Gotowa bibliografia na temat „Interactive data manipulation”

Utwórz poprawne odniesienie w stylach APA, MLA, Chicago, Harvard i wielu innych

Wybierz rodzaj źródła:

Zobacz listy aktualnych artykułów, książek, rozpraw, streszczeń i innych źródeł naukowych na temat „Interactive data manipulation”.

Przycisk „Dodaj do bibliografii” jest dostępny obok każdej pracy w bibliografii. Użyj go – a my automatycznie utworzymy odniesienie bibliograficzne do wybranej pracy w stylu cytowania, którego potrzebujesz: APA, MLA, Harvard, Chicago, Vancouver itp.

Możesz również pobrać pełny tekst publikacji naukowej w formacie „.pdf” i przeczytać adnotację do pracy online, jeśli odpowiednie parametry są dostępne w metadanych.

Artykuły w czasopismach na temat "Interactive data manipulation"

1

Mathews, Gary Jason, and Syed S. Towheed. "WWW-based data systems for interactive manipulation of science data." Computer Networks and ISDN Systems 28, no. 13 (1996): 1857–64. http://dx.doi.org/10.1016/0169-7552(96)00004-9.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
2

UNWIN, ANTONY R., HEIKE HOFMANN, and ADALBERT F. X. WILHELM. "DIRECT MANIPULATION GRAPHICS FOR DATA MINING." International Journal of Image and Graphics 02, no. 01 (2002): 49–65. http://dx.doi.org/10.1142/s0219467802000469.

Pełny tekst źródła
Streszczenie:
Data mining has attracted a lot of attention in recent years, but there has been proportionately little attention paid to the contribution data visualisation could make. Checking data quality, monitoring analyses, interpreting and comparing results are all areas in which modern graphics tools have a role to play. Some existing graphical displays can be scaled up successfully, some new displays will be needed, but all should be directly interactive. This paper outlines the key ideas of direct manipulation graphics for data visualisation and describes the contribution they can make to all stages
Style APA, Harvard, Vancouver, ISO itp.
3

Boyles, Michael, and Shiaofen Fang. "3Dive: An Immersive Environment for Interactive Volume Data Exploration." International Journal of Virtual Reality 5, no. 1 (2001): 38–51. http://dx.doi.org/10.20870/ijvr.2001.5.1.2667.

Pełny tekst źródła
Streszczenie:
This paper describes an immersive system, called 3DIVE, for interactive volume data visualization and exploration inside the CAVE virtual environment. Combining interactive volume rendering and virtual reality provides a natural immersive environment for volumetric data visualization. More advanced data exploration operations, such as object level data manipulation, simulation and analysis, are supported in 3DIVE by several new techniques: volume primitives and texture regions are used for the rendering, manipulation, and collision detection of volumetric objects; the region based rendering pi
Style APA, Harvard, Vancouver, ISO itp.
4

Carter, M. D., J. A. Kruppenbach, S. L. Mobley, R. H. Matthews, and E. Lawrence. "Reconditioning marine seismic data for interactive interpretation." Exploration Geophysics 20, no. 2 (1989): 245. http://dx.doi.org/10.1071/eg989245.

Pełny tekst źródła
Streszczenie:
The historical interpretation approach is based upon time and amplitude. Using the modern interpretive workstation, the full range of the seismic attributes can be examined in varying color and spatial distribution. Examples of traditional seismic data displayed using conventional methods are shown before and after workstation manipulation, with striking results. The paper will also address procedures for the economical collection of additional data which will reinforce older available data, as well as planning cost effective acquisition of new data.
Style APA, Harvard, Vancouver, ISO itp.
5

Huang, Yongqiang, and Yu Sun. "A dataset of daily interactive manipulation." International Journal of Robotics Research 38, no. 8 (2019): 879–86. http://dx.doi.org/10.1177/0278364919849091.

Pełny tekst źródła
Streszczenie:
Robots that succeed in factories may struggle to complete even the simplest daily task that humans take for granted, because the change of environment makes the task exceedingly difficult. Aiming to teach robots to perform daily interactive manipulation in a changing environment using human demonstrations, we collected our own data of interactive manipulation. The dataset focuses on the position, orientation, force, and torque of objects manipulated in daily tasks. The dataset includes 1,603 trials of 32 types of daily motions and 1,596 trials of pouring alone, as well as helper code. We prese
Style APA, Harvard, Vancouver, ISO itp.
6

Magnus Pinheiro, Tarsus, and Claudio Esperança. "Interactive Visualization of Trivariate Georeferenced Data." Journal of Information and Data Management 9, no. 3 (2018): 245. http://dx.doi.org/10.5753/jidm.2018.2043.

