Literatura académica sobre el tema "MMO"

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Artículos de revistas sobre el tema "MMO"

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Adami, Amirhossein, Mahda Mortazavi, and Mehran Nosratollahi. "Multi-modular design optimization and multidisciplinary design optimization." International Journal of Intelligent Unmanned Systems 3, no. 2/3 (May 11, 2015): 156–70. http://dx.doi.org/10.1108/ijius-01-2015-0001.

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Purpose – For complex engineering problems, multidisciplinary design optimization (MDO) techniques use some disciplines that need to be run several times in different modules. In addition, mathematical modeling of a discipline can be improved for each module. The purpose of this paper is to show that multi-modular design optimization (MMO) improves the design performances in comparison with MDO technique for complex systems. Design/methodology/approach – MDO framework and MMO framework are developed to optimum design of a complex system. The nonlinear equality and inequality constrains are con
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Wang, Peng, Kun Cheng, Yan Huang, Bo Li, Xinggui Ye, and Xiuhong Chen. "Multiscale Quantum Harmonic Oscillator Algorithm for Multimodal Optimization." Computational Intelligence and Neuroscience 2018 (2018): 1–12. http://dx.doi.org/10.1155/2018/8430175.

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This paper presents a variant of multiscale quantum harmonic oscillator algorithm for multimodal optimization named MQHOA-MMO. MQHOA-MMO has only two main iterative processes: quantum harmonic oscillator process and multiscale process. In the two iterations, MQHOA-MMO only does one thing: sampling according to the wave function at different scales. A set of benchmark test functions including some challenging functions are used to test the performance of MQHOA-MMO. Experimental results demonstrate good performance of MQHOA-MMO in solving multimodal function optimization problems. For the 12 tes
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Magoba, Moses, and Mimonitu Opuwari. "Petrophysical interpretation and fluid substitution modelling of the upper shallow marine sandstone reservoirs in the Bredasdorp Basin, offshore South Africa." Journal of Petroleum Exploration and Production Technology 10, no. 2 (November 7, 2019): 783–803. http://dx.doi.org/10.1007/s13202-019-00796-1.

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Abstract The fluid substitution method is used for predicting elastic properties of reservoir rocks and their dependence on pore fluid and porosity. This method makes it possible to predict changes in elastic response of a rock saturation with different fluids. This study focused on the Upper Shallow Marine sandstone reservoirs of five selected wells (MM1, MM2, MM3, MM4, and MM5) in the Bredasdorp Basin, offshore South Africa. The integration of petrophysics and rock physics (Gassmann fluid substitution) was applied to the upper shallow marine sandstone reservoirs for reservoir characterisatio
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Aliya, Syed, Harsimran Kaur, Nishita Garg, Rishika, and Ramakrishna Yeluri. "Clinical Measurement of Maximum Mouth Opening in Children Aged 6–12." Journal of Clinical Pediatric Dentistry 45, no. 3 (June 30, 2021): 216–20. http://dx.doi.org/10.17796/1053-4625-45.3.12.

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Objective: To evaluate the clinical maximum mouth opening in children and its correlation with age, and sex. Study Design: Three hundred children of age 6–12 years, from different schools of Moradabad city were included. The participants were divided into three groups based on their age i.e Group 1 (n=100) 6–8 years, Group 2 (n=100) 8–10 years and Group 3 (n=100) 10–12 yrs. Three recordings of maximum mouth opening (MMO) were obtained using digital vernier caliper and the mean of three was considered as the MMO of that child. The data was analyzed using Spearman correlation, ANOVA with post- h
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Valeikiene, Ligita, Marina Roshchina, Inga Grigoraviciute-Puroniene, Vladimir Prozorovich, Aleksej Zarkov, Andrei Ivanets, and Aivaras Kareiva. "On the Reconstruction Peculiarities of Sol–Gel Derived Mg2−xMx/Al1 (M = Ca, Sr, Ba) Layered Double Hydroxides." Crystals 10, no. 6 (June 2, 2020): 470. http://dx.doi.org/10.3390/cryst10060470.

