Um die anderen Arten von Veröffentlichungen zu diesem Thema anzuzeigen, folgen Sie diesem Link: Real-time 3D visual simulation.

Zeitschriftenartikel zum Thema „Real-time 3D visual simulation“

Geben Sie eine Quelle nach APA, MLA, Chicago, Harvard und anderen Zitierweisen an

Wählen Sie eine Art der Quelle aus:

Machen Sie sich mit Top-50 Zeitschriftenartikel für die Forschung zum Thema "Real-time 3D visual simulation" bekannt.

Neben jedem Werk im Literaturverzeichnis ist die Option "Zur Bibliographie hinzufügen" verfügbar. Nutzen Sie sie, wird Ihre bibliographische Angabe des gewählten Werkes nach der nötigen Zitierweise (APA, MLA, Harvard, Chicago, Vancouver usw.) automatisch gestaltet.

Sie können auch den vollen Text der wissenschaftlichen Publikation im PDF-Format herunterladen und eine Online-Annotation der Arbeit lesen, wenn die relevanten Parameter in den Metadaten verfügbar sind.

Sehen Sie die Zeitschriftenartikel für verschiedene Spezialgebieten durch und erstellen Sie Ihre Bibliographie auf korrekte Weise.

1

Isaacs, John P., David J. Blackwood, Daniel Gilmour, and Ruth E. Falconer. "Real-Time Visual Simulation of Urban Sustainability." International Journal of E-Planning Research 2, no. 1 (2013): 20–42. http://dx.doi.org/10.4018/ijepr.2013010102.

Der volle Inhalt der Quelle
Annotation:
Sustainable decision making for strategic planning is a challenging process: requiring an understanding of the complex interactions among environmental, economic and social factors. Commonly, such decisions are dominated by economic factors hence there is a need for a framework that supports inclusive decision making throughout all stages of urban and rural planning projects. Towards this the authors have developed the Sustainable City Visualization Tool (S-CITY VT) which comprises 1) indicators (these provide the basis for assessment and monitoring of sustainability) selected according to sca
APA, Harvard, Vancouver, ISO und andere Zitierweisen
2

Agus, Marco, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, and Antonio Zorcolo. "Real-Time Haptic and Visual Simulation of Bone Dissection." Presence: Teleoperators and Virtual Environments 12, no. 1 (2003): 110–22. http://dx.doi.org/10.1162/105474603763835378.

Der volle Inhalt der Quelle
Annotation:
Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual simulation of a bone-cutting burr that is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, which includes haptic forces evaluation, the bone erosion process, and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multiproces
APA, Harvard, Vancouver, ISO und andere Zitierweisen
3

Sennersten, Charlotte C., and Craig A. Lindley. "Real Time Eye Gaze Logging in a 3D Game/Simulation World." Key Engineering Materials 437 (May 2010): 555–59. http://dx.doi.org/10.4028/www.scientific.net/kem.437.555.

Der volle Inhalt der Quelle
Annotation:
Evaluating the effectiveness of virtual environments as training and analysis systems one must take into account both strongly and weakly defined measures of visual behaviour and associated experience. The investigation of cross correlations between strongly defined measures of logged gaze behaviours, and weakly defined measures of subjective perceptions of visual behaviour, reveals significant discrepancies. The existence of these discrepancies casts doubt upon the effectiveness of using self-reporting questionnaires to assess training effectiveness. However, making participants aware of thes
APA, Harvard, Vancouver, ISO und andere Zitierweisen
4

Zhang, Zhi Chun, Song Wei Li, Song Yan Lu, Wen Xu, and Yun He. "3D Cloud Simulation Technology in Flight Visual System." Advanced Materials Research 909 (March 2014): 418–22. http://dx.doi.org/10.4028/www.scientific.net/amr.909.418.

Der volle Inhalt der Quelle
Annotation:
The simulation technology of 3D cloud can be the ideal method to meet both making human visual scenes realistic and generating weather radar images in flight simulations. This paper describes a 3D cloud simulation method and technology that focuses in three aspects of cloud modeling, lighting and rendering. Firstly, the 3D cloud was modeled in a particle system to specify the atmosphere characteristics of cloud in natural world, then the textures were mapped to the particles to improve the cloud authentic and the lighting model was established to make the cloud environments realistic. Finally,
APA, Harvard, Vancouver, ISO und andere Zitierweisen
5

Shen, Helong, Yong Yin, Yongjin Li, and Pengcheng Wang. "Real-time Dynamic Simulation of 3D Cloud for Marine Search and Rescue Simulator." International Journal of Virtual Reality 8, no. 2 (2009): 59–63. http://dx.doi.org/10.20870/ijvr.2009.8.2.2725.

Der volle Inhalt der Quelle
Annotation:
As the main scenery of sky, the effect of 3D cloud influences the fidelity of visual system and the immersion effect of simulator. In this paper, based on the work of Y. Dobashi and T. Nishita, small region Cellular Automaton is generated and more realistic cloud simulation is improved. The experimental results show that the visual system of simulator can run in real-time and has a relatively higher refresh rate after changeable 3D cloud being applied.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
6

Lei, Hua Feng, Ning Shan, and Hao Wang. "A Study on Optimization Technology of Visual Simulation Model Based on Creator." Applied Mechanics and Materials 556-562 (May 2014): 3633–36. http://dx.doi.org/10.4028/www.scientific.net/amm.556-562.3633.

