Auswahl der wissenschaftlichen Literatur zum Thema „Mouse interface“

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Zeitschriftenartikel zum Thema "Mouse interface"

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Muender, Thomas, Sadaab Ali Gulani, Lauren Westendorf, et al. "Comparison of mouse and multi-touch for protein structure manipulation in a citizen science game interface." Journal of Science Communication 18, no. 01 (2019): A05. http://dx.doi.org/10.22323/2.18010205.

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We developed a multi-touch interface for the citizen science video game Foldit, in which players manipulate 3D protein structures, and compared multi-touch and mouse interfaces in a 41-subject user study. We found that participants performed similarly in both interfaces and did not have an overall preference for either interface. However, results indicate that for tasks involving guided movement to dock protein parts, subjects using the multi-touch interface completed tasks more accurately with fewer moves, and reported higher attention and spatial presence. For tasks involving direct selectio
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Kirmizibayrak, Can, Nadezhda Radeva, Mike Wakid, John Philbeck, John Sibert, and James Hahn. "Evaluation of Gesture Based Interfaces for Medical Volume Visualization Tasks." International Journal of Virtual Reality 11, no. 2 (2012): 1–13. http://dx.doi.org/10.20870/ijvr.2012.11.2.2839.

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Interactive systems are increasingly used in medical applications with the widespread availability of various imaging modalities. Gesture-based interfaces can be beneficial to interact with these kinds of systems in a variety of settings, as they can be easier to learn and can eliminate several shortcomings of traditional tactile systems, especially for surgical applications. We conducted two user studies that explore different gesture-based interfaces for interaction with volume visualizations. The first experiment focused on rotation tasks, where the performance of the gesture-based interfac
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Basak, Abhinav, and Shatarupa Thakurta Roy. "Application of universal design principles on computer mouse interface: developing a universal mouse pointing and control system to provide affordance to the left-handed users." Proceedings of the Design Society 4 (May 2024): 2317–26. http://dx.doi.org/10.1017/pds.2024.234.

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AbstractThe graphical user interface was introduced to democratize access to computer systems by simplifying hardware and visual interfaces. Technological advancements further reduced the constraints, primarily benefiting the mainstream users. However, the specialized needs of the critical users have always been neglected. This paper delves into the ergonomics of the mouse pointer and the computer mouse, focusing on left-handed computer users as a critical user category to develop and propose a universal design solution to integrate left-handers as a mainstream user category in a computer inte
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SU, MU-CHUN, YANG-HAN LEE, CHENG-HUI WU, SHI-YONG SU, and YU-XIANG ZHAO. "TWO LOW-COST HUMAN COMPUTER INTERFACES FOR PEOPLE WITH SEVERE DISABILITIES." Biomedical Engineering: Applications, Basis and Communications 16, no. 06 (2004): 344–49. http://dx.doi.org/10.4015/s1016237204000475.

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The object of this paper is to present a set of techniques integrated into two low-cost human computer interfaces. Although the interfaces have many potential applications, one main application is to help the disabled persons to attain or regain some degree of independent communications and control. The first interface is a voice-controlled mouse and the second one is an accelerometer-based mouse.
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Cimolini, Michael. "IR Motion Tracking as a Standard Input Device." Eureka 2, no. 1 (2011): 24–27. http://dx.doi.org/10.29173/eureka10295.

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As our computing needs change and the availability of advanced input systems begin to increase we find that we are coming to the point where current interfaces are beginning to become outdated. Touch interfaces are becoming abundant, but there is only so much that one can do with a 2D input. This project tries to show that there is a potential for IR based interface systems to replace standard mouse input in current as well as future interfaces. Our results show that both the accuracy and robustness of the IR system designed herein are equivalent to that of standard mouse input.
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Schweitzer, Frédéric, and Alexandre Campeau-Lecours. "IMU-Based Hand Gesture Interface Implementing a Sequence-Matching Algorithm for the Control of Assistive Technologies." Signals 2, no. 4 (2021): 729–53. http://dx.doi.org/10.3390/signals2040043.