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In this study, the reconstruction peculiarities of sol–gel derived Mg2−xMx/Al1 (M = Ca, Sr, Ba) layered double hydroxides were investigated. The mixed metal oxides (MMO) were synthesized by two different routes. Firstly, the MMO were obtained directly by heating Mg(M)–Al–O precursor gels at 650 °C, 800 °C, and 950 °C. These MMO were reconstructed to the Mg2−xMx/Al1 (M = Ca, Sr, Ba) layered double hydroxides (LDHs) in water at 50 °C for 6 h (pH 10). Secondly, in this study, the MMO were also obtained by heating reconstructed LDHs at the same temperatures. The synthesized materials were characte
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Kumar, A., S. Dutta, J. Singh, R. Mehta, A. Hooda, and R. Namdev. "Clinical Measurement of Maximal Mouth Opening in Children: A Pioneer Method." Journal of Clinical Pediatric Dentistry 37, no. 2 (December 1, 2012): 171–76. http://dx.doi.org/10.17796/jcpd.37.2.l17x8227682j5610.

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Objectives: To determine the maximal mouth opening (MMO) in children aged 3 to 5 years from Indian population and to examine the possible influence of age, gender, height and body weight on MMO. Study Design: Assessment of MMO is accomplished with a modified Vernier Caliper by measuring the distance between the incisal edge of upper and lower incisor during maximal mouth opening upto the painless limit. Participants of the study were healthy children selected among regular students from local schools. Age, gender, height and body weight of each child were also recorded at the same time. Result
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Lee, Su-Bin, Eun-Hye Ko, Joo Y. Park, and Jae-Min Oh. "Mixed Metal Oxide by Calcination of Layered Double Hydroxide: Parameters Affecting Specific Surface Area." Nanomaterials 11, no. 5 (April 28, 2021): 1153. http://dx.doi.org/10.3390/nano11051153.

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Mixed metal oxide (MMO) is one of the widely utilized ceramic materials in various industries. In order to obtain high performance, the specific surface area of MMO should be controlled. Calcination of layered double hydroxide (LDH) is a versatile way to prepare MMO with homogeneous metal distribution and well-developed porosity. Although researchers found that the specific surface area of LDH-originated MMO was relatively high, it had not been systematically investigated how the surface area is controlled under a certain parameter. In this review, we summarized LDH-originated MMO with various
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Zhang, Wen, Lei Ye, Fenglei Wang, Jiawen Zheng, Xiaoxiao Tian, Yan Chen, Guofang Ding, and Zuisu Yang. "Immunomodulatory Effects of the Meretrix Meretrix Oligopeptide (QLNWD) on Immune-Deficient Mice." Molecules 24, no. 24 (December 5, 2019): 4452. http://dx.doi.org/10.3390/molecules24244452.

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The aim of this study was to explore the immunomodulatory effects of the Meretrix meretrix oligopeptide (MMO, QLNWD) in cyclophosphamide (CTX)-induced immune-deficient mice. Compared to untreated, CTX-induced immune-deficient mice, the spleen and thymus indexes of mice given moderate (100 mg/kg) and high (200 mg/kg) doses of MMO were significantly higher (p < 0.05), and body weight loss was alleviated. Hematoxylin-eosin (H&E) staining revealed that MMO reduced spleen injury, thymus injury, and liver injury induced by CTX in mice. Furthermore, MMO boosted the production of immunoglobulin
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Tong, Chenning, and Khuong X. Nguyen. "Multipoint Monin–Obukhov Similarity and Its Application to Turbulence Spectra in the Convective Atmospheric Surface Layer." Journal of the Atmospheric Sciences 72, no. 11 (November 1, 2015): 4337–48. http://dx.doi.org/10.1175/jas-d-15-0134.1.

