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Eriksson, Elina. "Situated Reflexive Change : User-Centred Design in(to) Practice." Doctoral thesis, KTH, Medieteknik och interaktionsdesign, MID, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-116403.

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Technology used in the Swedish workplace is perceived to be controlling, gener- ally still difficult to use, and with a low degree of usability. Even though the field of Human-Computer Interaction (HCI) has been concerned with researching different ways of developing usable systems for at least half a century, there seem to be problems with the diffusion of the results into practice. One of the possible approaches to developing usable systems is user-centred design, and in this thesis I am concerned with the issue of introducing user-centred design and usability work in public authorities and
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Axelsson, Daniel. "Graphical User Interface Design of a Maintenance Support System : Using Prototyping and User-Centred Design." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149779.

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The interest in the complex relationship between the behaviour of users and the design of interactive system has been significantly increased as the digital technology has advanced. This has led to usability becoming one of the key elements in user-centred interaction design. Systems need to be designed in a usable way; efficient, use-enhancing, flexible and learnable and the design should also meet the user’s needs and aspirations. This thesis aimed to develop a more usable prototype of the Maintenance Ground Support System (MGSS), using prototyping and a user-centred design approach. The pro
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Blomkvist, Stefan. "User-centred design and agile development of IT systems." Licentiate thesis, Uppsala : Deptartment of Information Technology, Uppsala University, 2006. http://www.it.uu.se/research/publications/lic/2006-012/2006-012.pdf.

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Bradley, Nicholas Andrew. "A user-centred design framework for context-aware computing." Thesis, University of Strathclyde, 2005. http://oleg.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=21561.

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Many exciting and promising application areas of mobile context-aware computing have emerged in recent years, such as tourist guides and navigation systems for visually impaired people. However, many researchers express grave concerns about the limited appreciation of human and social issues in design: usability issues remain unresolved particularly relating to mobile computer settings, and existing user-centred design approaches/frameworks are still in their infancy. This thesis proposes a framework to advance user-centred approaches to designing context-aware systems in order to help applica
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Miao, Mei. "Blindenspezifische Methoden für das User-Centred Design multimodaler Anwendungen." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-155392.

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Multimodale Anwendungen bieten den blinden Benutzern neue Möglichkeiten und Chancen, die durch Verlust des Sehsinnes entstandenen Defizite über andere Sinneskanäle auszugleichen. Die benutzerorientierte Gestaltung ist der sicherste Weg, um interaktive Systeme gebrauchstauglich zu gestalten. Dabei sind die Benutzer hauptsächlich an zwei Aktivitäten beteiligt. Dies sind die Nutzungsanforderungsanalyse und die Evaluation. Hinsichtlich dieser zwei Aktivitäten wurden in der vorliegenden Arbeit Usability-Methoden untersucht bzw. neu entwickelt, um die nutzerzentrierte Gestaltung multimodaler Anwendu
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Obioha, Chinonye Leuna. "User-centred design to engender trust in e-commerce." Thesis, Cape Peninsula University of Technology, 2016. http://hdl.handle.net/20.500.11838/2414.

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Thesis (MTech (Information Technology))--Cape Peninsula University of Technology, 2016.<br>Consumer trust is a core element for any e-commerce website. This study aimed to explore attributes of business-to-consumers (B2C) e-commerce websites that can communicate and engender trust from the users’ perspective using user-centred design. E-commerce websites are known to have features such as security certificates and encryption methods to ensure trust, but this requires technical knowhow to understand. The technologies used to develop websites have improved so far, but it has little effect on imp
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Göransson, Bengt. "User-Centred Systems Design : Designing Usable Interactive Systems in Practice." Doctoral thesis, Uppsala University, Department of Information Technology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-4273.