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Assistive technologies (ATs) often have a high-dimensionality of possible movements (e.g., assistive robot with several degrees of freedom or a computer), but the users have to control them with low-dimensionality sensors and interfaces (e.g., switches). This paper presents the development of an open-source interface based on a sequence-matching algorithm for the control of ATs. Sequence matching allows the user to input several different commands with low-dimensionality sensors by not only recognizing their output, but also their sequential pattern through time, similarly to Morse code. In th
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Pastel, Robert, Paul Himes, Mathew Harper, and William S. Helton. "Gravity Mouse Design and Evaluation: Effects of Distracters and Taget Size." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 51, no. 5 (2007): 444–48. http://dx.doi.org/10.1177/154193120705100504.

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Gravity mouse is a mouse interface that accelerates the cursor towards potential targets. Its design is based on the premise that as the cursor approaches a potential selection the system can be more certain of the selection. Usability studies with multiple buttons, target and distracter buttons, demonstrate a 100 ms reduction in selection time for 52×41 px buttons and a 130 ms reduction for 19×15 px buttons. Analysis of the results suggests that users resist the full benefit of gravity mouse. Gravity mouse's influence is adaptive and the paper discusses its potential application in intelligen
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Rau, Pei-Luen Patrick, and Jia-Wen Hsu. "A Study of Interaction Devices and WWW User Interface Design for Older Adults." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 2 (2002): 219–23. http://dx.doi.org/10.1177/154193120204600211.

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This study investigates the effects of interaction devices on performance of using WWW user interface for older users, and ways to design appropriate user interfaces to enhance browsing and searching performance for older users. Two experiments were designed and conducted to test two hypotheses, that for older novice users, browsing and searching performance and attitudes will be better with a direct manipulation devices rather than with indirect manipulation device. The results indicated that older users using touch screen were faster and less frustrated than older users using voice control a
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Ahmed, Sheikh Rafik Manihar, Ekta Shrivastava, Komal Prasad Dewangan, and Nalin Tiwari. "Human Machine Interface Emulating Function Of Mouse." i-manager's Journal on Embedded Systems 1, no. 4 (2013): 36–44. http://dx.doi.org/10.26634/jes.1.4.2110.

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Kim, Da-Hye, Seong-Man Cho, and Sang-Youn Kim. "A Haptic Mouse for an Immersive Interface." Journal of Korea Multimedia Society 14, no. 9 (2011): 1210–20. http://dx.doi.org/10.9717/kmms.2011.14.9.1210.

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Dissertationen zum Thema "Mouse interface"

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Lambertsson, Christoffer, and Marcus Skagerberg. "How auditory stimuli affects navigation in a user interface with mouse input." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-146244.

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In this study we investigated the influence of sound when interacting with a target button with constant size and distance on a 2-dimensional plane on a computer screen. In particular we wanted to verify if the use of auditory stimuli could improve the time it takes for a user to reach the target button with mouse as an interface. We conducted experiments in which participants had to click a button with the aid of visual stimuli only, audio stimuli only, or a combination of both visual and audio stimuli. Participants performed faster with audio-visual stimuli than with audio stimuli only. Beca
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Velasquez, Alegre Delia Perla Patricia. "Tecnicas basicas para interações 3D atraves do mouse." [s.n.], 1997. http://repositorio.unicamp.br/jspui/handle/REPOSIP/261683.

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Orientador: Wu Shin-Ting<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Eletrica<br>Made available in DSpace on 2018-07-23T05:30:51Z (GMT). No. of bitstreams: 1 VelasquezAlegre_DeliaPerlaPatricia_M.pdf: 6738386 bytes, checksum: 4ca18a4b629bc01e1a35bfa6613fc5cb (MD5) Previous issue date: 1997<br>Resumo: Neste trabalho foi formalizado e implementado um conjunto de técnicas de interação 3D que permite ao usuário comunicar-se diretamente com um ambiente 3D - modelado por computador - através de dispositivos convencionais como o mouse e a tela bidimensional
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Richard, Roy William. "Implementing the Hawley mouse model X063X and Random Access Incorporated Mu-2 serial interface." Thesis, Kansas State University, 1985. http://hdl.handle.net/2097/9874.

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Gwalani, Poonam. "Design and Implementation of an Eye Blink Controlled Human Computer Interface." VCU Scholars Compass, 2011. http://scholarscompass.vcu.edu/etd/232.

