Kliknij ten link, aby zobaczyć inne rodzaje publikacji na ten temat: Computer interfaces.

Rozprawy doktorskie na temat „Computer interfaces”

Utwórz poprawne odniesienie w stylach APA, MLA, Chicago, Harvard i wielu innych

Wybierz rodzaj źródła:

Sprawdź 50 najlepszych rozpraw doktorskich naukowych na temat „Computer interfaces”.

Przycisk „Dodaj do bibliografii” jest dostępny obok każdej pracy w bibliografii. Użyj go – a my automatycznie utworzymy odniesienie bibliograficzne do wybranej pracy w stylu cytowania, którego potrzebujesz: APA, MLA, Harvard, Chicago, Vancouver itp.

Możesz również pobrać pełny tekst publikacji naukowej w formacie „.pdf” i przeczytać adnotację do pracy online, jeśli odpowiednie parametry są dostępne w metadanych.

Przeglądaj rozprawy doktorskie z różnych dziedzin i twórz odpowiednie bibliografie.

1

Ward, David James. "Adaptive computer interfaces." Thesis, University of Cambridge, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.620273.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
2

Rihan, Jonathan. "Computer vision based interfaces for computer games." Thesis, Oxford Brookes University, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.579554.

Pełny tekst źródła
Streszczenie:
Interacting with a computer game using only a simple web camera has seen a great deal of success in the computer games industry, as demonstrated by the numerous computer vision based games available for the Sony PlayStation 2 and PlayStation 3 game consoles. Computational efficiency is important for these human computer inter- action applications, so for simple interactions a fast background subtraction approach is used that incorporates a new local descriptor which uses a novel temporal coding scheme that is much more robust to noise than the standard formulations. Results are presented that
Style APA, Harvard, Vancouver, ISO itp.
3

Hawthorn, Dan. "Designing Effective Interfaces for Older Users." The University of Waikato, 2006. http://hdl.handle.net/10289/2538.

Pełny tekst źródła
Streszczenie:
The thesis examines the factors that need to be considered in order to undertake successful design of user interfaces for older users. The literature on aging is surveyed for age related changes that are of relevance to interface design. The findings from the literature review are extended and placed in a human context using observational studies of older people and their supporters as these older people attempted to learn about and use computers. These findings are then applied in three case studies of interface design and product development for older users. These case studies are reported a
Style APA, Harvard, Vancouver, ISO itp.
4

Halder, Sebastian [Verfasser]. "Prediction of Brain-Computer Interface Performance: For P300 and Motor Imagery Brain-Computer Interfaces / Sebastian Halder." München : Verlag Dr. Hut, 2011. http://d-nb.info/1015607330/34.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
5

Hobro, Mark, and Marcus Heine. "Natural Language Interfaces in Computer Games." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-166592.

Pełny tekst źródła
Streszczenie:
Natural language processing is a complex area of computer science whichhas been under discussion for more than forty years. During recent yearsnatural language interfaces have been established in conjunction withspeech recognition. This report will cover the theory behind naturallanguage processing and evaluate the weaknesses and strengths of implementingand using a natural language interface in a text-based gameenvironment using the Natural Language Toolkit for Python. The resultsshow that the Natural Language Toolkit has great potential forimplementing a natural language interface for a text
Style APA, Harvard, Vancouver, ISO itp.
6

Zajicek, Mary Pamela. "The usability of alternative computer interfaces." Thesis, Oxford Brookes University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.251356.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
7

Wong, Shu-Fai. "Motion recognition for human-computer interfaces." Thesis, University of Cambridge, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.613368.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
8

Yeung, C. "Spectroscopic analysis of nanodielectric interfaces." Thesis, University of Southampton, 2013. https://eprints.soton.ac.uk/358897/.

Pełny tekst źródła
Streszczenie:
Polymeric nanocomposites have received an exceptional amount of attention over the recent years as they have the ability to possess enhanced properties. The use of nanosized phases in composite materials, as opposed to their microsized counterpart, delivers characteristics which allow nanodielectric systems to operate at an increased performance and improved efficiency. The requirements of the polymeric system can easily be tailored to suit speci�c applications with as little as 2 wt.% filler loading, whilst maintaining the typical weight of the virgin material. With the transition from microm
Style APA, Harvard, Vancouver, ISO itp.
9

Mynatt, Elizabeth D. "Transforming graphical interfaces into auditory interfaces." Diss., Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/9209.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
10

Sebastián, Romagosa Marc. "Brain computer interfaces for brain acquired damage." Doctoral thesis, Universitat Autònoma de Barcelona, 2020. http://hdl.handle.net/10803/670835.

