Auswahl der wissenschaftlichen Literatur zum Thema „Honesty game“

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Zeitschriftenartikel zum Thema "Honesty game"

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Polnaszek, Timothy J., and David W. Stephens. "Why not lie? Costs enforce honesty in an experimental signalling game." Proceedings of the Royal Society B: Biological Sciences 281, no. 1774 (2014): 20132457. http://dx.doi.org/10.1098/rspb.2013.2457.

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Communication depends on reliability. Yet, the existence of stable honest signalling presents an evolutionary puzzle. Why should animals signal honestly in the face of a conflict of interest? While students of animal signalling have offered several theoretical answers to this puzzle, the most widely studied model, commonly called the ‘handicap principle’, postulates that the costs of signals stabilize honesty. This model is the motivating force behind an enormous research enterprise that explores signal costs—whether they are physiological, immunological, neural, developmental or caloric. Whil
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Afriani, Syarifah Faradina, and Zaujatul Amna. "Revealing Honesty in Children through Game: A Case Study of Elementary School’s Students in Banda Aceh." Proceedings of International Conference on Psychology, Mental Health, Religion, and Sprirituality 1, no. 1 (2023): 7–10. http://dx.doi.org/10.29080/pmhrs.v1i1.1153.

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Exposure to honesty in young children is a need in order to evaluate how the concept is internalized in themselves. It has an impact on the formation of children’s character in the future. This study aimed to reveal honest behavior in children. A total of 36 elementary school students consisting of 12 boys and 24 girls with aged 6 to 9 years old in Banda Aceh, Indonesia were selected as participants using random sampling. A ball-drawing task was used as a method to observe children’s honesty, every child was asked to draw a ball from an opaque box containing equal numbers of red and blue balls
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Iswinarti. "The effect of traditional game Congklak Lidi with BERLIAN method to improve honest attitude to the children." Psychological Journal: Science and Practice 1, no. 2 (2022): 61–67. http://dx.doi.org/10.22219/pjsp.v1i2.19615.

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The Congklak Lidi is a traditional game that has high values in building children’s character. The good values in this game is to build an honest attitude. Among the various traditional games that have been researched, found that the traditional Congklak Lidi has values that could stimulate children’s honesty. The purpose of this study was to determine does the game of Congklak Lidi could increase honesty in children. The research was experimental design with pretest-posttest control group. The research subjects were elementary school students in Dau (a sub-district in Malang). The research in
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Sartori, Anne E. "The Might of the Pen: A Reputational Theory of Communication in International Disputes." International Organization 56, no. 1 (2002): 121–49. http://dx.doi.org/10.1162/002081802753485151.

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I present a theory of effective diplomacy based on honesty and reputations. I model diplomacy as a form of “cheap talk” and international interactions as an infinitely repeated game in which similar states find themselves in disparate situations over time. The theory explains the success and failure of diplomacy. Reputations for honesty make honest communication possible. A state caught bluffing is less able to communicate and less likely to attain its goals in the near future. These findings imply that domestic audience costs are unnecessary for international signaling and that military stren
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Yurissa, Putri Norma. "Instilling Religious and Honest Character Education at MIN 3 Jombang: Using the Hompimpa Alaium Gambreng Game." ETDC: Indonesian Journal of Research and Educational Review 1, no. 4 (2022): 471–78. http://dx.doi.org/10.51574/ijrer.v1i4.426.

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This article discusses the character building of madrasa students through the traditional game of Hompimpa Alaium Gambreng. The purpose of this study was to analyze the effect of the Hompimpa Alaium Gambreng game on changes in the character of students, especially religious characters and honesty. This study uses a mixed approach, namely quantitative and qualitative. According to the results of the research conducted, the Hompimpa Alaium Gambreng game seems to have a significant impact on the cultivation of religious character and honesty. Another benefit of this research is that it can introd
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Darmawati. "IMPLEMENTASI NILAI-NILAI PANCASILA MELALUI PERMAINAN TRADISIONAL PADA MURID SD NEG. 137 KAEMBA KAB. MAROS." SINERGI : Jurnal Riset Ilmiah 1, no. 8 (2024): 645–51. http://dx.doi.org/10.62335/dc3vwe02.

