Artykuły w czasopismach na temat „Computer interface”
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Vanshi, Sharma. "Brain Computer Interface." International Journal of Engineering and Advanced Technology (IJEAT) 9, no. 3 (2020): 464–73. https://doi.org/10.35940/ijeat.F1609.089620.
Pełny tekst źródłaVadza, Kejal Chintan. "Brain Gate & Brain Computer Interface." International Journal of Scientific Research 2, no. 5 (2012): 45–49. http://dx.doi.org/10.15373/22778179/may2013/19.
Pełny tekst źródłaBhansali, Aayush, Shivani Vhatkar, Shamoil Arsiwala, Aditi Srivastava, and M. K Nivangune. "Human Computer Interface for Physically Impaired." International Journal of Science and Research (IJSR) 10, no. 6 (2021): 1017–20. https://doi.org/10.21275/sr21614115725.
Pełny tekst źródłaBABUŠIAK, Branko, and Martin KNOCIK. "BIO-AMPLIFIER FOR BRAIN COMPUTER INTERFACE." Acta Electrotechnica et Informatica 14, no. 3 (2014): 11–15. http://dx.doi.org/10.15546/aeei-2014-0022.
Pełny tekst źródłaBartz, Christina. "Der Computer in der Küche." Zeitschrift für Medien- und Kulturforschung 9, no. 2 (2018): 13–26. http://dx.doi.org/10.28937/1000108172.
Pełny tekst źródłaWilliams, Evelyn, and Evelyn Hewlett-Packard. "Panel on Visual Interface Design." Proceedings of the Human Factors Society Annual Meeting 33, no. 5 (1989): 323–24. http://dx.doi.org/10.1177/154193128903300519.
Pełny tekst źródłaZhang, Ruoyao. "Enhancing Human-Computer Interaction through Brain-Computer Interface: Technological Advances." Applied and Computational Engineering 145, no. 1 (2025): 170–75. https://doi.org/10.54254/2755-2721/2025.22240.
Pełny tekst źródłaLi, Jiayi. "Brain-computer interface for the treatment of mental illness." Theoretical and Natural Science 16, no. 1 (2023): 93–96. http://dx.doi.org/10.54254/2753-8818/16/20240539.
Pełny tekst źródłaMANARIS, BILL Z. "AN ENGINEERING ENVIRONMENT FOR NATURAL LANGUAGE INTERFACES TO INTERACTIVE COMPUTER SYSTEMS." International Journal on Artificial Intelligence Tools 03, no. 04 (1994): 557–79. http://dx.doi.org/10.1142/s0218213094000303.
Pełny tekst źródłaHix, Deborah. "Assessment of an Interactive Environment for Developing Human-Computer Interfaces." Proceedings of the Human Factors Society Annual Meeting 30, no. 14 (1986): 1349–53. http://dx.doi.org/10.1177/154193128603001401.
Pełny tekst źródłaELLENBOGEN, RICHARD G., and TIMOTHY H. LUCAS. "Brain Computer Interface." Neurosurgery 58, no. 6 (2006): N6. http://dx.doi.org/10.1227/01.neu.0000310229.79613.24.
Pełny tekst źródłaDingra Ruchika Khaitan, Spardha Taneja Jyotika. "Brain Computer Interface." IOSR Journal of Computer Engineering 16, no. 2 (2014): 41–47. http://dx.doi.org/10.9790/0661-162124147.
Pełny tekst źródłaArbel, Yael. "Brain-Computer Interface." ASHA Leader 12, no. 12 (2007): 14–15. http://dx.doi.org/10.1044/leader.ftr5.12122007.14.
Pełny tekst źródłaBerger, Nevin. "Computer humor interface." Interactions 12, no. 5 (2005): 72. http://dx.doi.org/10.1145/1082369.1082423.
Pełny tekst źródłaELLENBOGEN, RICHARD G., and TIMOTHY H. LUCAS. "Brain Computer Interface." Neurosurgery 58, no. 6 (2006): N6. http://dx.doi.org/10.1227/00006123-200606000-00031.
Pełny tekst źródłaManovich, Lev. "Friendly Alien: Object and Interface." Artifact 1, no. 1 (2007): 30–32. http://dx.doi.org/10.1386/art.1.1.30_1.
Pełny tekst źródłaNurse, David R., and Timothy J. James. "An Adaptable Computer Interface for Radioimmunoassay." Annals of Clinical Biochemistry: International Journal of Laboratory Medicine 30, no. 3 (1993): 298–303. http://dx.doi.org/10.1177/000456329303000312.
