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1

Ataeva, Gulsina Isroilovna, and Lola Dzhalolovna Yodgorova. "METHODS AND ALGORITHMS OF COMPUTER GRAPHICS." Scientific Reports of Bukhara State University 4, no. 1 (2020): 43–47. http://dx.doi.org/10.52297/2181-1466/2020/4/1/3.

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Methods and algorithms of computer graphics are considered in the article. Implementation of transformation of graphic objects by means of operations of transfer, scaling, rotation, the types of geometric models are considered. Methods of computer graphics include methods of converting graphic objects, representing (scanning) lines in raster form, selecting a window, removing hidden lines, projecting, painting images.
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Omonov, Qavmiddin Karimovich. "EFFECTIVE METHODS OF TEACHING GEOMETRIC DESIGNS OF ABU NASR FARABI IN ENGINEERING GRAPHICS." Multidisciplinary Journal of Science and Technology 3, no. 5 (2023): 208–11. https://doi.org/10.5281/zenodo.10418982.

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This article provides information on the quick and easy execution of Abu Nasr Farabi's geometric designs in Engineering graphics through modern graphic programs, as well as the execution of computer graphics in Auto CAD graphic programs in the formation of curves and in animated views to improve the graphic literacy of students.
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Gula, Ievgen, Oksana Maznichenko, Anastasiia Kutsenko, Alla Osadcha, and Nataliia Kravchenko. "Methods of Teaching Graphic Design in HEIs for Art." Journal of Curriculum and Teaching 12, no. 2 (2023): 154. http://dx.doi.org/10.5430/jct.v12n2p154.

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Under the conditions of digitalization in technology and art, there is a sense of significant changes in visual creativity, where design projects are given not only new artistic expressiveness, but everything becomes an immeasurable resource base and source of inspiration for future graphic designers. This new reality encourages the permanent updating of approaches and the use of innovative methods of teaching graphic design in HEIs for art in the process of preparing for the professional activity of a future graphic designer. Therefore, a modern graphic designer, being the creator of a demand
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Morozenko, Olena Petrivna, and Nataliia Yuriivna Hrybanova. "Innovative approaches to improving the quality of teaching discipline "Computer methods of descriptive geometry and engineering graphics"." System technologies 4, no. 123 (2019): 28–33. http://dx.doi.org/10.34185/1562-9945-4-123-2019-03.

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We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual basis for improving the quality of graphic training of young professionals with technical education; innovative methods of lecturing, conducting practical classes in graphic disciplines; applied computer programs and their practical application in the study of graphic disciplines We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual
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Kalumpahaiti, Kanpat. "Graphic Design Methods of a Science Museum Exhibition for Children." International Journal of Creative and Arts Studies 5, no. 2 (2018): 53–65. http://dx.doi.org/10.24821/ijcas.v5i2.2411.

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The graphic design is essential for the science museum exhibition affecting the perception and motivation of children to learn and discover a science experience. the research aims to study the graphic design methods of science museum exhibition for children, to propose the new approach of the graphic design which the most efficient expression to motivate learning of children from age 6 to 9 years old, and to design the graphics module within the temporary exhibition space. this article is the 1st phase to observe the graphic design methods of the science museum exhibition by using the fieldwor
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6

Koliasa, P. "Analysis of formation methods of graphic competence of future engineering teachers." Journal of Education, Health and Sport 12, no. 1 (2022): 446–53. http://dx.doi.org/10.12775/jehs.2022.12.01.038.

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The article substantiates the need to improve the formation methods of graphic competence of future engineering teachers by means of digital technologies. To achieve the goal of the article the analysis of normative documents of training of future engineering teachers in the field of digital technologies, methods of teaching graphic disciplines in Higher Education Institutionі, prospects of improving graphic training of future engineering teachers by means of digital technologies are determined. Based on the analysis of work programs of the cycle of disciplines of graphic training, we conclude
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Zhu, Xiang Cai, Qian Tang Tian, and Yun Cai Luan. "Research and Application of the Methods for Irregular Graphics Recognition Based on VB." Advanced Materials Research 926-930 (May 2014): 3459–62. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.3459.