Der volle Inhalt der Quelle
Annotation:
Establishing 3d model is basis for visual simulation, it has a great effect on real-time and authenticity in process of rendering and taking on Vega visual simulation platform. Therefore, reasonably optimizing model is very important for solving the contradiction between real-time and authenticity and realizing effects of establishing authentic and fast establishing in visual simulation. This paper will analyze how to use modeling optimization techniques to optimize armored vehicle model based on Creator, so as to make it better to meet immersive and interactive requirements in visual simulati
APA, Harvard, Vancouver, ISO und andere Zitierweisen
7

Lee, Jyh-Fa, Ming-Shium Hsieh, Chih-Wei Kuo, Ming-Dar Tsai, and Ming Ma. "REAL-TIME THREE-DIMENSIONAL RECONSTRUCTION FOR VOLUME-BASED SURGERY SIMULATIONS." Biomedical Engineering: Applications, Basis and Communications 20, no. 04 (2008): 205–18. http://dx.doi.org/10.4015/s1016237208000799.

Der volle Inhalt der Quelle
Annotation:
This paper describes a three-dimensional reconstruction method to provide real-time visual responses for volume (constituted by tomographic slices) based surgery simulations. The proposed system uses dynamical data structures to record tissue triangles obtained from 3D reconstruction computation. Each tissue triangle in the structures can be modified or every structure can be deleted or allocated independently. Moreover, triangle reconstruction is optimized by only deleting or adding vertices from manipulated voxels that are classified as erosion (in which the voxels are changed from tissue to
APA, Harvard, Vancouver, ISO und andere Zitierweisen
8

Xiao, Yang, Shulin Dai, Chenfan Xiao, and Xinfeng Xu. "Research and Development of a Real-time UAV Flight Visualization Simulation System." Journal of Physics: Conference Series 2218, no. 1 (2022): 012081. http://dx.doi.org/10.1088/1742-6596/2218/1/012081.

Der volle Inhalt der Quelle
Annotation:
Abstract On the premise of practical application, this paper describes the principle, technology and implementation methods of a real-time UAV flight visualization simulation system. The overall framework, hardware system composition, UAV flight model establishment, determination of flight control mode and control rate, design of 3D visual simulation system, management and processing of UAV flight state data are discussed, and finally, the actual application effect of the system is evaluated.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
9

Lynen, Simon, Bernhard Zeisl, Dror Aiger, et al. "Large-scale, real-time visual–inertial localization revisited." International Journal of Robotics Research 39, no. 9 (2020): 1061–84. http://dx.doi.org/10.1177/0278364920931151.

Der volle Inhalt der Quelle
Annotation:
The overarching goals in image-based localization are scale, robustness, and speed. In recent years, approaches based on local features and sparse 3D point-cloud models have both dominated the benchmarks and seen successful real-world deployment. They enable applications ranging from robot navigation, autonomous driving, virtual and augmented reality to device geo-localization. Recently, end-to-end learned localization approaches have been proposed which show promising results on small-scale datasets. However, the positioning accuracy, scalability, latency, and compute and storage requirements
APA, Harvard, Vancouver, ISO und andere Zitierweisen
10

DE CARVALHO, PAULO ROBERTO, MAIKON CISMOSKI DOS SANTOS, WILLIAM ROBSON SCHWARTZ, and HELIO PEDRINI. "AN IMPROVED VIEW FRUSTUM CULLING METHOD USING OCTREES FOR 3D REAL-TIME RENDERING." International Journal of Image and Graphics 13, no. 03 (2013): 1350009. http://dx.doi.org/10.1142/s0219467813500095.

Der volle Inhalt der Quelle
Annotation:
The generation of real-time 3D graphics scenes normally demands high computational requirements. Several applications can benefit from efficient algorithms for rendering complex virtual environments, such as computer games, terrain visualization, virtual reality and visual simulation. This paper describes an improved view frustum culling method using spatial partitioning based on octrees for 3D real-time rendering. The proposed method is compared against two other approaches. Experiments using four different scenes are conducted to evaluate the performance of each tested method. Results demons
APA, Harvard, Vancouver, ISO und andere Zitierweisen
11

Zheng, Xing, Gu Chang Wang, He Yang, and Hong Xiang Liu. "Design and Implementation of UAV 3D Visual Simulation Training System." Applied Mechanics and Materials 336-338 (July 2013): 1361–65. http://dx.doi.org/10.4028/www.scientific.net/amm.336-338.1361.

Der volle Inhalt der Quelle
Annotation:
UAV visual simulation training system is a vital part of the UAV simulation training system. It is made up of simulation models for UAV and airborne platform mathematical, UAV visual and ground-station control system. It prevents a realistic virtual environment for UAV operator by simulating UAV flight control law and the actual flight environments. In order to train operational level, test weapons and validate tactical thinking economically and efficiently. This paper prevented the function, architecture, hardware deployment, running conditions and realization of real simulation module.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
12

Li, Xiao Jing, Tong Pan, Ting Ting Liu, and Hao Peng Wang. "Research on Remote-Sensing Data Syncretizing of Vegetation-Virtual-Reality-Simulation." Applied Mechanics and Materials 336-338 (July 2013): 1426–29. http://dx.doi.org/10.4028/www.scientific.net/amm.336-338.1426.

