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Artykuły w czasopismach na temat "Educational software"

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Features Submission, Haworth Continuing. "Educational Software-." Cataloging & Classification Quarterly 6, no. 2 (1985): 15–34. http://dx.doi.org/10.1300/j104v06n02_02.

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Features Submission, Haworth Continuing. "Educational Software-." Cataloging & Classification Quarterly 6, no. 2 (1985): 35–49. http://dx.doi.org/10.1300/j104v06n02_03.

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Hofmann, Rich. "Educational Software." Journal of Learning Disabilities 18, no. 6 (1985): 358–60. http://dx.doi.org/10.1177/002221948501800609.

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Galimyanov, Anis F. "Educational Software Audit." Revista San Gregorio 1, no. 32 (2019): 43. http://dx.doi.org/10.36097/rsan.v1i32.995.

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Features Submission, Haworth Continuing. "Educational Game Software." Cataloging & Classification Quarterly 6, no. 2 (1985): 51–58. http://dx.doi.org/10.1300/j104v06n02_04.

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Lundberg, Peter. "Educational NMR Software." Journal of Chemical Education 74, no. 12 (1997): 1489. http://dx.doi.org/10.1021/ed074p1489.

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Riedling, E. "Educational software review." Education and Computing 2, no. 1-2 (1986): 81–85. http://dx.doi.org/10.1016/s0167-9287(86)91028-9.

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Riedling, E. "Educational software review." Computer Compacts 4, no. 5 (1986): 184. http://dx.doi.org/10.1016/0167-7136(86)90047-8.

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Bengtsson, Bengt. "Portability of Educational Software." Journal of Research on Computing in Education 23, no. 2 (1990): 160–72. http://dx.doi.org/10.1080/08886504.1990.10781953.

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Huber, J. T., and N. B. Giuse. "Educational Software Evaluation Process." Journal of the American Medical Informatics Association 2, no. 5 (1995): 295–96. http://dx.doi.org/10.1136/jamia.1995.96073831.

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Rozprawy doktorskie na temat "Educational software"

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SHAUGHNESSY, MICHAEL RYAN. "EDUCATIONAL SOFTWARE EVALUATION: A CONTEXTUAL APPROACH." University of Cincinnati / OhioLINK, 2002. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1021653053.

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Allen, Gary. "Software development methods for educational use." Thesis, University of Huddersfield, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.385922.

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Shaughnessy, Michael. "Educational software evaluation a contextual approach /." Cincinnati, Ohio : University of Cincinnati, 2002. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=ucin1021653053.

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Rae, Janet Lillian. "Conceptualising effective educational software development working practices." Thesis, Open University, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.446111.

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Marks, Lori J., and M. L. McMurray. "Introduction to BoardMaker Software." Digital Commons @ East Tennessee State University, 2006. https://dc.etsu.edu/etsu-works/3541.

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Chappell, Kelly K. "Factors influencing girls' attitudes toward educational mathematics software /." Thesis, Connect to this title online; UW restricted, 1997. http://hdl.handle.net/1773/7807.

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Midekso, Dida. "Advances in educational support for software design methods." Thesis, Teesside University, 1990. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.290435.

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Beck, Michael Joseph. "Educational software that requires no training to use." CSUSB ScholarWorks, 1997. https://scholarworks.lib.csusb.edu/etd-project/1182.

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The goal of this project is to create a piece of educational software that most anyone can use without prior instruction. The intended audience is secondary level students and up. The content of the software is in the form of a data bank on vertebrates and invertebrates of the Caribbean ocean.
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Exter, Marisa E. "The educational experiences of software designers working in education/instructional technology related fields." INDIANA UNIVERSITY, 2012. http://pqdtopen.proquest.com/#viewpdf?dispub=3491471.

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Marriott, Andrew. "A software based mentor system." Thesis, Curtin University, 2008. http://hdl.handle.net/20.500.11937/721.

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This thesis describes the architecture, implementation issues and evaluation of Mentor - an educational support system designed to mentor students in their university studies. Students can ask (by typing) natural language questions and Mentor will use several educational paradigms to present information from its Knowledge Base or from data-mined online Web sites to respond. Typically the questions focus on the student’s assignments or in their preparation for their examinations. Mentor is also pro-active in that it prompts the student with questions such as "Have you started your assignment ye
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Książki na temat "Educational software"

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Unit, Great Britain Further Education Unit Courseware. Educational software scheme. FEU, 1987.

