Literatura académica sobre el tema "Digital genres"

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Artículos de revistas sobre el tema "Digital genres"

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Askehave, Inger y Anne Ellerup Nielsen. "Digital genres: a challenge to traditional genre theory". Information Technology & People 18, n.º 2 (junio de 2005): 120–41. http://dx.doi.org/10.1108/09593840510601504.

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Maurino, Paula San Millan. "Syllabi as Cybergenre". Journal of Educational Technology Systems 34, n.º 2 (diciembre de 2005): 223–40. http://dx.doi.org/10.2190/4l0m-l64m-jjra-jchj.

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Modern communication technologies continue to spawn new and transformed genres, but in the digital realm, distinctions between form, content, and medium are blurred. Confounding this issue is the fact that genres are usually specific to a particular discourse community of users with learned social and cultural expectations. In the domain of higher education, genres such as lesson plans, reading lists, and tests revolve around the creation of a course syllabus, itself a genre. As a preliminary analysis, a case study of selected syllabi from State University of New York at Farmingdale was conducted. Print syllabi for traditional classes, digital syllabi for traditional classes, and digital syllabi for online classes at the State University of New York at Farmingdale were examined using the genre theory of <content, form functionality> and a 5W1H (who, what, when, where, why, and how) communications framework. The research questions posed were: What are the similarities and differences between print syllabi genres for traditional classes, digital syllabi genres for traditional classes, and digital syllabi genres for online classes? What are some of the factors that account for the degree of uniformity in syllabi genre? Study results indicate that syllabi genres do evolve into replicated variant cybergenres with enhanced functionality, but that this does not always happen. There can be barriers to this evolution. One of those barriers is software. Other barriers may include social, cultural, power, and political issues. It also showed that closer knit communities such as full-time faculty produced more consistent, uniform syllabi genres than isolated adjuncts.
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Mason, C. "Digital documentation of oral discourse genres". Literary and Linguistic Computing 25, n.º 3 (14 de abril de 2010): 321–36. http://dx.doi.org/10.1093/llc/fqq008.

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Britto, Flávia Thaís Alves y Williany Miranda Da Silva. "Videorresenhas em ambiente digital". Texto Livre: Linguagem e Tecnologia 12, n.º 2 (15 de julio de 2019): 1–29. http://dx.doi.org/10.17851/1983-3652.12.2.1-29.

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RESUMO: As diversificadas formas de interatividade conferidas às redes sociais no ambiente digital têm proporcionado a proliferação de uma variedade de textos cada vez mais híbridos em suas semioses. Muitos deles fruto de uma nova roupagem que os gêneros assumem com novas estruturas e funções, dando origem a novos gêneros. Haja vista esse contexto, o presente estudo tem por objeto de investigação a videorresenha, gênero que se assemelha à resenha, porém apresenta características multimodais que modificam seus aspectos estruturais e funcionais. Assim, objetivamos reconhecer o gênero videorresenha, identificando-o a partir de uma descrição estrutural e funcional em canais do YouTube.PALAVRAS-CHAVE: videorresenha; ambiente Digital; YouTube. ABSTRACT: The diverse forms of interaction granted to the social networks in the digital environment have provided a spread of a variety of increasingly hybrid texts in their semioses. Many of them result from a new guise that the genres assume with new structures and functions giving rise to new genres. Considering this context, this study has as its investigation object the video review, a genre that resembles the review, but contains multimodal characteristics that modify its structural and functional aspects. Thus, we aim at recognizing the video review genre, identifying it from a structural and functional description, especially on YouTube channels.KEYWORDS: video review; digital environment; YouTube.
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Jensen, Klaus Bruhn. "Meta-media and meta-communication - Revisiting the concept of genre in the digital media environment". MedieKultur: Journal of media and communication research 27, n.º 51 (3 de agosto de 2011): 14. http://dx.doi.org/10.7146/mediekultur.v27i51.4032.

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<p>As analytical categories, genres have traditionally occupied a middle ground – between media as technologies and institutions, on the one hand, and discourses as material and modal forms of expression and interaction, on the other. With digitalization, the very concept of genre is in doubt: is the world wide web, Facebook, or the writing on its walls the genre? This article situat es genre in relation to the concepts of meta-media and meta-communication. First, I characterize the computer and the internet as metamedia, incorporating previous genres of embodied communication as well as mass communication. Second, I describe genres as a variety of meta-communication, which serves to configure communication in the first place. In conclusion, I discuss whether and how a category of meta-genres might help to account for some distinctive features of the digital media environment.</p>
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Gregersen, Andreas. "Genre, technology and embodied interaction: The evolution of digital game genres and motion gaming". MedieKultur: Journal of media and communication research 27, n.º 51 (15 de noviembre de 2011): 16. http://dx.doi.org/10.7146/mediekultur.v27i51.4084.

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<p>Technology has been given relatively little attention in genre theory, but this article argues that material technologies can be important components in genre development. The argument is based on a historically informed analysis of digital games, with special attention paid to home console video games and recent genre developments within this domain commonly referred to as motion gaming. The main point is that digital game genres imply structured embodied activity. A constitutive element of digital game mediation is a control interface geared to player embodiment, and I propose the concept of ‘interaction modes’ to describe the coupling of technology and player embodiment and show how this can be integrated with genre theory. The resulting framework allows for increased attention to continuity and change in game and communication genres, material and digital technologies, and the related interaction modes.</p>
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Finnemann, Niels Ole. "Hypertext configurations: Genres in networked digital media". Journal of the Association for Information Science and Technology 68, n.º 4 (3 de junio de 2016): 845–54. http://dx.doi.org/10.1002/asi.23709.

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Tamatjita, Nurmiyati y Agus Harjoko. "Klasifikasi Lagu Berdasarkan Genre pada Format WAV". IJCCS (Indonesian Journal of Computing and Cybernetics Systems) 10, n.º 1 (31 de julio de 2014): 145. http://dx.doi.org/10.22146/ijccs.6542.