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<p>Have you ever been frustrated with that IT system at work that does not behave the way you expect it to? Or had problems with using the features on your new mobile phone? When systems and appliances do not support us in what we are doing, and do not behave the way we expect them to, then usability is neglected. Poor usability may be frustrating and irritating when trying out your mobile phone, but in a critical work situation poor usability may be disastrous.</p><p>In this thesis, user-centred systems design (UCSD) is advocated as an approach for facilitating the development of usable inter
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Göransson, Bengt. "User-centred systems design : designing usable interactive systems in practice /." Uppsala : Acta Universitatis Upsaliensis, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-4273.

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Frascina, Anthony Cosimo. "The integration of hospital information systems through user centred design." Thesis, Sheffield Hallam University, 1994. http://shura.shu.ac.uk/3185/.

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The development of computer systems in UK hospitals has in recent years been focused on the provision of hospital-wide information systems, known as Hospital Information Support Systems (HISS). This development has been motivated by National Health Service reforms and a realisation that earlier fragmented systems were not meeting the requirements of clinical and nursing staff in the most effective way. Such systems were often developed by external, centralised agencies using systems analysis techniques appropriate to the development of information systems in product orientated organisations. H
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Ashton, Kate. "Usability and user centred design in hybrid intelligent information systems." Thesis, University of Sunderland, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.401335.

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Ollyn, Matthews G. "Investigation of user-centred approaches to design practice in Botswana." Thesis, Loughborough University, 2015. https://dspace.lboro.ac.uk/2134/18090.

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Increased competition of product offering has led to the need to better understand the end-user, in order to create a more appropriate product. Furthermore, the ever increasing individualistic culture has led to the need for more customised products; where a New Product Development (NPD) team has to balance user needs and wants. Initial study assumptions were that the more the user involvement the better the product outcome. The aim was to investigate design awareness and use of User-centred Design (UCD) practices in full in the design industry in Botswana; and the training needs of the design
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Uma, Ketaki. "User Centred design of Conversational UI for Wealth Management Customers." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-264540.

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Conversational UI (CUI) like voice assistant and chatbot are being introduced to provide 24x7 enquiry response, advice and technical support. This study aims at assessing User Experience related factors, which reinforce Trust between Wealth Management customer and the CUI in tasks normally performed by Relationship Managers. Given the financial and resource constraints of the thesis, semi structured interviews and Wizard of Oz experiments were chosen as the methods of study. These methods helped in delving deep into user issues within limited time period. The study finds that investors were ha
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Rondahl, Robert, and Filip Larsson. "Slag Hauler User Interface Design : Using human-centred design to create a user interface for heavy machinery." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-63939.

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Within the field of heavy machinery, the driver environment and its user interface (UI) has not always been a high priority during product development. This is about to change since the user experience, especially of the driver, becomes more of a selling point. Kiruna Utility Vehicles (Kiruna UV), who manufactures slag haulers for the steel industry, has developed a new driver cabin to meet these future demands. The development has been conducted in collaboration with students at Luleå University of Technology. This master thesis aims to create a basis for the digital user interface of the Kir
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Bolton, Simon Mark. "Improving product design and development performances in SMEs with user centred design activities." Thesis, Manchester Metropolitan University, 2013. http://e-space.mmu.ac.uk/324984/.

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The study is framed within the context and knowledge that companies that continually achieve product design and development success, habitually work more closely with customers and users. They do this to discover needs and wants in order that these might be translated into new or improved product or service offerings. It is widely recognised that many companies achieve success by reaching-out to customers and users directly in order to tap into what matters most to the people that will purchase and use their products and services: such engagement enables the development of a healthy pipeline o
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Mallaband, Becky. "Integrating User Centred Design into the development of energy saving technologies." Thesis, Loughborough University, 2013. https://dspace.lboro.ac.uk/2134/14823.

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Legally binding targets set by the UK government to reduce carbon emissions by 2050 mean it is imperative that the efficiency of the UK housing stock is improved. Housing currently contributes over 30% of the UK s total carbon emissions and a large proportion of the current stock will still exist in 2050. There is therefore a need to retrofit this existing stock with energy saving measures, as the savings from new builds will not be adequate to meet the stringent carbon reduction targets. Whilst technologies to facilitate energy saving retrofit are available, there has been a low uptake from h
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Lindell, Patrick, and Daniel Nilsson. "Providing visualisation of wood industry data with a user centred design." Thesis, Linköpings universitet, Programvara och system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-130963.