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This paper compares and analyzes the common recognition method and technology of irregular graphics and image, and its application to specific graphics recognition. In this paper, the application system realizes the image histogram processing, threshold value processing and edge processing, realizes the binary image, and then compared with database information, recognizing the need of graphic information, but also the graphic information such as encryption and decryption. The system is practical, the application scope is very broad, and has good popularization value.
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8

Zaripov, N. "COMPUTER GRAPHICS AS A MEANS OF DEVELOPING THE CREATIVE POTENTIAL OF STUDENTS." Znanstvena misel journal, no. 71 (October 25, 2022): 27–33. https://doi.org/10.5281/zenodo.7248049.

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This article offers methodological recommendations aimed at developing the creative abilities of students in computer science lessons by studying the technology of processing graphic images. The forms, methods and means of teaching this topic are considered, which in the best way influence the disclosure and improvement of the creative potential of students. The article discusses the types of computer graphics, such as vector graphics, graphic bitmaps and fractal graphics, 3-D modeling tools, highlights the differences between them, as well as ways, methods and applications. Also considered ar
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Rustamov, Umrzok Qabiljonovich. "IMPROVING THE METHODS OF USING GRAPHIC PROGRAMS WHEN TEACHING DRAWING IN ENGINEERING GRAPHICS." American Journal of Engineering and Technology 5, no. 9 (2023): 10–12. http://dx.doi.org/10.37547/tajet/volume05issue09-03.

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This article describes the possibilities of teaching drawing in the subjects of engineering graphics using engineering computer graphics programs, making geometric figures using the AutoCAD program, volumetric modeling of objects, cutting, applying color schemes and showing dimensions.
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Вышнепольский, Vladimir Vyshnyepolskiy, Сальков, and Nikolay Sal'kov. "The aims and methods of teaching drawing." Geometry & Graphics 1, no. 2 (2013): 8–9. http://dx.doi.org/10.12737/777.

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The purposes which must be solved by Geometric and Graphic Disciplines Chair while preparing the working programs of study, and which are the part of learning algorithm are demonstrated. 1. Spatial perception development. 2. To teach the students to work with projection documents: a) teach to read drawing; b) teach to make sketches; c) teach to perform drawing (non-associated) with 2D-graphics. 3. To teach a parameter modeling (3D-graphics). By removing at least one item from this algorithm you can get a faulty graduate.
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Mosendz, Oksana, Svitlana Borysova, Kateryna Vitchynkina, Anatolii Brovchenko, and Ostap Kovalchuk. "Experimental methods of teaching computer graphics and design: Impact on the creative potential of higher education students." Salud, Ciencia y Tecnología - Serie de Conferencias 4 (February 5, 2025): 640. https://doi.org/10.56294/sctconf2025640.

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Introduction: The increasing global reliance on digital tools has elevated the demand for specialists adept in computer graphics and design, emphasizing the need for creative thinking and graphic competence. This study investigates the impact of experimental methods for teaching computer graphics and design on fostering the creative potential of higher education students.Objectives: The primary objectives include defining key concepts like "graphic competence," outlining its components, identifying stages of professional training, and evaluating the content, forms, methods, and tools used in d
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Sharifjanovna, Qozaqova Munojat. "Intensive Methods for Developing Design Skills in The Professional Activities of Engineering Students." International Journal of Pedagogics 5, no. 5 (2025): 405–9. https://doi.org/10.37547/ijp/volume05issue05-107.

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The article addresses the issue of developing graphic design skills in students based on engineering and computer graphics courses. It provides scientific analysis and recommendations regarding the relevance of developing 2D and 3D design skills among engineering students, identifies existing problems, and proposes solutions related to the design of equipment, products, and parts specific to their field.
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13

Rakhimov, Khasanboy Umarjon ugli. "THE PLACE OF GRAPHICS IN THE FINE ARTS." SOLUTION OF SOCIAL PROBLEMS IN MANAGEMENT AND ECONOMY 2, no. 2 (2023): 5–8. https://doi.org/10.5281/zenodo.7601645.