Pełny tekst źródła
Streszczenie:
This paper describes an online interactive thematic map for simultaneously visualizing up to three scalar variables and which supports data filtering, panning and zooming in levels of detail. The visual encoding of the map mixes the use of colors and textures as well as simple operations like border detection and intersection identification. The user experience is enhanced by means of queries posed through manipulation tools that produce instant visual feedback. This is possible through the high rendering rates achieved by the system through the use of GPU programming to assemble and manipulat
Style APA, Harvard, Vancouver, ISO itp.
7

Perles, Brian P., and Judy M. Vance. "Interactive Virtual Tools for Manipulating NURBS Surfaces in a Virtual Environment." Journal of Mechanical Design 124, no. 2 (2002): 158–63. http://dx.doi.org/10.1115/1.1464132.

Pełny tekst źródła
Streszczenie:
DN-Edit is a virtual environment developed to allow the manipulation of non-uniform rational b-spline (NURBS) surfaces using virtual shaping tools. NURBS have become the industry standard for representation of free-form curves and surfaces. The contribution of the work presented here is in the development of shaping tools which are used to operate directly on the NURBS data and change the shape of the surfaces in a virtual environment. These shaping tools allow surface manipulations to be made using methods that match the shaping of real malleable objects. The virtual shaping tools are three-d
Style APA, Harvard, Vancouver, ISO itp.
8

Cybulski, Jacob L., Susan Keller, and Dilal Saundage. "Interactive Exploration of Data with Visual Metaphors." International Journal of Software Engineering and Knowledge Engineering 25, no. 02 (2015): 231–52. http://dx.doi.org/10.1142/s0218194015400082.

Pełny tekst źródła
Streszczenie:
Visual Analytics (VA) is an approach to data analysis by means of visual manipulation of data representation, which relies on innate human abilities of perception and cognition. Even though current visual toolkits in the Business Analytics (BA) domain have improved the effectiveness of data exploration, analysis and reporting, their features are often not intuitive, and can be confusing and difficult to use. Moreover, visualizations generated from these toolkits are mostly accessible to specialist users. Thus, there is a need for analytic environments that support data exploration, interpretat
Style APA, Harvard, Vancouver, ISO itp.
9

Frtunić Gligorijević, Milena, Miloš Bogdanović, Nataša Veljković, and Leonid Stoimenov. "TOOL FOR INTERACTIVE VISUAL ANALYSIS OF LARGE HIERARCHICAL DATA STRUCTURES." Facta Universitatis, Series: Automatic Control and Robotics 20, no. 2 (2021): 111. http://dx.doi.org/10.22190/fuacr210715009f.

Pełny tekst źródła
Streszczenie:
In the Big Data era data visualization and exploration systems, as means for data perception and manipulation are facing major challenges. One of the challenges for modern visualization systems is to ensure adequate visual presentation and interaction. Therefore, within this paper, we present a tool for interactive visualization of data with a hierarchical structure. It is a general-purpose tool that uses a graph-based approach. However, its main focus is on the visual analysis of concept lattices generated as the output of the Formal Concept Analysis algorithm. As the data grow, concept latti
Style APA, Harvard, Vancouver, ISO itp.
10

Hochheiser, Harry, and Ben Shneiderman. "Dynamic Query Tools for Time Series Data Sets: Timebox Widgets for Interactive Exploration." Information Visualization 3, no. 1 (2004): 1–18. http://dx.doi.org/10.1057/palgrave.ivs.9500061.

Pełny tekst źródła
Streszczenie:
Timeboxes are rectangular widgets that can be used in direct-manipulation graphical user interfaces (GUIs) to specify query constraints on time series data sets. Timeboxes are used to specify simultaneously two sets of constraints: given a set of N time series profiles, a timebox covering time periods x1… x2 ( x1 ≤ x2) and values y1… y2 ( y1 ≤ y2) will retrieve only those n√N that have values y1 ≤ y2 during all times x1 ≤ x ≤ x2. TimeSearcher is an information visualization tool that combines timebox queries with overview displays, query-by-example facilities, and support for queries over mult
Style APA, Harvard, Vancouver, ISO itp.

Rozprawy doktorskie na temat "Interactive data manipulation"

1

Tan, Meifang. "An online interactive spreadsheet approach to data analysis and manipulation." [Gainesville, Fla.] : University of Florida, 2002. http://purl.fcla.edu/fcla/etd/UFE0000614.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
2

Mattsson, Johan. "Pointing, Placing, Touching : Physical Manipulation and Coordination Techniques for Interactive Meeting Spaces." Doctoral thesis, Stockholm : Data- och systemvetenskap, Kungliga Tekniska högskolan, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-4509.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
3

Jain, Arjun [Verfasser], and Hans-Peter [Akademischer Betreuer] Seidel. "Data-driven methods for interactive visual content creation and manipulation / Arjun Jain. Betreuer: Hans-Peter Seidel." Saarbrücken : Saarländische Universitäts- und Landesbibliothek, 2014. http://d-nb.info/1055941339/34.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
4

Cavez, Vincent. "Designing Pen-based Interactions for Productivity and Creativity." Electronic Thesis or Diss., université Paris-Saclay, 2025. http://www.theses.fr/2025UPASG013.

