Literatura académica sobre el tema "3D computer animation"
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Artículos de revistas sobre el tema "3D computer animation"
Zhang, Yang. "Computer Technology-Based Three-Dimensional Animation Production System Management". Journal of Physics: Conference Series 2146, n.º 1 (1 de enero de 2022): 012018. http://dx.doi.org/10.1088/1742-6596/2146/1/012018.
Texto completoMohd Suki, Norbayah, Norazah Mohd Suki, Mohamed Mustafa Ishak, Rosliza Ahmad y Kamal Bahrin Sudin. "Discovering the Global Landscape of 3D Animation: A Bibliometric Analysis". International Journal of Interactive Mobile Technologies (iJIM) 16, n.º 09 (10 de mayo de 2022): 41–54. http://dx.doi.org/10.3991/ijim.v16i09.30371.
Texto completoSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology". Advanced Materials Research 971-973 (junio de 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Texto completoGao, Xin Rui. "Research of Efficiency of Computer 3D Animation". Applied Mechanics and Materials 421 (septiembre de 2013): 672–75. http://dx.doi.org/10.4028/www.scientific.net/amm.421.672.
Texto completoKobayashi, Masahiro, Tatsuo Nakajima, Ayako Mori, Daigo Tanaka, Toyomi Fujino y Hiroaki Chiyokura. "Three-Dimensional Computer Graphics for Surgical Procedure Learning: Web Three-Dimensional Application for Cleft Lip Repair". Cleft Palate-Craniofacial Journal 43, n.º 3 (mayo de 2006): 266–71. http://dx.doi.org/10.1597/04-009.1.
Texto completoJing, Yang y Yang Song. "Application of 3D Reality Technology Combined with CAD in Animation Modeling Design". Computer-Aided Design and Applications 18, S3 (20 de octubre de 2020): 164–75. http://dx.doi.org/10.14733/cadaps.2021.s3.164-175.
Texto completoLasseter, John. "Principles of traditional animation applied to 3D computer animation". ACM SIGGRAPH Computer Graphics 21, n.º 4 (agosto de 1987): 35–44. http://dx.doi.org/10.1145/37402.37407.
Texto completoLiu, Kai, Qinghan Yang, Yuhao Lu, Taoyu Zhang y Shuo Chen. "Research on the Computer Case Design of 3D Human Animation Visual Experience". Wireless Communications and Mobile Computing 2021 (3 de noviembre de 2021): 1–7. http://dx.doi.org/10.1155/2021/8809036.
Texto completoGao, Xin Rui. "Key Technologies and Efficiency in Computer 3D Animation". Applied Mechanics and Materials 421 (septiembre de 2013): 676–80. http://dx.doi.org/10.4028/www.scientific.net/amm.421.676.
Texto completoFang, Jie. "An Analysis on Virtual Material Making and its Application in 3D Animation Designs". Advanced Materials Research 211-212 (febrero de 2011): 1172–75. http://dx.doi.org/10.4028/www.scientific.net/amr.211-212.1172.
Texto completoTesis sobre el tema "3D computer animation"
Ottosson, Joakim y Stefan Eriksson. "3D Animation Karlshamns AB". Thesis, Blekinge Tekniska Högskola, Sektionen för teknokultur, humaniora och samhällsbyggnad, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-1524.
Texto completoIndustriell animation som visar en komplicerad process på ett enkelt och pedagogiskt sätt.
Detta är en reflektionsdel till en digital medieproduktion.
Crow, Trent Fielding. "Stylized Hatching for 3D Animation". BYU ScholarsArchive, 2007. https://scholarsarchive.byu.edu/etd/1046.
Texto completoKarlsson, Tobias. "Kroppsspråk i 3d-animation : Lögner hos 3d-karaktärer". Thesis, Högskolan i Skövde, Institutionen för kommunikation och information, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-5022.
Texto completoHarvey, Louise y n/a. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software". Griffith University. Griffith Film School, 2007. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20070810.105026.
Texto completoHarvey, Louise. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software". Thesis, Griffith University, 2007. http://hdl.handle.net/10072/365586.
Texto completoThesis (Professional Doctorate)
Doctor of Visual Arts (DVA)
Griffith Film School
Full Text
Han, Ching-Pei B. "3D alchemy : a guide to 3D realistic computer graphics /". Online version of thesis, 1993. http://hdl.handle.net/1850/11747.
Texto completoGhys, Charlotte. "Analyse, Reconstruction 3D, & Animation du Visage". Phd thesis, Ecole des Ponts ParisTech, 2010. http://pastel.archives-ouvertes.fr/pastel-00555140.
Texto completoMarcusson, Oscar. "Algoritmiska Animationer : En studie av automatisering av animation". Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16560.
Texto completoRivera, Fiona MacDonald. "An improved computational model for effective 3D animation". Thesis, Queen Mary, University of London, 2017. http://qmro.qmul.ac.uk/xmlui/handle/123456789/25937.
Texto completoFonseca, Jose Antonio dos Santos. "Character body expression in 3D computer animation : a new posing approach". Thesis, Bournemouth University, 2015. http://eprints.bournemouth.ac.uk/24898/.
Texto completoLibros sobre el tema "3D computer animation"
Albee, Timothy. Lightwave 3D character animation. Plano, Tex: Wordware Pub., 2002.
Buscar texto completoAlbee, Timothy. LightWave 3D 8 character animation. Plano, Tex: Wordware Pub., 2005.