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Heimler, Charles H. Authoring educational software. Mitchell Pub., 1987.

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McLean, Robert S. Educational software conversion. Department of Measurement, Evaluation, and Computer Applications, Ontario Institute for Studies in Education, 1985.

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Gibbs, Norman E. Software Engineering Education: The Educational Needs of the Software Community. Springer New York, 1987.

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1941-, Gibbs Norman E., Fairley R. E. 1937-, Carnegie-Mellon University. Software Engineering Institute., Wang Institute of Graduate Studies., and Software Engineering Education Workshop (1986 : Carnegie-Mellon University Software Engineering Institute), eds. Software engineering education: The educational needs of the software community. Springer-Verlag, 1987.

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MUSE, ed. Educational software reviews 2. MUSE, 1986.

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Turnbull, Graham. Validation of educational software. Scottish Council for Educational Technology, 1985.

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British Council. Book Promotion Department., ed. British educational software publishers. 2nd ed. The British Council, 1986.

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British Council. Book Promotion Department., ed. British educational software publishers. The British Council, 1985.

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Advisory Unit for Microtechnology in Education. British educational software publishers. Advisory Unit for Microtechnology in Education, 1990.

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Części książek na temat "Educational software"

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Thomas, Barbara S. "Educational Software." In Nursing Informatics. Springer New York, 1988. http://dx.doi.org/10.1007/978-1-4757-4160-5_32.

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Tchounikine, Pierre. "Educational Software Engineering." In Computer Science and Educational Software Design. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-20003-8_6.

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Sindre, Guttorm, Even-André Karlsson, and Tor Stålhane. "Software reuse in an educational perspective." In Software Engineering Education. Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/3-540-55963-9_42.

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Alepis, Efthimios, and Maria Virvou. "Mobile Authoring in Educational Software." In Object-Oriented User Interfaces for Personalized Mobile Learning. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-642-53851-3_4.

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Nikolopoulou, Kleopatra. "Educational Software Use in Kindergarten." In Research on e-Learning and ICT in Education. Springer New York, 2014. http://dx.doi.org/10.1007/978-1-4614-6501-0_4.

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Frantik, Petr, Kamila Kotrasova, and Eva Kormanikova. "Direct Stiffness Method Educational Software." In Lecture Notes in Information Systems and Organisation. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-75329-9_21.

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Kali, Yael, Nathan Bos, Marcia Linn, Jody Underwood, and Jim Hewitt. "Design Principles for Educational Software." In Computer Support for Collaborative Learning. Routledge, 2023. http://dx.doi.org/10.4324/9781315045467-171.

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Obukhov, Artem, Denis Dedov, Artem Sveshnikov, and Nadezhda Vekhteva. "Development of Navigation Systems in Educational Buildings of Higher Educational Institutions." In Software Engineering Perspectives in Systems. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-09070-7_16.

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Rao, Yongsheng, Ying Wang, Yu Zou, and Jingzhong Zhang. "The Sustainability of Digital Educational Resources." In Mathematical Software – ICMS 2014. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-44199-2_36.

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Tchounikine, Pierre. "A General Conceptualization for Educational Software." In Computer Science and Educational Software Design. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-20003-8_2.

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Streszczenia konferencji na temat "Educational software"

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Kanekal, Shubhada, and C. P. Ravikumar. "Developing Educational Programs on Automotive Software." In 2024 International Conference on Vehicular Technology and Transportation Systems (ICVTTS). IEEE, 2024. https://doi.org/10.1109/icvtts62812.2024.10763923.

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Epurescu, Elena oliviana. "EDUCATIONAL SOFTWARE." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-140.

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Getting used to the new technologies influences the intellectual forming in the following directions, like this: - Stimulating the interest towards the new - when a computer is operated, the interest and involvement is uninterrupted. The almost complete openness that computers offer eliminates the risk that the activity to become a routine. - Stimulating the imagination - usually, the contact with the computer world it is realized through games. The variety of the subjects approached by those stimulates the imagination of the players, all the more that this software is specially designed to de
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Xie, Tao, Nikolai Tillmann, and Jonathan de Halleux. "Educational software engineering: Where software engineering, education, and gaming meet." In 2013 3rd International Workshop on Games and Software Engineering - Engineering Computer Games to Enable Positive, Progressive Change (GAS). IEEE, 2013. http://dx.doi.org/10.1109/gas.2013.6632588.

