Dissertationen zum Thema „Shared virtual environments“
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Kotziampasis, Ioannis. "Seamlessly integrated distributed shared virtual environments." Thesis, University of Bristol, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.396710.
Der volle Inhalt der QuelleGodfrey, Andrew. "Distributed shared memory for virtual environments." Master's thesis, University of Cape Town, 1997. http://hdl.handle.net/11427/9516.
Der volle Inhalt der QuelleHamza-Lup, Felix George. "DYNAMIC SHARED STATE MAINTENANCE IN DISTRIBUTED VIRTUAL ENVIRONMENTS." Doctoral diss., University of Central Florida, 2004. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4407.
Der volle Inhalt der QuelleWalch, Jamie Peter. "Interaction management in large-scale shared virtual environments." Thesis, University of Cambridge, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.616211.
Der volle Inhalt der QuelleSankaranarayanan, Ganesh. "Virtual coupling schemes for position coherency in networked haptic virtual environments /." Thesis, Connect to this title online; UW restricted, 2007. http://hdl.handle.net/1773/5929.
Der volle Inhalt der QuelleWolff, Robin. "Supporting closely coupled collaboration around shared objects in immersive virtual environments." Thesis, University of Salford, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.492406.
Der volle Inhalt der QuelleLin, Jeng-Weei James. "Enhancement of user-experiences in immersive virtual environments that employ wide-field displays /." Thesis, Connect to this title online; UW restricted, 2004. http://hdl.handle.net/1773/10680.
Der volle Inhalt der QuelleKim, Young Jun. "An integrated approach to combine computer-based training (CBT) and immersive training (ImT) for mechanical assembly." Online access for everyone, 2007. http://www.dissertations.wsu.edu/Dissertations/Spring2007/y_kim_050207.pdf.
Der volle Inhalt der QuelleFeliciano, Clayton Mendonça. "Ambientes de realidade virtual: novas possibilidades." Pontifícia Universidade Católica de São Paulo, 2018. https://tede2.pucsp.br/handle/handle/21116.
Der volle Inhalt der QuelleChang, Francis. "Towards Constructing Interactive Virtual Worlds." PDXScholar, 2014. https://pdxscholar.library.pdx.edu/open_access_etds/1650.
Der volle Inhalt der QuelleMandla, Siyabulela. "Second life: a support teaching methodology for entrepreneurship." Thesis, Nelson Mandela Metropolitan University, 2012. http://hdl.handle.net/10948/d1019728.
Der volle Inhalt der QuelleRysavy, Wayne Erik. "Virtually there : social structure over time and space /." [Boise, Idaho] : Boise State University, 2009. http://scholarworks.boisestate.edu/td/62/.
Der volle Inhalt der QuelleGanskop, Dean. "Psychological benefits and educational potential of physically immersive artificial environment pedagogy /." Online version of thesis, 2010. http://hdl.handle.net/1850/12250.
Der volle Inhalt der QuelleRodrigues, Felipe Antunes de Oliveira. "Áudio, imersão e presença em jogos digitais." Pontifícia Universidade Católica de São Paulo, 2018. https://tede2.pucsp.br/handle/handle/21669.
Der volle Inhalt der QuelleNguyen, Thi Thuong Huyen. "Proposition of new metaphors and techniques for 3D interaction and navigation preserving immersion and facilitating collaboration between distant users." Thesis, Rennes, INSA, 2014. http://www.theses.fr/2014ISAR0031/document.
Der volle Inhalt der QuelleSchuwerk, Clemens [Verfasser], Eckehard [Akademischer Betreuer] [Gutachter] Steinbach, and Subhasis [Gutachter] Chaudhuri. "Client/Server-Based Shared Haptic Virtual Environments: Perceptual Data Reduction, Communication, and Delay Compensation / Clemens Schuwerk ; Gutachter: Subhasis Chaudhuri, Eckehard Steinbach ; Betreuer: Eckehard Steinbach." München : Universitätsbibliothek der TU München, 2016. http://d-nb.info/1125018208/34.