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When developing a new system, it is a good idea to involve the end users from the start to prevent usability issues. This thesis has evaluated how one can develop a data visualisation system for the sawmill industry with a focus on user experience.  Semi-structured interviews with a snowball sample approach were used to acquire the demands of the end users. From these demands, paper prototypes were developed and then evaluated. Data on these prototypes were collected iteratively with the help of usability tests. This was done to understand how pleased users were when using the product but also
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Walker, Guy Harrison. "User-centred car design and the role of feedback in driving." Thesis, Brunel University, 2002. http://bura.brunel.ac.uk/handle/2438/6273.

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A survey of car manufacturers reveals an impressive list of upcoming technologies, the combined effect of which is likely to have a profound impact upon feedback to the driver. Feedback is information that the situation provides back to the driver and is specified with reference to content, source, and timing. Feedback quality is achieved when the information requirements of the task, derived from a new task analysis of driving, are matched to the sources, content, and timing of feedback provided by the environment and the vehicle. An exploratory on-road study begins by observing that better q
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Shin, Jae-Eun. "User-centred methodology for the design of hypermedia-based CALL systems." Thesis, University of Manchester, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.488160.

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This thesis aims to develop a rigorous user-centred methodological framework for the design of Computer-Assisted Language Learning (CALL) systems which make use of hypermedia technology. The quality of CALL systems has been called into question in terms of both technical and pedagogical effectiveness. Many of the deficiencies of current systems can be attributed to an insufficient consideration of the needs of users in their development and to the lack of an explicit educational philosophy guiding their design. Accordingly, the current research has built a user-centred and theory-based prototy
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Yovcheva, Zornitza. "User-centred design of smartphone augmented reality in urban tourism context." Thesis, Bournemouth University, 2015. http://eprints.bournemouth.ac.uk/22501/.

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Exposure to new and unfamiliar environments is a necessary part of nearly everyone’s life. Effective communication of location-based information through various locationbased service interfaces (LBSIs) became a key concern for cartographers, geographers, human-computer interaction (HCI) and professional designers alike. Much attention is directed towards Augmented Reality (AR) interfaces. Smartphone AR browsers deliver information about physical objects through spatially registered virtual annotations and can function as an interface to (geo)spatial and attribute data. Such applications have c
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Hadiwijaya, Aditya Gianto. "User-centred Design for Input Interface of a Machine Learning Platform." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-285888.

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Although its applications have spread beyond computer science field, the process of machine learning still has some challenges for both expert and novice users. Machine learning platform aims to automate and accelerate the delivery cycle of using machine learning techniques. The objective of this degree project is to generate a user-centred design for an input interface of a machine-learning platform. To answer the research question, there are three methods conducted sequentially: 1) interviews; 2) prototyping; and 3) design evaluation. From the initial interview, we concluded users’ problems
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Haines, Victoria. "The role of user centred design in domestic energy demand reduction." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/16288.

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The domestic sector currently accounts for approximately a third of the UK s energy use and so energy demand reduction in the domestic sector is a key part of the UK s strategy for carbon reduction. However, energy demand reduction has typically been addressed from an engineering perspective, with little consideration of the requirements of users. This PhD submission aims to identify how qualitative information about users experiences, values and practices relating to UK domestic energy demand reduction can be collected and presented effectively to an engineering audience and incorporated into
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Bryant, Scott T. "User centred engineering in automotive design: A shift from technology-driven product development." Thesis, Queensland University of Technology, 2015. https://eprints.qut.edu.au/84793/1/Scott_Bryant_Thesis.pdf.