Pełny tekst źródła
Streszczenie:
El terme Interfície Cervell-Ordinador (ICC), va sorgir als anys 70 pel Dr. Jacques J. Vidal, que mitjançant l’ús de l’electroencefalografia (EEG) fou el primer a intentar proporcionar una sortida alternativa als senyals cerebrals per controlar un dispositiu extern. L’objectiu principal d’aquesta fita era ajudar als pacients amb problemes de moviment i comunicació a relacionar-se amb el seu entorn. Des de llavors, molts neurocientífics han emprat aquesta idea i han intentat posar-la en pràctica utilitzant diferents mètodes d’adquisició i processament del senyal, nous dispositius d’interacció
Style APA, Harvard, Vancouver, ISO itp.
11

Williams, Stephen D. "Improving usability of pedagogical computer emulation interfaces." Thesis, American University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=1545764.

Pełny tekst źródła
Streszczenie:
<p> Computer emulations, simulating real or imagined computer systems, are a valuable tool to quickly gain understanding of computer architecture and software. Existing computer emulation systems offer useful but limited visualization and interaction. This paper addresses improving usability of pedagogical computer emulator interfaces with the application of published design principles informed by research into visuospatial ability. The results include a survey of promising techniques addressing similar problems and suggestions for application. Along with supporting work extending a publicly a
Style APA, Harvard, Vancouver, ISO itp.
12

Lamont, Charles. "Human-computer interfaces to reactive graphical images." Thesis, Teesside University, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.358387.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
13

Stander, Adrie. "Computer user interfaces in a multicultural society." Thesis, Cape Technikon, 1997. http://hdl.handle.net/20.500.11838/1369.

Pełny tekst źródła
Streszczenie:
Thesis (MTech(Information Technology))--Cape Technikon, Cape Town, 1997<br>This research discusses some of the cultural issues that could influence the human computer encounter in a multicultural community. The results of research to determine differences in computer usage caused by cultural differences when using computer user interfaces in simulated and real-world environments are also discussed. Various cultural aspects could possibly influence the effectiveness of the user interface in a multicultural society. Language is an important factor and studies have shown that simple t
Style APA, Harvard, Vancouver, ISO itp.
14

Shenoy, Pradeep. "Brain-computer interfaces for control and computation /." Thesis, Connect to this title online; UW restricted, 2008. http://hdl.handle.net/1773/6898.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
15

ESPOSITO, ANTONIO. "Instrumentation for daily-life brain-computer interfaces." Doctoral thesis, Politecnico di Torino, 2022. http://hdl.handle.net/11583/2960757.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
16

Reeves, Stuart. "Designing interfaces in public settings." Thesis, University of Nottingham, 2009. http://etheses.nottingham.ac.uk/652/.

Pełny tekst źródła
Streszczenie:
The rapidly increasing reach of computation into our everyday public settings presents new and significant challenges for the design of interfaces. One key feature of these settings is the increased presence of third parties to interaction, watching or passing-by as conduct with an interface takes place. This thesis assumes a performative perspective on interaction in public, presenting a framework derived from four empirical studies of interaction in a diverse series of public places---museums and galleries, city streets and funfairs---as well as observations on a variety of computer science,
Style APA, Harvard, Vancouver, ISO itp.
17

Witt, Hendrik. "Human computer interfaces for wearable computers a systematic approach to development and evaluation /." kostenfrei kostenfrei, 2007. http://deposit.d-nb.de/cgi-bin/dokserv?idn=987607065.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
18

Yang, Grant. "WIMP and Beyond: The Origins, Evolution, and Awaited Future of User Interface Design." Scholarship @ Claremont, 2015. http://scholarship.claremont.edu/cmc_theses/1126.

Pełny tekst źródła
Streszczenie:
The field of computer user interface design is rapidly changing and diversifying as new devices are developed every day. Technology has risen to become an integral part of life for people of all ages around the world. Modern life as we know it depends on computers, and understanding the interfaces through which we communicate with them is critically important in an increasingly digital age. The first part of this paper examines the technological origins and historical background driving the development of graphical user interfaces from its earliest incarnations to today. Hardware advancements
Style APA, Harvard, Vancouver, ISO itp.
19

Almeida, Luís Filipe Martinho de. "Brain computer interface." Master's thesis, Universidade de Aveiro, 2016. http://hdl.handle.net/10773/21618.