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The purpose of this research is to describe the implementation of Pancasila values through traditional games in students of SD Neg. 137 Inpres Kaemba Kab. Maros. The research was carried out at the Neg. 137 Inpres Kaemba Kec. Marusu Kab. Maros. The type of research used is qualitative research with methods of observation, interview, and documentation. Implementation of the values of Pancasila through traditional games in the students of SD Neg. 137 Inpres Kaemba Kab. Maros is:1) In the game of dragon snakes, SD students implement the values of divinity, humanity, democracy, cooperation, unity,
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Bruner, Justin P. "POLICING EPISTEMIC COMMUNITIES." Episteme 10, no. 4 (2013): 403–16. http://dx.doi.org/10.1017/epi.2013.34.

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AbstractI examine how particular social arrangements and incentive structures encourage the honest reporting of experimental results and minimize fraudulent scientific work. In particular I investigate how epistemic communities can achieve this goal by promoting members to police the community. Using some basic tools from game theory, I explore a simple model in which scientists both conduct research and have the option of investigating the findings of their peers. I find that this system of peer policing can in many cases ensure high levels of honesty.
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Ścigała, Karolina A., Christoph Schild, and Ingo Zettler. "Dishonesty as a signal of trustworthiness: Honesty-Humility and trustworthy dishonesty." Royal Society Open Science 7, no. 10 (2020): 200685. http://dx.doi.org/10.1098/rsos.200685.

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Trustworthiness is a foundation of well-functioning relationships and societies, and thus often perceived as a socially normative behaviour. Correspondingly, a broad array of research found that people tend to act in a trustworthy way and signal their trustworthiness to others, and that trustworthiness is rewarded. Herein, we explore whether this motivation to behave trustworthily can have socially undesirable effects in terms of leading to dishonesty targeted at fulfilling the trustor's expectations (i.e. trustworthy dishonesty ). Furthermore, we examine how the basic trait of Honesty-Humilit
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Rahman, Malik Akbar Mulki, and Muhammad Hisyam Asror. "Hy-Game (Honesty Game) As An Anti-Corruption Learning Media For Children." Law Research Review Quarterly 5, no. 1 (2019): 17–22. http://dx.doi.org/10.15294/snh.v5i01.29711.

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Corruption is an act that is not commendable because it can harm yourself and others, according to the Corruption Eradication Commission in Indonesia in 2018 experienced a decline of 29.8 percent from 38.2 percent. Despite the decline we still have to prevent corruption in order to make the Indonesian state better. To prevent corruption, we can apply anti-corruption cultural values ​​in our daily lives, including the values ​​of honesty, fairness, courage, simple living, responsibility, discipline, hard work, saving and being independent. We can apply these values ​​as a reference in carrying
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Muhammad Imanda Ilham, Andara Erlyn Ismaliain, Temi Gagas, Ahmad Nur badar Sya’ban Al-Ghozali, Gading Dwi Mutaqoful, and Ajriya Dhifan Furqony. "Revitalisasi Permainan Tradisional untuk Mengurangi Ketergantungan Gadget dan Meningkatkan Aktivitas Fisik Siswa di SDN Kotakulon 03." Jurnal Pengabdian Nasional (JPN) Indonesia 6, no. 2 (2025): 545–55. https://doi.org/10.63447/jpni.v6i2.1459.

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Traditional games offer various benefits for children's development and play a role in shaping their character. The purpose of this article is to (1) examine and promote the values embedded in the traditional game Benteng-Bentengan and (2) examine and promote the values embedded in the traditional game Gobag Sodor. From the issues addressed, it can be concluded that both Benteng-Bentengan and Gobag Sodor contain character-building values. The values found in the traditional game Benteng-Bentengan include honesty, sportsmanship, cooperation, responsibility, and unity. Meanwhile, the values foun
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Dissertationen zum Thema "Honesty game"

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Mouminoux, Claire. "Biais comportementaux et stratégies des acteurs du marché de l'assurance." Thesis, Lyon, 2018. http://www.theses.fr/2018LYSE1213/document.