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The research assessed how best to transition engineering-based automotive firms towards more customer-orientated design and development approaches, whilst identifying the main barriers and concerns facing such a shift. The research investigates the ability of a firm to empower individual engineers with user centred design tools traditionally used by designers, whilst understanding the company-wide needs to facilitate their implementation.
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Seland, Gry. "Role-Play Workshops as a User-Centred Design Method for Mobile IT." Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2010. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-11444.

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This thesis focuses on the different aspects of role-play as an approach for user-centred design of mobile information technology (IT). This is done through development of a sequence of workshops and reflecting on the outcome. The motivation for the thesis has been to develop an understanding of the important conditions for involving end-users in the process of understanding user needs and exploring requirements for mobile IT. The need for new methods to understand mobile IT and the focus on user involvement in the traditions of participatory design and user-centred design established the back
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Cajander, Åsa. "Usability – Who Cares? : The Introduction of User-Centred Systems Design in Organisations." Doctoral thesis, Uppsala universitet, Avdelningen för människa-datorinteraktion, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-122387.

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This thesis analyses the difficulties encountered in the promotion of usability, especially in relation to occupation health issues, when developing IT systems in a public authority. It examines what happens when User-Centred Systems Design (UCSD) approaches are introduced to organisations with in-house systems development for their employees. It studies how stakeholder values affect the outcomes in terms of usability, occupational health, and institutional acceptance. Moreover, new methods are examined and evaluated as potential tools for assisting the adoption of UCSD. These methods are for
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Chen, Chun-Hsing. "Web commerce usability : a user centred design method for web commerce systems." Thesis, De Montfort University, 2002. http://hdl.handle.net/2086/4099.

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Waddington, Raymond. "User-centred design of software development environments : an example from program debugging." Thesis, University of Nottingham, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.236047.

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Wardlaw, Jessica. "Introducing user-centred design : a longitudinal study of a healthcare informatics organisation." Thesis, University College London (University of London), 2016. http://discovery.ucl.ac.uk/1475062/.

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Information System designers report increasing difficulties applying User-Centred Design (UCD) techniques effectively due to the growing complexity of the domains in which they work and the techniques’ prescriptive nature. The rapid growth of “Big Data” and associated analytical tools thus demands closer investigation of UCD activities and processes within the complex and rapidly-changing work domains in which they are designed, developed and used. This thesis reports a longitudinal case study from inside a commercial organisation, through a six-year Action Research collaboration to introduce
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Kiunsi, Domina. "Serious gaming as a tool to describe a user-centred design process." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-40066.

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The design of software products or services with good user experience (UX) requires a good understanding of the people the product is intended for. One of the design processes that places emphasis on the needs of the people is the user-centered design process. This study creates a serious game as a tool to learn the user-centered design process in order to create awareness of user-centered design practices among UX and non-UX practitioners. To accomplish this, design science research methodology is adopted to allow creation of the game by describing the problem, defining the game requirements,
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Keane, David James. "User centred approach to the design, development and implementation of patient information." Thesis, University of Nottingham, 2015. http://eprints.nottingham.ac.uk/29734/.

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Clinical pathways define patient journeys with medical devices often utilised to diagnose and treat patients. In the contexts of screening and diagnosis, devices are utilised in the form of investigations and tests. They are utilised to detect preventable medical conditions in otherwise healthy individuals and to determine the cause of symptoms in patients presenting symptoms. Patient experiences of investigations and tests vary depending on the healthcare situation, investigation or test, and requirements, expectations and physical experiences of patients before, during and after investigatio
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Bowen, Judith Alyson. "Formal Models and Refinement for Graphical User Interface Design." The University of Waikato, 2008. http://hdl.handle.net/10289/2613.

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Formal approaches to software development require that we correctly describe (or specify) systems in order to prove properties about our proposed solution prior to building it. We must then follow a rigorous process to transform our specification into an implementation to ensure that the properties we have proved are retained. When we design and build the user interfaces of our systems we are similarly keen to ensure that they have certain properties before we build them. For example, do they satisfy the requirements of the user? Are they designed with known good design principles and usabili
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Anderberg, Pierre. "Analyzing and Re-designing Legacy Systems for Enhanced Usability : A Case Study on the CATS TCT." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-65527.