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Abstract A generalized Monin–Obukhov similarity hypothesis for the atmospheric surface layer is proposed. It employs the Monin–Obukhov length as a length scale in both the horizontal and vertical directions, in contrast to the original Monin–Obukhov similarity. Therefore, the horizontal turbulence scales, which are contained in multipoint statistics, must be explicitly included. The similarity hypothesis is formulated for the joint probability density function (JPDF) of multipoint velocity and temperature differences and is termed the multipoint Monin–Obukhov similarity (MMO). In MMO, the nond
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Lee, Keun-Bae, Hyun-Kee Yang, Eun-Sun Moon, and Eun-Kyoo Song. "Modified Step-Cut Medial Malleolar Osteotomy for Osteochondral Grafting of the Talus." Foot & Ankle International 29, no. 11 (November 2008): 1107–10. http://dx.doi.org/10.3113/fai.2008.1107.

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Background: Osteochondral grafting for the treatment of osteochondral lesions of the talus (OLT) usually requires a medial malleolar osteotomy (MMO) to achieve adequate intraarticular exposure. This study describes the technique used and the results obtained using a modified step-cut MMO for osteochondral grafting of talar dome lesions. Materials and Method: Eleven feet in ten patients underwent modified step-cut MMO prior to osteochondral grafting for OLT. The patients included three women and seven men with a mean age of 40 (range, 20 to 51) years. Modified step-cut MMO consisted of an obliq
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Tesis sobre el tema "MMO"

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Bergstrand, Isak. "”Spelen är ju typ alltid på engelska…” : Elevers medvetenhet om MMO-spels påverkan på engelskkunskaper." Thesis, Högskolan för lärande och kommunikation, Högskolan i Jönköping, Språk-, litteratur- och mediedidaktik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-36048.

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Syftet med studien är att undersöka elevers uppfattningar om Massive Multiplayer Online-spels (MMO-spel) inverkan på engelskkunskaper. Studien, likt tidigare forskning inom om-rådet, grundar sig i ett sociokulturellt perspektiv. En kvalitativ metod i form av semistruk-turerade intervjuer har använts för att intervjua deltagare i årskurs 6. Följande frågeställ-ningar har legat som grund för studien: Hur beskriver elever sitt eget och klasskamraters spelande av MMO-spel i förhållande till engelskinlärning? Hur beskriver elever att de och andra lär sig engelska i MMO-spel? Hur ser elever på MMO-s
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Perez, Michael. "MMO gaming culture| An online gaming family." Thesis, Florida Atlantic University, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10096029.

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<p> This study examines the social organization of Gaisc&iacute;och, a large online gaming community that exists within the simulated world of a massively multiplayer online role playing game (MMORPG). It provides an ethnographic account of an online gaming community that is open to any player without skill or time commitment requirements, but still maintains high status within the game world. This project identifies eight elements that make this inclusive, friendly, and casual community successful in virtual worlds that tend to be dominated by communities that have a competitive, strict, and
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Schliemann, Erik. "Identitetsskapande och socialisering i onlinespel : Formandet av en digital identitet." Thesis, Umeå universitet, Institutionen för informatik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-73312.

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As social interactions migrate to the ubiquitous Internet we are facing a change in theway we relate to each other, which presents interesting new opportunities foranonymity to create identities. An aspect of this radically evolving technology thatexhibits strong possibilities for altering or producing identities is the rapidly growingonline game genre MMOG (Massive Multiplayer Online Game) which isentertainment that millions of people all over the globe engage in daily. Thisrelatively new platform for socialising has become of cultural and social significance,which is why it calls for examina
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Muhammad, Yousaf. "Evaluation and Implementation of Distributed NoSQL Database for MMO Gaming Environment." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-159864.

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Colombo, Simone. "Computer-Mediated Communication as Situated Phenomenon in Massive Multiplayer Online Servers : A Minecraft-based investigation." Thesis, Umeå universitet, Institutionen för psykologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-185133.