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Cette thèse a pour objectif d'analyser les interactions entre les agents économiques opérant sur le marché de l'assurance de détail. D'un côté, les assurés souhaitant se couvrir contre un risque de perte doivent explorer le marché afin de souscrire un contrat en ligne avec leur perception du risque. D'un autre côté, les assureurs se font concurrence sur un marché régulé, leur imposant un certain niveau de capital afin de garantir leur solvabilité dans un contexte d'incertitude sur les risques souscrits. D'autre part, des intermédiaires proposent leurs services afin de faciliter l'interaction e
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Gerlach, Philipp. "The Social Framework of Individual Decisions." Doctoral thesis, Humboldt-Universität zu Berlin, 2018. http://dx.doi.org/10.18452/18725.

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Wann und warum verhalten sich Menschen ethisch (in-)korrekt? Die vorliegende Dissertation fasst allgemeine Theorien und experimentelle Befunde (nicht-)kooperativen, (un-)fairen und (un-)ehrlichen Verhaltens zusammen. Hierzu führt Kapitel 1 experimentelle Spiele als rigoroses Instrument zur Untersuchung (un-)ethischen Verhaltens ein. Kapitel 2 zeigt, dass sich kleine Veränderungen in der kontextuellen Rahmung von experimentellen Spielen langanhaltend auf die Kooperationsneigung der Teilnehmer auswirken können. Kontextuelle Rahmungen verändern zudem Verhaltenserwartungen sowie Aufteilungen in ni
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Mouminoux, Claire. "Biais comportementaux et stratégies des acteurs du marché de l'assurance." Electronic Thesis or Diss., Lyon, 2018. http://www.theses.fr/2018LYSE1213.

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Cette thèse a pour objectif d'analyser les interactions entre les agents économiques opérant sur le marché de l'assurance de détail. D'un côté, les assurés souhaitant se couvrir contre un risque de perte doivent explorer le marché afin de souscrire un contrat en ligne avec leur perception du risque. D'un autre côté, les assureurs se font concurrence sur un marché régulé, leur imposant un certain niveau de capital afin de garantir leur solvabilité dans un contexte d'incertitude sur les risques souscrits. D'autre part, des intermédiaires proposent leurs services afin de faciliter l'interaction e
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Hesler, Konstantin/von [Verfasser]. "Three Economic Experiments on Norm Enforcement, Honesty, and Strategic Gaze / Konstantin von Hesler." Konstanz : KOPS Universität Konstanz, 2017. http://d-nb.info/1202440924/34.

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Kartal, Melis. "Honest Equilibria in Reputation Games: The Role of Time Preferences." American Economic Association, 2018. http://epub.wu.ac.at/6067/4/online.pdf.

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New relationships are often plagued with uncertainty because one of the players has some private information about her "type". The reputation literature has shown that equilibria that reveal this private information typically involve breach of trust and conflict. But are these inevitable for equilibrium learning? I analyze self-enforcing relationships where one party is privately informed about her time preferences. I show that there always exist honest reputation equilibria, which fully reveal information and support cooperation without breach or conflict. I compare these to dishonest reputat
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Hägglund, Melina. "Come Get Your Honey : Hur spelet Red Bull Secret Gig användes i praktiken." Thesis, Umeå universitet, Institutionen för kultur- och medievetenskaper, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-158267.

