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Auswahl der wissenschaftlichen Literatur zum Thema „Touch-Based interaction“
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Zeitschriftenartikel zum Thema "Touch-Based interaction"
Liu, Yang (Alison), Yi Shen, Cheng Luo und Hock Chuan Chan. „Reach Out and Touch: Eliciting the Sense of Touch Through Gesture-Based Interaction“. Journal of the Association for Information Systems 22, Nr. 6 (2021): 1686–714. http://dx.doi.org/10.17705/1jais.00704.
Der volle Inhalt der QuelleLI Wen-sheng, 李文生, 邓春健 DENG Chun-jian und 吕燚 LV Yi. „Interaction Gesture Analysis Based on Touch Screen“. Chinese Journal of Liquid Crystals and Displays 26, Nr. 2 (2011): 194–99. http://dx.doi.org/10.3788/yjyxs20112602.0194.
Der volle Inhalt der QuelleKonda, Ankith, Vikas Reddy und Prasad K. D. V. Yarlagadda. „An Intuitive Multi-Touch Surface and Gesture Based Interaction for Video Surveillance Systems“. International Journal of Future Computer and Communication 3, Nr. 3 (2014): 197–201. http://dx.doi.org/10.7763/ijfcc.2014.v3.295.
Der volle Inhalt der QuelleIsomursu, Minna, und Mari Ervasti. „Touch-Based Access to Mobile Internet“. International Journal of Mobile Human Computer Interaction 1, Nr. 4 (Oktober 2009): 58–79. http://dx.doi.org/10.4018/jmhci.2009062605.
Der volle Inhalt der QuelleChen, Hui, und Hanqiu Sun. „Body-Based Haptic Interaction Model for Touch-Enabled Virtual Environments“. Presence: Teleoperators and Virtual Environments 15, Nr. 2 (April 2006): 186–203. http://dx.doi.org/10.1162/pres.2006.15.2.186.
Der volle Inhalt der QuelleWang, Feng, Qi Fan, Hui Deng und Ji Bin Yin. „PWIG - Interactive Paradigm of Direct Touch Interaction“. Advanced Materials Research 765-767 (September 2013): 1722–25. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.1722.
Der volle Inhalt der QuellePeng, Qizhao, Weiwei Wang, Xiaoyan Yang, Yi Wang und Jian Chen. „Research on Affective Interaction in Mini Public Transport Based on IPA-FMEA“. Sustainability 15, Nr. 9 (22.04.2023): 7033. http://dx.doi.org/10.3390/su15097033.
Der volle Inhalt der QuelleChen, Si, Dandan Cheng und Quan Zhou. „Design and Application of Interactive Algorithm for Advertising Media Screen Based on Smart Sensor“. Scientific Programming 2022 (15.03.2022): 1–10. http://dx.doi.org/10.1155/2022/4467739.
Der volle Inhalt der QuelleCuello Mejía, Dario Alfonso, Hidenobu Sumioka, Hiroshi Ishiguro und Masahiro Shiomi. „Modeling a Pre-Touch Reaction Distance around Socially Touchable Upper Body Parts of a Robot“. Applied Sciences 11, Nr. 16 (09.08.2021): 7307. http://dx.doi.org/10.3390/app11167307.
Der volle Inhalt der QuelleHayes, Sean T., und Julie A. Adams. „Adaptive Control-Display Ratios for Smartphones“. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 60, Nr. 1 (September 2016): 815–19. http://dx.doi.org/10.1177/1541931213601186.
Der volle Inhalt der QuelleDissertationen zum Thema "Touch-Based interaction"
Gauci, Francesca. „Game Accessibility for Children with Cognitive Disabilities : Comparing Gesture-based and Touch Interaction“. Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-107102.
Der volle Inhalt der QuelleFard, Hossein Ghodosi, und Bie Chuangjun. „Braille-based Text Input for Multi-touch Screen Mobile Phones“. Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5555.
Der volle Inhalt der QuelleHardy, Robert. „Exploring touch-based phone interaction with tagged physical objects : exemplified using near-field communication“. Thesis, Lancaster University, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.661129.
Der volle Inhalt der QuelleYan, Zhixin. „A Unified Multi-touch Gesture based Approach for Efficient Short-, Medium-, and Long-Distance Travel in VR“. Digital WPI, 2016. https://digitalcommons.wpi.edu/etd-theses/392.
Der volle Inhalt der QuelleCavez, Vincent. „Designing Pen-based Interactions for Productivity and Creativity“. Electronic Thesis or Diss., université Paris-Saclay, 2025. http://www.theses.fr/2025UPASG013.