Pełny tekst źródła
Streszczenie:
Conçus pour une utilisation avec la souris et le clavier, les outils aidant à la productivité et à la créativité sont puissants sur les ordinateurs de bureau, mais leur structure devient un obstacle lorsqu'ils sont transposés sur des surfaces interactives offrant une saisie tactile et au stylet.En effet, les opportunités offertes par le stylet en termes de précision et d'expressivité ont été démontrées dans la littérature sur en IHM. Cependant, les outils de productivité et de créativité nécessitent une refonte minutieuse exploitant ces propriétés uniques pour tirer parti de l'intuitivité qu'i
Style APA, Harvard, Vancouver, ISO itp.
5

Liu, Can. "Embodied Interaction for Data Manipulation Tasks on Wall-sized Displays." Thesis, Université Paris-Saclay (ComUE), 2015. http://www.theses.fr/2015SACLS207/document.

Pełny tekst źródła
Streszczenie:
De grands ensembles de données sont de plus en plus utilisés dans divers domaines professionnels, tels que la médecine, la sociologie et l'économie. Ceci pose de nombreux défis dans leurs utilisations pour, par exemple, les classifier et la prise de décision. Pour cela nous n'avons pas seulement besoin d'algorithmes élaborés pour leur traitement, il faut aussi que les utilisateurs puissent visualiser et interagir avec les données pour pouvoir les appréhender et éventuellement corriger ou vérifier les traitement fait par les machines. Cette thèse explore cette problématique en étudiant l'intera
Style APA, Harvard, Vancouver, ISO itp.
6

Romat, Hugo. "From data exploration to presentation : designing new systems and interaction techniques to enhance the sense-making process." Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLS335/document.

Pełny tekst źródła
Streszczenie:
Au cours de la dernière décennie, la quantité de données n'a cessé d'augmenter. Ces données peuvent provenir de sources variées, telles que des smartphones, des enregistreurs audio, des caméras, des capteurs, des simulations, et peuvent avoir différentes structures. Bien que les ordinateurs puissent nous aider à traiter ces données, c'est le jugement et l'expertise humaine qui les transforment réellement en connaissances. Cependant, pour donner un sens à ces données de plus en plus diversifiées, des techniques de visualisation et d'interaction sont nécessaires. Ce travail de thèse contribue de
Style APA, Harvard, Vancouver, ISO itp.
7

Baudon, Olivier. "Cabri-graphes : un cahier de brouillon interactif pour la théorie des graphes." Phd thesis, Université de Grenoble, 1990. http://tel.archives-ouvertes.fr/tel-00648847.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
8

Carbonneaux, Yves. "Conception et réalisation d'un environnement informatique sur la manipulation directe d'objets mathématiques, l'exemple de Cabri-graphes." Phd thesis, Université Joseph Fourier (Grenoble), 1998. http://tel.archives-ouvertes.fr/tel-00004882.

Pełny tekst źródła
Streszczenie:
Notre travail s'intègre dans la conception et la réalisation d'un environnement informatique sur la manipulation directe d'objets mathématiques, en l'occurrence l'extension de Cabri-graphes dans le cadre du projet Cabri. Dans la première partie, nous exposons le concept d'interface de manipulation directe. Nous présentons une évolution des principes associés à la manipulation directe. Nous montrons l'importance accordée à ce mode d'interaction. Dans une deuxième partie, nous exposons des motivations associées à la mise en oeuvre d'environnements informatiques sur la théorie des graphes. Nous a
Style APA, Harvard, Vancouver, ISO itp.
9

廖威軒. "3D Models Manipulation Interaction System based on Data Driven Gesture Recognition." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/22526131605577281987.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.

Książki na temat "Interactive data manipulation"

1

Didimo, Walter. Graph Drawing: 20th International Symposium, GD 2012, Redmond, WA, USA, September 19-21, 2012, Revised Selected Papers. Springer Berlin Heidelberg, 2013.

Znajdź pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
2

Glazov, M. M. Interaction of Spins with Light. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198807308.003.0006.

Pełny tekst źródła
Streszczenie:
This chapter presents the details of the optical manipulation of electron spin states. It also addresses manifestations of the electron and nuclear spin dynamics in optical response of semiconductor nanostructures via spin-Faraday and -Kerr effects. Coupling of spins with light provides the most efficient method of nonmagnetic spin manipulation. The main aim of this chapter is to provide the theoretical grounds for optical spin injection, ultrafast spin control, and readout of spin states by means of circularly and linearly polarized light pulses. The Faraday and Kerr effects induced by the el
Style APA, Harvard, Vancouver, ISO itp.
3

Kim, Jihoon. Documentary's Expanded Fields. Oxford University Press, 2022. http://dx.doi.org/10.1093/oso/9780197603819.001.0001.