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This article provides detailed information about the history of the creation of graphics, one of the types of visual arts, the use of a mixture of artistic tools in the form of images in graphic works, graphic techniques and methods.
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14

Mantsevich, A. Y., L. B. Karshakova, and M. A. Gruzdeva. "Destructive methods in graphic design." Декоративное искусство и предметно-пространственная среда. Вестник МГХПА, no. 2-2 (2023): 243–52. http://dx.doi.org/10.37485/1997-4663_2022_2_2_243_252.

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Korycka-Skorupa, Jolanta. "Effectiveness of cartographic presentation methods applied within small-scale thematic maps in the press and on the Internet." Polish Cartographical Review 47, no. 1 (2015): 5–17. http://dx.doi.org/10.1515/pcr-2015-0001.

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Abstract The author discuss effectiveness of cartographic presentations. The article includes opinions of cartographers regarding effectiveness, readability and efficiency of a map. It reminds the principles of map graphic design in order to verify them using examples of small-scale thematic maps. The following questions have been asked: Is the map effective? Why is the map effective? How do cartographic presentation methods affect effectiveness of the cartographic message? What else can influence effectiveness of a map? Each graphic presentation should be effective, as its purpose is to compl
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16

Zheng, Yuchuan. "Visual Memory Neural Network for Artistic Graphic Design." Scientific Programming 2022 (August 16, 2022): 1–9. http://dx.doi.org/10.1155/2022/2243891.

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Artistic graphic design is the aesthetic result of the designer’s fusion of various elements, with a high degree of independence. Considering the lack of significant visual design scope and aesthetic indicators of graphic design, our research aims to build an upgraded network model that can categorize different types of artistic graphics with labels and realize the free combination of graphic solutions. We realize the scheme reorganization of artistic graphic design from the perspective of computer vision and propose the artistic graphic design method based on memory neural network. We built a
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17

Costigan-Eaves, Patricia. "Some observations on the design of William Playfair's line graphics." Information Design Journal 6, no. 1 (1990): 27–44. http://dx.doi.org/10.1075/idj.6.1.02cos.

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The work of William Playfair, who is often landed as an originator of most modern-day graphic methods, has received very Utile systematic scrutiny and analysis. Playfair made his graphic debut with the publication in 1786 of The commercial and political atlas; this cycled through several editions and permutations* With one or two exceptions, Play f air's second major graphic contribution was A letter on our agricultural distresses, their causes and remedies of 1821, While Playfak has been credited with having 'invented' bar, circle and pie graphics, it was ime graphics he favoured most and use
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18

Zebehazy, Kim T., and Adam P. Wilton. "Graphic Reading Performance of Students with Visual Impairments and Its Implication for Instruction and Assessment." Journal of Visual Impairment & Blindness 115, no. 3 (2021): 215–27. http://dx.doi.org/10.1177/0145482x211016918.

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Introduction: The ability of students to engage with graphical materials supports learning in science, technology, engineering, arts, and mathematics areas. For students with visual impairments, understanding the factors that contribute to the effective interpretation of graphics can promote meaningful access to the curricula. Methods: Forty students with visual impairments completed multiple-choice question tasks for five types of graphics presented in their medium of choice and provided difficulty ratings. The teachers of students with visual impairments rated the students on several factors
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19

Tyasing Swastika, Galuh, Toto Nusantara, Subanji, and Santi Irawati. "ALTERATION REPRESENTATION IN THE PROCESS OF TRANSLATION GRAPHIC TO GRAPHIC." Humanities & Social Sciences Reviews 8, no. 1 (2020): 334–43. http://dx.doi.org/10.18510/hssr.2020.8144.

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Purpose of the study: This research aims to analyze the alteration representation in the process of translation graphic to graphic where students were asked to solve derivative and integral graphics problems.
 Methodology: This research used a pseudo-experimental study with Pretest-posttest nonequivalent Group Design. This research was conducted on 24 mathematics education students. Students were asked to solve derivative and integral graphics problems. Some samples of students were interviewed to determine the translation process.
 Main Findings: The results of the study showed that
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20

Li, Ying, and Ye Tang. "Design on Intelligent Feature Graphics Based on Convolution Operation." Mathematics 10, no. 3 (2022): 384. http://dx.doi.org/10.3390/math10030384.