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The present study investigated Computer-Mediated Communication (CMC) as situated phenomenonin Massive Multiplayer Online (MMO) servers. The popular videogame of Minecraft was chosen as a testbed to examine CMC within its simulated environment. Previous research on videogames explored CMC without considering the role of the server. This research suggests that the onlineserver represents an integral part of the digital environment, in which communication is situated. Data were collected from four servers that shared the same game play mode. A total of 11,658 chatmessages were collected and analy
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Lunde, Joacim. "Designprocess MMOFPSRPG: Att förbättra ett spelkoncept." Thesis, Umeå University, Informatics, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-1748.

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<p>Denna rapport innefattar framtagningen av ett spelkoncept och användningen av testmetoden fokusgrupp för att styra designprocessen i rätt riktning. Rapporten motiverar mina val av designgrepp samt visar vägen till ett tidigt spelkoncept som innefattar element vilka gör konceptet intressant på marknaden.</p>
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Bergstrand, Isak, and Sund Viktoria Fritzon. "The Game Changer : MMO-spels inverkan på elevers färdigheter i engelska som andraspråk." Thesis, Högskolan för lärande och kommunikation, Högskolan i Jönköping, Språk-, litteratur- och mediedidaktik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-29895.

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Läroplanen i engelska beskriver hur undervisningen ska anknyta till elevnära och vardagliga situationer. Studien utgår därför ifrån de vardagliga situationer där eleverna möter engelska. Flertalet av dagens elever är bekanta med och har deltagit i online-spel, det är därför intressant att undersöka användandet av online-spels inverkan på elevernas engelska språkutveckling. Målgruppen för undersökningen är elever som studerar engelska som andraspråk. Syftet med studien är att undersöka ‘Massive Multiplayer Online’-spels påverkan på elevers språkutveckling i engelska som andraspråk och är en lit
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Maumon, de Longevialle Nathalie. "L'intention du consommateur de s'immerger dans les mondes virtuels : l'influence de la présence d'interactions sociales, de la persistance et de l'avatar." Thesis, Nice, 2013. http://www.theses.fr/2013NICE0034/document.

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L’objet de cette recherche est d’étudier les antécédents de l’intention du consommateur de MMO/MMORPG en nous appuyant sur la définition de Bell (2008), qui propose un consensus quant à la définition des mondes virtuels. Par cette définition, tous les mondes virtuels possèdent trois concepts qui leur sont inhérents : la présence d’interactions sociales, la persistance et l’avatar. Nous avons adapté le modèle de l’acceptation technologique en représentant ces trois concepts par l’identité sociale pour laquelle nous distinguons la communauté du MMO et la communauté de la guilde, la perception du
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Eladhari, Mirjam Palosaari. "Characterising action potential in virtual game worlds applied with the mind module." Doctoral thesis, Högskolan på Gotland, Avdelningen för Spelutveckling och gestaltning, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-368.

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Because games set in persistent virtual game worlds (VGWs) have massive numbers of players, these games need methods of characterisation for playable characters (PCs) that differ from the methods used in traditional narrative media. VGWs have a number of particularly interesting qualities. Firstly, VGWs are places where players interact with and create elements carrying narrative potential. Secondly, players add goals, motives and driving forces to the narrative potential of a VGW, which sometimes originates from the ordinary world. Thirdly, the protagonists of the world are real people, and w
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Torstensson, Peter, and Niklas Salo. "Datorspel: ett språkutvecklande tidsfördriv : Datorspelens påverkan på elevernas engelska ordförråd." Thesis, Högskolan i Jönköping, Högskolan för lärande och kommunikation, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-35647.