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Puchianu, Crenguta, Anata flavia Ionescu, Daniela Caprioara, and Dorin mircea Popovici. "STATISTICAL SOFTWARE FOR EDUCATIONAL RESEARCHES." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-116.

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The importance of scientific research in the educational sciences is supported by the pace of change in society. The objectives of this research are radiography, knowledge, understanding and interpreting specific processes and phenomena in the field of education. To achieve its goals, research must comply with certain standards and principles of scientific quality. This paper presents a software application useful in the design, deployment and exploitation of scientific researches. The objective of the system development has been the acquisition and/or enhancement of skills of the students fro
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Iancu, Aurelia. "Integration of educational software in preschoolers' activity." In Condiții pedagogice de optimizare a învățării în post criză pandemică prin prisma dezvoltării gândirii științifice. "Ion Creanga" State Pedagogical University, 2021. http://dx.doi.org/10.46728/c.18-06-2021.p210-217.

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In a world where the use of IT and communication technologies is a key feature, they represent the core element in education, involving changes in educational policies, both in setting goals and in developing strategies, providing resources and training specialists. One of the recommendations of the new education focuses on the organization of learning contents so they can use computer applications in learning, teaching and assessment processes. The present article "Integrating educational software in the activity of preschoolers" aims to demonstrate the need to use IT technologies by introduc
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Girard, Sylvie, and Hilary Johnson. "Educational software for children." In the 21st International Conference. ACM Press, 2009. http://dx.doi.org/10.1145/1629826.1629868.

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van Dam, Andries, Sascha Becker, and Rosemary Michelle Simpson. "Next-generation educational software." In ACM SIGGRAPH 2007 courses. ACM Press, 2007. http://dx.doi.org/10.1145/1281500.1281543.

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Maxim, Ioan. "FROM TEACHING TRIP TO EDUCATIONAL SOFTWARE." In eLSE 2014. Editura Universitatii Nationale de Aparare "Carol I", 2014. http://dx.doi.org/10.12753/2066-026x-14-108.

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Teaching trip, as organizational form of teaching, is situated at the border between formal and non-formal education. An adequate teaching scenario for a teaching trip can definitely place this activity in the field of formal education. In educational terms, non-formal educational trip shade make it an attractive, dynamic and consistent activity, strongly influenced by technical memo elements, which combines intuitive scientific argument, rigorously and systematically. The paper aims to implement in a unitary teaching scenario, attractive and spectacular elements specific to the educational tr
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Henrique Dias Valle, Pedro, Armando Maciel Toda, Ellen Francine Barbosa, and Jose Carlos Maldonado. "Educational games: A contribution to software testing education." In 2017 IEEE Frontiers in Education Conference (FIE). IEEE, 2017. http://dx.doi.org/10.1109/fie.2017.8190470.

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O'Dwyer, Tom. "Educational software---a European perspective." In the 6th annual conference on the teaching of computing and the 3rd annual conference. ACM Press, 1998. http://dx.doi.org/10.1145/282991.282997.

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Raporty organizacyjne na temat "Educational software"

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Harrison, George C. A Comprehensive Software Engineering Educational Experience. Defense Technical Information Center, 1993. http://dx.doi.org/10.21236/ada270583.

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Syrovatskyi, Oleksandr V., Serhiy O. Semerikov, Yevhenii O. Modlo, Yuliia V. Yechkalo, and Snizhana O. Zelinska. Augmented reality software design for educational purposes. [б. в.], 2018. http://dx.doi.org/10.31812/123456789/2895.

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In the process of researching the problem of training future informatics teachers to use augmented reality technologies in education, the tasks were solved: 1) a historical and technological analysis of the experience of using augmented reality tools for developing interactive teaching materials was performed; 2) the software for the design of augmented reality tools for educational purposes is characterized and the technological requirements for the optional course “Development of virtual and augmented reality software” are defined; 3) separate components of an educational and methodical comp
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Vakaliuk, Tetiana A., Valerii V. Kontsedailo, Dmytro S. Antoniuk, Olha V. Korotun, Iryna S. Mintii, and Andrey V. Pikilnyak. Using game simulator Software Inc in the Software Engineering education. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3762.

