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1

Cheng, Wei-Chen (Phoebe), Cheryl B. Thompson, Jackie A. Smith, Leigh Pugh, and Claire Stanley. "A Web-Based Breastfeeding Education Program." Journal of Perinatal Education 12, no. 1 (2003): 29–41. http://dx.doi.org/10.1891/1058-1243.12.1.29.

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Two Web-based breastfeeding programs were developed to provide new parents with necessary information on proper breastfeeding techniques. One version was plain text and the other version combined text with graphics. The computer was viewed as a valuable learning tool. The breastfeeding program that contained graphics was preferred over the text-only program. Educators are encouraged to use Web-based graphic programs to provide breastfeeding education to new parents.
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Pavlicko, Peter, and Michael P. Peterson. "Large-scale Topographic Web Maps Using Scalable Vector Graphics." Cartographic Perspectives, no. 50 (March 1, 2005): 34–46. http://dx.doi.org/10.14714/cp50.416.

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With the advent of the Internet, particularly the World Wide Web, the use and demand for online maps has grown very rapidly. Large scale topographic maps from the United States Geological Survey (USGS) at a scale of 1:24,000 have been traditionally distributed in paper form. To make these maps available to a larger number of people, rasterized versions are now available from various sources. Instead of the common raster format presentation, the solution presented here is based on a vector approach using Scalable Vector Graphics (SVG), a relatively new vector format describing vector graphics f
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МАМЕДОВА, А. И. "ФАКУЛЬТАТИВНЫЙ КУРС «КОМПЬЮТЕРНАЯ ГРАФИКА И WEB-ДИЗАЙН» В СТАРШИХ КЛАССАХ". Actual Problems of study of humanities 2, № 2025 (2025): 439–43. https://doi.org/10.62021/0026-0028.2025.2.439.

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Optional Course “Computer Graphics and Web Design” in High School Summary The article is devoted to the development of an optional course in the field of computer graphics and web design. One of the directions of the modern educational process is specialized education, which involves pre-professional training of students upon graduation. By giving students a certain knowledge base for further self-determination and self-development in life. Thus, the purpose of specialized education is to ensure the continuation of education in the field of computer science as a specialized education, differen
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Deaver, Michael. "Designing Web Graphics.2982Lynda Weinman. Designing Web Graphics.2. New Riders Publishing, 1996." Campus-Wide Information Systems 15, no. 3 (1998): 69. http://dx.doi.org/10.1108/cwis.1998.15.3.69.2.

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Duce, David, Ivan Herman, and Bob Hopgood. "Web 2D Graphics File Formats." Computer Graphics Forum 21, no. 1 (2002): 43–64. http://dx.doi.org/10.1111/1467-8659.00565.

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McMurdo, George. "Web graphics for the lazy." Journal of Information Science 23, no. 2 (1997): 149–62. http://dx.doi.org/10.1177/016555159702300206.

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7

Rhyne, T. M., D. Brutzman, and M. Macedonia. "Internetworked graphics and the Web." Computer 30, no. 8 (1997): 99–101. http://dx.doi.org/10.1109/2.607111.

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8

Lau, R. W. H., and T. L. Kunii. "Web graphics [Guest Editors' Introduction]." IEEE Computer Graphics and Applications 23, no. 1 (2003): 26–27. http://dx.doi.org/10.1109/mcg.2003.1159610.

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9

Jamaluddin, Rahmi Hajriyanti, and Bahruni. "Sistem Informasi Pemesanan Produk Percetakan Berbasis Web pada CV. Page Grafika Banda Aceh." Computer Journal 1, no. 1 (2023): 23–32. http://dx.doi.org/10.58477/cj.v1i1.32.

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Printing Product Ordering Information System is one of the data processing activities at CV. Graphic Page, to get information on ordering printing products to be more focused and easy to obtain. In writing this study, the authors limited the problem only to the web-based Printing Product Ordering Information System on CV. Graphics Pages. The purpose of writing is to identify and design a web-based Printing Product Ordering Information System on CV. Graphics Pages. The collection of data needed in writing this report was obtained by two methods, namely literature studies related to library book
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Sołtysiuk, Damian, and Maria Skublewska-Paszkowska. "Graphics display capabilities in web browsers." Journal of Computer Sciences Institute 20 (September 30, 2021): 237–42. http://dx.doi.org/10.35784/jcsi.2694.