Der volle Inhalt der QuellePerera, Galhenage Indika Udaya Shantha. "An evaluation of user support strategies for managed learning in a multi user virtual environment." Thesis, University of St Andrews, 2013. http://hdl.handle.net/10023/4049.
Der volle Inhalt der QuelleDow, Steven P. "Understanding user engagement in immersive and interactive stories." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/26468.
Der volle Inhalt der QuelleRoberts, David L. "Computational techniques for reasoning about and shaping player experiences in interactive narratives." Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/33910.
Der volle Inhalt der QuelleOliveira, Neto Célio Pereira. "Trabalho em ambiente virtual: causas, efeitos e conformação." Pontifícia Universidade Católica de São Paulo, 2018. https://tede2.pucsp.br/handle/handle/20883.
Der volle Inhalt der QuelleGetchell, Kristoffer M. "Enabling exploratory learning through virtual fieldwork." Thesis, University of St Andrews, 2010. http://hdl.handle.net/10023/923.
Der volle Inhalt der QuelleWatson, Nicholas. "Game developing, the D'ni way: how myst/uru fans inherited the cultural legacy of a lost empire." Thesis, Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/44898.
Der volle Inhalt der QuelleClaude, Guillaume. "Séquencement d'actions en environnement virtuel collaboratif." Thesis, Rennes, INSA, 2016. http://www.theses.fr/2016ISAR0010/document.
Der volle Inhalt der QuelleHornink, Gabriel Gerber. "Cartografando online = caminhos da informática na escola com professores que elaboram conhecimentos em formação contínua." [s.n.], 2010. http://repositorio.unicamp.br/jspui/handle/REPOSIP/287024.
Der volle Inhalt der QuelleSchweizer, Bobby. "Representations of the city in video games." Thesis, Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/28251.
Der volle Inhalt der QuelleSantos, Christiano Lima. "Dmitry: uma arquitetura para gestão ágil de projetos no moodle." Pós-Graduação em Ciência da Computação, 2014. http://ri.ufs.br:8080/xmlui/handle/123456789/3340.
Der volle Inhalt der QuelleFerrari, Carla Marye Bicas. "Proposta de uma gramática para análise de textos com estrutura OCC-RDD por meio de tradução com semântica de redes de Petri." Pontifícia Universidade Católica de São Paulo, 2017. https://tede2.pucsp.br/handle/handle/20791.
Der volle Inhalt der QuelleDionysio, Stephany Zanchi. "Aplicação de escalonadores coexistentes para melhorar o desempenho de rede em máquinas virtuais." Universidade Tecnológica Federal do Paraná, 2016. http://repositorio.utfpr.edu.br/jspui/handle/1/2857.
Der volle Inhalt der QuelleMendes, Barbosa Álvaro Manuel. "Computer-suported cooperative work for music applications." Doctoral thesis, Universitat Pompeu Fabra, 2006. http://hdl.handle.net/10803/7536.
Der volle Inhalt der QuelleBjörnberg, Anton. "Shared Control for Vehicle Teleoperation with a Virtual Environment Interface." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-286782.
Der volle Inhalt der QuelleEkström, Marcus. "Communication tool in virtual reality – A telepresence alternative : An alternative to telepresence – bringing the shared space to a virtual environment in virtual reality." Thesis, Mittuniversitetet, Avdelningen för informationssystem och -teknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-31450.
Der volle Inhalt der QuelleHoda, Mohamad. "SHECARE: Shared Haptic Environment on the Cloud for Arm Rehabilitation Exercises." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/34247.
Der volle Inhalt der QuelleKring, Jason P. "Communication Modality and After Action Review Performance in a Distributed Immersive Virtual Environment." Doctoral diss., University of Central Florida, 2004. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4389.
Der volle Inhalt der QuelleGobes-Ryan, Sheila. "Organizational Office Space in the Virtual Age: The Role of Shared Space in Communication." [Tampa, Fla.] : University of South Florida, 2003. http://purl.fcla.edu/fcla/etd/SFE0000048.