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Syftet med denna studie är att undersöka huruvida datorspel kan utveckla ungdomars språkförråd i engelska samt hur datorspel kan användas i undervisningssyfte. En del studier menar på att datorspel kan vara hämmande för elevernas lärande samt att de kan utveckla ett aggressivt beteende. Forskarna är inte eniga kring detta och ger ingen tydlig bild på hur datorspel påverkar ungdomar som spelar längre perioder. Det finns otaligt många olika datorspel som erbjuder olika sätt att interagera och lära sig nya engelska ord. Skolan har i uppdrag att introducera olika medier för att utveckla kunskaper
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Libros sobre el tema "MMO"

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Onochie, Ernest Obi. Ogbanje Mmo: A play. Ibadan, Oyo State, Nigeria: Stirling-Horden Publishers, 2000.

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Andrews, Scott F. The guild leader's handbook: Strategies and guidance from a battle-scarred MMO veteran. San Francisco: No Starch Press, 2010.

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Andrews, Scott F. The guild leader's handbook: Strategies and guidance from a battle-scarred MMO veteran. San Francisco: No Starch Press, 2010.

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Buur. MMS design: Menneske-maskin samspil = MMI design : man-machine interface. København: Dansk Design Center, 1994.

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Li shi xun, (1945- ), ed. Mao mao. 3rd ed. Nan chang: Er shi yi shi ji chu ban she, 2006.

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ill, Yun Chŏng-ju 1971, and Li Yinghua, eds. Mao mao chong chi mao mao chong. Taibei Xian Yonghe Shi: Gou gou tu shu you xian gong si, 2003.

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Lan mo shui bian yi zhong xin, ed. Mao mao jing. Tai bei shi: Lan mo shui chu ban, 1995.

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ill, Yin Lu, and Chen Yi, eds. Za mao mao. [Xianggang] Quanwan: Jiao yu chu ban she you xian gong si, 2004.

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Mao cheng mao yu. K.L. [i.e. Kuala Lumpur], Malaysia: Da jiang chu ban she, 2003.

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Mao cheng mao shi. K.L. [i.e. Kuala Lumpur], Malaysia: Da jiang chu ban she, 2005.

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Capítulos de libros sobre el tema "MMO"

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Bartle, Richard A. "MMO Morality." In Computer Games and New Media Cultures, 193–208. Dordrecht: Springer Netherlands, 2012. http://dx.doi.org/10.1007/978-94-007-2777-9_12.

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Qiang, Liang, Fan Rui, Xu Renjie, and Du Jun. "Study on MMO in Visual Simulation Application." In Communications in Computer and Information Science, 239–48. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45498-5_27.

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Asavei, Victor, Florica Moldoveanu, Alin Moldoveanu, Alexandru Egner, and Anca Morar. "Multi GPGPU Optimizations for 3D MMO Virtual Spaces." In Advances in Intelligent Systems and Computing, 453–62. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-32548-9_32.

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Stabile, Carol A., and Laura Strait. "Out on Proudmoore: Climate Issues on an MMO." In Queerness in Play, 261–72. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-90542-6_15.

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Kim, Youngsik, and Ki-Nam Kim. "Design and Evaluation of a MMO Game Server." In Computational Science/Intelligence & Applied Informatics, 69–82. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-96806-3_6.

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Kim, Youngsik, and Ki-Nam Kim. "Design and Evaluation of a MMO Game Server." In Software Engineering Research, Management and Applications, 17–30. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-98881-8_2.

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Sasaki, Yu. "Collisions of MMO-MD5 and Their Impact on Original MD5." In Lecture Notes in Computer Science, 117–33. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-21969-6_8.

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Yuan, Si-Si, Jia-sheng Hu, Zun-gui Lu, Zhang-jian Wei, and Zhi-peng Hu. "The Design of Buttons in MMO Mobile Game's Battle Interface." In Lecture Notes in Computer Science, 119–32. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-77277-2_10.