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The article discusses the issue of displaying graphics in web browsers. A couple of methods related to its display can be distinguished. The methods discussed are: SVG, HTML5 Canvas and the WebGl graphics engine. The research was done using a dedicated web application written in Angular and TypeScript language along with the help of Two.js library for displaying 2D graphics. After analyzing all the results it concluded that, guided by the rendering time of the elements, HTML5 Canvas turned out to be the best method. On the other hand, the best method which achieves the highest number of FPS fo
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Whitehouse, K. "Computer graphics education on the web." IEEE Computer Graphics and Applications 17, no. 1 (1997): 20–21. http://dx.doi.org/10.1109/mcg.1997.576852.

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12

Lau, R. W. H., F. Li, T. L. Kunii, et al. "Emerging Web graphics standards and technologies." IEEE Computer Graphics and Applications 23, no. 1 (2003): 66–75. http://dx.doi.org/10.1109/mcg.2003.1159615.

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13

Stone, Maureen C. "Color in Web-based 3D Graphics." Color and Imaging Conference 5, no. 1 (1997): 27–32. http://dx.doi.org/10.2352/cic.1997.5.1.art00006.

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14

Konecky, Joan Latta, and Carla Rosenquist-Buhler. "WEB BROWSERS: UNTANGLING THE WORLD WIDE WEB." Education Libraries 19, no. 1 (2017): 13. http://dx.doi.org/10.26443/el.v19i1.77.

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Not only are Internet resources expanding exponentially, but they are becoming more sophisticated, incorporating a variety of multimedia and hypertext components. Internet documents on the World Wide Web may contain elaborately formatted text, color graphics, audio, and video as well as dynamic connections to other Internet resources via hypertext links. In addition to providing user-friendly access to hypermedia resources, most Web browsers (client software) provide a rich graphical environment for authoring and displaying electronic documents locally. This article describes the World Wide We
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Yang, Chen. "The Investigation of Deep Learning Models Utilized in Vector Graphics Manipulation." Highlights in Science, Engineering and Technology 85 (March 13, 2024): 1115–21. http://dx.doi.org/10.54097/t057w194.

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Vector graphics, 2D or 3D, hold paramount significance across various professional domains, including graphic design, web design, architecture, and engineering. However, traditional methods of creating vector graphics are characterized by low efficiency. This review explores the integration of some deep learning models designed for 2D and 3D vector graphics generation and manipulation, summarizing their main tasks and methods. In terms of 2D vector graphics, this review examines advanced models, including Convolutional Neural Networks, Generative Adversarial Networks, and more, for diverse tas
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Evans, Alun, Marco Romeo, Arash Bahrehmand, Javi Agenjo, and Josep Blat. "3D graphics on the web: A survey." Computers & Graphics 41 (June 2014): 43–61. http://dx.doi.org/10.1016/j.cag.2014.02.002.

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17

McMurdo, G. "Electric Writing: Web graphics for the lazy." Journal of Information Science 23, no. 2 (1997): 149–62. http://dx.doi.org/10.1177/0165551974231696.

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18

Yasmin, Anisa, Samsudin Samsudin, and Muhamad Alda. "Penerapan Metode PSI dan Moora pada Rekomendasi Pemilihan Laptop Terbaik untuk Desain Grafis berbasis Web." Jurnal Manajemen Informatika, Sistem Informasi dan Teknologi Komputer (JUMISTIK) 4, no. 1 (2025): 418–29. https://doi.org/10.70247/jumistik.v4i1.154.

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This study develops a web-based decision support system to recommend the best laptops for graphic design purposes. The system combines the Preference Selection Index (PSI) method for criteria weighting and the Multi-Objective on the Basis of Ratio Analysis (MOORA) method for ranking alternatives. The research is motivated by the difficulty consumers face in selecting laptops with optimal specifications, such as powerful processors, discrete graphics, large RAM, and fast storage. The study was conducted at Raihan Computer Store, where recommendations were previously made based on intuition rath
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Siyanbola, Afeez Babatunde. "Development of a design framework for the promotion of African Arts and Crafts on an E-Commerce platform." Nigerian Journal of Technological Research 16, no. 1 (2021): 69–76. http://dx.doi.org/10.4314/njtr.v16i1.10.

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This paper enunciates the impact of e-commerce in redefining contemporary buying and selling globally. The paper articulates the importance of high internet penetration to consumers embrace of e-commerce in enhancing the growth of Africa emerging markets. The potentials of e-commerce provide an enabling opportunity for the promotion and sale of African arts and crafts within Africa and globally. Apparently, the originality and richness of African arts and crafts resonates functionality and desirability of the works. Therefore, this paper developed a framework for the development and implementa
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Fluke, C. J., D. G. Barnes, and N. T. Jones. "Interchanging Interactive 3D Graphics for Astronomy." Publications of the Astronomical Society of Australia 26, no. 1 (2009): 64–74. http://dx.doi.org/10.1071/as08025.