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The CATS TCT is a military wargaming simulator used by the Swedish Armed Forces for education of position holders within battalion or company staffs. The CATS TCT was developed during the nineties and one of the challenges today is how the system can be modernized in order to meet the increased demands on usability. This master thesis is part of the work with modernizing the CATS TCT and a usability study has been conducted in order to identify issues and problems of the current system related to usability. This thesis is conducted at BAE Systems C-ITS in Linköping and the main focus of this s
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Bowerman, Julian. "Understanding users in context : an investigation into designers' requirements." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/14327.

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In the future, as world markets become more diverse, designers will be increasingly asked to create products for people dissimilar to themselves. Human issues, such as product pleasure, will also become more important as advances in manufacturing (enabling companies to produce high quality goods more cheaply) will mean companies will look elsewhere to achieve a competitive edge. These changes will affect designers who presently work with little or no user information. This thesis investigates the attributes designers need in resources that offer them an immediate yet broad understanding of use
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Ahlström, Martin. "User-centred redesign of a business systemusing the Star Life Cycle method." Thesis, Linköping University, Department of Computer and Information Science, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-14942.

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<p>The purpose with this thesis was to study user activities in a business system, MediusFlow. The overall objective was to identify user related problems and to analyse which of the usability data gathering methods to use in the future development process of the company Medius.</p><p>The outcome of this study indicated that a cognitive related user problem was the most important problem to solve. A Star Life Cycle method was preferred. Two low-fidelity prototypes were developed to exemplify an alternative design solution to the identified cognitive user problem. Furthermore, the two best meth
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Nilsson, Joel. "Compressible Waste Bin System for Public Environment : Design with a User-Centred Approach." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-68684.

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We consume more and more which also have led to an increase in the waste we most handle. In public environment, common solution have been to increase the size of the waste bin, but that’s not always an option. To big and it may interfere with the environment it placed in. Another approach is to compress the disposed waste and so increase the waste bins capacity without increasing the volume of the wastebin itself. BigBelly is one product which have embraced this apprach. It is a solar driven compressing waste bin commonly seen in big cities around the world. The problem is that some miner muni
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McIntosh, Paul Malcolm, and paul mcintosh@internetscooter com. "X3D-UML: User-Centred Design, Implementation and Evaluation of 3D UML Using X3D." RMIT University. Computer Science and Information Technology, 2010. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20100128.161156.

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This thesis presents an in-depth investigation into the practical use of 3D for software visualisation. This work presents the first comprehensive user-centred study which examines the software engineering tasks users undertake currently, the issues that 3D addresses and a measure of benefit of the 3D solution compared to traditional approaches. This thesis also presents a mechanism for creating 3D software visualisations, a refined evaluation methodology and visualisation heuristics that together provide a valuable resource for further research into this area. The research results have
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Speake, Helen. "Exploring the user-centred design of a physical activity pathway in NHS care." Thesis, Sheffield Hallam University, 2018. http://shura.shu.ac.uk/22412/.

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Background The UK National Health Service (NHS) has been identified as a key domain for tackling non-communicable diseases through reducing population physical inactivity. Research demonstrates that health professionals struggle to deliver existing physical activity (PA) interventions due to a perceived lack of time and confidence in behaviour change. Evidence also suggests that programmes are being delivered inconsistently. Existing interventions are failing to engage a sufficient range of patients and have not demonstrated a long term impact on patients' PA. As end users, patients and health
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Anderfelt, Victor. "From Mob Programming to Mob Development : User-Centred Design in Collaborative Software Development." Thesis, Uppsala universitet, Institutionen för informatik och media, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-414221.