Pełny tekst źródła
Streszczenie:
Mestrado em Engenharia Eletrónica e Telecomunicações<br>A investigação e desenvolvimento de sistemas BCI, Brain Computer Interface tem crescido de ano para ano, com resultados cada vez melhores. Uma das principais vertentes para a qual estes sistemas têm sido usados é na área da neuroprostética. Desta forma tem-se demonstrado em vários estudos e investiga ções a possibilidade de controlar membros completos ou parciais robóticos por nós seres humanos, dando assim uma liberdade e conquista de movimentos perdidos a pessoas incapacitadas. No entanto uma grande parte dos melhores resultado
Style APA, Harvard, Vancouver, ISO itp.
20

Janakiraman, Muralidharan. "Abstract Index Interfaces." PDXScholar, 1996. https://pdxscholar.library.pdx.edu/open_access_etds/5288.

Pełny tekst źródła
Streszczenie:
An index in a database system interacts with many of the software modules in the system. For systems supporting a wide range of index structures, interfacing the index code with the rest of the system poses a great problem. The problems are an order of magnitude more for adding new access methods to the system. These problems could be reduced manifold if common interfaces could be specified for different access methods. It would be even better, if these interfaces could be made database-system independent. This thesis addresses the problem of defining generic index interfaces for access method
Style APA, Harvard, Vancouver, ISO itp.
21

Condon, Chris. "A semiotic approach to the use of metaphor in human-computer interfaces." Thesis, Brunel University, 1999. http://bura.brunel.ac.uk/handle/2438/4800.

Pełny tekst źródła
Streszczenie:
Although metaphors are common in computing, particularly in human-computer interfaces, opinion is divided on their usefulness to users and little evidence is available to help the designer in choosing or implementing them. Effective use of metaphors depends on understanding their role in the computer interface, which in tum means building a model of the metaphor process. This thesis examines some of the approaches which might be taken in constructing such a model before choosing one and testing its applicability to interface design. Earlier research into interface metaphors used experimental p
Style APA, Harvard, Vancouver, ISO itp.
22

Villar, Nicolas. "Flexible physical interfaces." Thesis, Lancaster University, 2007. http://eprints.lancs.ac.uk/42425/.

Pełny tekst źródła
Streszczenie:
Human-computer interface devices are rigid, and afford little or no opportunity for end-user adaptation. This thesis proposes that valuable new interaction possibilities can be generated through the development of user interface hardware that is increasingly flexible, and allows end-users to physically shape, construct and modify physical interfaces for interactive systems. The work is centred around the development of a novel platform for flexible user interfaces (called VoodooIO) that allows end-users to compose and adapt physical control structures in a manner that is both versatile and sim
Style APA, Harvard, Vancouver, ISO itp.
23

González, Astudillo Juliana. "Development of Network Features for Brain-Computer Interfaces." Electronic Thesis or Diss., Sorbonne université, 2022. http://www.theses.fr/2022SORUS286.

Pełny tekst źródła
Streszczenie:
Une interface cerveau-machine (ICM) est un système capable de traduire les modèles d’activité cérébrale en messages pour une application. Il permet à un sujet d’envoyer des commandes à un appareil à travers l’activité cérébrale, sans nécessiter d’activité musculaire périphérique. Ces systèmes sont de plus en plus explorés pour le contrôle et la communication, ainsi que pour le traitement des troubles neurologiques, notamment via la capacité des sujets à moduler volontairement leur activité cérébrale grâce à l’imagerie mentale (IM). Pour contrôler une ICM, l’utilisateur doit produire différents
Style APA, Harvard, Vancouver, ISO itp.
24

Xiao, Cheng. "Computer simulation of fluid systems." Thesis, University of Oxford, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.386636.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
25

McCormack, Michelle Mary. "The design and evaluation of computer music interfaces." Thesis, City University London, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.339694.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
26

Costanza, Enrico. "Subtle, intimate interfaces for mobile human computer interaction." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/37387.

Pełny tekst źródła
Streszczenie:
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2006.<br>Includes bibliographical references (p. 113-122).<br>The mobile phone is always carried with the user and is always active: it is a very personal device. It fosters and satisfies a need to be constantly connected to one's significant other, friends or business partners. At the same time, mobile devices are often used in public, where one is surrounded by others not involved in the interaction. This private interaction in public is often a cause of unnecessary
Style APA, Harvard, Vancouver, ISO itp.
27

Johnson, Deborah H. "The structure and development of human-computer interfaces." Diss., Virginia Polytechnic Institute and State University, 1985. http://hdl.handle.net/10919/54305.

