. 3 (June 28, 2014): 53–59. http://dx.doi.org/10.25281/2072-3156-2014-0-3-53-59.
Der volle Inhalt der QuelleDissertationen zum Thema "GAMES / General"
Taherkhani, Farnaz. "Essays on transboundary pollution games." Thesis, McGill University, 2014. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=121189.
Der volle Inhalt der QuelleCrandall, Jacob W. "Learning Successful Strategies in Repeated General-sum Games." Diss., CLICK HERE for online access, 2005. http://contentdm.lib.byu.edu/ETD/image/etd1156.pdf.
Der volle Inhalt der QuelleSavett, Susan Mallard. "Games as theater for soul| An archetypal psychology perspective of virtual games." Thesis, Pacifica Graduate Institute, 2015. http://pqdtopen.proquest.com/#viewpdf?dispub=3686802.
Der volle Inhalt der QuelleGao, Yu. "Statistical modelling of games." Thesis, University of Nottingham, 2016. http://eprints.nottingham.ac.uk/33298/.
Der volle Inhalt der QuelleKaiser, David Michael. "The Structure of Games." FIU Digital Commons, 2007. http://digitalcommons.fiu.edu/etd/2.
Der volle Inhalt der QuelleCasorran, Amilburu Carlos. "Formulations and Algorithms for General and Security Stackelberg Games." Doctoral thesis, Universite Libre de Bruxelles, 2017. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/259557.
Der volle Inhalt der QuelleThomson, Matthew Ian Malcolm. "Military computer games and the new American militarism : what computer games teach us about war." Thesis, University of Nottingham, 2009. http://eprints.nottingham.ac.uk/10672/.
Der volle Inhalt der QuelleRigdon, Mary L. "Cooperation and intentions in experimental bargaining games." Diss., The University of Arizona, 2001. http://hdl.handle.net/10150/279816.
Der volle Inhalt der QuellePelletier-Gagnon, Jérémie. "Video games and Japaneseness: an analysis of localization and circulation of Japanese video games in North America." Thesis, McGill University, 2011. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=104849.
Der volle Inhalt der QuelleKuziak, Natalya. "The environmental impact of the winter Olympic games." Thesis, University of Ottawa (Canada), 1995. http://hdl.handle.net/10393/10967.
Der volle Inhalt der QuelleBücher zum Thema "GAMES / General"
Oskretkov, Vladimir, Evgeniy Ceymah, and Svetlana Maslikova. General surgery. Educational games. INFRA-M Academic Publishing LLC., 2023. http://dx.doi.org/10.12737/1898402.
Der volle Inhalt der QuelleJennings, Dana Andrew. Mosquito games. Ticknor & Fields, 1989.
Den vollen Inhalt der Quelle findenOh, Madeleine. Games4: Submissive Games. Changeling Press, LLC, 2008.
Den vollen Inhalt der Quelle findenHughes, Alan, Jude Becker, Kenneth Madison, and Mark Mahaffey. Combat General. Primedia eLaunch LLC, 2022.
Den vollen Inhalt der Quelle findenOh, Madeleine. Games 4: Dominant Games. Changeling Press, LLC, 2009.
Den vollen Inhalt der Quelle findenBuchteile zum Thema "GAMES / General"
Browne, Cameron. "Games in General." In Evolutionary Game Design. Springer London, 2011. http://dx.doi.org/10.1007/978-1-4471-2179-4_2.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Analyzing Games with Logic." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_14.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Small Single-Player Games." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_5.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Small Multiple-Player Games." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_6.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Games with Historical Constraints." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_18.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Games with Incomplete Information." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_17.
Der volle Inhalt der QuelleSageng, John Richard, Hallvard Fossheim, and Tarjei Mandt Larsen. "General Introduction." In The Philosophy of Computer Games. Springer Netherlands, 2012. http://dx.doi.org/10.1007/978-94-007-4249-9_1.
Der volle Inhalt der QuelleWeiss, Uri, and Joseph Agassi. "A General Theory of Choice." In Games to Play and Games not to Play. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-27601-9_12.
Der volle Inhalt der QuelleGenesereth, Michael, and Michael Thielscher. "Solving Single-Player Games with Logic." In General Game Playing. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-01569-4_15.
Der volle Inhalt der QuelleBrowne, Cameron. "A Class Grammar for General Games." In Computers and Games. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-50935-8_16.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "GAMES / General"
He, Yifan, Munyque Mittelmann, Aniello Murano, Abdallah Saffidine, and Michael Thielscher. "Verification of General Games with Imperfect Information Using Strategy Logic." In 21st International Conference on Principles of Knowledge Representation and Reasoning {KR-2023}. International Joint Conferences on Artificial Intelligence Organization, 2024. http://dx.doi.org/10.24963/kr.2024/40.
Der volle Inhalt der QuelleSoper, Braden C., Caleb J. Miller, and Dan M. Merl. "Linearly Solvable General-Sum Markov Games." In 2024 60th Annual Allerton Conference on Communication, Control, and Computing (Allerton). IEEE, 2024. http://dx.doi.org/10.1109/allerton63246.2024.10735323.