Der volle Inhalt der QuelleSilva, Leonardo Florencio da. "Produção de material didático para ambientes virtuais de aprendizagem na educação a distância para o ensino superior." Pontifícia Universidade Católica de São Paulo, 2018. https://tede2.pucsp.br/handle/handle/21537.
Der volle Inhalt der QuelleConte, Simone Ivan. "The Sea of Stuff : a model to manage shared mutable data in a distributed environment." Thesis, University of St Andrews, 2019. http://hdl.handle.net/10023/16827.
Der volle Inhalt der QuelleVick, Rita Michele. "Development of shared mental models structuring distributed naturalistic decision making in a synchronous computer-mediated work environment /." Thesis, University of Hawaii at Manoa, 2003. http://proquest.umi.com/pqdweb?index=0&did=764748251&SrchMode=1&sid=5&Fmt=2&VInst=PROD&VType=PQD&RQT=309&VName=PQD&TS=1233175424&clientId=23440.
Der volle Inhalt der QuelleKeukelaere, Camille de. "Modes de coordination interindividuelle et régulation du partage en situation dynamique collaborative : application au handball et au théâtre d'improvisation." Thesis, Brest, 2012. http://www.theses.fr/2012BRES0015/document.
Der volle Inhalt der QuelleLi, Zongcheng. "Conceptual design of shapes by reusing existing heterogeneous shape data through a multi-layered shape description model and for VR applications." Thesis, Paris, ENSAM, 2015. http://www.theses.fr/2015ENAM0025/document.
Der volle Inhalt der QuelleCunha, Vítor António Gonçalves Ribeiro da. "Service function chaining for NFV in cloud environments." Master's thesis, Universidade de Aveiro, 2015. http://hdl.handle.net/10773/21133.
Der volle Inhalt der QuelleLi, Yanfang. "Shared control: Active haptic assistance for motor skill training in virtual environments." Thesis, 2008. http://hdl.handle.net/1911/22142.
Der volle Inhalt der QuelleLinebarger, John M. "GroupMorph : a group collaboration mode approach to shared virtual environments for product design /." Diss., 2003. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3117164.
Der volle Inhalt der QuelleBartlett, Robert Graham, University of Western Sydney, College of Health and Science, and School of Computing and Mathematics. "Formula interest expression specification and propagation in peer-to-peer distributed virtual environments." 2006. http://handle.uws.edu.au:8081/1959.7/14766.
Der volle Inhalt der QuelleSousa, Catarina Carneiro de. "Virtual Corporeality and Shared Creativity - Embodying Avatars in the Metaverse." Doctoral thesis, 2017. http://hdl.handle.net/10316/32182.
Der volle Inhalt der QuelleBartlett, Robert Graham. "Formula interest expression specification and propagation in peer-to-peer distributed virtual environments." Thesis, 2006. http://handle.uws.edu.au:8081/1959.7/14766.
Der volle Inhalt der Quelle"A dynamic, distributive and heterogeneous authorization policy management framework." Thesis, 2007. http://library.cuhk.edu.hk/record=b6074374.
Der volle Inhalt der QuelleLamotte, W., Rae A. Earnshaw, Reeth F. Van, E. Flerackers, and de Matos J. Mena. "VISINET: Collaborative 3D Visualization and Virtual Reality over Trans-European ATM Networks." 1997. http://hdl.handle.net/10454/7078.
Der volle Inhalt der QuelleHauber, Jörg. "Understanding remote collaboration in video collaborative virtual environments : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in the University of Canterbury /." 2008. http://library.canterbury.ac.nz/etd/adt-NZCU20080528.114155.
Der volle Inhalt der QuelleOda, Ohan. "Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference." Thesis, 2016. https://doi.org/10.7916/D8BC3ZCK.
Der volle Inhalt der Quelle(8803076), Jordan M. McGraw. "Implementation and Analysis of Co-Located Virtual Reality for Scientific Data Visualization." Thesis, 2020.
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