Buscar texto completoRoberts, Steve. Character Animation in 3D. San Diego: Elsevier Science & Technology, 2010.
Buscar texto completoCorporation, Ebooks, ed. Flash 3D: Animation, interactivity, and games. Burlington: Elsevier, 2006.
Buscar texto completoCharacter animation with 3D Studio MAX. Scottsdale, Ariz: Coriolis Group Books, 1996.
Buscar texto completoByl, Leigh Van der. LightWave 3D 8 texturing. Plano, Tex: Wordware Pub., 2004.
Buscar texto completoKelly, Doug. Lightwave 3D 5 character animation f/x. Research Triangle Park, NC: Ventana, 1996.
Buscar texto completoCapítulos de libros sobre el tema "3D computer animation"
Paquette, Andrew. "3D Animation". En An Introduction to Computer Graphics for Artists, 239–46. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5100-5_13.
Texto completoVince, John. "3D Computer Graphics". En Essential Computer Animation fast, 15–61. London: Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0489-6_3.
Texto completoThalmann, Nadia Magnenat y Daniel Thalmann. "Object Modeling in 3D Animation". En Computer Animation, 61–70. Tokyo: Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68105-2_6.
Texto completoThalmann, Nadia Magnenat y Daniel Thalmann. "Motion Control in 3D Animation". En Computer Animation, 71–86. Tokyo: Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68105-2_7.
Texto completoNahas, Monique, Hervé Huitric, Marc Rioux y Jacques Domey. "Registered 3D-Texture Imaging". En Computer Animation ’90, 81–91. Tokyo: Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68296-7_6.
Texto completoVince, John. "3D Transforms". En Matrix Transforms for Computer Games and Animation, 83–115. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4321-5_6.
Texto completoDadfar, Oscar y Nancy Pollard. "3A2A: A Character Animation Pipeline for 3D-Assisted 2D-Animation". En Lecture Notes in Computer Science, 557–68. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-87361-5_46.
Texto completoGouvatsos, Alexandros y Zhidong Xiao. "Sketch-Based Posing for 3D Animation". En Encyclopedia of Computer Graphics and Games, 1–10. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-08234-9_47-1.
Texto completoBlain, John M. "3D Text". En The Complete Guide to Blender Graphics Computer Modeling & Animation, 205–14. 7a ed. Boca Raton: A K Peters/CRC Press, 2022. http://dx.doi.org/10.1201/9781003226420-13.
Texto completoGuo, Jiechang, Yigang Wang, Peng Du y Lingyun Yu. "A Novel Multi-touch Approach for 3D Object Free Manipulation". En Next Generation Computer Animation Techniques, 159–72. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69487-0_12.
Texto completoActas de conferencias sobre el tema "3D computer animation"
Lasseter, John. "Principles of traditional animation applied to 3D computer animation". En the 14th annual conference. New York, New York, USA: ACM Press, 1987. http://dx.doi.org/10.1145/37401.37407.
Texto completoShi Min, Mao Tianlu y Wang Zhaoqi. "3D interactive clothing animation". En 2010 International Conference on Computer Application and System Modeling (ICCASM 2010). IEEE, 2010. http://dx.doi.org/10.1109/iccasm.2010.5623169.
Texto completoWerzinski, Florian. "Luigi's pizzaride 3D". En SIGGRAPH Asia 2012 Computer Animation Festival. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2407603.2407615.
Texto completoLeow, Yee Siong. "3D illusion in motion". En ACM SIGGRAPH 2006 Computer animation festival. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1179196.1179198.
Texto completoSummers, Frank. "IMAX Hubble 3D visualization excerpt". En ACM SIGGRAPH 2011 Computer Animation Festival. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2019001.2019042.
Texto completoSuffern, Kevin G. "Effective instructional animation in 3D computer graphics education". En the Australasian conference. New York, New York, USA: ACM Press, 2000. http://dx.doi.org/10.1145/359369.359404.
Texto completoTurner, Pamela. "The language of cinema and traditional animation in the 3D computer animation classroom". En ACM SIGGRAPH 98 Conference abstracts and applications. New York, New York, USA: ACM Press, 1998. http://dx.doi.org/10.1145/280953.281010.
Texto completoChang, Yu-Ching y Shu-Wei Chang. "From Comic Storyboard to 3D Animatic: Discussing the Visual Composition in Computer Animation". En 2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII). IEEE, 2018. http://dx.doi.org/10.1109/ickii.2018.8569068.
Texto completoLuntraru, Chris, Victor Asavei, Alin Moldoveanu y Florica Moldoveanu. "Harmonizing 2D and 3D in Modern Animation". En RoCHI - International Conference on Human-Computer Interaction. MATRIX ROM, 2022. http://dx.doi.org/10.37789/rochi.2022.1.1.11.
Texto completoZhong, Yongmin y Bijan Shirinzadeh. "An Approach for 3D Visualization of Discrete Event Simulation". En ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/detc2004-57669.
Texto completoInformes sobre el tema "3D computer animation"
Kiv, Arnold E., Vladyslav V. Bilous, Dmytro M. Bodnenko, Dmytro V. Horbatovskyi, Oksana S. Lytvyn y Volodymyr V. Proshkin. The development and use of mobile app AR Physics in physics teaching at the university. [б. в.], julio de 2021. http://dx.doi.org/10.31812/123456789/4629.
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