Pełny tekst źródła
Streszczenie:
Documentary's Expanded Fields: New Media and the Twenty-First-Century Documentary offers a theoretical mapping of contemporary non-standard documentary practices enabled by the proliferation of new digital imaging, lightweight and non-operator digital cameras, multiscreen and interactive interfaces, and web 2.0 platforms. These emergent practices encompass digital data visualizations, digital films that experiment with the deliberate manipulation of photographic records, documentaries based on drone cameras, GoPros, and virtual reality (VR) interfaces, documentary installations in the gallery,
Style APA, Harvard, Vancouver, ISO itp.
4

Didimo, Walter, and Maurizio Patrignani. Graph Drawing: 20th International Symposium, GD 2012, Redmond, WA, USA, September 19-21, 2012, Revised Selected Papers. Springer, 2013.

Znajdź pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
5

Graph Drawing: 19th International Symposium, GD 2011, Eindhoven, the Netherlands, September 21-23, 2011, Revised Selected Papers. Springer London, Limited, 2011.

Znajdź pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
6

Graph Drawing 19th International Symposium Gd 2011 Eindhoven The Netherlands September 2123 2011. Springer, 2012.

Znajdź pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.

Części książek na temat "Interactive data manipulation"

1

Holländer, I., and M. Šrámek. "An Interactive Tool for Manipulation and Presentation of 3D Tomographic Data." In Computer Assisted Radiology / Computergestützte Radiologie. Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-49351-5_62.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
2

Sateei, Shahin, Mattias Roupé, and Mikael Johansson. "Transitioning from 2D to VR in Design Review – Resistance to Engagement." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/979-12-215-0289-3.07.

Pełny tekst źródła
Streszczenie:
Although immersive virtual reality (VR) has been shown to facilitate collaborative understanding of a design, many users remain resistant to its use. Moreover, there is currently a lack of real-world studies investigating why certain users (e.g., architects) are resistant to use VR during design reviews. The aim of this study is to understand the resistance that influence client representatives’ and architects’ interaction with a VR-system that supports both fully- and non-immersive experiences of the virtual environment. Data were gathered from three VR-workshops, which were part of 3 design review sessions of a new elementary school. Additional data were gathered from four semi-structured interviews with both the architects and client representatives participating in all workshop sessions, the interior architect involved in the project as well as an additional six semi-structured interviews. These additional six interviews involved exterior architects from different firms, who had previously used VR for both informative and design review purposes. The findings suggest that client representatives and the architects had initially been resistant to use VR during the design reviews, but their attitudes changed progressively during the three workshops, in particular that of the architects. The findings also indicate that interactive features in VR (e.g., object manipulation, multi-user) help end users negotiate design requests more efficiently and make informed decision-making. This paper highlights how immersive VR could improve the design review process
Style APA, Harvard, Vancouver, ISO itp.
3

Sateei, Shahin, Mattias Roupé, and Mikael Johansson. "Transitioning from 2D to VR in Design Review – Resistance to Engagement." In CONVR 2023 - Proceedings of the 23rd International Conference on Construction Applications of Virtual Reality. Firenze University Press, 2023. http://dx.doi.org/10.36253/10.36253/979-12-215-0289-3.07.

Pełny tekst źródła
Streszczenie:
Although immersive virtual reality (VR) has been shown to facilitate collaborative understanding of a design, many users remain resistant to its use. Moreover, there is currently a lack of real-world studies investigating why certain users (e.g., architects) are resistant to use VR during design reviews. The aim of this study is to understand the resistance that influence client representatives’ and architects’ interaction with a VR-system that supports both fully- and non-immersive experiences of the virtual environment. Data were gathered from three VR-workshops, which were part of 3 design review sessions of a new elementary school. Additional data were gathered from four semi-structured interviews with both the architects and client representatives participating in all workshop sessions, the interior architect involved in the project as well as an additional six semi-structured interviews. These additional six interviews involved exterior architects from different firms, who had previously used VR for both informative and design review purposes. The findings suggest that client representatives and the architects had initially been resistant to use VR during the design reviews, but their attitudes changed progressively during the three workshops, in particular that of the architects. The findings also indicate that interactive features in VR (e.g., object manipulation, multi-user) help end users negotiate design requests more efficiently and make informed decision-making. This paper highlights how immersive VR could improve the design review process
Style APA, Harvard, Vancouver, ISO itp.
4

Gimnich, Rainer. "Implementing direct manipulation query languages using an adequate data model." In Visualization in Human-Computer Interaction. Springer Berlin Heidelberg, 1990. http://dx.doi.org/10.1007/3-540-52698-6_14.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
5

Li, Yawei, Guofu Luo, Ningbo Zhang, Junhao Zhang, and Xingbo Yang. "Virtual Interactive System of Manipulator Based on Digital Twin." In Lecture Notes on Data Engineering and Communications Technologies. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-5854-9_115.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
6

Rentz, Niklas, Steven Smyth, Lewe Andersen, and Reinhard von Hanxleden. "Extracting Interactive Actor-Based Dataflow Models from Legacy C Code." In Diagrammatic Representation and Inference. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-86062-2_37.