Der volle Inhalt der Quelle
Annotation:
Discussed the key effects and basic principles of data fusion of remote sensing for realizing plants virtual reality simulation. Focused on researching and presenting the general methods of data fusion of remote sensing, application interfaces, and 3D visual display of virtual plants. Through the research, the visual display of visual plants will be realized with full remote sensing interfaces of real-time transferring and intervening.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
13

Liang, Jie, Xiao Fang Xie, Jian Cao, and Xun Qiang Hu. "The Visual Simulation of Air-to-Surface Missile Bearing-Only Attack." Advanced Materials Research 457-458 (January 2012): 872–76. http://dx.doi.org/10.4028/www.scientific.net/amr.457-458.872.

Der volle Inhalt der Quelle
Annotation:
In order to evaluate the air-to-surface missile bearing-only attack effect u, the paper introduces a method which is based on EspCreator platform to develop the virtual reality simulation system. The 3D geometric models of the sea view、fighter plane、 air-to-surface missile and the target battleship are established by the 3D Max. The visual simulation of ASM Attack under bearing-only target indication is developed on the EspCreator simulation platform. The shared memory technology is applied in visual scene parameter driving and the technology of integrating DirectX API into scene loop is appli
APA, Harvard, Vancouver, ISO und andere Zitierweisen
14

Wang, Yuhang. "Image 3D Reconstruction and Interaction Based on Digital Twin and Visual Communication Effect." Mobile Information Systems 2022 (July 23, 2022): 1–12. http://dx.doi.org/10.1155/2022/8510369.

Der volle Inhalt der Quelle
Annotation:
With the continuous development of multimedia technology and electronic information technology, the application of 3D images has become more and more extensive, and 3D reconstruction and interactive technology have also received more and more attention from researchers. Digital twin (DT for short) is a technology that makes full use of digital twin models and real-time monitoring data to complete real-time mapping of the real world in the digital world. Visual communication (CV for short) design is a design that is expressed and communicated to the audience through a visual medium. 3D reconstr
APA, Harvard, Vancouver, ISO und andere Zitierweisen
15

Zhao, Ding Xuan, Ying Jie Li, Guo Jun Yang, Qing Bo Hao, Gang Liu, and Miao Xu. "A Type of Fighter Dynamics Modeling and Simulation." Advanced Materials Research 466-467 (February 2012): 577–81. http://dx.doi.org/10.4028/www.scientific.net/amr.466-467.577.

Der volle Inhalt der Quelle
Annotation:
Dynamics model of fighter was proposed in order to drive on flight simulator virtually. The model took Lagrange equation as basis and simplified analysis of the force on fighter according to the real-time input state information from joystick. The dynamics equation was solved in real time using Runge-Kutta method (RK4). It was proved finally that the model and simulation algorithm had higher dependability through datum and simulation scene which was obtained with graphics engine OpenGVS and 3D visual modeling Software Multigen Creator.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
16

Kim, Hyungki, and Hyowon Suh. "An Integrated Approach to Real-Time 3D Sensor Data Visualization for Digital Twin Applications." Electronics 14, no. 15 (2025): 2938. https://doi.org/10.3390/electronics14152938.

Der volle Inhalt der Quelle
Annotation:
Digital twin technology is emerging as a core technology that models physical objects or systems in a digital space and links real-time data to accurately reflect the state and behavior of the real world. For the effective operation of such digital twins, high-performance visualization methods that support an intuitive understanding of the vast amounts of data collected from sensors and enable rapid decision-making are essential. The proposed system is designed as a balanced 3D monitoring solution that prioritizes intuitive, real-time state observation. Conventional 3D-simulation-based systems
APA, Harvard, Vancouver, ISO und andere Zitierweisen
17

Peng, Liang, and Xin Han Huang. "Design and Implementation of Real-Time 3D Cruise Missile Simulation Training System Based on Vega Prime." Advanced Materials Research 271-273 (July 2011): 1819–25. http://dx.doi.org/10.4028/www.scientific.net/amr.271-273.1819.

Der volle Inhalt der Quelle
Annotation:
Three-dimension scene simulation technology of virtual environment maybe widely applied in many fields such as virtual battlefield, tourist industry and city planning. The technique has been applied to the research of “Virtual Battlefield” which provides a new research topic in the today’s world. And simulation training system of cruise missile is very important in the whole R&D (Research and Development) process because of the complexity and uncertainty of the real battlefield environment. In this paper, in allusion to the problem of simulation training system of cruise missile GUI, some
APA, Harvard, Vancouver, ISO und andere Zitierweisen
18

Zhu, Yu, and Shifan Xie. "Simulation methods realized by virtual reality modeling language for 3D animation considering fuzzy model recognition." PeerJ Computer Science 10 (November 13, 2024): e2354. http://dx.doi.org/10.7717/peerj-cs.2354.

Der volle Inhalt der Quelle
Annotation:
The creation of 3D animation increasingly prioritizes the enhancement of character effects, narrative depth, and audience engagement to address the growing demands for visual stimulation, cultural enrichment, and interactive experiences. The advancement of virtual reality (VR) animation is anticipated to require sustained collaboration among researchers, animation experts, and hardware developers over an extended period to achieve full maturity. This article explores the use of Virtual Reality Modeling Language (VRML) in generating 3D stereoscopic forms and environments, applying texture mappi
APA, Harvard, Vancouver, ISO und andere Zitierweisen
19

Wan, Xiao Jing, Wen Lei Sun, and Qing Yu. "Research on Key Technology of the Simulation Visualization System of the Virtual Wind Farm." Key Engineering Materials 579-580 (September 2013): 749–53. http://dx.doi.org/10.4028/www.scientific.net/kem.579-580.749.