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The purpose of this study is to analyze how the mobile augmented reality game Red Bull Secret Gig was made in practise by its users. Red Bull Secret Gig was a game that was a part of the release of Swedish pop star Robyns new album. The prize of the game was two tickets to a secret show with the pop star. Interviews, group interviews walkthroughs of the game written by its creators and posts published in the official Facebook group for the game has been used as a material base for analyzing Red Bull Secret Gig. The theoretical framework for this study consists of communication theories such as
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BERA, ALEXANDRE. "Efeitos nas caracteristicas fisico-quimicas, microbiologicas e sensoriais em amostras de mel de abelhas submetidas a radiacao gama." reponame:Repositório Institucional do IPEN, 2010. http://repositorio.ipen.br:8080/xmlui/handle/123456789/9527.

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Made available in DSpace on 2014-10-09T12:27:40Z (GMT). No. of bitstreams: 0<br>Made available in DSpace on 2014-10-09T14:04:08Z (GMT). No. of bitstreams: 0<br>Tese (Doutoramento)<br>IPEN/T<br>Instituto de Pesquisas Energeticas e Nucleares - IPEN-CNEN/SP
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Bera, Alexandre. "Efeitos nas características físico-químicas, microbiológicas e sensoriais em amostras de mel de abelhas submetidas à radiação gama." Universidade de São Paulo, 2010. http://www.teses.usp.br/teses/disponiveis/85/85131/tde-21062011-090149/.

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A produção de mel no Brasil tem aumentado consideravelmente e vem ganhando destaque no mercado internacional, consequentemente muitas exigências passaram a fazer parte da cadeia produtiva apícola. Além das análises previstas na legislação brasileira, o mercado externo procura produtos que atendam aos mais rigorosos padrões de qualidade. O mel possui características interessantes devido a sua constituição, porém, existem problemas que podem alterar seu padrão de identidade e qualidade. A aplicação da radiação gama é uma proposta viável que promove a diminuição da carga microbiana sem alterar a
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CERIANI, FEDERICA. "A SURVEY ON ENVIRONMENTAL POLLUTANTS, DRUG AND METAL RESIDUES IN DIFFERENT FOODS OF ANIMAL ORIGIN AND THE RELATED RISK." Doctoral thesis, Università degli Studi di Milano, 2020. http://hdl.handle.net/2434/707404.

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La presenza di residui chimici negli alimenti, costituiti sia da composti farmaceutici che da contaminati ambientali, è un argomento di crescente interesse e preoccupazione per la sanità pubblica. L’Unione Europea periodicamente sancisce leggi e rapporti aggiornati, con lo scopo di condurre piani di monitoraggio e linee guida sull’ impiego di tali composti a livello industriale, agricolo e terapeutico e livelli massimi residuali (LMR e ML) negli alimenti, al fine di prevenire il rischio per il consumatore. Sulla base di queste considerazioni, il presente elaborato ha lo scopo di studiare la pr
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Bücher zum Thema "Honesty game"

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Brimner, Larry Dane. The big tee ball game. Children's Press, 2001.

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Holder, Trusten H. A tiny bit of Americana: A study of human honesty as it actually exists within the framework of our society. T. Holder, 1987.

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Muir, Gaye. Within and beyond. Hermes, 1995.

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Marc, Saltzman, and X-Play, eds. X-Play insider's guide to gaming: All you ever wanted to know about video games from G4TECHTV's brutally honest experts. Peachpit Press, 2005.

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Copyright Paperback Collection (Library of Congress), ed. White lies and barefaced truths. Simon Pulse, 2004.

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Copyright Paperback Collection (Library of Congress), ed. White lies and barefaced truths. Simon Pulse, 2004.

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Clyne, Margaret. Mon portrait. ERPI, 2005.

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Blackmore, Rebekah. The Honesty Game. CreateSpace Independent Publishing Platform, 2015.

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James, Ryan, and Gisela Bohorquez. Ice Hockey: A Game of Honesty. Seahorse Publishing, 2022.

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James, Ryan, and Gisela Bohorquez. Ice Hockey: A Game of Honesty. Dolphin Readers, 2022.

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Buchteile zum Thema "Honesty game"

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Pawlick, Jeffrey, and Quanyan Zhu. "Honey-X." In Static & Dynamic Game Theory: Foundations & Applications. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-66065-9_6.