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AbstrakDalam dunia yang berkembang pesat, media audio semakin komplek. Karena itulah diperlukan sebuah mekanisme penentuan jenis lagu (genre) yang tepat secara efektif dan efisien. Pencarian secara manual sudah tidak efektif dan efisien lagi karena banyaknya data yang tersimpan. Zero Crossing Rate (ZCR), Average Energy (E) dan Silent Ratio (SR) adalah 3 Feature Extraction yang digunakan untuk klasifikasi pencarian 12 genre.Tiga dimensi adalah bentuk visualisasi pengukuran tingkat kemiripan sebuah data berdasarkan hasil klasifikasi yang diinput oleh user. Dalam penelitian ini pengujian klasifikasi menggunakan metode 3, 6, 9 dan 12 genre melalui jarak terdekat (Euclidean Distance). Hasil pengujian yaitu menunjukkan bahwa 3 genre yaitu Balada, Blues dan Classic menunjukkan = 96,67%, 6 genre yaitu Balada, Blues, Classic, Harmony, Hip Jop dan Jazz menunjukkan = 70% dan 9 genre yaitu Balada, Blues, Classic, Harmony, Hip Hop, Jazz, Keroncong, Latin dan Pop menunjukkan = 53,33% serta 12 genre = 33,33% Kata Kunci— Zero Crossing Rate (ZCR), Average Energy (E), Silent Ratio (SR), Euclidean Distance Abstract Music genre is getting complex from time to time. As the size of digital media grows along with amount of data, manual search of digital audio files according to its genre is considered impractical and inefficient; therefore a classification mechanism is needed to improve searching. Zero Crossing Rate (ZCR), Average Energy (E) and Silent Ratio (SR) are a few of features that can be extracted from digital audio files to classify its genre. This research conducted to classify digital audio (songs) into 12 genres: Ballad, Blues, Classic, Harmony, Hip Hop, Jazz, Keroncong, Latin, Pop, Electronic, Reggae and Rock using above mentioned features, extracted from WAV audio files. Classification is performed several times using selected 3, 6, 9 and 12 genres respectively. The result shows that classification of 3 music genres (Ballad, Blues, Classic) has the highest accuracy (96.67%), followed by 6 genres (Ballad, Blues, Classic, Harmony, Hip Hop, Jazz) with 70%, and 9 genres (Ballad, Blues, Classic, Harmony, Hip Hop, Jazz, Keroncong, Latin, Pop) with 53.33% accuracy. Classification of all 12 music genres yields the lowest accuracy of 33.33%. Keywords— Zero Crossing Rate (ZCR), Average Energy (E), Silent Ratio (SR), Euclidean Distance
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Dževerdanović Pejović, Milena. "Learning technical genres – a blended learning approach". Pomorstvo 34, n.º 2 (21 de diciembre de 2020): 212–22. http://dx.doi.org/10.31217/p.34.2.2.

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Research studies dedicated to the application of blended learning in modern linguistics are on the rise. With the interdisciplinary nature of science and curricula, researchers are combining traditional methods with contemporary digital sources and text processing tools. Regardless of the many methods and approaches recommended, there is no set methodology widely proven to be successful, due to different student profiles, language competences and the learning environment. This paper presents the results of the blended learning approach taken at the University of Montenegro’s Faculty of Maritime Studies in Kotor. The traditional teaching approach has been combined with genre and discourse knowledge, with the support of digital and internet tools. The goal of the research is to demonstrate that students of the English for Specific Purposes (ESP) course may benefit from genre- and linguistics-based knowledge applied in the technical and digital environment. Moreover, it is argued that a corpus- and genre-based approach to teaching professional genres provides an opportunity to enrich ESP classes. This approach has primarily proved to be beneficial in teaching technical and engineering genres. Language precision is the essence of effective language competence.
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Liu, Tingting. "Video Games as Dating Platforms: Exploring Digital Intimacies through a Chinese Online Dancing Video Game". Television & New Media 20, n.º 1 (1 de noviembre de 2017): 36–55. http://dx.doi.org/10.1177/1527476417736614.

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In the relatively young field of new media studies, both video games and online dating platforms are identified as being important and popular genres of digital products, which are often discussed separately. This article argues that these two genres of digital products are not so much separate but entangled elements of the same processes of technological shifts in media industry, development of people’s online leisure activities, and the convergence of digital genres. To provide empirical evidence, this article examines a Chinese dancing video game, QQ Dazzling Dance (QQ Xuan Wu), which creatively juxtaposes these two genres of participatory digital culture and recognizes the analytical and critical values in doing so.
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Tesis sobre el tema "Digital genres"

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Dillon, Andrew y Barbara Grushowski. "Genres and the Web - is the home page the first digital genre?" Wiley, 2000. http://hdl.handle.net/10150/105166.

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Genre conventions emerge across discourse communities over time to support the communication of ideas and information in socially and cognitively compatible forms. Digital genres frequently borrow heavily from the paper world even though the media are very different. This research sought to identify the existence and form of a truly digital genre. Preliminary results from a survey of user perceptions of the form and content of web home pages reveal a significant correlation between commonly found elements on such home pages and user preferences and expectations of type. Results suggest that the personal home page has rapidly evolved into a recognizable form with stable, user-preferred elements and thus can be considered the first truly digital genre.
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Morris, Janine. "Contexts of Digital Reading: How Genres Affect Reading Practices". University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1459243445.

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Welsh, James L. "Genres of Children's Websites: A Comprehensive Methodology for Analyzing Digital Texts". Scholar Commons, 2014. https://scholarcommons.usf.edu/etd/5605.

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This study establishes a comprehensive methodology for analyzing children's website content, based on both linguistic and rhetorical data, by employing defensible criteria to evaluate both qualitative and quantitative data. By employing genre theory as a prism for examining form, substance, and rhetorical action within children's websites, this study applies that methodology to a purposeful sample of five children's websites. Results of the analysis document the complex multimodal and multilinear nature of the websites studied and identify a possible new genre, the pop culture carousel website.
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Kobayashi, Sergio Mikio. "Entre o meme e a campanha: representação e ação na cultura digital". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/8/8142/tde-28022019-133545/.