Der volle Inhalt der QuelleDesigned with the mouse and keyboard in mind, productivity tools and creativity support tools are powerful on desktop computers, but their structure becomes an obstacle when brought to interactive surfaces supporting pen and touch input.Indeed, the opportunities provided by the pen for precision and expressivity have been demonstrated in the HCI literature, but productivity and creativity tools require a careful redesign leveraging these unique affordances to take benefit from the intuitiveness they offer while keeping the advantages of structure. This delicate articulation between pen and structure has been overlooked in the literature.My thesis work focuses on this articulation with two use cases to answer the broad research question: “How to design pen-based interactions for productivity and creativity on interactive surfaces?” I argue that productivity depends on efficiency while creativity depends on both efficiency and flexibility, and explore interactions that promote these two dimensions.My first project, TableInk, explores a set of pen-based interaction techniques designed for spreadsheet programs and contributes guidelines to promote efficiency on interactive surfaces. I first conduct an analysis of commercial spreadsheet programs and an elicitation study to understand what users can do and what they would like to do with spreadsheets on interactive surfaces. Informed by these, I design interaction techniques that leverage the opportunities of the pen to mitigate friction and enable more operations by direct manipulation on and through the grid. I prototype these interaction techniques and conduct a qualitative study with information workers who performed a variety of spreadsheet operations on their own data. The observations show that using the pen to bypass the structure is a promising mean to promote efficiency with a productivity tool.My second project, EuterPen, explores a set of pen-based interaction techniques designed for music notation programs and contributes guidelines to promote both efficiency and flexibility on interactive surfaces. I first conduct a series of nine interviews with professional composers in order to take a step back and understand both their thought process and their work process with their current desktop tools. Building on this dual analysis, I derive guidelines for the design of features which have the potential to promote both efficiency with frequent or complex operations and flexibility in regard to the exploration of ideas. Then, I act on these guidelines by engaging in an iterative design process for interaction techniques that leverage the opportunities of the pen: two prototyping phases, a participatory design workshop, and a final series of interviews with eight professional composers. The observations show that on top of using the pen to leverage the structure for efficiency, using its properties to temporarily break the structure is a promising mean to promote flexibility with a creativity support tool.I conclude this manuscript by discussing several ways to interact with structure, presenting a set of guidelines to support the design of pen-based interactions for productivity and creativity tools, and elaborating on the future applications this thesis opens
Tikkanen, Marjo. „What makes the flow - Understanding the immateriality of screen-based interactions“. Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21577.
Der volle Inhalt der QuelleKuhlman, Lane M. „Gesture Mapping for Interaction Design: An Investigative Process for Developing Interactive Gesture Libraries“. The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1244003264.
Der volle Inhalt der QuelleVargas, Gonzalez Andres. „SketChart: A Pen-Based Tool for Chart Generation and Interaction“. Master's thesis, University of Central Florida, 2014. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/6375.
Der volle Inhalt der QuelleM.S.
Masters
Electrical Engineering and Computer Science
Engineering and Computer Science
Computer Science
Junior, José Augusto Costa Martins. „Interação usuário-TV digital interativa: contribuições via controle remoto“. Universidade de São Paulo, 2011. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-28062011-115007/.
Der volle Inhalt der QuelleThe tradicional Brazilian TV system is being replaced by an interactive digital platform. The Ginga middleware, responsible for allowing the presentation of interactive programs, is able to support user interactions with TV applications by means of key presses on a remote control. Since traditional remotes have usability limitations, this work aimed at investigating the application of ubiquitous computing concepts, such as natural and multimodal interfaces, to provide alternatives for the interaction among users and TV applications. Considering the availability of mobile devices such as smartphones, prototype interfaces based on touch screens, as well as gesture-based, accelerometer-based, and voice-based interfaces have been designed and implemented to allow the interaction usually provided by remote controls. The implementation of those interfaces was supported by the previous development of components providing multimodal interaction and peer-to-peer communication in the context of the Brazilian interactive digital TV system middleware
Weigel, Martin [Verfasser], und Jürgen [Akademischer Betreuer] Steimle. „Interactive on-skin devices for expressive touch-based interactions / Martin Weigel ; Betreuer: Jürgen Steimle“. Saarbrücken : Saarländische Universitäts- und Landesbibliothek, 2017. http://d-nb.info/1136607838/34.
Der volle Inhalt der QuelleBücher zum Thema "Touch-Based interaction"
Gao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. Touch-Based Human-Machine Interaction. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3.
Der volle Inhalt der QuelleStenslie, Ståle. Virtual touch: A study of the use and experience of touch in artistic, multimodal and computer-based environments. Oslo: Oslo School of Architecture and Design, 2010.
Den vollen Inhalt der Quelle findenYan, Shuo, Arokia Nathan, Hang Zhao und Shuo Gao. Touch-Based Human-Machine Interaction: Principles and Applications. Springer International Publishing AG, 2022.
Den vollen Inhalt der Quelle findenYan, Shuo, Arokia Nathan, Hang Zhao und Shuo Gao. Touch-Based Human-Machine Interaction: Principles and Applications. Springer International Publishing AG, 2021.
Den vollen Inhalt der Quelle findenParker, Martin. Sonikebana. University of Edinburgh, 2024. http://dx.doi.org/10.2218/ed.9781836450542.