Der volle Inhalt der Quelle
Annotation:
From the start of the key technology of 3D model creating, motion simulation, visualization and interaction of roaming, and elaborates the development method of visual simulation system of virtual wind farm. this article achieved that the system not only can realize real-time roaming interaction between participants and 3D simulation system, and can simulate the interaction between the wind turbine and wind field, but also will be the application of VR technology in the dynamic analysis, processing and analysis result, enhance product development from degree and gain a higher level of details.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
20

Nishanka, T., D. Prajwal, M. Nishmitha, and Vinayambika S. Bhat. "Real-time Flow Visualization using Projection Mapping Technique." IOP Conference Series: Materials Science and Engineering 1187, no. 1 (2021): 012013. http://dx.doi.org/10.1088/1757-899x/1187/1/012013.

Der volle Inhalt der Quelle
Annotation:
Abstract Flow visualization is a fundamental topic in scientific visualization and has been the subject of active research for a long time. Usually, information begins from numerical simulations, for example, those of computational fluid dynamics, and should be investigated by methods for perception to acquire a comprehension of the flow. With the rapid rise of computational power for simulations, the interest in further developed visualization strategies has thrived. The idea is to attain advanced visualization through the means of projection mapping. When incorporated with the properties of
APA, Harvard, Vancouver, ISO und andere Zitierweisen
21

Li, Wang, Shafilla Binti Subri, Faryna Binti Mohd Khalis, Bai Lian, Liu Wenhua, and Yi Zhongyao. "Shaping the Future of Animation towards Role of 3D Simulation Technology in Animation Film and Television." International Journal on Recent and Innovation Trends in Computing and Communication 11, no. 6s (2023): 34–43. http://dx.doi.org/10.17762/ijritcc.v11i6s.6808.

Der volle Inhalt der Quelle
Annotation:
The application of 3D simulation technology has revolutionized the field of animation film and television art, providing new possibilities and creative opportunities for visual storytelling. This research aims to explore the various aspects of applying 3D simulation technology in animation film and television art. It examines how 3D simulation technology enhances the creation of realistic characters, environments, and special effects, contributing to immersive and captivating storytelling experiences. The research also investigates the technical aspects of integrating 3D cloud simulation techn
APA, Harvard, Vancouver, ISO und andere Zitierweisen
22

Zhang, Aijun, Xinxin Li, Pibo Ma, Ying Xiong, and Gaoming Jiang. "3D simulation model of warp-knitted patterned velvet fabric." International Journal of Clothing Science and Technology 28, no. 6 (2016): 794–804. http://dx.doi.org/10.1108/ijcst-01-2016-0006.

Der volle Inhalt der Quelle
Annotation:
Purpose Realistic geometric description is essential for simulating physical properties of warp-knitted velvet fabrics, which are widely used for home-textiles and garments. The purpose of this paper is to provide an approach to the description of patterned piles and propose a customized simulation model to realize highly real-time simulation of warp-knitted velvet fabrics in three dimensions. Design/methodology/approach Based on knitting technology and structure features, a mathematical model to qualify forming possibility of piles is conducted by assessing underlaps of pattern bars and pile
APA, Harvard, Vancouver, ISO und andere Zitierweisen
23

Xu, Fang. "Analysis and Simulation of Dynamic Vision in the City." Enquiry A Journal for Architectural Research 16, no. 2 (2019): 64–89. http://dx.doi.org/10.17831/enq:arcc.v16i2.1059.

Der volle Inhalt der Quelle
Annotation:
This paper proposes a computer-aided Dynamic Visual Research and Design Protocol for environmental designers to analyze humans’ dynamic visual experiences in the city and to simulate dynamic vision in the design process. The Protocol recommends using action cameras to collect massive dynamic visual data from participants’ first-person perspectives. It prescribes a computer-aided visual analysis approach to produce cinematic charts and storyboards, which further afford qualitative interpretations for aesthetic assessment and discussion. Employing real-time 3D simulation technologies, the Protoc
APA, Harvard, Vancouver, ISO und andere Zitierweisen
24

Xin, Wen Jie, Xiao Feng Luo, Chuan Teng Lu, and Jie He. "Visualization System for Tidal and Sediment Simulation in Coastal and Estuarine Areas." Applied Mechanics and Materials 444-445 (October 2013): 1820–23. http://dx.doi.org/10.4028/www.scientific.net/amm.444-445.1820.

Der volle Inhalt der Quelle
Annotation:
A complete numerical simulation system includes mould-building, needed data preparation, calculation and demonstration. The system compiles by Microsoft Visual C++, with friendly interface and easily operation. The system can carry out 2D and 3D current, salinity and sediment. In the course of calculating, the real time change course of each physical quantity can be shown.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
25

Meng, Xiaoliang, Fuzhen Sun, Liye Zhang, Chao Fang, and Xiaoyu Wang. "Visual Three-Dimensional Reconstruction Based on Spatiotemporal Analysis Method." Electronics 12, no. 3 (2023): 535. http://dx.doi.org/10.3390/electronics12030535.