Der volle Inhalt der QuelleJung, Joshua D. A., and Jesse Hoey. "Heuristic Knowledge Transfer for General Game Playing." In 2024 IEEE Conference on Games (CoG). IEEE, 2024. http://dx.doi.org/10.1109/cog60054.2024.10645542.
Der volle Inhalt der QuelleQiao, Xinyu, Congyin Han, and Tainde Guo. "O2M: Online Opponent Modeling in Online General-Sum Matrix Games." In 2024 4th International Conference on Artificial Intelligence, Robotics, and Communication (ICAIRC). IEEE, 2024. https://doi.org/10.1109/icairc64177.2024.10899996.
Der volle Inhalt der QuelleTogelius, Julian, and Georgios N. Yannakakis. "General general game AI." In 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2016. http://dx.doi.org/10.1109/cig.2016.7860385.
Der volle Inhalt der QuelleCunanan, Michael, and Michael Thielscher. "On Optimal Strategies for Wordle and General Guessing Games." In Thirty-Second International Joint Conference on Artificial Intelligence {IJCAI-23}. International Joint Conferences on Artificial Intelligence Organization, 2023. http://dx.doi.org/10.24963/ijcai.2023/615.
Der volle Inhalt der QuellePiette, Eric, Matthew Stephenson, Dennis J. N. J. Soemers, and Cameron Browne. "General Board Game Concepts." In 2021 IEEE Conference on Games (CoG). IEEE, 2021. http://dx.doi.org/10.1109/cog52621.2021.9618990.
Der volle Inhalt der QuelleKaiser, Lukasz, and Lukasz Stafiniak. "Playing General Structure Rewriting Games." In 3d Conference on Artificial General Intelligence (AGI-10). Atlantis Press, 2010. http://dx.doi.org/10.2991/agi.2010.23.
Der volle Inhalt der QuelleZammit, Sean, and Michael Thielscher. "General Game Playing With State-Independent Communication." In 20th International Conference on Principles of Knowledge Representation and Reasoning {KR-2023}. International Joint Conferences on Artificial Intelligence Organization, 2023. http://dx.doi.org/10.24963/kr.2023/69.
Der volle Inhalt der QuelleKonen, Wolfgang. "General Board Game Playing for Education and Research in Generic AI Game Learning." In 2019 IEEE Conference on Games (CoG). IEEE, 2019. http://dx.doi.org/10.1109/cig.2019.8848070.
Der volle Inhalt der QuelleBerichte der Organisationen zum Thema "GAMES / General"
Gáfaro, Margarita, and César Mantillaz. Water overvaluation in incentivized bargaining games. Banco de la República, 2024. https://doi.org/10.32468/be.1293.
Der volle Inhalt der QuelleMurray, Chris, and Geoffrey Gordon. Multi-Robot Negotiation: Approximating the Set of Subgame Perfect Equilibria in General-Sum Stochastic Games. Defense Technical Information Center, 2006. http://dx.doi.org/10.21236/ada462577.
Der volle Inhalt der QuelleStark, Sasha, Heather Wardle, and Isabel Burdett. Examining lottery play and risk among young people in Great Britain. GREO, 2021. http://dx.doi.org/10.33684/2021.002.
Der volle Inhalt der QuelleSoroko, Nataliia V., Lorena A. Mykhailenko, Olena G. Rokoman, and Vladimir I. Zaselskiy. Educational electronic platforms for STEAM-oriented learning environment at general education school. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3884.
Der volle Inhalt der QuelleMartins, Francisco, Cíntia França, Francisco Santos, Diogo Martinho, Carolina Saldanha, and Élvio Rúbio Gouveia. Emerging technologies to promote fans interaction in football events: a systematic review. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, 2023. http://dx.doi.org/10.37766/inplasy2023.2.0015.
Der volle Inhalt der QuelleMcDonald, Scott, and Karen Thierfelder. Deriving a Global Social Accounting Matrix from GTAP Versions 5 and 6 Data. GTAP Technical Paper, 2004. http://dx.doi.org/10.21642/gtap.tp22.
Der volle Inhalt der Quellevan der Mensbrugghe, Dominique. The Standard GTAP Model in GAMS, Version 7.1. GTAP Working Paper, 2023. http://dx.doi.org/10.21642/gtap.wp92.
Der volle Inhalt der QuelleGage, B. D., and D. L. Driskill. PB2012103948 Analyses of Natural Gases 2002-2004. Pipeline Research Council International, Inc. (PRCI), 2005. http://dx.doi.org/10.55274/r0012116.
Der volle Inhalt der QuelleCórdoba, Verónica, Gabriel Blanco, Alberto Levy, and Estela Santalla. Generación de electricidad a partir de biogás capturado de residuos sólidos urbanos: Un análisis teórico-práctico. Inter-American Development Bank, 2017. http://dx.doi.org/10.18235/0009630.
Der volle Inhalt der QuelleDíaz, Manuel, Bruno Campos, and Jacques Clerc. Desarrollo de una metodología para la construcción de curvas de abatimiento de emisiones de GEI incorporando la incertidumbre asociada a las principales variables de mitigación. Inter-American Development Bank, 2013. http://dx.doi.org/10.18235/0010057.
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