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With the development and application of artificial intelligence, the technical methods of intelligent image processing and graphic design need to be explored to realize the intelligent graphic design based on traditional graphics such as pottery engraving graphics. An optimized method is aimed to be explored to extract the image features from traditional engraving graphics on historical relics and apply them into intelligent graphic design. For this purpose, an image feature extracted model based on convolution operation is proposed. Parametric test and effectiveness research are conducted to
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21

Tağıyeva, Ruqiyyə, and Raziyyə Allahverdiyeva. "DRAWING IN FINE ARTS AND TECHNIQUES AND METHODS USED IN ITS APPLICATION." Scientific Works 92, no. 1 (2025): 259–62. https://doi.org/10.69682/arti.2025.92(1).259-262.

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Drawing is an image drawn by hand using graphic means such as contour lines, spots and it is one of the various fields of artistic graphics. Drawing, which is the basis of all types of artistic depiction on a flat surface (painting, graphics, etc.), is one of the important and widely developed fields of fine arts. Drawing constitutes the initial stage of development of works of fine arts and plays an important role in determining the general shape, form, volume of objects, as well as their placement in a certain area.The principles of simplicity of drawing methods and universality of construct
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22

Yan, Yingxin. "A theoretical Study on the Elements and Methods of Course Design in Online Graphic Design Education." Journal of Big Data and Computing 2, no. 3 (2024): 17–23. https://doi.org/10.62517/jbdc.202401304.

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The design elements of MOOCs for graphic design are not a process of listing piling up a large amount of information, but a process for designers to provide visual enjoyment to learners based on resource sharing, involving visual aesthetics, cognitive habits, etc. MOOCS are not targeted at specific groups, and at the same time, while disseminating educational information around disciplines and professional directions, but also for the web interface such as style color, image text and so on. The application elements of graphic design depend on two-dimensional space, and the application of visua
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23

Veide, Zoja, and Veronika Strozheva. "The Visualizations Methods of Geometrical Forms in teaching of Civil Engineering Students." Environment. Technology. Resources. Proceedings of the International Scientific and Practical Conference 2 (June 17, 2015): 312. http://dx.doi.org/10.17770/etr2015vol2.254.

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<p class="R-AbstractKeywords"><span lang="EN-US">Development of spatial representation (the ability to imagine three-dimensional objects using flat pictures or drawings), skills of the intuitive decision of spatial problems and more meaningful use of CAD software are essential for qualified education of students. Visualization of geometric problems helps students to understand and to solve the given geometric tasks. The paper describes types of visualization of geometrical objects from graphic exercises of compulsory subject “Civil Engineering</span><span lang="EN-US">G
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Ni Putu Virginia A.S and Karna Mustaqim. "Penerapan Metode Motion Graphic pada Video Promosi Rumah Kos Dermawan Living, Denpasar Bali." Sci-tech Journal 3, no. 1 (2024): 139–46. http://dx.doi.org/10.56709/stj.v3i1.456.

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In this research, the application of the motion graphic method in making promotional videos for the Dermawan Living Boarding House in Denpasar, Bali, was explored. Motion graphics, as a visual technique that combines graphic elements, animation and text, are used to create dynamic and interesting messages. The research method involves analysing promotional videos before and after the implementation of motion graphics. Audience response, engagement level, and recall of the video are measured. The research results show that the application of motion graphics significantly increases the attractiv
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Cooperband, Zoe, and Robert Ghrist. "Towards Homological Methods in Graphic Statics." Journal of the International Association for Shell and Spatial Structures 64, no. 4 (2023): 266–77. http://dx.doi.org/10.20898/j.iass.2023.024.