Pełny tekst źródła
Streszczenie:
AbstractGraphical actor-based models provide an abstract overview of the flow of data in a system. They are well-established for the model-driven engineering (MDE) of complex software systems and are supported by numerous commercial and academic tools, such as Simulink, LabVIEW or Ptolemy. In MDE, engineers concentrate on constructing and simulating such models, before application code (or at least a large fraction thereof) is synthesized automatically. However, a significant fraction of today’s legacy system has been coded directly, often using the C language. High-level models that give a quick, accurate overview of how components interact are often out of date or do not exist. This makes it challenging to maintain or extend legacy software, in particular for new team members.To address this problem, we here propose to reverse the classic synthesis path of MDE and to synthesize actor-based dataflow models automatically from source code. Here functions in the code get synthesized into nodes that represent actors manipulating data. Second, we propose to harness the modeling-pragmatic approach, which considers visual models not as static artefacts, but allows interactive, flexible views that also link back to textual descriptions. Thus we propose to synthesize actor models that can vary in level of detail and that allow navigation in the source code. To validate and evaluate our proposals, we implemented these concepts for C analysis in the open source, Eclipse-based KIELER project and conducted a small survey.
Style APA, Harvard, Vancouver, ISO itp.
7

Hüsener, Dominik, Michael Schluse, Dorit Kaufmann, and Jürgen Roßmann. "The Digital Twin as a Mediator for the Digitalization and Conservation of Expert Knowledge." In Annals of Scientific Society for Assembly, Handling and Industrial Robotics 2021. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-74032-0_20.

Pełny tekst źródła
Streszczenie:
AbstractA Digital Twin is a virtual representation of a physical asset. It reflects the current state of that machine through a model and the data as observed by sensors in the real machine; and enables effective and efficient interaction with the machine, i.e. for monitoring and control purposes. The Digital Twin facilitates the collection of data, as well as its analysis and visualization through its user interfaces, i.e. GUIs such as screens or Mixed Reality that provide intuitive access to the data and facilitates its manipulation. Embedded in Virtual Testbeds the Digital Twin becomes an “Experimentable Digital Twin” (EDT), in which experiments can be performed and the different outcomes can be compared or evaluated. The intuitive representation of the assets allows the experts to interact with the twin, without highly detailed knowledge in computer science. The digital twin observes, records, and benchmarks experiments performed by the operator. This way the operator’s knowledge becomes digitized and thus preserved as an abstract representation of data, formulas, and models inside the digital twin. By introducing the Digital Twin into the processes carried out by different operators (not only the initially observed expert), formerly intuitive decision-making processes of the operators are enhanced based on empirical data. As a result, the Digital Twin serves as an assistance system that can guide future operators and the outcomes of the experiments become reproducible. The specific representations of interactions and outcomes also facilitate collaboration between the machine operators and other stakeholders by providing different operators a common “perspective”.
Style APA, Harvard, Vancouver, ISO itp.
8

Oliveira, Arlindo L., and Mário A. T. Figueiredo. "Artificial Intelligence: Historical Context and State of the Art." In Multidisciplinary Perspectives on Artificial Intelligence and the Law. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-41264-6_1.

Pełny tekst źródła
Streszczenie:
AbstractThe idea that intelligence is the result of a computational process and can, therefore, be automated, is centuries old. We review the historical origins of the idea that machines can be intelligent, and the most significant contributions made by Thomas Hobbes, Charles Babbage, Ada Lovelace, Alan Turing, Norbert Wiener, and others. Objections to the idea that machines can become intelligent have been raised and addressed many times, and we provide a brief survey of the arguments and counter-arguments presented over time. Intelligence was first viewed as symbol manipulation, leading to approaches that had some successes in specific problems, but did not generalize well to real-world problems. To address the difficulties faced by the early systems, which were brittle and unable to handle unforeseen complexities, machine learning techniques were increasingly adopted. Recently, a sub-field of machine learning known as deep learning has led to the design of systems that can successfully learn to address difficult problems in natural language processing, vision, and (yet to a lesser extent) interaction with the real world. These systems have found applications in countless domains and are one of the central technologies behind the fourth industrial revolution, also known as Industry 4.0. Applications in analytics enable artificial intelligence systems to exploit and extract economic value from data and are the main source of income for many of today’s largest companies. Artificial intelligence can also be used in automation, enabling robots and computers to replace humans in many tasks. We conclude by providing some pointers to possible future developments, including the possibility of the development of artificial general intelligence, and provide leads to the potential implications of this technology in the future of humanity.
Style APA, Harvard, Vancouver, ISO itp.
9

Pernozzoli A., Brief J., Haßfeld S., Raczkowsky J., Mühling J., and Wörn H. "Texture Mapping Based Visualisation Methods for the Manipulation of CT Data: Interaction and Ergonomics." In Studies in Health Technology and Informatics. IOS Press, 2000. https://doi.org/10.3233/978-1-60750-914-1-256.