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Advances in Human Computer Interface (HCI) have made this area of research important for improving the standard of living for people with disabilities. An eye blink system is presented to allow people with disabilities to control a standard computer mouse. This system is designed for people who are paralytic with no control over their arms, speech, and anyone who is restricted to only the control of eye and head movements. This system is based on infrared reflectivity to capture and analyze real time eye blink signal of the user. It uses simple economical hardware electronics to emulate the f
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Copi, Cecilia. "Efeito da lesão embrionaria nos granulos lisossomo-secretores das celulas natural killer uterinas de camundongos." [s.n.], 2006. http://repositorio.unicamp.br/jspui/handle/REPOSIP/316867.

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Orientador: Aureo Tatsumi Yamada<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Biologia<br>Made available in DSpace on 2018-08-07T02:54:51Z (GMT). No. of bitstreams: 1 Copi_Cecilia_M.pdf: 12156283 bytes, checksum: 93ce542963e020dcfb1af6c2bf9d5283 (MD5) Previous issue date: 2006<br>Resumo: Durante a gestação normal em primatas e em roedores observa-se o acúmulo de linfócitos natural killer no ambiente uterino (uNK). A funções comprovadas das células uNK estão relaciondas com o reconhecimento das células trofoblásticas alogênicas e produção de citocinas imunomodul
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Dasiyici, Mehmet Celal. "Multi-Scale Cursor: Optimizing Mouse Interaction for Large Personal Workspaces." Thesis, Virginia Tech, 2008. http://hdl.handle.net/10919/32706.

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As increasingly large displays are integrated into personal workspaces, mouse-based interaction becomes more problematic. Users must repeatedly â clutchâ the mouse for long distance movements [61]. The visibility of the cursor is also problematic in large screens, since the percentage of the screen space that the cursor takes from the whole display gets smaller. We test multi-scale approaches to mouse interaction that utilize dynamic speed and size techniques to grow the cursor larger and faster for long movements. Using Fittsâ Law methods, we experimentally compare different implementati
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Valenta, Artūras. "Vartotojo sąsajos efektyvumo įvertinimų tyrimas." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2013. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2013~D_20130826_110233-41131.

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Šiuo tyrimu siekiama išanalizuoti populiariausių vartotojo sąsajos tyrimų metodus ir įvertinti juos įvairiais aspektais bei nustatyti jų taikymo atvejus. Taip pat suprojektuoti eksperimentinę erdvę ir atlikti tyrimą su vienu iš vartotojo sąsajos tyrimo metodu. Išanalizuoti rezultatus ir juos palyginti su panašiu vartotojo sąsajos tyrimo metodu. Galiausiai ieškosime būdų pagerinti šio metodo tikslumui. Analizės metu buvo įvertinta 15 vartotojo sąsajos metodų. Remiantis žiniomis įgautomis atliekant literatūros analizę apie vartotojo sąsajos tyrimų atlikimo eigą ir vertinimo parametrus buvo atlik
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Lippe, Eliana Mara Oliveira. "Avaliação da expressão das isoformas da oxido nitrico sintase nas celulas da interface materno fetal na gestação normal e com lesão embrionaria." [s.n.], 2007. http://repositorio.unicamp.br/jspui/handle/REPOSIP/316856.

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Orientador: Aureo Tatsumi Yamada<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Biologia<br>Made available in DSpace on 2018-08-08T07:35:26Z (GMT). No. of bitstreams: 1 Lippe_ElianaMaraOliveira_M.pdf: 15998840 bytes, checksum: c90882b20fd79172ca6324e555698016 (MD5) Previous issue date: 2007<br>Resumo: o sucesso da implantação e do desenvolvimento embrionário no útero de humanos e roedores decorre de interações íntimas entre as células de origem materna e fetal, com a intermediação de citocinas e mediadores químicos em fino balanço estabelecendo um diálogo entre a
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Budak, Ronya, and Bergman Ted Klein. "Identifying effectiveness of different input devices as pointing devices for graphical user interfaces." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-232170.

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As new input devices are introduced to the technological market and an increasing part of the population are familiar with the usage of digital devices, it may seem difficult to know which input devices to aim for when developing new programs and applications that use graphical interfaces. According to a previous study in this area, the computer mouse was the most preferred and performed best when tested in speed and accuracy when compared to the keyboard and drawing tablet even though the keyboard was the device most were familiar with. This paper attempted to recreate the study with the exce
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Pereira, Cesar Augusto Martins. "Desenvolvimento e avaliação de uma interface homem-computador, com as funções de um \"mouse\", controlada pelo movimento da cabeça para uso em pessoas com deficiências físicas." Universidade de São Paulo, 2009. http://www.teses.usp.br/teses/disponiveis/5/5140/tde-28082009-131552/.