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Recent developments in applied algebraic topology can simplify and extend results in graphic statics – the analysis of equilibrium forces, dual diagrams, and more. The techniques introduced here are inspired by recent developments in cellular cosheaves and their homology. While the general theory has a few technical prerequisites (including homology and exact sequences), an elementary introduction based on little more than linear algebra is possible. A few classical results, such as Maxwell's Rule and 2D graphic statics duality, are quickly derived from core ideas in algebraic topology. Contri
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Welling, Peter G. "Graphic Methods in Pharmacokinetics: The Basics." Journal of Clinical Pharmacology 26, no. 7 (1986): 510–14. http://dx.doi.org/10.1002/j.1552-4604.1986.tb02943.x.

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Streltsova, Svetlana. "Embodiment of Modern Graphic Images in the Artistic Experiments of Oleg Denysenko (ecoline)." Bulletin of Lviv National Academy of Arts 50, no. 50 (2023): 117–24. http://dx.doi.org/10.37131/2524-0943-2023-50-1-12.

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The creative work of the famous Ukrainian artist Oleh Denysenko has been repeatedly recognized abroad and in Ukraine by both representatives of artistic circles and collectors. For the entire period of his artistic practice, no thorough research of his work and experimental searches in graphics has been made, nor has the artist's creative style and graphic language been described. The artist's work was mentioned in some articles, superficially revealed in studies of the creative work of representatives of the Lviv graphic school working in certain graphic techniques and trends. The figure of O
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Vashchilina, Olena, and Iryna Lebedeva. "Application of Mathematics in Computer Graphics." In the world of mathematics, no. 1 (2) (2024): 51–59. https://doi.org/10.17721/1029-4171.2024/2.8.

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Computer graphics are based on mathematical methods that provide the ability to create, manipulate and visualize graphic objects. The article examines the main mathematical approaches used to implement graphic algorithms, including geometric models, linear algebra, trigonometric functions, numerical methods and algorithms for modeling physical processes. Particular attention is paid to affine transformations (shift, rotation, scaling), which are basic operations in the graphic environment, matrix representations of these transformations using homogeneous coordinates are considered, an example
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Raykovskaya , Galyna, and Andrii Shostachuk . "DESIGNING THE CONTENT OF GRAPHIC KNOWLEDGE IN THE CAD SYSTEMS ENVIRONMENT." Scientific Bulletin of Uzhhorod University. Series: «Pedagogy. Social Work», no. 2(49) (December 18, 2021): 169–73. http://dx.doi.org/10.24144/2524-0609.2021.49.169-173.

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The information support of the product life’s cycle requires to produce and to design this product with the help of the modern graphic CAD packages by creating an information model. In this regard, the question of the introduction of information technology in the educational process of the graphic training becomes relevant, as the basic graphic training forms the skills of graphic presentation of information. The purpose of the article is to substantiate the content of graphic training in institutions of higher technical education in conjunction with special software CAD-systems, including Sol
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Zaitseva, Veronika. "New artistic and aesthetic bases of creativity of Ukrainian graphic artists of the period of “Khrushchev thaw”." Musical art in the educological discourse, no. 4 (2019): 66–69. http://dx.doi.org/10.28925/2518-766x.2019.4.9.

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The article deals with the artistic and aesthetic aspects of the work of Ukrainian graphic artists of the period of the “Khrushchev thaw”. The features of stylistic techniques, means of artistic expressiveness of masters of Ukrainian graphics during the 1950s — 1970s are revealed. The graphic cycles of the Ukrainian artists of the sixties, in particular, S. Adamovich, A. Bazilevich, G. Gavrilenko, A. Gubarev, A. Danchenko, M. Kompanets, G. Malakov, G. Yakutovich, introduce new, unusual visual measurements, original, bold and non-standard methods of compositional construction of graphic works a
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Arifin, Irfan, Bakhrani A. Rauf, and Arifin Ahmad. "Analysis of Learning Needs for Visual Communication Design Students for the Latest Graphics Teaching Materials." Asian Journal of Education and Social Studies 48, no. 4 (2023): 142–53. http://dx.doi.org/10.9734/ajess/2023/v48i41093.