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Esta dissertação tem por objetivo compreender a constituição sociodiscursiva de uma cadeia de gêneros no meio digital. O corpus utilizado nesta pesquisa consiste em um recorte da cadeia de gêneros denominado Bela, Recatada e do Lar, constituída por três nós: a reportagem Marcela Temer: Bela, Recatada e do Lar, publicada pela Revista Veja em abril de 2016; a campanha de Memes surgida como resposta à representação de mulher, realizada pela revista; e os tweets-resposta que avaliaram a participação dos homens na campanha. A fundamentação teórica a partir da qual se conduziu a pesquisa foi a Análise Crítica do Discurso de base faircloughiana (1989; 2010; 2011; 2013), somada a diálogos com conceitos do Círculo de Bakhtin (1979, 2003) e com as reflexões teóricas de Shifman (2013), Castells (2015), Saffioti (1987), Wolf (1992), Souza-Júnior (2011), Lévy (2000) e Elias (2014) a respeito das redes sociais, de gênero e de Meme. Em termos do aparato descritivo, cada nó da cadeia requisitou diferentes categorias de análise: para a reportagem, a descrição foi realizada por meio da Referenciação e da Categorização (Koch, 2014) e da transitividade (Halliday, 2004[1985])); para os Memes, recorreu-se à Interação entre o verbal e o visual (Unsworth, 2006); e para os tweets, utilizou-se a Avaliatividade (Martin e White, 2005). Através da descrição da reportagem, observamos uma representação de mulher subalterna às questões públicas e sexuais, que passa a ser ressignificada nos Memes quando mulheres e homens constituem uma campanha; na descrição dos Memes, apontamos relações lógico-semânticas de divergência, quando protagonizados por mulheres, e de concordância, quando protagonizados por homens, e, por fim, na descrição do twites que remetiam à participação de homens na campanha, observamos avaliações negativas majoritariamente, comprovando uma hegemonia discursiva feminista no Twitter. A análise sociodiscursiva, auxiliada pela descrição linguística dos nós da cadeia, comprovou a transformação de um discurso de resistência feminista em uma hegemonia nas redes sociais, verificada pela avaliação da participação de homens na campanha. Além disso, também foi possível promo ver um debate, ainda que inicial, de uma metodologia para pesquisa com gêneros discursivos em cadeia.
This dissertation aims to understand the sociodiscursive constitution of a genre chain in the digital environment. The corpus consists of a clipping of the genre chain named \"Bela, Recatada e do Lar\", constituted by three nodes: the article \"Marcela Temer: Bela, Recatada e do Lar\", published by Veja Magazine in April 2016; the Memes campaign emerged as a response to the women\'s representation in the magazine; and tweets-response that evaluated the participation of men in the campaign. The theoretical basis for this research was the Critical Discourse Analysis by Fairclough (1989; 2010; 2011; 2013), in addition to dialogues with Bakhtin Circle concepts (1979, 2003) and theoretical reflections of Shifman (2013), Castells (2015), Saffioti (1987), Wolf (1992), Souza-Júnior (2011), Lévy (2000) and Elias (2014), regarding social, gender and Meme networks. In terms of the descriptive apparatus, each node of the chain required different categories of analysis: for reportage, the description was based on the Reference and Categorization (Koch, 2014) and the Transitivity (Halliday, 2004 [1985])); for the Memes, the interaction between the verbal and the visual (Unsworth, 2006); and for tweets, the Evaluability (Martin and White, 2005). Through the description of the report, we noted a representation of subalternative woman to the public and sexual questions, that happens to be resignified in Memes, when women and men constitute a campaign; in the description of the Memes, we pointed out logico-semantic relations of divergence, when carried out by women, and agreement, when carried out by men, and, finally, in the description of the tweets that refer to the participation of men in the campaign, we observed negative evaluations mostly, proving a feminist discursive hegemony on Twitter. The sociodiscursive analysis, a ided by the linguistic description of the nodes of the chain, proved the transformation of a discourse of feminist resistance into a hegemony in social networks, verified through the evaluation of the participation of men in the campaign. In addition, it was also possible to promote a debate, even if initial, of a methodology for research with discursive genre chain.
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Marra, Arthur. "A correção por pares através de ferramentas digitais como mediações formativas no ensino-aprendizagem do francês como língua estrangeira". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/8/8146/tde-14022019-110515/.

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Esta dissertação teve por objetivo estudar o desenvolvimento da produção escrita em francês baseada em gêneros textuais de alunos universitários brasileiros e a influência de correções feitas por alunos canadenses anglófonos através de ferramentas digitais nesse processo. Os dados foram coletados em um projeto de telecolaboração envolvendo a Universidade de São Paulo e a University of Victoria, no Canadá, ao longo de um semestre. O projeto propôs interações entre os alunos brasileiros e canadenses através de três ferramentas digitais: Facebook, GoogleDocs e Skype. Como parte das atividades de uma disciplina de francês como língua estrangeira, os alunos brasileiros escreveram textos pertencentes aos gêneros fait divers, récit de voyage e récit littéraire court, que foram corrigidos de maneira assíncrona, com o GoogleDocs, e síncrona, pelo Skype, pelos alunos canadenses. A pesquisa baseou-se no quadro teóricometodológico do interacionismo sociodiscursivo (ISD) (BRONCKART, 1999/2012, SCHNEUWLY; DOLZ, 2004, MACHADO, 2009), que se apoia, de forma geral, nos estudos propostos por Vigotski (1997, 1998; 2004; 2007; 2008). Servimo-nos, também, dos conceitos propostos pelo ISD e voltados para a didática das línguas, tais como: capacidades de linguagem (DOLZ; PASQUIER; BRONCKART, 1993) e modelo didático (DE PIETRO; SCHNEUWLY, 2003), além de outros propostos por Vigotski, como instrumento e zona de desenvolvimento próximo (VIGOTSKI, 2004, 2007, 2008) a fim de compreender as dificuldades e o desenvolvimento da produção escrita dos alunos brasileiros. Foram utilizados, paralelamente, estudos sobre correção propostos por Tapia (2016), ao lado de outras pesquisas sobre correção de erros e uso de tecnologia para o ensino de línguas, para compreender as correções linguageiras feitas pelos alunos canadenses e investigar seu papel no desenvolvimento das capacidades de linguagem dos alunos brasileiros. Os resultados das análises indicam que, de forma geral, os alunos brasileiros desenvolveram as capacidades de linguagem ao longo do projeto e que as correções linguageiras propostas pelos alunos canadenses agiram como um instrumento para tal desenvolvimento. Identificamos certa diferença entre a forma e o conteúdo das correções em relação às ferramentas digitais GoogleDocs e Skype e também constatamos que o léxico, a concordância nominal e a regência verbal apresentaram maior número de correções. Além disso, observamos que a influência das correções no desenvolvimento das capacidades de linguagem dos alunos brasileiros ocorreu, sobretudo, no que diz respeito a duas das operações linguageiras mais corrigidas: a coesão nominal e a coesão verbal.
This thesis aimed to study the development of writing in French as a Second Language based on textual genres of Brazilian university students and the influence of feedback given by anglophone Canadian students through digital tools. The data were collected in a telecollaboration project including the University of São Paulo and the University of Victoria, Canada, during a semester. The project proposed interactions between Brazilian and Canadian students through three digital tools: Facebook, GoogleDocs and Skype. As part of the activities of a French as a foreign language course, Brazilian students wrote three text genres: fait divers, récit de voyage and récit littéraire court, which were corrected by the Canadian students asynchronously, with GoogleDocs, and synchronously, by Skype. The research was based on the theoretical-methodological framework of sociodiscursive interactionism (SDI) (BRONCKART, 1999/2012, SCHNEUWLY; DOLZ, 2004, MACHADO, 2009), which is based on the studies proposed by Vigotski (1997, 1998; 2004; 2007). In order to understand the difficulties and the development of writing in French of Brazilian students, we also relied on the concepts proposed by SDI which focus on language didactics, such as language capacities (DOLZ, PASQUIER, BRONCKART, 1993) and didactic model (DE PIETRO, SCHNEUWLY, 2003), as well as on concepts proposed by Vigotski, such as instrument and zone of proximal development (VIGOTSKI, 2004, 2007, 2008). In addition, we used the studies about correction proposed by Tapia (2016), as well as other researches about correction and the use of technology for language teaching, to understand the feedback given by the Canadian students and to investigate its role in the development of language capacities of the Brazilian students. In our analysis we could observe that, in general, the Brazilian students developed the language capacities throughout the project and that the feedback proposed by the Canadian students acted as an instrument for such development. We identified a certain difference between the form and the content of the corrections in relation to the digital tools GoogleDocs and Skype. We also verified that the lexicon, the nominal and the verbal cohesion were more often corrected. Moreover, we observed that the influence of corrections on the development of the language capacities of the Brazilian students occurred, especially, in relation to two of the most corrected linguistic operations: nominal cohesion and verbal cohesion.
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Silva, Elisangela Pereira da. "Redes sociais no contexto escolar: a argumentação no Facebook". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/8/8162/tde-05092018-124941/.