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Os objetivos deste trabalho foram desenvolver um dispositivo apontador, com as mesmas funções de um mouse, controlado pelo movimento da cabeça, e comparar a eficiência do dispositivo proposto, utilizando o controle do cursor do computador no modo absoluto e relativo (joystick), operado por dez indivíduos tetraplégicos e por dez indivíduos sem acometimento neuromuscular. A maioria dos parâmetros estudados apresentou diferença significativa, entre as situações de controle absoluto e relativo, para os indivíduos de ambos os grupos, evidenciando que os parâmetros medidos no modo absoluto foram mel
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Bücher zum Thema "Mouse interface"

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DuPrau, Jeanne. The Apple IIGS book. Bantam Books, 1986.

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Corporation, Microsoft, ed. Microsoft Mouse programmer's reference. 2nd ed. Microsoft Press, 1991.

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Skiadiotis, Konstantinos. An investigation into providing`system interface prototyping' for MOOSE. UMIST, 1997.

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Fong, Diana C. Application of information processing theory: An analysis of movement control for an able-bodied and impaired individual using a mouse and trackball interface. 1990.

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Unix System V/386, release 4: Mouse driver administrator's guide. Prentice-Hall, 1990.

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American Telephone and Telegraph Company. Unix System V/386 Release 4: Mouse Driver Administrator's Guide. Prentice Hall, 1990.

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American Telephone and Telegraph Company. Unix System V/386 Release 4: Mouse Driver Administrator's Guide. Prentice Hall, 1990.

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Buchteile zum Thema "Mouse interface"

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Pérez-García, Isabel, and Vicente Pérez-García. "CRISPR Activation in Mouse Trophoblast Stem Cells." In Maternal Placental Interface. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3746-3_9.

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Spolsky, Joel. "People Can’t Control the Mouse." In User Interface Design for Programmers. Apress, 2001. http://dx.doi.org/10.1007/978-1-4302-0857-0_10.

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Doria-Borrell, Paula, Maria Moya-Navamuel, Myriam Hemberger, and Vicente Pérez-García. "Generation of Knockout Mouse Trophoblast Stem Cells by CRISPR/Cas9." In Maternal Placental Interface. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3746-3_8.

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Onodera, Yuki, and Yasushi Kambayashi. "Vision-Based User Interface for Mouse and Multi-mouse System." In Active Media Technology. Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-02750-0_2.

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Lopez-Tello, Jorge, and Amanda Sferruzzi-Perri. "Histological Analysis of Trophoblast Cells in the Mouse Placental Labyrinth Zone." In Maternal Placental Interface. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3746-3_1.

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Nomura, Yoshihiko, and Satoshi Oike. "Active-Wheel Mouse for Human-Computer Interface." In Lecture Notes in Computer Science. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40244-4_6.

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Kim, Eun Yi, Se Hyun Park, and Bum-Joo Shin. "Computer Interface to Use Eye and Mouse Movement." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/978-3-540-69429-8_48.

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Medeiros, Romeu, Ana Cláudia S. Souza, and Gustavo F. Rodrigues. "Mouse Control Interface Using Electrooculogram and Genetic Programming." In XXVI Brazilian Congress on Biomedical Engineering. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-2517-5_51.

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Fuji, Takeshi, Takahisa Anada, Yoshitomo Honda, Yukari Shiwaku, Keiichi Sasaki, and Osamu Suzuki. "Alginate/octacalcium phosphate composites enhance bone formation in critical-sized mouse calvaria defects." In Interface Oral Health Science 2009. Springer Japan, 2010. http://dx.doi.org/10.1007/978-4-431-99644-6_89.

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Peveler, Matthew, Jeffery O. Kephart, Xiangyang Mou, Gordon Clement, and Hui Su. "A Virtual Mouse Interface for Supporting Multi-user Interactions." In Lecture Notes in Computer Science. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49062-1_33.

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Konferenzberichte zum Thema "Mouse interface"

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García, Rodrigo, Rocío Cabral, Leandro Díaz, Agustina Pérez, Francisco Veirano, and Pablo Pérez-Nicoli. "Versatile, Low-Cost Interface Device for Keyboard and Mouse Emulation." In 2024 E-Health and Bioengineering Conference (EHB). IEEE, 2024. https://doi.org/10.1109/ehb64556.2024.10805671.