Der volle Inhalt der QuelleBuchteile zum Thema "Touch-Based interaction"
Gao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Touch Detection Technologies“. In Touch-Based Human-Machine Interaction, 19–89. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_3.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Ambient Touch Interactivities“. In Touch-Based Human-Machine Interaction, 1–4. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_1.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Properties of Touch Events“. In Touch-Based Human-Machine Interaction, 5–18. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_2.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Emerging Applications“. In Touch-Based Human-Machine Interaction, 179–229. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_7.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „User Experience Evaluation“. In Touch-Based Human-Machine Interaction, 155–77. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_6.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Haptic Feedback“. In Touch-Based Human-Machine Interaction, 91–108. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_4.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Performance Optimization“. In Touch-Based Human-Machine Interaction, 109–54. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_5.
Der volle Inhalt der QuelleGao, Shuo, Shuo Yan, Hang Zhao und Arokia Nathan. „Conclusion“. In Touch-Based Human-Machine Interaction, 231. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68948-3_8.
Der volle Inhalt der QuelleScott MacKenzie, I. „Fitts’ Throughput and the Remarkable Case of Touch-Based Target Selection“. In Human-Computer Interaction: Interaction Technologies, 238–49. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-20916-6_23.
Der volle Inhalt der QuelleWies, Evan F., M. Sile O’Modhrain, Christopher J. Hasser, John A. Gardner und Vladimir L. Bulatov. „Web-based touch display for accessible science education“. In Haptic Human-Computer Interaction, 52–60. Berlin, Heidelberg: Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/3-540-44589-7_6.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "Touch-Based interaction"
Broll, Gregor, Roman Graebsch, Maximilian Scherr, Sebastian Boring, Paul Holleis und Matthias Wagner. „Touch to Play -- Exploring Touch-Based Mobile Interaction with Public Displays“. In 2011 3rd International Workshop on Near Field Communication - NFC'11. IEEE, 2011. http://dx.doi.org/10.1109/nfc.2011.20.
Der volle Inhalt der QuelleWang, Changbo, Jinqiu Dai und Long Wang. „3D Multi-touch recognition based virtual interaction“. In 2010 3rd International Congress on Image and Signal Processing (CISP). IEEE, 2010. http://dx.doi.org/10.1109/cisp.2010.5646357.
Der volle Inhalt der QuelleHahne, Uwe, Jonas Schild, Stefan Elstner und Marc Alexa. „Multi-touch focus+context sketch-based interaction“. In the 6th Eurographics Symposium. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1572741.1572755.
Der volle Inhalt der QuelleBravo, J., R. Hervas, C. Sanchez, G. Chavira und S. Nava. „Touch-based interaction: an approach through NFC“. In 3rd IET International Conference on Intelligent Environments (IE 07). IEE, 2007. http://dx.doi.org/10.1049/cp:20070404.
Der volle Inhalt der QuelleVishal, Boga, und K. Deepak Lawrence. „Paper piano — Shadow analysis based touch interaction“. In 2017 2nd International Conference on Man and Machine Interfacing (MAMI). IEEE, 2017. http://dx.doi.org/10.1109/mami.2017.8307890.
Der volle Inhalt der QuelleLee, Hyun-Chul, und Jung-Woon Lee. „Design Approach for Touch Based User Interfaces“. In People and Computers XXII Culture, Creativity, Interaction. BCS Learning & Development, 2008. http://dx.doi.org/10.14236/ewic/hci2008.56.
Der volle Inhalt der QuelleChan, Angela, Niloofar Zarei, Takashi Yamauchi, Jinsil Seo und Francis Quek. „Touch Media: Investigating the Effects of Remote Touch on Music-based Emotion Elicitation“. In 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII). IEEE, 2019. http://dx.doi.org/10.1109/acii.2019.8925469.
Der volle Inhalt der QuelleZhang, Hongxin, Mengqi Li, Jiaxin Liu und Yilin Yang. „A Low-Pass-Filter-Based Touch-Less Interaction System“. In 2016 International Conference on Virtual Reality and Visualization (ICVRV). IEEE, 2016. http://dx.doi.org/10.1109/icvrv.2016.79.
Der volle Inhalt der QuelleLv, Zhihan, Shengzhong Feng, Liangbing Feng und Haibo Li. „Extending touch-less interaction on vision based wearable device“. In 2015 IEEE Virtual Reality (VR). IEEE, 2015. http://dx.doi.org/10.1109/vr.2015.7223380.
Der volle Inhalt der QuelleChen, Qingshuang, Rana Abu-Zhaya, Amanda Seidl und Fengqing Zhu. „CNN Based Touch Interaction Detection for Infant Speech Development“. In 2019 IEEE Conference on Multimedia Information Processing and Retrieval (MIPR). IEEE, 2019. http://dx.doi.org/10.1109/mipr.2019.00012.
Der volle Inhalt der QuelleBerichte der Organisationen zum Thema "Touch-Based interaction"
Sadot, Einat, Christopher Staiger und Mohamad Abu-Abied. Studies of Novel Cytoskeletal Regulatory Proteins that are Involved in Abiotic Stress Signaling. United States Department of Agriculture, September 2011. http://dx.doi.org/10.32747/2011.7592652.bard.
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