Pełny tekst źródła
Streszczenie:
The Dialogue Management System (DMS), the setting for this research, is a system for designing, implementing, testing, and modifying interactive human-computer systems. As in the early stages of software engineering development, current approaches to human-computer interface design are ad hoc, unstructured, and incomplete. The primary goal of this research has been to develop a structural, descriptive, language-oriented model of human-computer interaction, based on a theory of human-computer interaction. This model is a design and implementation model, serving as the framework for a dialogue e
Style APA, Harvard, Vancouver, ISO itp.
28

Huang, Dandan. "Electroencephalography (EEG)-based brain computer interfaces for rehabilitation." VCU Scholars Compass, 2012. http://scholarscompass.vcu.edu/etd/2761.

Pełny tekst źródła
Streszczenie:
Objective: Brain-computer interface (BCI) technologies have been the subject of study for the past decades to help restore functions for people with severe motor disabilities and to improve their quality of life. BCI research can be generally categorized by control signals (invasive/non-invasive) or applications (e.g. neuroprosthetics/brain-actuated wheelchairs), and efforts have been devoted to better understand the characteristics and possible uses of brain signals. The purpose of this research is to explore the feasibility of a non-invasive BCI system with the combination of unique sensorim
Style APA, Harvard, Vancouver, ISO itp.
29

Grosse-Wentrup, Moritz. "Feature extraction in non-invasive brain-computer interfaces." kostenfrei, 2008. http://mediatum2.ub.tum.de/doc/649232/649232.pdf.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
30

Madritsch, Franz. "Optical beacon tracking for human computer interfaces : Dissertation /." Wien ; München : Oldenbourg, 1997. http://www.gbv.de/dms/goettingen/224593714.pdf.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
31

Meech, John Foster. "Contextualising user interfaces for complex systems." Thesis, University of Birmingham, 2000. http://etheses.bham.ac.uk//id/eprint/250/.

Pełny tekst źródła
Streszczenie:
This thesis addresses the difficulties that people have in interacting with complex, computer-based systems. The fields of intelligent and adaptive interfaces and agent-based systems are surveyed and critiqued to identify how intelligent human-computer interfaces can be used to improve interaction. The need to manage context is identified as a key element in intelligent interfaces used to manage complexity. A model of contextualization is developed to encompass a range of interface design and implementation paradigms, with the objective of improving the design of dynamic interactive systems. V
Style APA, Harvard, Vancouver, ISO itp.
32

Évain, Andéol. "Optimizing the use of SSVEP-based brain-computer interfaces for human-computer interaction." Thesis, Rennes 1, 2016. http://www.theses.fr/2016REN1S083/document.

Pełny tekst źródła
Streszczenie:
Cette thèse porte sur la conception et l'évaluation de systèmes interactifs utilisant des interfaces cerveau-machine (BCI pour Brain-Computer Interfaces). Ce type d'interfaces s'est développé dans les années récentes tout d'abord dans le domaine du handicap, afin de fournir aux grands handicapés des moyens d'interaction et de communication, et plus récemment dans d'autres domaines comme celui des jeux vidéo. Néanmoins, la plupart des travaux ont porté sur l'identification des signaux du cerveau susceptibles de porter une information utile, et sur les traitements nécessaires à l'extraction de c
Style APA, Harvard, Vancouver, ISO itp.
33

Dunlap, Susan L. "A toolkit for designing user interfaces." Thesis, Monterey, California : Naval Postgraduate School, 1990. http://handle.dtic.mil/100.2/ADA231558.

Pełny tekst źródła
Streszczenie:
Thesis (M.S. in Computer Science)--Naval Postgraduate School, March 1990.<br>Thesis Advisor(s): Zyda, Michael J. Second Reader: Bradbury, Leigh W. "March 1990." Description based on signature page as viewed on August 25, 2009. DTIC Descriptor(s): Interfaces, Silicon, Graphics, Iris, Work Stations, Generators, Writing, Coding, User Needs. DTIC Identifier(s): Software engineering, interfaces, computer graphics, theses. Author(s) subject terms: Interface, graphics. Includes bibliographical references (p. 66). Also available online.
Style APA, Harvard, Vancouver, ISO itp.
34

Terwilliger, James Felger. "Graphical User Interfaces as Updatable Views." PDXScholar, 2009. https://pdxscholar.library.pdx.edu/open_access_etds/2671.