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Saini, Geetika, Reeya Ottalwar, Kriti Upadhyay, and Gurpreet Kaur. "Gesture-Driven Interface Redefinition: Enhancing Accessibility with a Virtual Mouse System." In 2024 Second International Conference on Advanced Computing & Communication Technologies (ICACCTech). IEEE, 2024. https://doi.org/10.1109/icacctech65084.2024.00031.

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Furukawa, Ryo, Shuichi Murakami, and Takashi Tateno. "Developing a Head-Attached Interface Device for Closed-Loop Transcranial Ultrasound Stimulation in the Mouse Brain." In 18th International Conference on Biomedical Electronics and Devices. SCITEPRESS - Science and Technology Publications, 2025. https://doi.org/10.5220/0013082900003911.

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LeMasurier, Gregory, James Tukpah, Murphy Wonsick, et al. "Comparing a 2D Keyboard and Mouse Interface to Virtual Reality for Human-in-the-Loop Robot Planning for Mobile Manipulation." In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN). IEEE, 2024. http://dx.doi.org/10.1109/ro-man60168.2024.10731138.

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Pisanello, Ferruccio, and Marco Bianco. "Multifunctional Neural Interfaces With Multimodal Optical Fibers." In Specialty Optical Fibers. Optica Publishing Group, 2024. https://doi.org/10.1364/sof.2024.soth2e.2.

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We propose multimodal cylindrical and tapered optical fibers as a platform to develop minimally-invasive multifunctional neural interfaces for optogenetics, fiber photometry, raman spectroscopy, SERS, electrophysiology and temperature sensing in vivo in the mouse brain. Full-text article not available; see video presentation
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Puthukkeril, Verghese Koshy, E. H. Shyam Sundar, and P. R. Nandha Kumar. "Hand Gesture Mouse Interface system." In 2013 International Conference on Human Computer Interactions (ICHCI). IEEE, 2013. http://dx.doi.org/10.1109/ichci-ieee.2013.6887780.

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Robertson, Paul, Robert Laddaga, and Max Van Kleek. "Virtual mouse vision based interface." In the 9th international conference. ACM Press, 2004. http://dx.doi.org/10.1145/964442.964476.

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Pravalika, V., P. Bhavya Reddy, G. John, B. Anil Kumar, and K. Madhava Rao. "FPGA implementation of mouse interface." In 2017 International Conference on Trends in Electronics and Informatics (ICOEI). IEEE, 2017. http://dx.doi.org/10.1109/icoei.2017.8300958.

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Pérez, J. Eduardo, Xabier Valencia, Myriam Arrue, and Julio Abascal. "Depicting the Keypad Mouse Interface." In the 17th International ACM SIGACCESS Conference. ACM Press, 2015. http://dx.doi.org/10.1145/2700648.2811396.

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Roltgen, Jay, and Stephen Gilbert. "Wayfinder: Evaluating Multitouch Interaction in Supervisory Control of Unmanned Vehicles." In ASME 2010 World Conference on Innovative Virtual Reality. ASMEDC, 2010. http://dx.doi.org/10.1115/winvr2010-3753.

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In this paper we investigate whether the use of a multitouch interface allows users of a supervisory control system to perform tasks more effectively than possible with a mouse-based interface. Supervisory control interfaces are an active field of research, but so far have generally utilized mouse-based interaction. Additionally, most such interfaces require a skilled operator due to their intrinsic complexity. We present an interface for controlling multiple unmanned ground vehicles that is conducive to multitouch as well as mouse-based interaction, which allows us to evaluate novice users’ p
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Berichte der Organisationen zum Thema "Mouse interface"

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Chen, K. F. STREAM II-V4: Revision for STREAM II-V3 to Allow Mouse-Driven Selection of Release Location from a Graphical User Interface. Office of Scientific and Technical Information (OSTI), 2002. http://dx.doi.org/10.2172/806907.

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The program is built on the use of a graphical interface. Its main controls are a graphical manipulator (mouse or other similar) and a keyboard. The program provides a variety of control elements - buttons, input lines, elements of the table presentation of data. OFERNIO, 2017. http://dx.doi.org/10.12731/ofernio.2018.23471.

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