Der volle Inhalt der Quelle
Annotation:
To accurately reconstruct the three-dimensional (3D) surface of dynamic objects, we proposed a wrapped phase extraction method for spatiotemporal analysis based on 3D wavelet transform (WT). Our proposed method uses a 2D spatial fringe image combined with the time dimension and forms a 3D image sequence. The encoded fringe image sequence’s wrapped phase information was extracted by 3D WT and complex Morlet wavelet, and we improved the wrapped phase extraction’s accuracy by using the characteristics of spatiotemporal analysis and a multi-scale analysis of 3D WT, then we reconstructed the measur
APA, Harvard, Vancouver, ISO und andere Zitierweisen
26

Chen, Tao, and Lang Wei. "Development of a Virtual Proving Ground for Commercial Vehicle." Advanced Materials Research 457-458 (January 2012): 1529–35. http://dx.doi.org/10.4028/www.scientific.net/amr.457-458.1529.

Der volle Inhalt der Quelle
Annotation:
Virtual proving ground (VPG) are used effectively for commercial vehicle system development, human factor study, and other purposes by enabling to reproduce actual driving conditions in a safe and tightly controlled environment. This paper describes a virtual proving ground developed for design and evaluation of commercial vehicle and for driver-vehicle interaction study. VPG consists of a real-time vehicle simulation system, a visual and audio system, a driver handling signals acquisition system providing a realistic interface between the operator and the simulated environment, and 3D proving
APA, Harvard, Vancouver, ISO und andere Zitierweisen
27

Qu, Nianhua, Yubiao Yan, Tong Cheng, Tao Li, and Yajun Wang. "Construction of Underground 3D Visualization Model of Mining Engineering Based on Shear-Warp Volume Computer Rendering Technology." Mobile Information Systems 2022 (August 8, 2022): 1–11. http://dx.doi.org/10.1155/2022/8472472.

Der volle Inhalt der Quelle
Annotation:
In view of the complexity of mine geology, complex mountain structure, and strong concealment characteristics, the construction of 3D visual model of mining engineering is of great significance for mine mining design, production, and residual ore remining. Based on the comprehensive analysis of the development results of the existing 3D visualization software of ore body at home and abroad and the actual needs of domestic mines, this paper determines the key technologies and solutions to be studied. Focusing on the overall goal of real ore body visualization, relying on geology, mining, comput
APA, Harvard, Vancouver, ISO und andere Zitierweisen
28

Li, Peng. "Research on Visual Art Design Method Based on Virtual Reality." International Journal of Gaming and Computer-Mediated Simulations 13, no. 2 (2021): 16–25. http://dx.doi.org/10.4018/ijgcms.2021040102.

Der volle Inhalt der Quelle
Annotation:
In today's society, computer technology has been deeply rooted in the hearts of people. Computers are wonderful tools for creative thinking. It is an extension of our visual function and the function of the visual cortex of the brain. Through this extension, we can see more scenes that we could not see before. As a computer simulation system that creates and feels virtual worlds, 3D digital virtual reality technology uses a computer as a media simulation or a real or imaginary scene. It is a system simulation of interactive 3D dynamic vision and entity behavior based on diversified information
APA, Harvard, Vancouver, ISO und andere Zitierweisen
29

Li, Hongjun, Xiaopeng Zhang, Weiliang Meng, and Lin Ge. "Visualization of Tomato Growth Based on Dry Matter Flow." International Journal of Computer Games Technology 2017 (2017): 1–12. http://dx.doi.org/10.1155/2017/2302731.

Der volle Inhalt der Quelle
Annotation:
The visualization of tomato growth can be used in 3D computer games and virtual gardens. Based on the growth theory involving the respiration theory, the photosynthesis, and dry matter partition, a visual system is developed. The tomato growth visual simulation system is light-and-temperature-dependent and shows plausible visual effects in consideration of the continuous growth, texture map, gravity influence, and collision detection. In addition, the virtual tomato plant information, such as the plant height, leaf area index, fruit weight, and dry matter, can be updated and output in real tim
APA, Harvard, Vancouver, ISO und andere Zitierweisen
30

Liu, Li. "Development of Multimedia-Assisted Clothing Try-On System for Elderly Individuals." International Journal of Information System Modeling and Design 15, no. 1 (2024): 1–21. http://dx.doi.org/10.4018/ijismd.349575.

Der volle Inhalt der Quelle
Annotation:
With the improvement of living standards, the demand for high-quality, personalized modern fashion has surged, which has promoted the growth of this customized clothing industry. The integration of cutting-edge technologies such as 5G, artificial intelligence and Internet of Things with traditional clothing production has pushed virtual try-on technology to the forefront of global research. This study focuses on the technical challenges of 3D clothing dynamic virtual try-on system in real life—specifically, personalized posture tracking, high-fidelity real-time interaction and cost-effectivene
APA, Harvard, Vancouver, ISO und andere Zitierweisen
31

Shang, Qian Ming. "Modeling and Simulation of Freshwater Generator Subsystem of Low Speed Engine Room Simulator Based on Visual." Advanced Materials Research 557-559 (July 2012): 2324–28. http://dx.doi.org/10.4028/www.scientific.net/amr.557-559.2324.

Der volle Inhalt der Quelle
Annotation:
3d models of the equipments of freshwater generator system are built according to the real ship. In support of a simulative sustainable system, a real-time variable database and mathematical models of the subsystem are set up. Then the precision of the models are proved to meet the demands by comparing the simulation results with the practical situation. The interfaces are available by making use of VC++6.0. Finally, the data connections between the math models and interfaces are established by means of the technology of network communications. The purpose of developing this simulation system
APA, Harvard, Vancouver, ISO und andere Zitierweisen
32

Yang, Haitao, Minghe Jin, Zongwu Xie, Kui Sun, and Hong Liu. "Ground verification of space robot capturing the free-floating target based on visual servoing control with time delay." Industrial Robot: An International Journal 41, no. 6 (2014): 543–56. http://dx.doi.org/10.1108/ir-05-2014-0339.