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Este trabalho trata da argumentação que ocorre em face das interações via rede social, buscando detectar traços relacionados às estratégias argumentativas utilizadas por alunos da rede municipal em publicações no Facebook produzidas e postadas no contexto escolar. Para isso, atenta para o modo como essa rede favorece a interação e as intervenções do professor, contribuindo com o desenvolvimento da argumentação, seleção e uso de argumentos e com a construção da relação auditório/ethos em textos desses estudantes. Nessa perspectiva, o discurso é visto como resultado da interação e constituído a partir das relações dos interlocutores com o meio. Desse modo, a partir da Teoria da Argumentação inscrita na Nova Retórica, consideramos o estudo das técnicas discursivas que permitem suscitar a adesão às teses e observamos como elas desenvolvem-se nas redes, particularmente o Facebook, que tem por característica principal a ação colaborativa dos internautas. Além disso, a pesquisa volta-se para o ensino e, por consequência, para as habilidades descritas nos Parâmetros Curriculares Nacionais (1998) e na Base Nacional Comum Curricular (BNCC 2017) apontadas como imprescindíveis nos processos de aprendizagem que envolvem textos da ordem do argumentar. A pesquisa insere-se no âmbito da Linguística Aplicada ao Ensino e, para alcançar os objetivos propostos, tomamos como embasamento os Estudos do Discurso, em que tratamos da Teoria da Argumentação, da Linguística de Texto e da Teoria Sociointeracionista da aprendizagem. O corpus constitui-se de publicações do Facebook, produzidas pelos estudantes e coletadas em três etapas: contexto escolar inicial, contexto escolar durante o projeto e após intervenção por meio de aplicação de sequência didática.
This research treats on the argumentation that occurs in the face of social network interactions, seeking to detect features related to argumentative strategies utilized by students of municipal schools in Facebook publications produced and posted in an educational context. For that purpose, it pays attention to the way this network favors the teacher\'s interaction and interventions, contributing with the argumentation development, selection and usage of arguments and with the construction of auditorium/ethos relation in these students\' texts. In this perspective, the speech is seen as a result of the interaction and constituted from the relations of the interlocutors with the environment. Thereby from the Theory of Argumentation inscribed in the New Rhetoric, we consider the study of discursive techniques that allow rouse the adherence to thesis and observe how they develop in the networks, particularly Facebook, which has as main characteristic internauts collaborative action. In addition, the research study point to teaching and by consequence to skills described in National Curriculum Parameters (1998) and in National Common Curricular Base (BNCC 2017) indicated as vital in learning processes that involve texts of the order of argument. The research inserts itself in the scope of Linguistic Applied to Teaching and to reach proposed objectives we took as the foundation the Discourse Studies, in which we discuss Argumentation Theory, Text-Linguistic and Sociointeractionist Theory of learning. The corpus is constituted of Facebook publications produced by students and collected in three phases: initial teaching context, teaching context during the project and after intervention by the means of didactic sequence application.
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Dioguardi, Gabriela. "Argumentação e redes sociais: o tweet como gênero e a emergência de novas práticas comunicativas". Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/8/8142/tde-28112014-192311/.

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Esta pesquisa tem por objetivo estudar o funcionamento argumentativo do tweet, um gênero textual digital emergente o tweet particularizado pela produção escrita de até cento e quarenta caracteres e que circula somente no ambiente Twitter. O corpus constitui-se de cinquenta tweets do tipo argumentativo produzidos por alunos do 1º ano do Ensino Médio de uma escola privada da cidade de São Paulo, desenvolvidos a partir de uma sequência didática apresentada em aulas de Língua Portuguesa. Em razão de toda produção discursivo-textual não poder ser separada de seu contexto específico de produção, esta pesquisa também examina a rede mundial digital, a Internet, em sua concepção de produtora de ambientes virtuais nos quais circulam variados gêneros textuais digitais emergentes. Tendo em vista que poucos são os estudos sobre o funcionamento da Argumentação em ambientes digitais virtuais, buscamos detectar quais estratégias argumentativas são acionadas para a tomada de um posicionamento em uma condição tão particular de produção, para conhecer o valor argumentativo dos elementos linguísticos e não -linguísticos que utilizados de modo coesivo ou não, constituem o gênero tweet. Por se tratar de uma perspectiva de reflexão linguístico-textual sobre os usos da língua em procedimentos argumentativos, o embasamento teórico deste trabalho fundamenta-se nas referências de Perelman e Olbrechts-Tyteca (2005 [1958]) sobre estratégias argumentativas; na concepção de instâncias argumentativas propostas por Amossy (2007); no conceito e funcionalidade de Redes Sociais e, particularmente do Twitter, apontados por Santaella e Lemos (2010); nos postulados bakhtinianos da constituição e transmutação de gêneros e na perspectiva sociocognitiva-interacionista da Linguística Textual acerca da materialização linguística dos gêneros textuais digitais conforme Marcuschi (2002, 2008, 2010, 2012) Koch (2000, 2002, 2006) e Koch e Elias (2009). Os resultados permitem afirmar que a orientação argumentativa dos aspectos linguísticos presentes nos enunciados e em seus encadeamentos organizam-se no sentido de indicar o posicionamento do locutor que, em função da necessidade de economia de uma economia de escrita, circunscreve seu querer-dizer a determinada dimensão estética
This works objective is to study the argumentative function of the tweet, an emerging genre of digital text that is specified by the written production of a hundred and forty characters and circulates only on the Twitter environment. The corpus is constituted of fifty tweets produced by grade ten students from a private school in São Paulo, developed after a didactic sequence presented in the Portuguese classes. Due to the fact that any discursive-textual production cant be separated from its specific context of production, this research paper also examines the worldwide web, the Internet, as generator of a virtual environment in which a number of emerging digital textual genres circulate. Having in mind that there are few studies about the function of Argumentation in digital virtual environments, we aim at detecting which argumentative strategies are driven to the decision-making in a condition that is so particular of the production, in order to understand the argumentative value of the linguistic and non-linguistic elements that, utilized in a cohesive way or not, constitute the genre tweet. As it is a perspective in the textual- linguistic reflection on the uses of the language in argumentative procedure, this work is based on the references of Perelman and Olbrechts-Tyteca (2005 [1958]) about argumentative strategies; in the conception of argumentative instances proposed by Amossy (2007); in the concept and functionality of Social Networks and, particularly Twitter, pointed out by Santaella and Lemos (2010); Bakhtinian postulates of constitution and transmutation of genres and the sociocognitive-interactionist of Textual Linguistics about the linguistic materialization of digital textual genres on the point of Marcuschi (2002, 2008, 2010, 2012), Koch (1990, 2001, 2002, 2004 2010, 2011), and Koch and Elias (2009). The results grant assertion that the argumentative orientation of the linguistic aspects presented on the statement and in its joints organize themselves on the sense of indicating the speakers positioning that, on the purpose of the necessity of dealing with a restrict number of words, encircles what they mean to a determined aesthetical dimension
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Modolo, Artur Daniel Ramos. "Hipertextualidade e relações dialógicas no gênero digital microblog político dos candidatos à presidêcia do Brasil nas eleições 2010". Universidade de São Paulo, 2012. http://www.teses.usp.br/teses/disponiveis/8/8142/tde-11042013-125748/.