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Ji, Shujuan, Chunxiao Bao, and Guanguan Sun. "An Evolutionary-Based Game Model of Honest and Dishonest Sellers." In Advances in Intelligent Data Analysis and Applications. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-5036-9_9.

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Fleischer, Rudolf, and Gerhard J. Woeginger. "An Algorithmic Analysis of the Honey-Bee Game." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13122-6_19.

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Miah, Mohammad Sujan, Mu Zhu, Alonso Granados, et al. "Optimizing Honey Traffic Using Game Theory and Adversarial Learning." In Advances in Information Security. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-16613-6_6.

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Morgan, Lilian, and Mads Haahr. "Honey, I’m Home: An Adventure Game with Procedurally Generated Narrative Puzzles." In Interactive Storytelling. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62516-0_30.

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Bouali, Nassir, and Syed Ali Hussain. "News in the Holy Quran: An Analytical Study of the News Information Interpretation in Surah An-Naml." In Sustainability, AI and Innovation: Proceedings of the Applied Research in Humanities & Social Sciences (ARHSS 2023). Springer Nature Singapore, 2025. https://doi.org/10.1007/978-981-96-2532-1_13.

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Abstract This chapter analyzes the media interpretation of “Surah Al-Naml” (The Ants) to elaborate on the media disparity that exists in traditional and new media platforms, especially at the level of news production, news reporting, visuals, comments, and videos. The study provides solutions to the accumulated media problems in the context of prominent media and communication theories. If we suppose that the Prophet Suleiman (Solomon) is the director of a media channel, we can consider him as a Gate Keeper who is very skilled in applying important media principles in his governance. This incl
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Salvador-Ullauri, Luis, Patricia Acosta-Vargas, Janio Jadán-Guerrero, et al. "Development of an Accessible Video Game to Improve the Understanding of the Test of Honey-Alonso." In Advances in Intelligent Systems and Computing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20040-4_26.

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Chow, Yiu Fai, Jeroen de Kloet, and Leonie Schmidt. "1 + 1 = ?" In Contemporary East Asian Visual Cultures, Societies and Politics. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-99-6710-0_6.

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AbstractThis chapter concerns Tat Ming Pair’s legacy as much as the more fundamental question of how to investigate legacy in pop music studies. The chapter title is not only an admittedly self-indulgent twist of a title of Tat Ming’s song “1+4=14”; it necessitates thinking on how to discuss the legacy of music practitioners in general. Shelving the titular reference to 2+2=5, the Orwellian dystopian caution of brainwashing and thought control, we are wondering how much Tats + Ming amounts to. 1+1=? Reminded of the “bias” of legacy studies, in which the effective is highlighted—in the sense of
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Krebs, Dennis L. "Fairness and Honesty." In Survival of the Virtuous. Oxford University Press, 2022. http://dx.doi.org/10.1093/oso/9780197629482.003.0014.

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This chapter explains how fair and honest strategies can evolve, and how we and other animals deal with unfairness. It describes research by evolutionary game theorists showing that fair strategies such as Tit for Tat can evolve under certain conditions, and it reviews evidence from biologists that such strategies have evolved in species such as vampire bats and apes. It offers explanations of why fair strategies are rare in the animal kingdom and outlines the conditions that favor its emergence. It suggests that honesty evolved to extend the benefits of cooperation and that in order to evolve
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Lao, Guoling. "E-Commerce Security and Honesty-Credit." In Handbook of Research on Social and Organizational Liabilities in Information Security. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-132-2.ch005.