Pełny tekst źródła
Streszczenie:
The manipulation of large CT datasets needs fast visualisation methods for a comfortable user interaction. Modern visualisation techniques make use texture hardware in graphics workstations extensively. In the following we will present an interactive tool for the positioning of anatomical landmarks in CT datasets of non-pathological children. The tool includes a fast visualisation of CT cross sections based on a texture mapping technique and an interactive three-dimensional view of the segmented CT dataset.
Style APA, Harvard, Vancouver, ISO itp.
10

Siewert René, Specovius Svenja, Wu Jie, and Krefting Dagmar. "Web-based Interactive Visualization in a Grid-enabled Neuroimaging Application Using HTML5." In Studies in Health Technology and Informatics. IOS Press, 2012. https://doi.org/10.3233/978-1-61499-054-3-173.

Pełny tekst źródła
Streszczenie:
Interactive visualization and correction of intermediate results are required in many medical image analysis pipelines. To allow certain interaction in the remote execution of compute- and data-intensive applications, new features of HTML5 are used. They allow for transparent integration of user interaction into Grid- or Cloud-enabled scientific workflows. Both 2D and 3D visualization and data manipulation can be performed through a scientific gateway without the need to install specific software or web browser plugins. The possibilities of web-based visualization are presented along the FreeSurfer-pipeline, a popular compute- and data-intensive software tool for quantitative neuroimaging.
Style APA, Harvard, Vancouver, ISO itp.

Streszczenia konferencji na temat "Interactive data manipulation"

1

Crozzoli, Miguel Angel, and Thor Magnusson. "Sounding Numbers: The Sonification Object as an Interface in "I Am the Ocean"." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.021.

Pełny tekst źródła
Streszczenie:
Designing sonification for music composition involves aesthetic and narrative manipulation through strategies based on compositional intent, sparking discussions of data clarity and understanding. This paper describes an autobiographical process of crafting an aesthetic sonification from climate change data, and its further musification. In this approach, the sonification is used as a material for composition and transformed into an interactive musical instrument, within contemporary aesthetics and live performance contexts. The sonification object becomes an interface for composition and perf
Style APA, Harvard, Vancouver, ISO itp.
2

Motahari-Nezhad, H., R. Saint-Paul, B. Benatallah, F. Casati, J. Ponge, and F. Toumani. "ServiceMosaic: Interactive Analysis and Manipulation of Service Conversations." In 2007 IEEE 23rd International Conference on Data Engineering. IEEE, 2007. http://dx.doi.org/10.1109/icde.2007.369051.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
3

Kim, Jun-Sik. "Object detection using RGBD data for interactive robotic manipulation." In 2014 11th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI). IEEE, 2014. http://dx.doi.org/10.1109/urai.2014.7057537.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
4

Jean, Yves D., Larry F. Hodges, and Roderic Pettigrew. "Method for interactive manipulation and animation of volumetric data (Proceedings Only)." In Visualization in Biomedical Computing, edited by Richard A. Robb. SPIE, 1992. http://dx.doi.org/10.1117/12.131099.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
5

Fu, Yue, Qingqing Ye, Rong Du, and Haibo Hu. "Interactive Trimming Against Evasive Online Data Manipulation Attacks: A Game-Theoretic Approach." In 2024 IEEE 40th International Conference on Data Engineering (ICDE). IEEE, 2024. http://dx.doi.org/10.1109/icde60146.2024.00276.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
6

Bouchur, Mazen, and Andreas Reinhardt. "NILMInspector: An Interactive Tool for Data Visualization and Manipulation in Load Disaggregation." In BuildSys '24: The 11th ACM International Conference on Systems for Energy-Efficient Buildings, Cities, and Transportation. ACM, 2024. http://dx.doi.org/10.1145/3671127.3698794.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
7

Dietrich, Carlos A., Luciana P. Nedel, Silvia D. Olabarriaga, et al. "Real-time interactive visualization and manipulation of the volumetric data using GPU-based methods." In Medical Imaging 2004, edited by Robert L. Galloway, Jr. SPIE, 2004. http://dx.doi.org/10.1117/12.536578.