Der volle Inhalt der Quelle
Annotation:
Purpose – The purpose of this paper is to solve the ground verification and test method for space robot system capturing the target satellite based on visual servoing with time-delay in 3-dimensional space prior to space robot being launched. Design/methodology/approach – To implement the approaching and capturing task, a motion planning method for visual servoing the space manipulator to capture a moving target is presented. This is mainly used to solve the time-delay problem of the visual servoing control system and the motion uncertainty of the target satellite. To verify and test the feasi
APA, Harvard, Vancouver, ISO und andere Zitierweisen
33

Chen, Xiao Jia, and Yi Cheng Luo. "Safety Evaluation for the Highway Alignment with 3D Visual Simulation." Applied Mechanics and Materials 182-183 (June 2012): 1131–34. http://dx.doi.org/10.4028/www.scientific.net/amm.182-183.1131.

Der volle Inhalt der Quelle
Annotation:
In the current highway design, poor coordinate of the alignment has a great effect on the sight distance which would increase the danger and difficulty of driving. For this reason, safety checking for highway alignment is required by the current standard. In this paper, 3D simulation technique was used to model the real scene of driving. Based on the concept of the preview sight distance (PVSD), two typical coordinates of alignment in practice were discussed. Although the current standard requirement is met, it is demonstrated that the alignment in the location of a minor horizontal curve and
APA, Harvard, Vancouver, ISO und andere Zitierweisen
34

Li, Sha, and Bo Peng. "Research on Landscape Architecture Modeling Simulation System Based on Computer Virtual Reality Technology." Highlights in Science, Engineering and Technology 56 (July 14, 2023): 657–64. http://dx.doi.org/10.54097/hset.v56i.10811.

Der volle Inhalt der Quelle
Annotation:
This paper develops a three-dimensional garden landscape design simulation system based on virtual reality technology. The landscape design data collection module uses files to read and write landscape design data. Use the resource library to store the basic materials required for 3D landscape design. The system realizes the functions of 3D solid modeling, 3D real-time virtual presentation of design scenes, rendering and animation production, and construction drawing. After the landscape architecture simulation system generates construction drawings, it uses the coordinate matrix method of thr
APA, Harvard, Vancouver, ISO und andere Zitierweisen
35

Meng, De Yun, Li Wang, and Yi Hao. "Research and Application of SOA-Based Simulation System Used in Hydropower Project." Advanced Materials Research 121-122 (June 2010): 951–57. http://dx.doi.org/10.4028/www.scientific.net/amr.121-122.951.

Der volle Inhalt der Quelle
Annotation:
In the field of hydropower project, the overabundance of information from multiplex data sources has forced managers and decision makers to spend much time dealing with information they need. Therefore the research on project simulation system is quite necessary. If system can provide some construction plan and schedule of the project properly, it will greatly improve the effectiveness of the plan. After the analysis of specific projects’ process and demands, this paper puts forward a visual simulation solution to large-scale hydropower construction, which including visual simulation model, de
APA, Harvard, Vancouver, ISO und andere Zitierweisen
36

Barber, Samuel R., Saurabh Jain, Young-Jun Son, and Eugene H. Chang. "Virtual Functional Endoscopic Sinus Surgery Simulation with 3D-Printed Models for Mixed-Reality Nasal Endoscopy." Otolaryngology–Head and Neck Surgery 159, no. 5 (2018): 933–37. http://dx.doi.org/10.1177/0194599818797586.

Der volle Inhalt der Quelle
Annotation:
The surgeon’s knowledge of a patient’s individual anatomy is critical in skull base surgery. Trainees and experienced surgeons can benefit from surgical simulation; however, current models are expensive and impractical for widespread use. In this study, we report a next-generation mixed-reality surgical simulator. We segmented critical anatomic structures for 3-dimensional (3D) models to develop a modular teaching tool. We then developed a navigation tracking system utilizing a 3D-printed endoscope as a trackable virtual-reality (VR) controller and validated the accuracy on VR and 3D-printed s
APA, Harvard, Vancouver, ISO und andere Zitierweisen
37

Rafeek, Mamdouh, M. El-Bakry Hazem, Riad Alaa, and El-Khamisy Nashaat. "Using Azure to construct recent architecture for visualize training in real-time." Indian Journal of Science and Technology 13, no. 23 (2020): 2355–70. https://doi.org/10.17485/IJST/v13i19.649.

Der volle Inhalt der Quelle
Annotation:
Abstract <strong>Background/Objectives:</strong>&nbsp;In recent years, visualization systems were not only entertainment but also essential in training in our various fields. They do not depend on fixed devices only. They use visual systems, such as the headmounted display that Microsoft developed as the Mixed Reality (MR) HoloLens. Its features are equipped with engines that allow the user to interact with the headset via oral orders to communicate remotely with specialists in the surgical field in real-life situations. The main objective of the study is to use the 3D anatomical information m
APA, Harvard, Vancouver, ISO und andere Zitierweisen
38

D., Myrhorodskyi, and Selivorstova T. "Features of real-time modeling of steelmaking processes using unreal engine 5." System technologies 6, no. 155 (2025): 250–58. https://doi.org/10.34185/1562-9945-6-155-2024-24.