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Mob programming is a collaborative software development method that has gained increasing attention in both industry and research. While the focus of mob programming is on the benefits of teams programming together, there are also potential benefits for other aspects of the software development process. However, there is a lack of research on the use of the method outside the domain of programming. This study explores user-centred design (UCD) in mob programming through a case study of three software development teams at Sveriges Television, a Swedish public broadcasting company. Results show
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Golby, Christopher. "User-centred design of a task-oriented upper-limb assessment system for stroke." Thesis, University of Warwick, 2015. http://wrap.warwick.ac.uk/72926/.

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During rehabilitation from Stroke, patients require assessment of their upper-limb motor control. Outcome measures can often be subjective and objective data is required to supplement therapist/patient opinion on progress. This can be performed through goniometry; however, goniometry can be time-consuming, have inaccuracies of ±23º, and is therefore, often not used. Motion tracking technology is a possible answer to this problem, but can also be costly, time-consuming and not suitable for the clinical environment. This thesis aims to provide an objective, digital intervention method for assess
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Bordin, Silvia. "A framework for integrating user-centred Design and agile Development in small Companies." Doctoral thesis, Università degli studi di Trento, 2017. https://hdl.handle.net/11572/367923.

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The integration of user-centred design (UCD) and Agile development is gaining increasing momentum in industry: the two approaches show promising complementarities and their convergence can lead to a more holistic software engineering approach relative to the application of just one of them. However, the practicalities of this integration are not trivial and the topic is currently of interest to a variety of research communities. This thesis aims at understanding the integration of user-centred design and Agile development and at supporting its adoption in small companies. Based on a qualitativ
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Bordin, Silvia. "A framework for integrating user-centred Design and agile Development in small Companies." Doctoral thesis, University of Trento, 2017. http://eprints-phd.biblio.unitn.it/2694/1/Silvia_Bordin_-_dissertation.pdf.

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The integration of user-centred design (UCD) and Agile development is gaining increasing momentum in industry: the two approaches show promising complementarities and their convergence can lead to a more holistic software engineering approach relative to the application of just one of them. However, the practicalities of this integration are not trivial and the topic is currently of interest to a variety of research communities. This thesis aims at understanding the integration of user-centred design and Agile development and at supporting its adoption in small companies. Based on a qualitativ
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Jokela, T. (Timo). "Assessment of user-centred design processes as a basis for improvement action:an experimental study in industrial settings." Doctoral thesis, University of Oulu, 2001. http://urn.fi/urn:isbn:9514265513.

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Abstract Many software-intensive products and systems on the market today reveal a poor level of usability despite the availability of knowledge about how to develop good usability, namely user-centred design. Improving the status of user-centred design has proved to be a challenge in product development. An effective step to start out on the road to such improvements is to carry out a current state analysis. Our research problem was to learn how to perform an effective current state analysis, i.e. an assessment, of user-centred design processes to provide a basis for improvement actio
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Nivala, Wen Cing-Yan. "Developing a persona-based user-centred design model in relation to idea generation that will both manage the product design processes and solve design problems." Thesis, De Montfort University, 2013. http://hdl.handle.net/2086/9704.

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User-Centred Design (UCD) was proposed in the 1980s and, since then, its philosophy has helped to solve design problems, regardless of the advances in technology over time. The standard ISO 9241:210 (2010), formerly ISO 13407, provides guidance in human-centred design principles and activities undertaken throughout the design lifecycle to further support UCD. In addition, since it was mentioned in ISO 9241:210, UCD has also utilised User Experience Design (UXD) in recent years. There are many approaches that support UCD to ensure it is more attainable when designing. In addition, large firms,
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Adikari, Sisira, and n/a. "Usability Modelling For Requirements Engineering." University of Canberra. Information Sciences & Engineering, 2008. http://erl.canberra.edu.au./public/adt-AUC20081204.145827.