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E-commerce mode aggravates information asymmetry so that honesty-credit problems become more serious. This chapter discusses the honesty-credit issue and honesty-credit system construction in e-commerce. It argues that the honesty-credit issue belongs to e-commerce security problems to some extent since it also destroys information integrity, confidentiality, and availability. The study of honesty-credit issue in e-commerce will help to promote social culture development as well as improve e-commerce security. Basing on analysis of three game models, the article suggests the construction of so
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Konferenzberichte zum Thema "Honesty game"

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Arbiser, Ariel. "Revising a Model of Crime and Punishment." In IV Encontro de Teoria da Computação. Sociedade Brasileira de Computação - SBC, 2019. http://dx.doi.org/10.5753/etc.2019.6401.

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We study a model of society consisting of agents and a government interacting according to decisions regarding cost-effective punishment of crime. We evaluate different strategies for the government in order to reduce the criminal activity, considering degrees of honesty and a possible cost for monitoring and apprehension. We extend a previous model by introducing a contagion effect for the degrees of honesty, and study properties which may lead to a crime-free society, including a game-theoretic formulation.
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Rachmayanie, Ririanti, and Akhmad Sugianto. "Developing Elemetary School Students' Honesty through Traditional Game of Balalasaman." In 3rd ASEAN Conference on Psychology, Counselling, and Humanities (ACPCH 2017). Atlantis Press, 2018. http://dx.doi.org/10.2991/acpch-17.2018.23.

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Hendarwati, Endah. "HONESTY EMPOWERMENT FOR EARLY CHILDHOOD STUDENTS THROUGH SNAKE AND LADDER GAME." In 4th Asia Pacific Education Conference (AECON 2017). Atlantis Press, 2017. http://dx.doi.org/10.2991/aecon-17.2017.19.

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Dempster, Paul. "Honesty in Meta-gaming." In Annual International Conferences on Computer Games, Multimedia and Allied Technology. Global Science & Technology Forum (GSTF), 2009. http://dx.doi.org/10.5176/978-981-08-3190-5_cgat13.

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Zhang, Liangping, and Xiangxin Liu. "Game analysis on minimax of honest behaviors in electronic commerce." In 2011 International Conference on Consumer Electronics, Communications and Networks (CECNet). IEEE, 2011. http://dx.doi.org/10.1109/cecnet.2011.5768310.

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Keke, Anete, and Ingmars Cinkmanis. "Total phenolic content and antioxidant activity of honey powders." In Research for Rural Development 2021 : annual 27th International scientific conference proceedings. Latvia University of Life Sciences and Technologies, 2021. http://dx.doi.org/10.22616/rrd.27.2021.015.

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Honey powders could be an innovative and attractive substitutes to liquid honey. The production of honey powders would allow to expand honey’s usage in food industry, cosmetics and pharmaceutics. In this research, freeze drying method was performed to obtain honey powder samples. Overall, 4 different formulations were prepared to obtain the powder samples. The aim of the research was to determine the total phenolic content and antiradical activity of the freeze-dried honey powder samples by spectrophotometric method. The content of total phenolics in the samples ranged from 92 to 146 mg GAE 10
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Jin-jiang, Yan, Jiang Xiang-lian, and Wang Xian-yu. "The One Transaction of the Honest Behavior of the Game Analysis Based on E-commerce." In 2010 International Conference on E-Business and E-Government (ICEE). IEEE, 2010. http://dx.doi.org/10.1109/icee.2010.1226.

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Cho, Ok-Hue. "Development of serious game for kids using Leap Motion based on honey bee dance." In Games and Graphics and 2014. Science & Engineering Research Support soCiety, 2014. http://dx.doi.org/10.14257/astl.2014.46.55.

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Зайковская, Татьяна. "Traditional wedding among the Old Believers of the Republic of Moldova (based on fi eld materials)." In Simpozion internațional de etnologie: Tradiții și procese etnice, Ediția III. Institute of Cultural Heritage, Republic of Moldova, 2023. http://dx.doi.org/10.52603/9789975841733.29.