Pełny tekst źródła
Streszczenie:
In contrast to a traditional setting where users express queries against the database schema, we assert that the semantics of data can often be understood by viewing the data in the context of the user interface (UI) of the software tool used to enter the data. That is, we believe that users will understand the data in a database by seeing the labels, dropdown menus, tool tips, help text, control contents, and juxtaposition or arrangement of controls that are built in to the user interface. Our goal is to allow domain experts with little technical skill to understand and query data. In this di
Style APA, Harvard, Vancouver, ISO itp.
35

Gustafson, Sean. "Imaginary Interfaces." Phd thesis, Universität Potsdam, 2013. http://opus.kobv.de/ubp/volltexte/2013/6896/.

Pełny tekst źródła
Streszczenie:
The size of a mobile device is primarily determined by the size of the touchscreen. As such, researchers have found that the way to achieve ultimate mobility is to abandon the screen altogether. These wearable devices are operated using hand gestures, voice commands or a small number of physical buttons. By abandoning the screen these devices also abandon the currently dominant spatial interaction style (such as tapping on buttons), because, seemingly, there is nothing to tap on. Unfortunately this design prevents users from transferring their learned interaction knowledge gained from traditio
Style APA, Harvard, Vancouver, ISO itp.
36

Mitchelmore, Robert Eurig. "The usefulness of case in plastic user interfaces." Thesis, University of Nottingham, 2016. http://eprints.nottingham.ac.uk/34367/.

Pełny tekst źródła
Streszczenie:
This thesis addresses a problem that faces developers of applications for mobile devices. There is an ever-increasing number of mobile platforms and form factors in the world, and mobile developers have to build applications that can be used on as many of these as possible while still retaining usability. Furthermore, because of constraints put on the development process by the companies that develop the mobile platforms, there is an absolute requirement that the applications produced by the tool conform to the user interface guidelines for each platform. To address this problem, this thesis u
Style APA, Harvard, Vancouver, ISO itp.
37

Witt, Hendrik. "User Interfaces for Wearable Computers Development and Evaluation /." Wiesbaden : Vieweg+Teubner Verlag / GWV Fachverlage GmbH, Wiesbaden, 2008. http://sfx.ethz.ch/sfx_locater?sid=ALEPH:EBI01&genre=book&isbn=9783835192324&id=doi:10.1007/978-3-8351-9232-4.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
38

Salander, Anders. "Designing Search User Interfaces." Thesis, Umeå universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-43694.

Pełny tekst źródła
Streszczenie:
Searching for information has become a natural task in today's society. Nowadays more than 2 billion people are connected to the Internet and using some kind of search functionality for finding information is a central activity. The amount of digital information that is produced puts high constraints on the design of search interfaces.This master thesis report presents a proof-of-concept design and implementation of a search user interface. The main focus of the project is usability, especially in the aspects of navigation and content presentation. There are many features that can support the
Style APA, Harvard, Vancouver, ISO itp.
39

Scott, David A. (David Archie) Carleton University Dissertation Computer Science. "Speculative computation for user interfaces." Ottawa, 1992.

Znajdź pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
40

Valeriani, D. "Improving group decision making with collaborative brain-computer interfaces." Thesis, University of Essex, 2017. http://repository.essex.ac.uk/19981/.

Pełny tekst źródła
Streszczenie:
Groups are generally superior to individuals in making decisions. However, time constraints and authoritarian leaders could nullify the potential advantages provided by groups. This thesis proposes a hybrid collaborative Brain-Computer Interface (cBCI) for improving performance in group decision-making. Neural signals recorded via electroencephalography are integrated with other physiological and behavioural measures to predict the likelihood of the user being correct in a decision, i.e., decision confidence. Behavioural responses from multiple users are then weighed according to these confide
Style APA, Harvard, Vancouver, ISO itp.
41

Olatidoye, Olugbemiga A. "Design-oriented graphic-user-interface." Diss., Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/23110.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
42

Levi, Meir H. "Intelligent reflexive interfaces and their applications." Thesis, McGill University, 1985. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=65931.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
43

Gray, Geoffrey Richard. "An automated marking system for graphical user interfaces." Thesis, University of Nottingham, 2008. http://eprints.nottingham.ac.uk/12361/.