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O objetivo desta pesquisa é analisar a inter-relação entre as esferas política e do cotidiano no gênero digital microblog político dos candidatos à presidência do Brasil nas eleições de 2010. Como corpus da pesquisa foi arquivado todo o material postado no Twitter pelos três principais candidatos à presidência da república Dilma Rousseff, José Serra e Marina Silva durante o período oficial de campanha (06 de julho de 2010 / 31 de outubro de 2010). Em vista de atingir tais propósitos, elaborou-se a seguinte pergunta de pesquisa: De que forma se dá a inter-relação entre as esferas política e do cotidiano no microblog dos candidatos à presidência do Brasil nas eleições de 2010?Empregaremos como base teórico-metodológica as contribuições do Círculo de Bakhtin. Em um primeiro nível de análise, iremos verificar o contexto social mais amplo que envolve as eleições de 2010. A partir destas reflexões, constatamos as diversas dimensões de relações dialógicas presentes nos enunciados do corpus. Os resultados obtidos por esta pesquisa ilustram a alternância entre mensagens com tom informal que visam aproximar o candidato de seus eleitores, próprio da conversação do cotidiano e dos gêneros primários (simples) e de mensagens densas que aprofundam o debate com teor sociopolítico, isto é, os gêneros secundários (complexos). Deve-se ressaltar que a heterogeneidade do gênero microblog é realçada pelos recursos hipertextuais que criam um conteúdo multimodal: verbal (mensagens de apoio, descrição do dia a dia), visual (fotos, vídeos) e sonoros (jingles, músicas). Avaliamos, em conjunção com a hipertextualidade, as relações dialógicas presentes no corpus: a variação entre concordância, discurso citado, polêmica, objeções, etc.
This research aims at analyzing the interplay between the political and everyday life spheres in the digital micro blog genre of the candidates running for the Brazilian presidential elections in 2010. The main research corpus is an archived compilation of all the material posted on Twitter by the three main candidates running for President in Brazil Dilma Rousseff, José Serra and Marina Silva during the official campaign period (July 6th, 2010 / October 31st, 2010). In order to achieve such propositions, the following research question has been elaborated: How does the interrelationship between the political and everyday life spheres happen in the microblog of the candidates to the Brazilian presidency in the elections of 2010? The contributions of the Bakhtin Circle will be used as the theoretical and methodological basis. In a first analytical level, we will observe the broader social context involving the 2010 elections. Based on these reflections, we have found out the multiple dimensions of the dialogical relationships that are present in the corpus utterances. The results obtained by this research illustrate the alternation between messages with an informal style, aiming at approaching the candidate to his electors, typical of everyday conversations and primary genres (simple), and dense messages that deepen the debate with social-political content, that is, the secondary genres (complex). It must be pointed out that the heterogeneity of the microblog genre is enhanced by hypertext resources that create multimodal content: verbal (support messages, descriptions of everyday life), visual (pictures, videos), and audio (jingles, songs). We evaluated, in conjunction with hypertextuality, the dialogical relationships present in the corpus: the agreement, controversy, quoted speech, polemic, objections, etc.
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Pereira, Daniervelin Renata Marques. "Semiótica e ensino: ajustamentos sensíveis em gêneros digitais da esfera educacional". Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/8/8139/tde-27012014-102546/.

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Esta tese tem por foco interações discursivas entre professores e alunos, e desses com os objetos especificamente, nos e por meios dos gêneros digitais chat e fórum em situações de ensino e de aprendizagem online. Para isso, foram selecionadas e analisadas duas sequências de chats e de fóruns, sendo três chats e três fóruns do curso Games em Educação no Second Life e três chats e três fóruns do curso Pesquisa Acadêmica na Web, cursos livres ministrados inteiramente a distância, no primeiro semestre de 2010, pelas plataformas Second Life e TelEduc, principalmente. Para a análise desses doze enunciados, recorremos à Semiótica Francesa ou Discursiva, tanto em bases greimasianas como conforme seus desdobramentos mais recentes, que se abrem a novas problemáticas que permeiam o conjunto da teoria: a Sociossemiótica e a Semiótica Tensiva, principalmente. Aliados a essa abordagem, empregamos os postulados de Bakhtin (2010) sobre os gêneros textuais e discursivos e o estudo do estilo do gênero, iniciado por Discini (2004). Nosso objetivo é compreender os mecanismos de produção de sentido nessas práticas, na medida em que elas se vinculam a ajustamentos sensíveis e contagiam a estrutura dos gêneros como totalidade. Das análises feitas, depreendem-se recorrências que apontam para o estilo do gênero chat e para o estilo do gênero fórum, que permitem, em consequência, a identificação de características mais gerais que remetem ao estilo do gênero digital da esfera educativa. Deste estudo emergem então questões ainda pouco exploradas, como: o estilo dos gêneros digitais e categorias para sua depreensão; modos de ensino e de aprendizagem acolhidos pela prática educativa digital; formas de vida pedagógico-digital e procedimentos de ajustamento desenvolvidos pelos sujeitos, entre outras, condizentes com nossos objetivos. Algumas conclusões deste estudo apontam para condições mais livres de participação nas interações online relativas aos gêneros digitais, especialmente em função da flexibilidade espacial, da permutabilidade de papéis conversacionais e, em alguns casos, das posições discursivas que remetem a papéis sociais definidos (professor/aluno). Com o enfraquecimento da presença reguladora da instituição escolar nessas interações, o professor ganha espaço para, a cada encontro, (re)configurar sua prática, de acordo com modos próprios de compor e de tematizar, que orientam estilos mais ajustados aos modos de aprendizagem dos alunos. A situação dos gêneros digitais em um lugar instável de limiar entre a fala e a escrita, entre a formalidade do pedagógico e a informalidade do lúdico, por exemplo já deixa entrever o perfil do sujeito que busca ressignificar sua prática pedagógica pela mistura, que é favorecida pelo modo de ser no ambiente digital, constituindo, assim, espaço que, embora ainda ancorado na cultura escolar, espraia-se nas possibilidades de novos modos de habitar o mundo, tal como oferecidos pelas tecnologias contemporâneas.
This thesis is focused on discursive interactions between teachers and students, and of them with some objects specifically chat and forum digital genres in a situation of on-line teaching and learning. For this, we selected two sequences of chats and forums: three chats and three forums of the course \"Games em Education no Second Life\" and three chats and three forums of the course \"Pesquisa Acadêmica na Web\", free courses taught entirely on-line, in the first half of 2010, mainly on the Second Life and TelEduc platforms. For the analysis of twelve statements, we used the French or Discursive Semiotics in greimasians bases and in newer developments that open new issues that pervade the whole theory, mostly Sociossemiotics and Tensive Semiotics. Allied to this approach, we employed Bakhtin\'s postulates (2010) about textual and discursive genres and the study of genre\'s style, initiated by Discini (2004). Our goal is to understand the mechanisms of meaning production in these practices, as they are linked to sensitive adjustments and \"contaminate\" the structure of genres as a whole. From the analysis, we inferred recurrences that point to the style of the genre chat and the style of the genre forum, which still allow, therefore, the identification of more general characteristics that refer to the style of digital genre of the educational sphere. From this study emerged issues which are still unexplored, such as the style of digital genres and categories to their apprehension; modes of teaching and learning that specify digital educational practice; pedagogical-digital life forms; adjustment procedures developed by subjects, among others consistent with our goals. Some findings of this study point to freer conditions of participation in on-line interactions regarding digital genres, especially the spatial flexibility, the interchangeability of conversational roles and, in some cases, the discursive position that refer to social defined roles (teacher/student). With the weakening of the regulatory presence of the school in these interactions, the teacher gains space for every meeting, set up their practice in accordance with their own ways of composing and theme choices and guiding styles that are more suited to students\' learning modes. The position of digital genres in an unstable place on the threshold between speech and writing, between formality of teaching and informality of fun approach, for example already hints at the profile of the subject that seeks to reframe their pedagogical practice by mixing, which is favored by way of being in the digital environment, thus constituting a space that, while still anchored in the school culture, spreads on the possibilities of new ways of inhabiting the world, as offered by contemporary technologies.
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Gough, Richard D. "Player attitudes to avatar development in digital games : an exploratory study of single-player role-playing games and other genres". Thesis, Loughborough University, 2013. https://dspace.lboro.ac.uk/2134/13540.