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Kennedy, Tracy, Rabindra Ratan, Komal Kapoor, Nishith Pathak, Dmitri Williams, and Jaideep Srivastava. "Predicting MMO Player Gender from In-Game Attributes Using Machine Learning Models." In Predicting Real World Behaviors from Virtual World Data, 69–84. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07142-8_5.

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Singh, Jay Shankar, and D. P. Singh. "Methanotrophs: An Emerging Bioremediation Tool with Unique Broad Spectrum Methane Monooxygenase (MMO) Enzyme." In Agro-Environmental Sustainability, 1–18. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-49727-3_1.

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Actas de conferencias sobre el tema "MMO"

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Singh, Samarjeet, Amitesh Roy, K. V. Reeja, Asalatha Nair, Swetaprovo Chaudhuri, and R. I. Sujith. "Intermittency, Secondary Bifurcation and Mixed-Mode Oscillations in a Swirl-Stabilized Annular Combustor: Experiments and Modeling." In ASME Turbo Expo 2020: Turbomachinery Technical Conference and Exposition. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/gt2020-15356.

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Abstract We experimentally study thermoacoustic transitions in an annular combustor consisting of sixteen premixed, swirl-stabilized turbulent flames. We show the changes in the characteristics of bifurcations leading to the state of longitudinal thermoacoustic instability (TAI) when equivalence ratio and bulk velocity are systematically varied. Depending upon the bulk velocity, we observe different states of combustor operation when the equivalence ratio is varied. These states include combustion noise, intermittency, low-amplitude TAI, mixed-mode oscillations (MMO), and high-amplitude TAI. W
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Davies, Marc, Vic Callaghan, and Daniyal Alghazzawi. "Towards MMO Intelligent Environments." In 2014 International Conference on Intelligent Environments (IE). IEEE, 2014. http://dx.doi.org/10.1109/ie.2014.45.

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Afrić, Winton, and Vjekoslav Afrić. "Multimedia functions of MMO games." In INFuture2015: e-Institutions – Openness, Accessibility, and Preservation. Department of Information and Communication Sciences, Faculty of Humanities and Social Sciences, Zagreb, Croatia, 2015. http://dx.doi.org/10.17234/infuture.2015.29.

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Ogawa, Hiroyuki, Tsutomu Yamazaki, Akira Okamoto, Shigeru Miyazaki, Hirokazu Ohnuki, Fuyuko Fukuyoshi, and Naoko Iwata. "BepiColombo/MMO Thermal Control System." In 40th International Conference on Environmental Systems. Reston, Virigina: American Institute of Aeronautics and Astronautics, 2010. http://dx.doi.org/10.2514/6.2010-6089.

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McKnight, Christopher, Carl Stubens, Yvonne Coady, and Kin Fun Li. "Multi-server MMO Middleware: Unlocked." In 2012 Seventh International Conference on P2P, Parallel, Grid, Cloud and Internet Computing (3PGCIC). IEEE, 2012. http://dx.doi.org/10.1109/3pgcic.2012.45.

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Ogawa, Hiroyuki, Tsutomu Yamazaki, Akira Okamoto, Naoko Iwata, Shun Okazaki, Tomoko Irikado, and Fuyuko Fukuyoshi. "BepiColombo/MMO Thermal Test Model Testing." In 41st International Conference on Environmental Systems. Reston, Virigina: American Institute of Aeronautics and Astronautics, 2011. http://dx.doi.org/10.2514/6.2011-5189.

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Lianos, Andreas, and Yanyan Yang. "Automated Event Manager for MMO Games." In 2010 Fifth International Conference on Systems (ICONS). IEEE, 2010. http://dx.doi.org/10.1109/icons.2010.21.

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Lee, Byoung-Hoon, Inhwan Lee, Yoonsuk Hyun, SeoMin Kim, Chang-Moon Lim, Myoung Soo Kim, and Sung-ki Park. "EUV overlay strategy for improving MMO." In SPIE Advanced Lithography, edited by Obert R. Wood and Eric M. Panning. SPIE, 2014. http://dx.doi.org/10.1117/12.2048283.