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The article presents the possibilities of using game simulator Sotware Inc in the training of future software engineer in higher education. Attention is drawn to some specific settings that need to be taken into account when training in the course of training future software engineers. More and more educational institutions are introducing new teaching methods, which result in the use of engineering students, in particular, future software engineers, to deal with real professional situations in the learning process. The use of modern ICT, including game simulators, in the educational process,
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Galvis, Alvaro H., and Robert F. Tinker. Educational Software in the One-to-One Computing Programs. Inter-American Development Bank, 2006. http://dx.doi.org/10.18235/0006705.

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Fedorenko, Elena H., Vladyslav Ye Velychko, Svitlana O. Omelchenko, and Vladimir I. Zaselskiy. Learning free software using cloud services. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3886.

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The article deals with the use of cloud technology services in the study of free software. Free software is a social phenomenon based on the philosophy of freedom and the right to intellectual creative activity. To date, a significant number of software products have been created that are licensed under free software and not used in educational activities. The conducted research revealed the factors promoting and hindering the use of free software in educational activities. Conducted questionnaires, analysis of open data, research of scientists made it possible to conclude on the expediency of
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Gerosa, Marco, David A. Wheeler, and Stephen Hendrick. Secure Software Development Education 2024 Survey: Understanding Current Needs. The Linux Foundation, 2024. https://doi.org/10.70828/cadl1649.

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How can we improve education on secure software development? The OpenSSF commissioned a study to hear directly from the software security community on the perceived gaps in their training, and how we can better support the securing of the software supply chain from an educational perspective. Key findings from the report indicate that an important minority of developers are not familiar with secure software development, and many identified a lack of training or a lack of awareness around the courses available. Python was highly rated by respondents for increased training, and ultimately securi
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Velychko, Vladyslav Ye, Elena H. Fedorenko, and Darja A. Kassim. Conceptual Bases of Use of Free Software in the Professional Training of Pre-Service Teacher of Mathematics, Physics and Computer Science. [б. в.], 2018. http://dx.doi.org/10.31812/123456789/2667.

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The development of education is associated primarily with the use of ICT. A significant experience is already gained in how to use educational computer systems while new forms and methods of learning based on modern information technology are being developed and used. In relation to free software, a period when the quantity should translate into quality and an indicator of such translation is development of the concept of the introduction of free software in educational activities of universities. The proposed concept, let’s take Ukraine as an example, determines the main aim of introduction o
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McGarrigle, Malachy. Watchpoints for Consideration When Utilising a VDI Network to Teach Archicad BIM Software Within an Educational Programme. Unitec ePress, 2023. http://dx.doi.org/10.34074/ocds.099.

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This research identifies factors to be considered in the adoption of a virtual desktop infrastructure (VDI) accommodating the software needs of a tertiary institution. The study discusses the potential advantages and disadvantages of VDI, focusing specifically on the performance of the architectural software Archicad when used virtually. The findings will be relevant to similar programmes, such as Revit, and software used in other disciplines, especially where processing power is important. Aims discussed include reducing high-specification computers rarely used to capacity, assessing user exp
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Kompaniets, Alla, Hanna Chemerys, and Iryna Krasheninnik. Using 3D modelling in design training simulator with augmented reality. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3740.

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The article is devoted to the theoretical consideration of the problem and the use of innovative technologies in the educational process in the educational establishment of secondary education in the process of studying the school course of computer science. The main advantages of using educational simulators in the educational process are considered, based on the new state standard of basic and complete general secondary education. Based on the analysis of scientific and methodological literature and network sources, the features of the development of simulators for educational purposes are d
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Babkin, Vladyslav V., Viktor V. Sharavara, Volodymyr V. Sharavara, Vladyslav V. Bilous, Andrei V. Voznyak, and Serhiy Ya Kharchenko. Using augmented reality in university education for future IT specialists: educational process and student research work. CEUR Workshop Proceedings, 2021. http://dx.doi.org/10.31812/123456789/4632.

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The article substantiates the feature of using augmented reality (AR) in university training of future IT specialists in the learning process and in the research work of students. The survey of university teachers analyzed the most popular AR applications for training future IT specialists (AR Ruler, AR Physics, Nicola Tesla, Arloon Geometry, AR Geometry, GeoGebra 3D Graphing Calculator, etc.), disclose the main advantages of the applications. The methodological basis for the implementation of future IT specialists research activities towards the development and use of AR applications is subst
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