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For over two decades user-centric methods and techniques have been proposed to assist the production of usable, useful, and desirable software products. Despite these approaches, usability problems are still identified in finished software products creating problems at systems acceptance, rework and impacting end user experience. Part of the reason for these continuing problems is that user-centric approaches are not part of the traditional software engineering process. The literature review shows that software engineering and human-computer interaction are largely different communities. The a
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Mullane, Sarah. "Development of a user-centred design methodology to accommodate changing hardware and software user requirements in the sports domain." Thesis, Loughborough University, 2012. https://dspace.lboro.ac.uk/2134/10191.

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The research presented in this thesis focuses on the development of wireless, real time performance monitoring technology within the resistance training domain using a user-centred design methodology. The functionality of current performance monitoring technology and differences in monitoring ability is investigated through comparative force platform, video and accelerometer testing and analysis. Determining the complexity of resistance training exercises and whether performance variable profiles such as acceleration, velocity and power can be used to characterise lifts is also investigated. A
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Chen, Chien-Bang. "An approach to empathic design for assistive technology." Thesis, De Montfort University, 2012. http://hdl.handle.net/2086/9027.

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The levels of income and employment rates of people with disabilities are often lower than those without them. An effective way to free disabled people from these circumstances would be to design proper job accommodation for them. Ordinarily, physical conditions severely restrict their ability to carry out their work efficiently unless they have are provided with appropriately designed assistive technology (AT). However, due to the physical conditions unique to each disabled person, understanding the requirements of a disabled person is often a challenge to an AT designer. The aims of this res
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Markensten, Erik. "Mind the gap : a procurement approac to integrating user-centred design in contract development." Licentiate thesis, KTH, Numerical Analysis and Computer Science, NADA, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-326.

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<p>Usability professionals seldom get a chance to actually do their job. Instead, they have to argue that usability is something important that should be attended to. This was the initial problem that motivated this thesis. In spite decenniums of evolution within HCI this problem is still highly relevant, and existing approaches to solve it yet have to prove their effectiveness. When approaches to integrate HCI into systems development have been discussed, there has seldom been a discussion about how a given approach may be more or less useful in different development contexts. Nor has there b
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Markensten, Erik. "Mind the gap : a procurement approach to integrating user-centred design in contract development." Licentiate thesis, Stockholm : KTH, Numerical Analysis and Computer Science, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-326.

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May, Andrew. "Enhancing the user-centred design of mobile location servies through the application of value." Thesis, Loughborough University, 2008. https://dspace.lboro.ac.uk/2134/8064.

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This thesis is concerned with the problem of designing Mobile Location Services (MLS) - also commonly termed Location-Based Services - that meet user needs. MLS are applications that users access via a portable device such as a mobile phone. They provide services (i.e. information or other functionality) to end-users based on knowledge of the location of individuals and other entities within the environment. The market failure of many mobile services, including MLS, has been attributed in part to failing to provide `value' to the end user. This thesis reviews different theoretical approaches t
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Al, Jarallah Khulud. "Cognitive user-centred design approach to improve accessibility for blind people during online interaction." Thesis, De Montfort University, 2013. http://hdl.handle.net/2086/9737.

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The use of internet and other communication technology has become predominantly common in the life of normal sighted users. In order to have a fair level of equality in the society, blind people must also be able to use these facilities with equal ease and effectiveness Many governments decided to implement e-Government applications to enhance the delivery of information and services to its citizens, residents and businesses. These e-Government applications were carefully designed with the help of international standards to serve the whole group of population and especially people with disabil
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Mostafa, Dina. "Maturity models in the context of integrating agile development processes and user centred design." Thesis, University of York, 2013. http://etheses.whiterose.ac.uk/6295/.

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Integrating Agile development processes and User Centred Design (UCD) gained increased interest arguably due to three reasons: first, the reported advantages of UCD in enabling developers to understand the users needs, and how the software can support their goals. Second, the deficiency of Agile methods in: providing guidance for developing usable software; and discussing usability, user requirements elicitation and usability evaluation methods. Third, differences between Agile methods and UCD that can make their integration challenging. Agile and User Centred Design Integration (AUCDI) resear
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