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Digital games incorporate systems that allow players to customise and develop their controllable in-game representative (avatar) over the course of a game. Avatar customisation systems represent a point at which the goals and values of players interface with the intentions of the game developer forming a dynamic and complex relationship between system and user. With the proliferation of customisable avatars through digital games and the ongoing monetisation of customisation options through digital content delivery platforms it is important to understand the relationship between player and avatar in order to provide a better user experience and to develop an understanding of the cultural impact of the avatar. Previous research on avatar customisation has focused on the users of virtual worlds and massively multiplayer games, leaving single-player avatar experiences. These past studies have also typically focused on one particular aspect of avatar customisation and those that have looked at all factors involved in avatar customisation have done so with a very small sample. This research has aimed to address this gap in the literature by focusing primarily on avatar customisation features in single-player games, aiming to investigate the relationship between player and customisation systems from the perspective of the players of digital games. To fulfill the research aims and objectives, the qualitative approach of interpretative phenomenological analysis was adopted. Thirty participants were recruited using snowball and purposive sampling (the criteria being that participants had played games featuring customisable avatars) and accounts of their experiences were gathered through semi-structured interviews. Through this research, strategies of avatar customisation were explored in order to demonstrate how people use such systems. The shortcomings in game mechanics and user interfaces were highlighted so that future games can improve the avatar customisation experience.
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Libros sobre el tema "Digital genres"

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Luzón, María José. Digital genres, new literacies and autonomy in language learning. Newcastle upon Tyne: Cambridge Scholars, 2010.

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1962-, Alter Nora M., ed. Using new media technologies to transform German film: A study in the proliferation of communication genres. Lewiston: The Edwin Mellen Press, 2012.

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Robert, Guérin, ed. Nuendo power! Boston: Thomson Course Technology, c2004., 2004.

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Collins, Mike. Pro Tools for music production: Recording, editing and mixing. 2a ed. Oxford: Focal, 2004.

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Leung, Wing-Fai. Digital Entrepreneurship, Gender and Intersectionality. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-97523-8.

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Kanai, Akane. Gender and Relatability in Digital Culture. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-91515-9.

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Farris, D. Nicole, D'Lane R. Compton y Andrea P. Herrera, eds. Gender, Sexuality and Race in the Digital Age. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-29855-5.

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NG, Cecilia y Swasti Mitter. Gender and the Digital Economy: Perspectives from the Developing World. B-42, Panchsheel Enclave, New Delhi 110 017 India: SAGE Publications India Pvt Ltd, 2005. http://dx.doi.org/10.4135/9788132103622.

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McGurren, Julie Elizabeth. Gender considerations and influence in the digital media and gaming industry. Hershey: Information Science Reference, 2014.

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Culley, Lorraine. Gender differences and computing in secondary schools. Loughborough: Department of Education, Loughborough University of Technology, 1986.

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Capítulos de libros sobre el tema "Digital genres"

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Stone, Jessica. "Video Games and Genres". En Digital Play Therapy, 153–68. 2a ed. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003166504-11.

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Kathpalia, Sujata S. "Genre analysis of conventional and digital reviews". En Persuasive Genres, 92–143. London: Routledge, 2021. http://dx.doi.org/10.4324/9780429243721-4.

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Kathpalia, Sujata S. "Genre analysis of conventional and digital book blurbs". En Persuasive Genres, 46–91. London: Routledge, 2021. http://dx.doi.org/10.4324/9780429243721-3.

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Paganoni, Maria Cristina. "Branding Heritage, Digital Genres, Transmedia Storytelling". En City Branding and New Media, 63–95. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137387967_4.

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Basaraba, Nicole. "Mapping and Analysing Interactive Digital Narrative Genres". En Transmedia Narratives for Cultural Heritage, 40–69. London: Routledge, 2022. http://dx.doi.org/10.4324/9781003205630-4.

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Hara, Yumiko, Yumiko Tomomune y Aki Shigemori. "Categorization of Japanese TV Viewers Based on Program Genres They Watch". En Personalized Digital Television, 143–73. Dordrecht: Springer Netherlands, 2004. http://dx.doi.org/10.1007/1-4020-2164-x_6.

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Lé, Jaqueline Barreto. "From Printed Newspaper to Digital Newspaper: What Has Changed?" En Emerging Genres in New Media Environments, 137–51. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40295-6_7.

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Luzón, María José. "Digital Genres and Teaching English for Academic Purposes". En Research Questions in Language Education and Applied Linguistics, 627–31. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-79143-8_109.

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Arduser, Lora. "Remediating Diagnosis: A Familiar Narrative Form or Emerging Digital Genre?" En Emerging Genres in New Media Environments, 63–78. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40295-6_3.

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Reinerth, Maike Sarah. "Political Genres of Online Animation: Genre Theory, Animation Studies, and Digital Media". En Media and Genre, 165–89. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-69866-9_6.

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Actas de conferencias sobre el tema "Digital genres"

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Kwasnik, B. H. y K. Crowston. "Genres of digital documents". En 37th Annual Hawaii International Conference on System Sciences, 2004. Proceedings of the. IEEE, 2004. http://dx.doi.org/10.1109/hicss.2004.1265267.

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Lebedeva, Natalya В. y Tatyana G. Rabenko. "Encyclopedic Dictionary of Genres of Natural Written Speech of Kuzbass: draft dictionary entry". En Lexicography of the digital age. TSU Press, 2021. http://dx.doi.org/10.17223/978-5-907442-19-1-2021-69.