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AbstractWe demonstrate how interactive, three-dimensional (3D) scientific visualizations can be efficiently interchanged between a variety of mediums. Through the use of an appropriate interchange format, and a unified interaction interface, we minimize the effort to produce visualizations appropriate for undertaking knowledge discovery at the astronomer's desktop, as part of conference presentations, in digital publications or as Web content. We use examples from cosmological visualization to address some of the issues of interchange and to describe our approach to adapting s2plot desktop vis
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S. Sarathi and P. S. Varshiga. "Unleashing the Power of Graphics: A Comprehensive Exploration of WebGPU." International Research Journal on Advanced Engineering and Management (IRJAEM) 2, no. 05 (2024): 1785–91. http://dx.doi.org/10.47392/irjaem.2024.0265.

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WebGPU represents a major breakthrough in web graphics technology, providing a high-performance, cross-platform solution for harnessing GPU capabilities in web browsers This paper explores the complexities of WebGPU, exploring its design, its characteristics, potential applications, and implications for future web development Through a comparative comparison with APIs, this paper aims to provide readers with a comprehensive understanding of WebGPU and its transformational impact on web-based graphics rendering
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Liu, Feng Yun, Shu Sen Bai, and Yun Xia Gao. "Study on Information Graphics in Web Interface Design." Advanced Materials Research 998-999 (July 2014): 1257–60. http://dx.doi.org/10.4028/www.scientific.net/amr.998-999.1257.

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With the development of the Science and Technology, How to deal with the information by using computer and irrternet has been very important, the process of the human and computer interaction, the use of the visualization of information makes human and computer consistent, and also makes the transmission and access of the information intuitive and vivid. The paper firstly discusses the development process of the visualization of information, and analysis of the importance of the visualization of information in web design, and finally issues the application in web design of the user interface f
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Di Benedetto, M., M. Corsini, and R. Scopigno. "SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XXXVIII-5/W16 (September 10, 2012): 467–74. http://dx.doi.org/10.5194/isprsarchives-xxxviii-5-w16-467-2011.

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24

Linares-Pellicer, Jordi, Pau Micó, Javier Esparza-Peidro, and Empar Carrasquer-Moya. "Computer Graphics: From Desktop to Mobile and Web." IEEE Computer Graphics and Applications 31, no. 4 (2011): 94–96. http://dx.doi.org/10.1109/mcg.2011.56.

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25

Pyun, Hae-Gul, Haeng-A. An, and Jinho Park. "Learning Computer Graphics Utilizing Blocks on Web Environment." International Journal of u- and e- Service, Science and Technology 8, no. 12 (2015): 305–16. http://dx.doi.org/10.14257/ijunesst.2015.8.12.31.

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26

Brodlie, Ken, Nuha El-Khalili, and Ying Li. "Using web-based computer graphics to teach surgery." Computers & Graphics 24, no. 1 (2000): 157–61. http://dx.doi.org/10.1016/s0097-8493(99)00146-6.

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27

Sievert, Carson, Susan VanderPlas, Jun Cai, Kevin Ferris, Faizan Uddin Fahad Khan, and Toby Dylan Hocking. "Extending ggplot2 for Linked and Animated Web Graphics." Journal of Computational and Graphical Statistics 28, no. 2 (2018): 299–308. http://dx.doi.org/10.1080/10618600.2018.1513367.

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28

Santo, Harold P. "Visualization and Graphics on the World Wide Web." Computer Networks and ISDN Systems 29, no. 14 (1997): 1555–57. http://dx.doi.org/10.1016/s0169-7552(97)00089-5.

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29

Skjulstad, Synne. "Communication design and motion graphics on the Web." Journal of Media Practice 8, no. 3 (2007): 359–78. http://dx.doi.org/10.1386/jmpr.8.3.359_1.

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Wang, Zizhong J., Huiqing H. Yang, and Jiu Ding. "Web graphics for the computation of invariant measures." Applied Mathematics and Computation 187, no. 2 (2007): 1442–52. http://dx.doi.org/10.1016/j.amc.2006.09.060.

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31

Babski, Christian, and Daniel Thalmann. "3D graphics define virtual humans on the web." Software Focus 1, no. 1 (2000): 6–14. http://dx.doi.org/10.1002/1529-7950(200009)1:1<6::aid-swf2>3.0.co;2-v.

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32

Makarchuk, L. O., and T. A. Likhouzova. "ANALYSIS OF TOOLS FOR CREATING GRAPHIC IMAGES BASED ON 2D AND 3D MODELS." System technologies 4, no. 159 (2025): 166–71. https://doi.org/10.34185/1562-9945-4-159-2025-17.