Pełny tekst źródłaPeters, Gabriele. "Criteria for the Creation of Aesthetic Images for Human-Computer Interfaces A Survey for Computer Scientists." International Journal of Creative Interfaces and Computer Graphics 2, no. 1 (2011): 68–98. http://dx.doi.org/10.4018/jcicg.2011010105.
Pełny tekst źródłaChen, Anqi, Feng Xie, Jingbo Wang, and Jun Chen. "Intelligent Optimization Method of Human–Computer Interaction Interface for UAV Cluster Attack Mission." Electronics 12, no. 21 (2023): 4426. http://dx.doi.org/10.3390/electronics12214426.
Pełny tekst źródłaYoon, Joongsun. "A Brain-Computer Interface Based Human-Robot Interaction Platform." Journal of the Korea Academia-Industrial cooperation Society 16, no. 11 (2015): 7508–12. http://dx.doi.org/10.5762/kais.2015.16.11.7508.
Pełny tekst źródłaPineda, Roger Gacula. "Where the Interaction Is Not." International Journal of Art, Culture and Design Technologies 5, no. 1 (2016): 1–12. http://dx.doi.org/10.4018/ijacdt.2016010101.
Pełny tekst źródłaFish, R. S., K. Gandy, D. L. Imhoff, and R. A. Virzi. "Tool Sharpening: Designing a Human-Computer Interface." Proceedings of the Human Factors Society Annual Meeting 29, no. 5 (1985): 475–79. http://dx.doi.org/10.1177/154193128502900516.
Pełny tekst źródłaBrockmann, R. John. "A Homunculus in the Computer?" Journal of Technical Writing and Communication 27, no. 2 (1997): 119–45. http://dx.doi.org/10.2190/e7hl-a1v3-rtuy-8pe2.
Pełny tekst źródłaChen, Ding, Yicheng Ding, Xiaoyu Du, Zimo Hao, and Jiale Liu. "Review on Human-computer Interaction Technology and Market Development." Highlights in Science, Engineering and Technology 122 (December 16, 2024): 183–87. https://doi.org/10.54097/b0p7nw58.
Pełny tekst źródłaSreejith, S., M. Saminathan, K. Vishnu, and M. Vikash. "Advancements and Applications of Brain-Computer Interface Technology in Healthcare -A Review." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 09, no. 03 (2025): 1–9. https://doi.org/10.55041/ijsrem43406.
Pełny tekst źródłaMróz, Katarzyna, and Małgorzata Plechawska-Wójcik. "Analysis of the application of brain-computer interfaces of a selected paradigm in everyday life." Journal of Computer Sciences Institute 23 (June 30, 2022): 118–22. http://dx.doi.org/10.35784/jcsi.2906.
Pełny tekst źródłaAbrahamian, Edmond, Jerry Weinberg, Michael Grady, and C. Stanton. "The Effect of Personality-Aware Computer-Human Interfaces on Learning." JUCS - Journal of Universal Computer Science 10, no. (1) (2004): 27–37. https://doi.org/10.3217/jucs-010-01-0027.
Pełny tekst źródłaLangote, Meher, Saniya Saratkar, Praveen Kumar, et al. "Human–computer interaction in healthcare: Comprehensive review." AIMS Bioengineering 11, no. 3 (2024): 343–90. http://dx.doi.org/10.3934/bioeng.2024018.
Pełny tekst źródłaLu, Junshi, and Yujia Peng. "Brain-Computer Interface for Cyberpsychology." International Journal of Cyber Behavior, Psychology and Learning 4, no. 1 (2014): 1–14. http://dx.doi.org/10.4018/ijcbpl.2014010101.
Pełny tekst źródłaGao, Xiaorong, Yijun Wang, Xiaogang Chen, and Shangkai Gao. "Interface, interaction, and intelligence in generalized brain–computer interfaces." Trends in Cognitive Sciences 25, no. 8 (2021): 671–84. http://dx.doi.org/10.1016/j.tics.2021.04.003.
Pełny tekst źródłaBakay, Roy A. E. "Limits of brain–computer interface." Neurosurgical Focus 20, no. 5 (2006): 1–4. http://dx.doi.org/10.3171/foc.2006.20.5.7.
Pełny tekst źródłaZhao, Xue Mei. "Realization of Serial Port Expansion Circuit." Applied Mechanics and Materials 271-272 (December 2012): 1597–601. http://dx.doi.org/10.4028/www.scientific.net/amm.271-272.1597.
Pełny tekst źródłaSasne, Ajinkya, Ashutosh Banait, Apurva Raut, and Vishal Raut. "Brain Machine Interface." International Journal for Research in Applied Science and Engineering Technology 10, no. 5 (2022): 3641–42. http://dx.doi.org/10.22214/ijraset.2022.43218.