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This report presents the project of the «Encyclopedia of genres of natural written speech of Kuzbass», which is being developed by members of the Laboratory of Natural Written Russian Speech at Kemerovo State University. Using the example of a dictionary entry of the ad genre, the concept of a new lexicographic product is considered.
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Roussinov, Dmitri, Kevin Crowston y Carina Ihlstrom. "Minitrack: Genres of Digital Documents". En Proceedings of the 40th Annual Hawaii International Conference on System Sciences. IEEE, 2007. http://dx.doi.org/10.1109/hicss.2007.373.

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Hailey, David E. "A next generation of digital genres". En the 22nd annual international conference. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1026533.1026542.

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Biryukova, Yulia. "PROFESSIONALLY ORIENTED DIGITAL TEXTS: ANALYSIS OF GENRES". En 6th SGEM International Multidisciplinary Scientific Conferences on SOCIAL SCIENCES and ARTS Proceedings. STEF92 Technology, 2019. http://dx.doi.org/10.5593/sgemsocial2019v/2.1/s10.034.

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Mitin, Nikolay Alekseevich y Yurii Nikolaevich Orlov. "Statistical indicator of the scientific texts genres". En 1st International Conference “Futurity designing. Digital reality problems”. Keldysh Institute of Applied Mathematics, 2018. http://dx.doi.org/10.20948/future-2018-11.

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Shestakova, Larisa L. "Active processes in Russian author lexicography". En Lexicography of the digital age. TSU Press, 2021. http://dx.doi.org/10.17223/978-5-907442-19-1-2021-13.

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The active processes observed in modern Russian author lexicography are considered. A review of dictionaries and an analysis of scientific literature show that such processes include: the complication of the internal structure of the author lexicography, the modification of some traditional vocabulary genres, preparation of new types of author dictionaries, etc.
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Bobunova, Maria A. "Lexicographic complexes of folklore texts: the concept, preliminary conclusions and perspectives". En Lexicography of the digital age. TSU Press, 2021. http://dx.doi.org/10.17223/978-5-907442-19-1-2021-18.

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The article describes the concept of creating lexicographic complexes of folklore texts of different genres. A brief description of the structure of the complex consisting of four parts is presented as well as the illustration of the opportunities of the complex in studying the folklore language of a certain region and carrying out comparative research in different aspects.
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Rivera Martinez, José L., Osvaldo Gerardo Perez Rosas, Elizabeth Cano Martinez, Mario Lopez Rodriguez, Laura Mariel Amaya Reyes, Alejandro Álvaro Ramírez Acosta, Mireya Sarai García Vazquez y Luis Alejandro Maldonado Cano. "Robust parameterization of time-frequency characteristics for recognition of musical genres of Mexican culture". En Applications of Digital Image Processing XL, editado por Andrew G. Tescher. SPIE, 2017. http://dx.doi.org/10.1117/12.2274734.

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Bakarić, Nikola y Davor Nikolić. "Automated phonetic transcription of Croatian folklore genres using supervised machine learning". En 7th International Conference The Future of Information Sciences INFuture2019: Knowledge in the Digital Age. Faculty of Humanities and Social Sciences, University of Zagreb Department of Information and Communication Sciences, FF press, 2020. http://dx.doi.org/10.17234/infuture.2019.16.

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Informes sobre el tema "Digital genres"

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Bustelo, Monsterrat, Luca Flabbi y Mariana Viollaz. The Gender Labor Market Gap in the Digital Economy. Inter-American Development Bank, octubre de 2019. http://dx.doi.org/10.18235/0001941.

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Dubbs, Michael, Hernan Vilas, Tour Ala y David Wallace. Digital capabilities for cell and gene therapy. BioPhorum, septiembre de 2020. http://dx.doi.org/10.46220/2020it001.

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Hicks, Jacqueline. Environmental Challenges of Digital Transformation in Developing Countries. Institute of Development Studies (IDS), julio de 2021. http://dx.doi.org/10.19088/k4d.2021.107.

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This rapid review synthesises the literature on the environmental risks of four different aspects of digital transformation in developing countries: ICT adoption, digitally-enabled energy efficiency, ride-hailing apps, and big data use. The overall message which runs throughout the diverse literatures and results is that it is not digital technologies that create environmental risks or opportunities, but how they are used. Efficiency gains derived from digital transformation may yet lead developing countries down existing unsustainable development paths if not accompanied by careful, context-dependent policy. For policy-makers seeking to mitigate environmental risks, this means putting the context of digital use at the centre of analysis rather than the technologies themselves. However, the research literature covers more specific aspects of digital transformation. In practice, this report defines digital transformation as: ICT adoption, digitally-enabled energy efficiency, ride-hailing apps, and big data use. These topics were chosen after an initial scoping review of available literature, and because they exemplify a range of the different types of potential digital effects. The literature on the environmental risks of digital transformation is huge and conflicting. This is problematic because it could be easy to cherry pick preferred research results. Several studies noted that there is less research on developing countries than developed countries, but the evidence base is still large. As an evidence review, this report focused on the academic literature, but there is also a large grey literature. Some of the literature has a gender aspect, not covered in this report.
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David, Raluca. Advancing gender equality and closing the gender digital gap: Three principles to support behavioural change policy and intervention. Digital Pathways at Oxford, marzo de 2022. http://dx.doi.org/10.35489/bsg-dp-wp_2022/02.

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Worldwide, interventions and policies to improve gender equality or close gender gaps often struggle to reach their targets. For example, women lag considerably behind in use of even simple digital technologies such as mobile phones or the internet. In 2020, the gap in mobile internet use in low- and middle-income countries was at 15%, while in South Asian and Sub-Saharan African countries, it remained as high as 36% and 37% respectively (GSMA, 2021). Use of the internet for more complex activities shows an even wider gap. In Cairo, in 2018, only 21% of female internet users gained economically, and only 7% were able to voice their opinions online (with similar statistics for India, Indonesia, Kenya, Uganda and Colombia, Sambuli et al., 2018). This is despite the fact that empowering women through digital technologies is central to global gender equality strategies (e.g. Sustainable Development Goals, United Nations, 2015), and is believed to facilitate economic growth and industry-level transformation (International Monetary Fund, 2020). Progress is slow because behaviours are gendered: there are stark dissociations between what women and men do – or are expected to do. These dissociations are deeply entrenched by social norms, to the extent that interventions to change them face resistance or can even backfire. Increasingly, governments are using behavioural change interventions in a bid to improve public policy outcomes, while development or gender organisations are using behavioural change programmes to shift gender norms. However, very little is known about how gendered social norms impact the digital divide, or how to use behavioural interventions to shift these norms. Drawing on several research papers that look at the gender digital gap, this brief examines why behavioural change is difficult, and how it could be implemented more effectively. This brief is addressed to policymakers, programme co-ordinators in development organisations, and strategy planners in gender equality interventions who are interested in ways to accelerate progress on gender equality, and close the gender digital gap. The brief offers a set of principles on which to base interventions, programmes and strategies to change gendered behaviours. The principles in this brief were developed as part of a programme of research into ways to close the gender digital gap.
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Musizvingoza, Ronald y Calum Handforth. The Digital Gender Gap in HealthCare: Progress, Challenges, and Policy Implications. Editado por Vidisha Mishra y Claudia Lopes. United Nations University International Institute for Global Health, diciembre de 2021. http://dx.doi.org/10.37941/rr/2021/4.