Pełny tekst źródła
Style APA, Harvard, Vancouver, ISO itp.
8

Moore, Carl, and William Brent. "Interactive Real-time Concatenative Synthesis in Virtual Reality." In ICAD 2019: The 25th International Conference on Auditory Display. Department of Computer and Information Sciences, Northumbria University, 2019. http://dx.doi.org/10.21785/icad2019.068.

Pełny tekst źródła
Streszczenie:
This paper presents a new platform for interactive concatenative synthesis designed for virtual reality and proposes further applications for immersive audio tools and instruments. TimbreSpace VR is an extension of William Brent’s TimbreSpace software using the timbreID library for Pure Data. Design and implementation of the application are discussed, as well as its live performance aspects. Finally, future work is laid out for the project, proposing versatile audio manipulation software specifically for XR platforms.
Style APA, Harvard, Vancouver, ISO itp.
9

Bidarra, Rafael, Andre´ van Bunnik, and Willem F. Bronsvoort. "Direct Manipulation of Feature Models in Web-Based Collaborative Design." In ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/detc2004-57716.

Pełny tekst źródła
Streszczenie:
Providing advanced 3D interactive facilities to users of a client-server collaborative modeling system presents a great challenge when thin clients are involved, mainly due to their lack of both a full-fledged CAD model and adequate modeling and solving functionalities. This paper presents a new approach that provides a convenient representation of feature model data suitable for direct manipulation of feature models at such clients. In particular, feature handles are proposed to support interactive feature editing. This approach combines all advantages of a thin client approach with the sort
Style APA, Harvard, Vancouver, ISO itp.
10

Perles, Brian P., and Judy M. Vance. "Interactive Virtual Tools for Manipulating NURBS Surfaces in a Virtual Environment." In ASME 1999 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/imece1999-0162.

Pełny tekst źródła
Streszczenie:
Abstract Virtual prototyping is the process of evaluating digital versions of designs without building physical mockups. Industry is increasingly turning to virtual prototyping in an effort to reduce design time and costs. The ability to evaluate various design configurations early in the design process using digital models allows for more opportunity to optimize the product design and explore alternate design configurations at a lower product design cost. This paper describes the development of virtual tools which give the designer the ability to take virtual prototyping one step further by a
Style APA, Harvard, Vancouver, ISO itp.

Raporty organizacyjne na temat "Interactive data manipulation"

1

Hasan, Abdulghani. Flood Modelling Tool : an integrated GIS and hydrological modelling tool for planning nature-based solutions in the urban environment. Faculty of Landscape Architecture, Horticulture and Crop Production Science, Swedish University of Agricultural Sciences, 2024. http://dx.doi.org/10.54612/a.5s9t2ca774.

Pełny tekst źródła
Streszczenie:
The risk of pluvial flooding is going to increase as climate change causes an increase in intense precipitation along with urbanisation leading to an increase in impermeable surfaces. In the last decade, cities such as Malmö and Copenhagen have already experienced severe pluvial flooding that has caused extensive damage. Adapting to climate change by creating flood resilient urban areas is therefore important and blue-green infrastructure (BGI) may be one measure to accomplish this. A hydrological model called TFM-DYN has been used to investigate whether BGI can aid the mitigation of pluvial f
Style APA, Harvard, Vancouver, ISO itp.
2

Feldman, Moshe, Eitan Millet, Calvin O. Qualset, and Patrick E. McGuire. Mapping and Tagging by DNA Markers of Wild Emmer Alleles that Improve Quantitative Traits in Common Wheat. United States Department of Agriculture, 2001. http://dx.doi.org/10.32747/2001.7573081.bard.

Pełny tekst źródła
Streszczenie:
The general goal was to identify, map, and tag, with DNA markers, segments of chromosomes of a wild species (wild emmer wheat, the progenitor of cultivated wheat) determining the number, chromosomal locations, interactions, and effects of genes that control quantitative traits when transferred to a cultivated plant (bread wheat). Slight modifications were introduced and not all objectives could be completed within the human and financial resources available, as noted with the specific objectives listed below: 1. To identify the genetic contribution of each of the available wild emmer chromosom
Style APA, Harvard, Vancouver, ISO itp.
3

Ron, Eliora, and Eugene Eugene Nester. Global functional genomics of plant cell transformation by agrobacterium. United States Department of Agriculture, 2009. http://dx.doi.org/10.32747/2009.7695860.bard.