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The study analyzes and defines the current state of technologies in creating graphic images and outlines the main problems that need to be solved. Key aspects of working with 2D and 3D graphics are highlighted, and the features of their combination are determined. Modern IT solutions in this area are analyzed, which makes it possible to assess the available technologies and their limitations. In particular, it was found that most existing software products are focused mainly on 2D graphics, while the integration of 3D elements remains insufficiently implemented or difficult for non-programmer
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Veljković, Nataša, Igor Antolović, and Leonid Stoimenov. "Visual Analysis in Reference Management Software." Applied Mechanics and Materials 197 (September 2012): 633–37. http://dx.doi.org/10.4028/www.scientific.net/amm.197.633.

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This paper deals with representation of scientific references’ data and visual analysis of this data using web based scientific reference management software. The Reference application, is a web based reference management software, that enables easy administration and management of authors and scientific references. Similar web based reference management systems additionally support advanced tools for data visualization and exploration but the downside of this solutions is that they require installation of additional plugins due to the fact that visualization within the web browsers requires a
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Franke, Loraine, and Daniel Haehn. "Modern Scientific Visualizations on the Web." Informatics 7, no. 4 (2020): 37. http://dx.doi.org/10.3390/informatics7040037.

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Modern scientific visualization is web-based and uses emerging technology such as WebGL (Web Graphics Library) and WebGPU for three-dimensional computer graphics and WebXR for augmented and virtual reality devices. These technologies, paired with the accessibility of websites, potentially offer a user experience beyond traditional standalone visualization systems. We review the state-of-the-art of web-based scientific visualization and present an overview of existing methods categorized by application domain. As part of this analysis, we introduce the Scientific Visualization Future Readiness
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Liu, Wen Tao. "Applied Information Technology in Graphics Algorithm Implementation Based on the Web Canvas." Advanced Materials Research 908 (March 2014): 543–46. http://dx.doi.org/10.4028/www.scientific.net/amr.908.543.

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The canvas in the HTML5 provides very powerful ability to realize complex graphics and image operations. It can be used for developing information application about graphics such as chart module, scientific computing visualization, drawing software, animation system and information visualization and so on. It will play an important role in the web game for PC or mobile platform because the HTML5 has the platform-independent feature. In this paper a system of graphics algorithm presentation is provided and it uses the prototype object and image data structure of canvas rendering context 2D mode
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Diaper, D., and P. Waelend. "World Wide Web working whilst ignoring graphics: good news for web page designers." Interacting with Computers 13, no. 2 (2000): 163–81. http://dx.doi.org/10.1016/s0953-5438(00)00036-9.

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Wang, Ping. "The Influence of Artificial Intelligence on Visual Elements of Web Page Design under Machine Vision." Computational Intelligence and Neuroscience 2022 (May 31, 2022): 1–13. http://dx.doi.org/10.1155/2022/4328400.

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As the presentation form of the web, web pages contain a lot of important information in web design. As many information carriers, such as sound, graphics, and text, web pages have been integrated and have played a good role in visual transmission. It inherits many features of traditional graphic design, it can be said that it extends graphic design, and web design is richer in visual performance. At present, the research on web design in China is mainly background research. There is little research on the front-end aspects of web pages, especially in the aspect of plane vision. The lack of re
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Yang, Li, and Mustafa Sanver. "Web-Based Interactive 3D Visualization for Computer Graphics Education." International Journal of Distance Education Technologies 1, no. 3 (2003): 69–77. http://dx.doi.org/10.4018/jdet.2003070106.

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39

Jurist, Susan. "Top 10 rules for creating graphics for the Web." College & Research Libraries News 57, no. 7 (1996): 418–24. http://dx.doi.org/10.5860/crln.57.7.418.

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Harrison, Katherine J., Valérie de Crécy-Lagard, and Rémi Zallot. "Gene Graphics: a genomic neighborhood data visualization web application." Bioinformatics 34, no. 8 (2017): 1406–8. http://dx.doi.org/10.1093/bioinformatics/btx793.

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41

Rose, Alexander S., Anthony R. Bradley, Yana Valasatava, Jose M. Duarte, Andreas Prlić, and Peter W. Rose. "NGL viewer: web-based molecular graphics for large complexes." Bioinformatics 34, no. 21 (2018): 3755–58. http://dx.doi.org/10.1093/bioinformatics/bty419.

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Vaughan-Nichols, S. J. "Will vector graphics finally make it on the Web?" Computer 34, no. 12 (2001): 22–24. http://dx.doi.org/10.1109/2.970549.