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Benzell, Seth y Erik Brynjolfsson. Digital Abundance and Scarce Genius: Implications for Wages, Interest Rates, and Growth. Cambridge, MA: National Bureau of Economic Research, febrero de 2019. http://dx.doi.org/10.3386/w25585.

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Kramer, Berber, Subhransu Pattnaik y Patrick S. Ward. Gender, demand for agricultural credit and digital technology: Survey evidence from Odisha. Washington, DC: International Food Policy Research Institute, 2021. http://dx.doi.org/10.2499/p15738coll2.134958.

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Onikzeh, Parinaz, Afshin Heidari, Aida Kazemi, Parisa Najjariasl, Kamran Dalvandi, Hamidreza Sadeghsalehi y Hadi Zamanian. 3D photography versus digital planimetry in wound measurement : a systematic review protocol. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, octubre de 2021. http://dx.doi.org/10.37766/inplasy2021.10.0069.

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Review question / Objective: The aim of this study is to find whether there is concordance between two methods of wound area measurement: 3D photography and digital planimetry. Condition being studied: One of the most important factors in all types of wound management is wound measurement and two new digital techniques are : digital planimetry and 3D-photography. Eligibility criteria: the articles will be included only if the study cases would be measured by both methods of wound measurement including 3D photography and digital planimetry. patients with wound in any area of their body like diabetic ulcers, venous ulcers or burning. not models or animals.not bite or scar or bruising. without any restriction in age or gender.
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Abbo, Shahal, Hongbin Zhang, Clarice Coyne, Amir Sherman, Dan Shtienberg y George J. Vandemark. Winter chickpea; towards a new winter pulse for the semiarid Pacific Northwest and wider adaptation in the Mediterranean basin. United States Department of Agriculture, enero de 2011. http://dx.doi.org/10.32747/2011.7597909.bard.

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Original objectives: [a] Screen an array of chickpea and wild annual Cicer germplasm for winter survival. [b] Genetic analysis of winter hardiness in domesticated x wild chickpea crosses. [c] Genetic analysis of vernalization response in domesticated x wild chickpea crosses. [d] Digital expression analysis of a core selection of breeding and germplasm lines of chickpea that differ in winter hardiness and vernalization. [e] Identification of the genes involved in the chickpea winter hardiness and vernalization and construction of gene network controlling these traits. [f] Assessing the phenotypic and genetic correlations between winter hardiness, vernalization response and Ascochyta blight response in chickpea. The complexity of the vernalization response and the inefficiency of our selection experiments (below) required quitting the work on ascochyta response in the framework of this project. Background to the subject: Since its introduction to the Palouse region of WA and Idaho, and the northern Great Plains, chickpea has been a spring rotation legume due to lack of winter hardiness. The short growing season of spring chickpea limits its grain yield and leaves relatively little stubble residue for combating soil erosion. In Israel, chilling temperatures limit pod setting in early springs and narrow the effective reproductive time window of the crop. Winter hardiness and vernalization response of chickpea alleles were lost due to a series of evolutionary bottlenecks; however, such alleles are prevalent in its wild progenitor’s genepool. Major conclusions, solutions, achievements: It appears that both vernalization response and winter hardiness are polygenic traits in the wild-domesticated chickpea genepool. The main conclusion from the fieldwork in Israel is that selection of domesticated winter hardy and vernalization responsive types should be conducted in late flowering and late maturity backgrounds to minimize interference by daylength and temperature response alleles (see our Plant Breeding paper on the subject). The main conclusion from the US winter-hardiness studies is that excellent lines have been identified for germplasm release and continued genetic study. Several of the lines have good seed size and growth habit that will be useful for introgressing winter-hardiness into current chickpea cultivars to develop releases for autumn sowing. We sequenced the transcriptomes and profiled the expression of genes in 87 samples. Differential expression analysis identified a total of 2,452 differentially expressed genes (DEGs) between vernalized plants and control plants, of which 287 were shared between two or more Cicer species studied. We cloned 498 genes controlling vernalization, named CVRN genes. Each of the CVRN genes contributes to flowering date advance (FDA) by 3.85% - 10.71%, but 413 (83%) other genes had negative effects on FDA, while only 83 (17%) had positive effects on FDA, when the plant is exposed to cold temperature. The cloned CVRN genes provide new toolkits and knowledge to develop chickpea cultivars that are suitable for autumn-sowing. Scientific & agricultural implications: Unlike the winter cereals (barley, wheat) or pea, in which a single allelic change may induce a switch from winter to spring habit, we were unable to find any evidence for such major gene action in chickpea. In agricultural terms this means that an alternative strategy must be employed in order to isolate late flowering – ascochyta resistant (winter types) domesticated forms to enable autumn sowing of chickpea in the US Great Plains. An environment was identified in U.S. (eastern Washington) where autumn-sown chickpea production is possible using the levels of winter-hardiness discovered once backcrossed into advanced cultivated material with acceptable agronomic traits. The cloned CVRN genes and identified gene networks significantly advance our understanding of molecular mechanisms underlying plant vernalization in general, and chickpea in particular, and provide a new toolkit for switching chickpea from a spring-sowing to autumn-sowing crop.
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Urquidi, Manuel, Gloria Ortega, Víctor Arza y Julia Ortega. Nuevas tecnologías para el empleo: beneficios de la implementación de servicios en el marco de una arquitectura empresarial. Inter-American Development Bank, julio de 2021. http://dx.doi.org/10.18235/0003358.

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Los Servicios Públicos de Empleo (SPE) ofrecen a empresas que buscan trabajadores, cómo a buscadores de empleo que buscan acceder a un trabajo o que requieren acceder a prestaciones de desempleo, servicios a través de distintos canales. Esta multiplicidad de servicios y canales unida a procesos que en muchos casos no se encuentran adecuadamente mapeados genera retos al momento de implementar sistemas digitales. El presente documento analiza cómo el uso de la arquitectura empresarial puede brindar un marco que ayude a definir y representar una vista de alto nivel de los procesos de la organización y sus sistemas de TI (tecnología de información), así como su interrelación con diferentes partes de la organización y de entidades externas . Contar con una visión estratégica y un diseño de alto nivel permite establecer sistemas en fases y módulos y organizar servicios para lograr mejorar la eficiencia y eficacia de los servicios que entregan los SPE. El documento presenta adicionalmente ejemplos del modo en que nuevos procesos y sistemas al ser implementados de modo estratégico en el marco de una arquitectura entregan mayores beneficios que cuando se implementan de modo desarticulado. La publicación busca apoyar a los hacedores de política, directivos y funcionarios que trabajan con políticas de empleo a entender los beneficios de implementar una transformación digital comprensiva en las instituciones y de hacerlo en el marco de una herramienta estratégica como lo es la arquitectura empresarial.
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