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This research aims to analyze the learning needs of students in the Visual Communication Design Program in developing teaching materials for the latest graphics topics. The research methods employed include qualitative and quantitative descriptive analysis methods. The research steps involve identifying learning needs through data collection, data analysis, and the interpretation of graphic learning materials, through interviews, observations, questionnaires, and literature review. The findings of this research will provide comprehensive insights into students' perspectives and preferences reg
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ЛИТВИНЕНКО, ВЛАДИСЛАВ, ГАЛИНА ЛОБАНОВА, and СВІТЛАНА ПЕТРАЩУК. "EXECUTION OF GRAPHIC STILL-LIFE WITH INK AS THE BASIS FOR MASTERING THE LANGUAGE OF GRAPHICS." Herald of Khmelnytskyi National University. Technical sciences 331, no. 1 (2024): 400–408. http://dx.doi.org/10.31891/2307-5732-2024-331-61.

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The article represents detailed stages and results of performing graphic still-lifes with ink in three main techniques: "lines", "spots", "hatches". Examples and types for setting still-life or alternative using photo images taken from open sources with mandatory changes and introduced details are given. Also the principles and examples for performing graphic and tonal sketches are presented, as an important stage in the search for a composition, which are reproduced on formats of graphic still-lifes through their spot solution to be the most objective and expressive. The technique for making
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Баймуратов, О. "БЕЙНЕ ОЙЫНДАРҒА CGI-ДЫҢ ӘСЕРІ ЖӘНЕ ОНЫҢ ЖАСАЛУӘДІСТЕРІ". Suleyman Demirel University Bulletin Natural and Technical Sciences 54, № 1 (2021): 31–44. https://doi.org/10.47344/sdubnts.v54i1.532.

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The article shows the impact of CGI / computer graphics onthe game industry and the methods of its creation, its importance and how toevaluate it. An example of graphic elements is based on the author's game“Togyzkumalak 3D”. To solve the problem, methods such as graphics evaluationusing pentogon diagrams, lighting methods, modeling using 3DS Max wereused.
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Negahban, Shima, and Mohammad Bagher Negahban. "Visualizing research trends and thematic structure evolution of graphic design." Visual Inquiry 12, no. 1 (2023): 43–57. http://dx.doi.org/10.1386/vi_00086_1.

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The purpose of this research is to draw a scientific map and show the evolution of thematic structure of world’s graphic design. This is a scientometric study that uses quantitative and indicative methods of network analysis. To draw a scientific map of graphic design research literature, the data was extracted from the Web of Science database within a 2000–20 time period. The retrieved records were formatted using WC10.exe conversion software and then were mapped using Ravar Matrix, Ucinet, Netdraw, VOSviewer software. The findings revealed a growing trend in the number of articles published
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Norboy, Boriboyeva Dilrabakhon. "DEVELOPMENT OF STUDENTS' GRAPHIC COMPETENCE USING INTERACTIVE METHODS." Current Research Journal of Pedagogics 5, no. 2 (2024): 44–47. http://dx.doi.org/10.37547/pedagogics-crjp-05-02-09.

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Turlyun, L. N. "COMPUTER GRAPHICS AS A FORM OF COMPUTER VISUAL ART." Arts education and science 2, no. 31 (2022): 122–27. http://dx.doi.org/10.36871/hon.202202016.

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The article is devoted to computer graphics as the main type of computer visual art. It gives a historical review of the origin of computer graphics. The first artists in computer graphics are: Ben Laposki, Herbert Franke, Michael Noll, Friederich Nake, Charles Xuri, Harold Cohen. The concepts of pencil, charcoal, computer graphics, computer art, engraving, etching, linocut are covered. A comparative analysis of traditional graphic art and computer graphics is conducted. The article provides a brief historical overview of graphite, Italian and lead pencils and focuses on the imitation of tradi
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Brednyova, V. P. "GRAPHIC EDUCATION AS AN IMPORTANT COMPONENT OF THE ARTIST'S CREATIVE PROFESSIONALISM IN ARCHITECTURAL AND ARTISTIC PRACTICE." Regional problems of architecture and urban planning, no. 16 (December 23, 2022): 227–33. http://dx.doi.org/10.31650/2707-403x-2022-16-227-233.