Der volle Inhalt der Quelle
Annotation:
This paper explores the features of real-time modeling of steelmaking processes using Unreal Engine 5, focusing on the visualization and simulation of continuous casting machine (CCM) operations. The study highlights the advantages of interactive and virtual reality (VR) technologies in the training and optimization of metallurgical processes, providing a safer and more cost-effective alternative to traditional training methods. A detailed approach to 3D modeling of CCM components is presented, including the tundish, mold, secondary cooling system, and roller sections, with a focus on their re
APA, Harvard, Vancouver, ISO und andere Zitierweisen
39

Xia, Ru Ting, and Shun Ichi Doi. "Application of a Measuring System for Visual Judgment Ability of Drivers in Real Three-Dimension Space." Applied Mechanics and Materials 121-126 (October 2011): 2541–45. http://dx.doi.org/10.4028/www.scientific.net/amm.121-126.2541.

Der volle Inhalt der Quelle
Annotation:
This paper introduces the application method of a measuring system for visual judgment ability of drivers in real three-dimension space (3D) based on the visual attention theory. The measuring system can simulate the traffic environment and driving conditions, and is made up of five parts, signal display system, data recording system, traffic environment simulation system, experimental seat and computer control system. It can control the peripheral environment illuminance and the appearance of stimulus at the target locations, and change the colour of stimulus. The paper demonstrated that the
APA, Harvard, Vancouver, ISO und andere Zitierweisen
40

Lin, Yufei. "The Review of Modeling and Rendering 3D Environment: A Survey." Highlights in Science, Engineering and Technology 93 (May 8, 2024): 304–15. http://dx.doi.org/10.54097/hpw9dz69.

Der volle Inhalt der Quelle
Annotation:
This paper explores several topics in the field of 3D Environments, including ray tracing, rendering techniques, algorithms and optimization, data processing, real-time rendering, modeling, physical simulation, and material modeling. The paper covers a large variety of applications and techniques that are widely used in computer graphics and visualization. This paper also points out that significant progress has been made in ray tracing, texture filtering, image processing, motion synthesis, geometric modeling, and physical simulation. These advances have improved the visual quality, performan
APA, Harvard, Vancouver, ISO und andere Zitierweisen
41

Wu, Sheng, Boxiang Xiao, Teng Miao, Weiliang Wen, and Xinyu Guo. "An interactive design method for realistic fruit rot modeling and simulation." International Journal of Modeling, Simulation, and Scientific Computing 09, no. 05 (2018): 1850038. http://dx.doi.org/10.1142/s1793962318500381.

Der volle Inhalt der Quelle
Annotation:
This paper presents a general 3D method to simulate a rotting process in fruits using a visual model for the digital design of the fruits. The global rot parameter and rot resistance parameter are used to control a dynamic simulation of a rotting process. The rot resistance parameters of every point of a 3D fruit model are generated by an interactive designing method that is similar to the traditional sketch drawing tools. We construct a texture of a rot region on a fruit surface by resistance parameters. The degree of rot that is used to control both shape and appearance of rotten fruit surfa
APA, Harvard, Vancouver, ISO und andere Zitierweisen
42

Long, Liangjun, Yanhao Li, Xing Yang, Qi Tang, and Yetao Feng. "Design of visual material sorting simulation workstation based on RobotStudio." Advances in Engineering Innovation 16, no. 3 (2025): None. https://doi.org/10.54254/2977-3903/2025.21828.

Der volle Inhalt der Quelle
Annotation:
In order to improve the degree of automation and efficiency of material sorting, virtual simulation technology is explored for verification in the design stage. This paper takes a robot for visual recognition and grasping a simple material model as an example to build a three-dimensional workstation model and integrate the robot's motion planning strategy. In the development environment of ABB's offline programming and simulation software Robotstudio, 3D modeling of related equipment was first carried out, and the spatial layout of workstation was completed according to the task requirements.
APA, Harvard, Vancouver, ISO und andere Zitierweisen
43

Liu, Tai An, Qiu Xin Yuan, Yin Lei Wang, Jia Chang Xu, and Zheng Cha. "Design for the Real-Time Three-Dimensional Digital Platform of GIS-Based Mine Safety Monitoring." Advanced Materials Research 225-226 (April 2011): 1162–66. http://dx.doi.org/10.4028/www.scientific.net/amr.225-226.1162.

Der volle Inhalt der Quelle
Annotation:
With the applications of GIS technology, 3D modeling, programming, database technology and network communication technology, combining with Visual C ++6.0 and OpenGL, a real-time three-dimensional digital platform of GIS-based safety monitoring was designed. In the platform, a GIS-based mine simulation model and database framework were built; an overall data integration structure of the three-dimensional digital platform was designed; the GIS-based safety monitoring platform model and platform architecture were designed too. The platform has been designed and implemented in some one mining are
APA, Harvard, Vancouver, ISO und andere Zitierweisen
44

Royer, Lucas, Alexandre Krupa, Guillaume Dardenne, Anthony Le Bras, Eric Marchand, and Maud Marchal. "Real-time target tracking of soft tissues in 3D ultrasound images based on robust visual information and mechanical simulation." Medical Image Analysis 35 (January 2017): 582–98. http://dx.doi.org/10.1016/j.media.2016.09.004.

Der volle Inhalt der Quelle
APA, Harvard, Vancouver, ISO und andere Zitierweisen
45

Massoud, Ali, Ahmed Fahmy, Umar Iqbal, Sidney Givigi, and Aboelmagd Noureldin. "Real-Time Safe Landing Zone Identification Based on Airborne LiDAR." Sensors 23, no. 7 (2023): 3491. http://dx.doi.org/10.3390/s23073491.