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43

Robertson, David, William Johnston, and Wing Nip. "Virtual frog dissection: interactive 3D graphics via the Web." Computer Networks and ISDN Systems 28, no. 1-2 (1995): 155–60. http://dx.doi.org/10.1016/0169-7552(95)00117-6.

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Auer, Michael. "Real-Time Web GIS Analysis Using WebGL." International Journal of 3-D Information Modeling 1, no. 3 (2012): 49–61. http://dx.doi.org/10.4018/ij3dim.2012070105.

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Parallel processing methods in Geographic Information Systems (GIS) are traditionally used to accelerate the calculation of large data volumes with sophisticated spatial algorithms. Such kinds of acceleration can also be applied to provide real-time GIS applications to improve the responsiveness of user interactions with the data. This paper presents a method to enable this approach for Web GIS applications. It uses the JavaScript 3D graphics API (WebGL) to perform client-side parallel real-time computations of 2D or 2.5D spatial raster algorithms on the graphics card. The potential of this ap
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Tang, Doudou, Mingjie Chen, Xinhua Huang, et al. "SRplot: A free online platform for data visualization and graphing." PLOS ONE 18, no. 11 (2023): e0294236. http://dx.doi.org/10.1371/journal.pone.0294236.

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Graphics are widely used to provide summarization of complex data in scientific publications. Although there are many tools available for drawing graphics, their use is limited by programming skills, costs, and platform specificities. Here, we presented a freely accessible easy-to-use web server named SRplot that integrated more than a hundred of commonly used data visualization and graphing functions together. It can be run easily using all Web browsers and there are no strong requirements on the computing power of users’ machines. With a user-friendly graphical interface, users can simply pa
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Menzies, D. "Review: Designing Web Graphics 3: How to Prepare Images and Media for the Web." Computer Bulletin 41, no. 6 (1999): 31. http://dx.doi.org/10.1093/combul/41.6.31.

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Li, Xigen. "Web Page Design and Graphic Use of three U.S. Newspapers." Journalism & Mass Communication Quarterly 75, no. 2 (1998): 353–65. http://dx.doi.org/10.1177/107769909807500210.

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A content analysis of three U.S. Internet newspapers has found that Internet newspapers gave more priority to providing textual information than graphic information, and large graphics were more likely to appear on homepages than on frontpages and news article pages. The news links and the multiple communication channels adopted by Internet newspapers in web page design created a new environment of communication, involving more than host newspaper and initial audience. With interconnected links, the traditional one-to-many newspaper publishing process turned into many-to-many communication cen
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Cesar, Colorado, and Pierre Charalambos Jean. "Method for Adapting a Processing Library to the Web." Latin-American Journal of Computing 2, no. 2 (2015): 9–14. https://doi.org/10.5281/zenodo.5739348.

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A method for the adaptation of libraries done by users for the Processing graphics language, based on Java, to the&nbsp;graphics engine for the web processing.js, based on WebGL and&nbsp;JavaScript is presented. &nbsp;Various methods to make adaptations to the web are reviewed. In &nbsp;our &nbsp;approach, we propose &nbsp;to create&nbsp;a architecture that &nbsp;is compiled &nbsp;to &nbsp;JavaScript, using &nbsp;Google Web&nbsp;Toolkit technology, in order &nbsp;to maintain the user library without&nbsp;modifications &nbsp;and &nbsp;making &nbsp;the &nbsp;adaptation in &nbsp;a &nbsp;single &n
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Quintilla-Castán, M., S. Martínez-Aranda, and L. Agustín-Hernández. "DIGITAL 3D INVENTORY FOR THE PROMOTION AND CONSERVATION OF THE ARCHITECTURAL HERITAGE." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-4/W1-2022 (August 6, 2022): 379–85. http://dx.doi.org/10.5194/isprs-archives-xlviii-4-w1-2022-379-2022.

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Abstract. Heritage graphic representation combining building spatial location and urban/land planning supports the decision-making of government agencies and simplifies the development of protection and conservation projects. The evolution of web-based open-source representation systems, able to store 3D graphics information and to make it accessible by web platforms, allows to develop novel heritage catalogues which simplify the exchange of information between administrations and citizens. This work is devoted to the creation of the Digital 3D Inventory of the Aragonese Mudéjar Architectural
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Baik, Dae Eun. "Characteristics of DigiLog in Web Graphics - Focusing on the Recent Web Design Trend Case Analysis -." Journal of Basic Design & Art 23, no. 5 (2022): 239–54. http://dx.doi.org/10.47294/ksbda.23.5.17.

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