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The specific tasks of training the future acquirer of creative specialties necessitate the mastery of hands graphics, which contributes to the development of spatial thinking, creative and practical skills, and understanding the specifics of graphic work. All the variety of graphic techniques is the basis of the principles on which the technology of building any images is built, which emphasizes the relevance of research issues in this direction. Graphic education consists of training a student in related disciplines, such as Descriptive Geometry, the Art of Font, Drawing and Painting etc. At
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Гула, Є. П. "СУЧАСНИЙ ГРАФІЧНИЙ ДИЗАЙН: СПЕЦИФІКА ІНТЕГРАЛЬНОЇ ПРИРОДИ ТВОРЧОСТІ". Art and Design, № 3 (13 листопада 2020): 25–33. http://dx.doi.org/10.30857/2617-0272.2020.3.1.

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Purpose. To study the features and peculiarities of defining the main definitions of the concept of graphic design, to define the scope of application of various types of graphic art as a design object. Methodology. General scientific research methods, analytical, typological, semantic and comparative analysis – for the terminological definition of the conceptual apparatus of graphic design and the definition of its theoretical and art applications. Results. Based on the analysis of scientific sources on modern foreign and Ukrainian graphic design, generalized aspects of interpretation of the
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Verhoturova, E. "Solving Educational and Applied Engineering and Construction Problems by Computer Graphics Methods." Geometry & Graphics 10, no. 4 (2023): 46–58. http://dx.doi.org/10.12737/2308-4898-2022-10-4-46-58.

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The purpose of this study is to develop an algorithm for solving educational computational and graphic work from a cycle of constructive tasks of engineering and construction design (construction graphics) by computer geometric modeling in the environment of the domestic nanoCAD program. Algorithmization of the solution of the problem was carried out on the example of a training task from the cycle of graphic works in the course "Engineering and computer graphics", which is performed by students in the first semester and is the basis for solving problems of engineering and construction design.
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Yang, Chen. "The Investigation of Deep Learning Models Utilized in Vector Graphics Manipulation." Highlights in Science, Engineering and Technology 85 (March 13, 2024): 1115–21. http://dx.doi.org/10.54097/t057w194.

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Vector graphics, 2D or 3D, hold paramount significance across various professional domains, including graphic design, web design, architecture, and engineering. However, traditional methods of creating vector graphics are characterized by low efficiency. This review explores the integration of some deep learning models designed for 2D and 3D vector graphics generation and manipulation, summarizing their main tasks and methods. In terms of 2D vector graphics, this review examines advanced models, including Convolutional Neural Networks, Generative Adversarial Networks, and more, for diverse tas
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Mel’nyk, Oksa, and Julija Shtets. "Artistic and compositional features of G. Narbut’s book graphics and possibilities of their interpretation in modern graphic design." Almanac "Culture and Contemporaneity", no. 1 (August 31, 2021): 104–8. http://dx.doi.org/10.32461/2226-0285.1.2021.238595.

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The purpose of the article is to generalize and systematize the graphic and compositional parameters of G. Narbut's book graphics and to find ways of their interpretation in modern graphic design. The methodology of the research is represented by general scientific and special methods. Analysis, synthesis, comparative, systemic, and empirical methods have become basic in the study of literature and empirical material. Comparative, compositional, visual-graphic, and descriptive methods were used to identify the figurative and semantic characteristics of G. Narbut's graphic works and their influ
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Lundstedt, JL. "Comparison of methods of measuring pulmonary artery pressure." American Journal of Critical Care 6, no. 4 (1997): 324–32. http://dx.doi.org/10.4037/ajcc1997.6.4.324.

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BACKGROUND: Pulmonary artery waveforms fluctuate because of changes in intrathoracic pressure caused by respirations. Monitoring system algorithms determine digital displays of pressure measurements on the basis of recognition, analysis, and comparison of consecutive waveforms. OBJECTIVE: To compare three methods of measuring pulmonary artery pressure during mechanical ventilation and spontaneous breathing in cardiac surgery patients with stable hemodynamics. METHODS: Pulmonary artery pressure was measured during mechanical ventilation after cardiac surgery in 53 patients; 37 of the patients w
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zhuang, zhihan. "Formation and development of methods of graphic design of Chinese characters." Человек и культура, no. 5 (May 2024): 57–65. http://dx.doi.org/10.25136/2409-8744.2024.5.72032.