Pełny tekst źródła
Streszczenie:
The aim of this study was to carry out a global functional genomics analysis of plant cell transformation by Agrobacterium in order to define and characterize the physiology of Agrobacterium in the acidic environment of a wounded plant. We planed to study the proteome and transcriptome of Agrobacterium in response to a change in pH, from 7.2 to 5.5 and identify genes and circuits directly involved in this change. Bacteria-plant interactions involve a large number of global regulatory systems, which are essential for protection against new stressful conditions. The interaction of bacteria with
Style APA, Harvard, Vancouver, ISO itp.
4

Gurevitz, Michael, William A. Catterall, and Dalia Gordon. face of interaction of anti-insect selective toxins with receptor site-3 on voltage-gated sodium channels as a platform for design of novel selective insecticides. United States Department of Agriculture, 2013. http://dx.doi.org/10.32747/2013.7699857.bard.

Pełny tekst źródła
Streszczenie:
Voltage-gated sodium channels (Navs) play a pivotal role in excitability and are a prime target of insecticides like pyrethroids. Yet, these insecticides are non-specific due to conservation of Navs in animals, raising risks to the environment and humans. Moreover, insecticide overuse leads to resistance buildup among insect pests, which increases misuse and risks. This sad reality demands novel, more selective, insect killers whose alternative use would avoid or reduce this pressure. As highly selective insect toxins exist in venomous animals, why not exploit this gift of nature and harness t
Style APA, Harvard, Vancouver, ISO itp.
5

Rafaeli, Ada, Russell Jurenka, and Daniel Segal. Isolation, Purification and Sequence Determination of Pheromonotropic-Receptors. United States Department of Agriculture, 2003. http://dx.doi.org/10.32747/2003.7695850.bard.

Pełny tekst źródła
Streszczenie:
Moths constitute a major group of pest insects in agriculture. Pheromone blends are utilised by a variety of moth species to attract conspecific mates, which is under circadian control by the neurohormone, PBAN (pheromone-biosynthesis-activating neuropeptide). Our working hypothesis was that, since the emission of sex-pheromone is necessary to attract a mate, then failure to produce and emit pheromone is a potential strategy for manipulating adult moth behavior. The project aimed at identifying, characterising and determining the sequence of specific receptors responsible for the interaction w
Style APA, Harvard, Vancouver, ISO itp.
6

Watkins, Chris B., Susan Lurie, Amnon Lers, and Patricia L. Conklin. Involvement of Antioxidant Enzymes and Genes in the Resistance Mechanism to Postharvest Superficial Scald Development. United States Department of Agriculture, 2004. http://dx.doi.org/10.32747/2004.7586539.bard.

Pełny tekst źródła
Streszczenie:
The objective of this research project was to evaluate the involvement of antioxidant enzymes and genes in the resistance mechanism to postharvest superficial scald development using two primary systems: 1. Resistant and susceptible progenies of an apple cross between a scald resistant crab apple, ‘White Angel’ and a scald susceptible cultivar, ‘Rome Beauty’; 2. Heat-treatment of ‘Granny Smith’, which is known to reduce scald development in this cultivar. In 2002 we asked for, and received (October 14), permission to revise our initial objectives. The US side decided to expand their results to
Style APA, Harvard, Vancouver, ISO itp.
7

Chejanovsky, Nor, and Suzanne M. Thiem. Isolation of Baculoviruses with Expanded Spectrum of Action against Lepidopteran Pests. United States Department of Agriculture, 2002. http://dx.doi.org/10.32747/2002.7586457.bard.

Pełny tekst źródła
Streszczenie:
Our long-term goal is to learn to control (expand and restrict) the host range of baculoviruses. In this project our aim was to expand the host range of the prototype baculovirus Autographa cali/arnica nuclear polyhedrosis virus (AcMNPV) towards American and Israeli pests. To achieve this objective we studied AcMNPV infection in the non-permissive hosts L. dispar and s. littoralis (Ld652Y and SL2 cells, respectively) as a model system and the major barriers to viral replication. We isolated recombinant baculoviruses with expanded infectivity towards L. dispar and S. littoralis and tested their
Style APA, Harvard, Vancouver, ISO itp.
8

Dickman, Martin B., and Oded Yarden. Genetic and chemical intervention in ROS signaling pathways affecting development and pathogenicity of Sclerotinia sclerotiorum. United States Department of Agriculture, 2015. http://dx.doi.org/10.32747/2015.7699866.bard.

Pełny tekst źródła
Streszczenie:
Abstract: The long-term goals of our research are to understand the regulation of sclerotial development and pathogenicity in S. sclerotior11111. The focus in this project was on the elucidation of the signaling events and environmental cues involved in the regulation of these processes, utilizing and continuously developing tools our research groups have established and/or adapted for analysis of S. sclerotiorum, Our stated objectives: To take advantage of the recent conceptual (ROS/PPs signaling) and technical (amenability of S. sclerotiorumto manipulations coupled with chemical genomics and
Style APA, Harvard, Vancouver, ISO itp.
Oferujemy zniżki na wszystkie plany premium dla autorów, których prace zostały uwzględnione w tematycznych zestawieniach literatury. Skontaktuj się z nami, aby uzyskać unikalny kod promocyjny!