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Overby, Harald. "Dynamic Economic Models for MMO Markets." In IEEE INFOCOM 2021 - IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS). IEEE, 2021. http://dx.doi.org/10.1109/infocomwkshps51825.2021.9484513.

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Srivastava, S. K., R. Saint-Jean, and S. Schaller. "RADARSAT-1 Mission Management Office (MMO) Operation." In Space OPS 2004 Conference. Reston, Virigina: American Institute of Aeronautics and Astronautics, 2004. http://dx.doi.org/10.2514/6.2004-527-320.

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Informes sobre el tema "MMO"

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Sellgren, Katelyn, Christopher Gregory, Michael Hunt, Ashkay Raut, Brian Hawkins, Charles Parker, Ethan Klem, Jeffrey Piascik, and Brian Stoner. Development of an Electrochemical Process for Blackwater Disinfection in a Freestanding, Additive-Free Toilet. RTI Press, April 2017. http://dx.doi.org/10.3768/rtipress.2017.rr.0031.1704.

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Electrochemical disinfection has gained interest as an alternative to conventional wastewater treatment because of its high effectiveness and environmental compatibility. Two and a half billion people currently live without improved sanitation facilities. Our research efforts are focused on developing and implementing a freestanding, additive-free toilet system that treats and recycles blackwater on site. In this study, we sought to apply electrochemical disinfection to blackwater. We compared commercially available boron-doped diamond (BDD) and mixed metal oxide (MMO) electrodes for disinfect
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Chang, Ke-Vin. Ultrasonography for the Diagnosis of Carpal Tunnel Syndrome: A Protocol for an Umbrella Review. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, April 2022. http://dx.doi.org/10.37766/inplasy2022.4.0058.

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Review question / Objective: This meta-analysis aimed to compare the clinical effectiveness and safety between radioactive versus normal stent insertion for patients with malignant hilar obstruction. Condition being studied: Malignant hilar obstruction (MHO) is a common clinical condition that is caused by the hilar cholangiocarcinoma, gallbladder carcinoma, or hilar metastasis. Most of the patients with MHO underwent palliative biliary drainage or stening by an endoscopic or percutaneous approach until end of life. The previous studies suggested that that bilateral stent placement and the use
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Lamar, Traci. Real Mom. Ames: Iowa State University, Digital Repository, November 2015. http://dx.doi.org/10.31274/itaa_proceedings-180814-1266.

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Goldstein, Noah, Jeff Stewart, Alan Lamont, Evi Dube, and Jim Gansemer. Scoping Memo Response. Office of Scientific and Technical Information (OSTI), June 2010. http://dx.doi.org/10.2172/1124858.

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SEXTON, R. A. MCO Monitoring Plan. Office of Scientific and Technical Information (OSTI), September 2000. http://dx.doi.org/10.2172/804797.

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SEXTON, R. A. MCO Monitoring activity description. Office of Scientific and Technical Information (OSTI), November 1998. http://dx.doi.org/10.2172/11249.

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Brooksby, C. MPO B593110 - Final Report. Office of Scientific and Technical Information (OSTI), July 2011. http://dx.doi.org/10.2172/1022905.

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Gregg, Michael C., and Jack B. Miller. Modular Microstructure Profiler (MMP). Fort Belvoir, VA: Defense Technical Information Center, September 2007. http://dx.doi.org/10.21236/ada605602.

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LORAL FEDERAL SYSTEMS MANASSAS VA. Microlithographic Mask Development (MMD). Fort Belvoir, VA: Defense Technical Information Center, May 1995. http://dx.doi.org/10.21236/ada294725.

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Rabideau, D. J. MIMO Radar Aperture Optimization. Fort Belvoir, VA: Defense Technical Information Center, January 2011. http://dx.doi.org/10.21236/ada536191.

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