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On the basis of the author’s fi eld researches, the characteristic features of a traditional wedding among the Old Believers of the Republic of Moldova were revealed. Th e traditional wedding lasted three days, in the villages this feature is basically preserved to this day. On Sunday, aft er the wedding, the wedding was celebrated in the groom’s house, the next day there were so-called “otvodiny” — the wedding in the bride’s house, and on the third day only the closest were invited. Th e parents planted at the wedding were usually the godmother and the godmother, with their active participati
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Roy, Sarbani, Natwar Darak, and Asis Nasipuri. "A game theoretic approach for channel selection in multi-channel wireless sensor networks." In 2014 11th Annual High-capacity Optical Networks and Emerging/Enabling Technologies (HONET). IEEE, 2014. http://dx.doi.org/10.1109/honet.2014.7029379.

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Berichte der Organisationen zum Thema "Honesty game"

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Vakaliuk, Tetiana, Valerii Kontsedailo, Dmytro Antoniuk, Olha Korotun, Serhiy Semerikov, and Iryna Mintii. Using Game Dev Tycoon to Create Professional Soft Competencies for Future Engineers-Programmers. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4129.

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The article presents the possibilities of using game simulator Game Dev Tycoon to develop professional soft competencies for future engineer programmers in higher education. The choice of the term “gaming simulator” is substantiated, a generalization of this concept is given. The definition of such concepts as “game simulation” and “professional soft competencies” are given. Describes how in the process of passing game simulations students develop the professional soft competencies. Professional soft competencies include: the ability to work in a team; ability to cooperate; ability to problem-
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Bhutiani, Rakesh. The Citation Game: Winning Strategies to Elevate Your Research Profile (2025). Rakesh Bhutiani, 2025. https://doi.org/10.36953/rbb.6072025.

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In today’s information-rich world, a sharp research profile is no longer Windows optional; it’s routine. Whether you are a fresh graduate chasing your first big grant or a seasoned scholar working to keep your name in the conversation, your online page is a window to your academic brand, credibility, and reach. Citations carry more weight than they used to, and they show up everywhere—in grant applications, tenure files, even yearly program reviews. Whether you have dozens of articles or are just starting your Ph.D., learning how to nudge those numbers higher helps you, your colleagues, and th
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Pikkemaat, M. G., J. Jager, L. J. M. Jansen, et al. Prioritising veterinary drug residues : for monitoring in aquaculture, farmed game, rabbits and honey. Wageningen Food Safety Research, 2022. http://dx.doi.org/10.18174/571272.

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จันทร์เจ้า, จันทร์เพ็ญ. องค์ประกอบทางเคมีและแอกทิวิตีทางชีวภาพของผลิตภัณฑ์ผึ้งจากผึ้งโพรง (Apis cerana) และชันโรง (Tetragonula laeviceps). จุฬาลงกรณ์มหาวิทยาลัย, 2013. https://doi.org/10.58837/chula.res.2013.42.

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In this research, it was focused on the anti-proliferation of cancer cells and the anti-agglutination of human blood cell infected by H1 N1 virus (AHB) of honey and AHB of propolis from Tetragonula laeviceps. Honey (90 g) was extracted by 96% EtOH and H20 resulting in CHE and CHW, respectively, Later, it was tested against the proliferation of 5 cancer cell lines (BT474, Chago, Hep-G2, KATO-III, and SW620) and CH-liver as normal cell by MTT assay. The data was estimated from the average of percentage of cell viability (PS) and statistically analysed by SPSS statistics 17.0. The result showed t
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Mis-, Dis-, and Malinformation: A Game-Theoretic Analysis of Costly Truth and Equilibrium Outcomes in Digital Media Ecosystems. CIRANO, 2025. https://doi.org/10.54932/nfef9727.

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This article develops a Bayesian game-theoretic model to analyze the persistence and widespread prevalence of misinformation, disinformation, and malinformation within contemporary media ecosystems. Using the classic “Two Generals Problem” metaphor, we conceptualize information transmission as a strategic coordination game under conditions of uncertainty, emphasizing critical factors such as costs associated with truthful content production (??), reliability of message dissemination (?), payoffs for truthful versus misleading communication (?? , ?? ), audience composition (?), and algorithmic
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