Der volle Inhalt der Quelle
Annotation:
Over the past two decades, there has been a growing demand for generating digital surface models (DSMs) in real-time, particularly for aircraft landing in degraded visual environments. Challenging landing environments can hinder a pilot’s ability to accurately navigate, see the ground, and avoid obstacles that may lead to equipment damage or loss of life. While many accurate and robust filtering algorithms for airborne laser scanning (ALS) data have been developed, they are typically computationally expensive. Moreover, these filtering algorithms require high execution times, making them unsui
APA, Harvard, Vancouver, ISO und andere Zitierweisen
46

García, Juan, Blanca Quintana, Antonio Adán, Víctor Pérez, and Francisco J. Castilla. "3D-TTA: A Software Tool for Analyzing 3D Temporal Thermal Models of Buildings." Remote Sensing 12, no. 14 (2020): 2250. http://dx.doi.org/10.3390/rs12142250.

Der volle Inhalt der Quelle
Annotation:
Many software packages are designed to process 3D geometric data, although very few are designed to deal with 3D thermal models of buildings over time. The software 3D Temporal Thermal Analysis (3D-TTA) has been created in order to visualize, explore and analyze these 3D thermal models. 3D-TTA is composed of three modules. In the first module, the temperature of any part of the building can be explored in a 3D visual framework. The user can also conduct separate analyses of structural elements, such as walls, ceilings and floors. The second module evaluates the thermal evolution of the buildin
APA, Harvard, Vancouver, ISO und andere Zitierweisen
47

Li, Yunwang, Sumei Dai, Yong Shi, Lala Zhao, and Minghua Ding. "Navigation Simulation of a Mecanum Wheel Mobile Robot Based on an Improved A* Algorithm in Unity3D." Sensors 19, no. 13 (2019): 2976. http://dx.doi.org/10.3390/s19132976.

Der volle Inhalt der Quelle
Annotation:
Computer simulation is an effective means for the research of robot navigation algorithms. In order to implement real-time, three-dimensional, and visual navigation algorithm simulation, a method of algorithm simulation based on secondary development of Unity3D is proposed. With this method, a virtual robot prototype can be created quickly with the imported 3D robot model, virtual joints, and virtual sensors, and then the navigation simulation can be carried out using the virtual prototype with the algorithm script in the virtual environment. Firstly, the scripts of the virtual revolute joint,
APA, Harvard, Vancouver, ISO und andere Zitierweisen
48

La Padula, Simone, Rosita Pensato, Francesco D’Andrea, et al. "Assessment of Patient Satisfaction Using a New Augmented Reality Simulation Software for Breast Augmentation: A Prospective Study." Journal of Clinical Medicine 11, no. 12 (2022): 3464. http://dx.doi.org/10.3390/jcm11123464.

Der volle Inhalt der Quelle
Annotation:
Background: Breast augmentation is one of the most frequently performed plastic surgery procedures. Providing patients with realistic 3D simulations of breast augmentation outcomes is becoming increasingly common. Until recently, such programs were expensive and required significant equipment, training, and office space. New simple user-friendly programs have been developed, but to date there remains a paucity of objective evidence comparing these 3D simulations with post-operative outcomes. The aim of this study is to assess the aesthetic similarity between a pre-operative 3D simulation gener
APA, Harvard, Vancouver, ISO und andere Zitierweisen
49

Liu, Xuan, He Gan, Ying Luo, Yangquan Chen, and Liang Gao. "Digital-Twin-Based Real-Time Optimization for A Fractional Order Controller for Industrial Robots." Fractal and Fractional 7, no. 2 (2023): 167. http://dx.doi.org/10.3390/fractalfract7020167.

Der volle Inhalt der Quelle
Annotation:
Digital twins are applied in smart manufacturing towards a smarter cyber-physical manufacturing system for effective analysis, fault diagnosis, and system optimization of a physical system. In this paper, a framework applying a digital twin to industrial robots is proposed and realizes the real-time monitoring and performance optimization of industrial robots. This framework includes multi-domain modeling, behavioral matching, control optimization, and parameter updating. The properties of the industrial robot are first modeled in a digital environment to realize the strong interactive and all
APA, Harvard, Vancouver, ISO und andere Zitierweisen
50

Zhang, Ying, Terrence Fernando, Hannan Xiao, and Adrian R. L. Travis. "Evaluation of Auditory and Visual Feedback on Task Performance in a Virtual Assembly Environment." Presence: Teleoperators and Virtual Environments 15, no. 6 (2006): 613–26. http://dx.doi.org/10.1162/pres.15.6.613.

Der volle Inhalt der Quelle
Annotation:
This paper presents the creation of an assembly simulation environment with multisensory feedback (auditory and visual), and the evaluation of the effects of auditory and visual feedback on the task performance in the context of assembly simulation in a virtual environment (VE). This VE experimental system platform brings together complex technologies such as constraint-based assembly simulation, optical motion tracking technology, and real time 3D sound generation technology around a virtual reality workbench and a common software platform. A peg-in-a-hole and a Sener electronic box assembly
APA, Harvard, Vancouver, ISO und andere Zitierweisen
Wir bieten Rabatte auf alle Premium-Pläne für Autoren, deren Werke in thematische Literatursammlungen aufgenommen wurden. Kontaktieren Sie uns, um einen einzigartigen Promo-Code zu erhalten!