Pełny tekst źródła
Streszczenie:
This research investigates the feasibility and effectiveness of assessing students programming solutions to Graphical User Interface exercises in an automated fashion. Automated marking systems ease the burden on the staff involved in running a course and allow students to get results and feedback in a timely fashion. Several automated marking systems exist but are currently unable to mark GUIs. The inherent complexity of GUIs and the need for aesthetic analysis has rendered GUIs beyond the scope of most marking systems. The marking approach described in this thesis implements a number of nove
Style APA, Harvard, Vancouver, ISO itp.
44

Pettitt, Michael Andrew. "Visual demand evaluation methods for in-vehicle interfaces." Thesis, University of Nottingham, 2008. http://eprints.nottingham.ac.uk/10436/.

Pełny tekst źródła
Streszczenie:
Advancements in computing technology have been keenly felt in the automotive industry. Novel in-car systems have the potential to substantially improve the safety, efficiency and comfort of the driving experience. However, they must be carefully designed, so their use does not dangerously distract drivers from fundamental, safety-critical driving tasks. Distraction is a well-established causal factor in road accidents. A concern is that the introduction of new in-vehicle technology may increase exposure to distraction, and lead to an increase in distraction-related accidents. The range of syst
Style APA, Harvard, Vancouver, ISO itp.
45

Ji, Ze. "Development of tangible acoustic interfaces for human computer interaction." Thesis, Cardiff University, 2007. http://orca.cf.ac.uk/54576/.

Pełny tekst źródła
Streszczenie:
Tangible interfaces, such as keyboards, mice, touch pads, and touch screens, are widely used in human computer interaction. A common disadvantage with these devices is the presence of mechanical or electronic devices at the point of interaction with the interface. The aim of this work has been to investigate and develop new tangible interfaces that can be adapted to virtually any surface, by acquiring and studying the acoustic vibrations produced by the interaction of the user's finger on the surface. Various approaches have been investigated in this work, including the popular time difference
Style APA, Harvard, Vancouver, ISO itp.
46

Martin, Nicolas. "Materials and interfaces in computer-machined ceramic dental restorations." Thesis, University of Liverpool, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.337137.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
47

White, Tom 1971. "Introducing liquid haptics in high bandwidth human computer interfaces." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/62938.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
48

Marchesi, Marco <1977&gt. "Advanced Technologies for Human-Computer Interfaces in Mixed Reality." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amsdottorato.unibo.it/7522/1/marchesi_marco_tesi.pdf.

Pełny tekst źródła
Streszczenie:
As human beings, we trust our five senses, that allow us to experience the world and communicate. Since our birth, the amount of data that every day we can acquire is impressive and such a richness reflects the complexity of humankind in arts, technology, etc. The advent of computers and the consequent progress in Data Science and Artificial Intelligence showed how large amounts of data can contain some sort of “intelligence” themselves. Machines learn and create a superimposed layer of reality. How data generated by humans and machines are related today? To give an answer we will present thr
Style APA, Harvard, Vancouver, ISO itp.
49

Marchesi, Marco <1977&gt. "Advanced Technologies for Human-Computer Interfaces in Mixed Reality." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amsdottorato.unibo.it/7522/.

Pełny tekst źródła
Streszczenie:
As human beings, we trust our five senses, that allow us to experience the world and communicate. Since our birth, the amount of data that every day we can acquire is impressive and such a richness reflects the complexity of humankind in arts, technology, etc. The advent of computers and the consequent progress in Data Science and Artificial Intelligence showed how large amounts of data can contain some sort of “intelligence” themselves. Machines learn and create a superimposed layer of reality. How data generated by humans and machines are related today? To give an answer we will present thr
Style APA, Harvard, Vancouver, ISO itp.
50

Mondini, Valeria <1990&gt. "EEG-based Brain-Computer Interfaces for neurorehabilitation and control." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amsdottorato.unibo.it/9054/1/valeriamondini_phd_tesis.pdf.

Pełny tekst źródła
Streszczenie:
The research fieldof this dissertation are noninvasive, electroencephalography (EEG)-based, Brain-Computer Interfaces (BCIs), and their use for neurorehabilitation and control purposes.Brain-Computer Interfaces are systems enabling a straightforwardcommunication between the brain and the outside, by recording the neural activity and directly translating it into control signals for a particulardevice(likea robotic arm, a machine, or a computer).Given their independence from thenaturalneuromuscularpathways, BCIs are envisioned as tools to restore communication and contro
Style APA, Harvard, Vancouver, ISO itp.
Oferujemy zniżki na wszystkie plany premium dla autorów, których prace zostały uwzględnione w tematycznych zestawieniach literatury. Skontaktuj się z nami, aby uzyskać unikalny kod promocyjny!