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Chinese characters are a unique form of writing of the Chinese nation, a solid carrier of Chinese culture and, moreover, the deep meaning of the life of Chinese graphic design. The graphic design method of Chinese characters is currently used as a general design method exclusively in relation to modern Chinese design. This article analyzes the specific methods of graphization of Chinese characters, examines the development of methods of graphization of Chinese characters and explores the application of graphization of Chinese characters in modern Chinese design. This work uses the method of st
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Chiknoverova, K. V., and A. T. Akhmedova. "METHODOLOGICAL ASPECTS OF TEACHING GRAPHIC DESIGNERS TO BUILD THE COMPOSITION OF THE ENVIRONMENT IN DIGITAL COMICS." Bulletin of Kazakh Leading Academy of Architecture and Construction 87, no. 1 (2023): 129–39. http://dx.doi.org/10.51488/1680-080x/2023.1-13.

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The article presents the results of a pedagogical experiment related to identifying the possibilities of making changes to the work program "Illustration". The purpose of the innovations is to develop spatial thinking in the process of developing an author's comic book for students studying under the educational program "Graphic Design". It is proposed to change the content and structure of training sessions in the discipline in accordance with modern market reality. Current requests in the professional design and advertising environment reflect the real picture of increasing the importance of
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Shevchenko, Liudmyla, and Natalia Novoselchuk. "METHODS OF URBAN ENVIRONMENT DESIGN BY ART AND GRAPHIC MEANS." Urban development and spatial planning, no. 78 (October 29, 2021): 558–69. http://dx.doi.org/10.32347/2076-815x.2021.78.558-569.

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The article is devoted to the methods of urban environment design of the XXI centuries by artistic and graphic means. The process of their inclusion in the urban environment was gradual. It began with painting, graphics, sculpture, arts and crafts and monumental arts. A new wave of artistic and graphic means in the urban environment began to develop intensively in the late nineteenth - early twentieth century. It was due to social and cultural processes in specific cities and countries. The use of various techniques in design began to be introduced from this period. In particular, such as: rea
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Potapenko, Anna Mikhailovna, and Nikolay Vasilievich Potapenko. "NONPHOTORALISTIC RENDERING (NPR) METHODS IN GRAPHIC DESIGN." European Journal of Arts, no. 4 (2021): 148–52. http://dx.doi.org/10.29013/eja-21-4-148-152.

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Szetela, Walter, and Ian D. Beatiie. "Graphic Methods for Instruction in Data Analysis." Mathematics Teacher 84, no. 4 (1991): 308–13. http://dx.doi.org/10.5951/mt.84.4.0308.

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Jing, Ding, and Xiong FanLun. "Two non-classic graphic knowledge representation methods." IFAC Proceedings Volumes 37, no. 2 (2004): 52–56. http://dx.doi.org/10.1016/s1474-6670(17)38689-5.

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Varona, Juan L. "Graphic and numerical comparison between iterative methods." Mathematical Intelligencer 24, no. 1 (2002): 37–46. http://dx.doi.org/10.1007/bf03025310.

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Bozhko, Tetiana, and Oleksii Chystikov. "Tendencies of Usage of Geometrical Ornaments in Graphic Design Projects of Ukraine in the XXI ct." Demiurge: Ideas, Technologies, Perspectives of Design 2, no. 1 (2019): 51–66. https://doi.org/10.31866/2617-7951.2.1.2019.170357.

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The aim of the research is to outline the present tendencies of usage of geometrical ornaments functioning as symbols of national culture and cultural identity of the Ukrainian nation. Methods of research. The basic method applied in the research is method of complex analysis. Scientific novelty. The novelty of the research lies in discovering the tendencies of usage of geometrical ornaments in modern graphic design projects and in identifying the methods of transformation of Ukrainian geometrical ornamentation. It has been found out that in the sphere of brand identity geometrical elements of
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