Pełny tekst źródłaLindsay, R. P., and R. T. Friedmann. "CADS/Computer Wiring Interface." IEEE Transactions on Energy Conversion EC-1, no. 2 (1986): 82–87. http://dx.doi.org/10.1109/tec.1986.4765704.
Pełny tekst źródłaRiggs, Leland S., and Choong-Hee Han. "A Computer simulatin Interface." Computer-Aided Civil and Infrastructure Engineering 6, no. 1 (1991): 27–33. http://dx.doi.org/10.1111/j.1467-8667.1991.tb00395.x.
Pełny tekst źródłaLindsay, R. P., and R. T. Friedmann. "CADS/Computer Wiring Interface." IEEE Power Engineering Review PER-6, no. 6 (1986): 44. http://dx.doi.org/10.1109/mper.1986.5528009.
Pełny tekst źródłaMorris, D. "Human-Computer Interface Recording." Computer Journal 31, no. 5 (1988): 437–44. http://dx.doi.org/10.1093/comjnl/31.5.437.
Pełny tekst źródłaKieras, David. "The Human–Computer Interface." Contemporary Psychology: A Journal of Reviews 32, no. 5 (1987): 435–36. http://dx.doi.org/10.1037/027124.
Pełny tekst źródłaRyan, Christopher D. "The human-computer interface." ACM SIGCSE Bulletin 33, no. 4 (2001): 51–54. http://dx.doi.org/10.1145/572139.572170.
Pełny tekst źródłaLangmoen, Iver A., and Jon Berg-Johnsen. "The Brain-Computer Interface." World Neurosurgery 78, no. 6 (2012): 573–75. http://dx.doi.org/10.1016/j.wneu.2011.10.021.
Pełny tekst źródłaBüyükgöze, Selma. "THE BRAIN-COMPUTER INTERFACE." International Conference on Technics, Technologies and Education, ICTTE 2019 (2019): 133–38. http://dx.doi.org/10.15547/ictte.2019.02.094.
Pełny tekst źródłaFriedman, Doron, Robert Leeb, Gert Pfurtscheller, and Mel Slater. "Human-Computer Interface Issues in Controlling Virtual Reality With Brain-Computer Interface." Human-Computer Interaction 25, no. 1 (2010): 67–94. http://dx.doi.org/10.1080/07370020903586688.
Pełny tekst źródłaGong, Qing, and Gavriel Salvendy. "Design of Skill-Based Adaptive Interface: The Effect of a Gentle Push." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 38, no. 4 (1994): 295–99. http://dx.doi.org/10.1177/154193129403800423.
Pełny tekst źródłaSU, MU-CHUN, SHI-YONG SU, and GWO-DONG CHEN. "A LOW-COST VISION-BASED HUMAN-COMPUTER INTERFACE FOR PEOPLE WITH SEVERE DISABILITIES." Biomedical Engineering: Applications, Basis and Communications 17, no. 06 (2005): 284–92. http://dx.doi.org/10.4015/s1016237205000433.
Pełny tekst źródłaRathod, Priyank Jayantilal. "Brain-Computer Interface, Generative AI (GAI)." Journal of Artificial Intelligence & Cloud Computing 2, no. 4 (2023): 1–3. http://dx.doi.org/10.47363/jaicc/2023(2)285.
Pełny tekst źródłaLi, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.
Pełny tekst źródłaReilly, Ralph T. "Gender Specific User Design Face vs. Interface." International Journal of Management & Information Systems (IJMIS) 13, no. 1 (2011): 9. http://dx.doi.org/10.19030/ijmis.v13i1.4937.
Pełny tekst źródłaEvans, P. T., J. M. Vance, and V. J. Dark. "Assessing the Effectiveness of Traditional and Virtual Reality Interfaces in Spherical Mechanism Design." Journal of Mechanical Design 121, no. 4 (1999): 507–14. http://dx.doi.org/10.1115/1.2829490.
Pełny tekst źródłaZhao, Yiyi. "Interaction Design System for Artificial Intelligence User Interfaces Based on UML Extension Mechanisms." Mobile Information Systems 2022 (June 16, 2022): 1–8. http://dx.doi.org/10.1155/2022/3534167.
Pełny tekst źródłaJylhä, Henrietta, and Juho Hamari. "Development of measurement instrument for visual qualities of graphical user interface elements (VISQUAL): a test in the context of mobile game icons." User Modeling and User-Adapted Interaction 30, no. 5 (2020): 949–82. http://dx.doi.org/10.1007/s11257-020-09263-7.
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