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Artykuły w czasopismach na temat "Video server"

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Ramanujam, Sukumar, Mahesh T R i Mouleeshwaran S K. "A Novel Approach for Enhancing Performance of VoD Systems". International Journal of Advanced Research in Engineering 4, nr 4 (31.12.2018): 7. http://dx.doi.org/10.24178/ijare.2018.4.4.07.

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Multimedia applications such as Video-on-Demand (VoD), Live streaming, Internet stock quotes, Internet radio, audio/music delivery, video surveillance are of growing interest among general public. Existing systems that support these kinds of applications such as centralized server, independent server nodes, and proxy incur significant delay and serve only less number of videos. In this research, a multi-server system that utilizes a split and merge scheme is proposed to reduce the waiting time. This system helps us to achieve load balancing, while increasing the number of videos being served. Our simulation model consists of a single main multimedia server and a set of streaming servers. The performance of the proposed system for various K values is evaluated in the VoD scenario. The results show that the proposed multi-server scheme performs better in terms of initial latency and number of videos being served, compared to the other existing schemes. Index Terms—Component, formatting, style, styling, insert.
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Eggenhuisen, Huib, i Sjir Van Loo. "Video-on-demand server". Philips Journal of Research 50, nr 1-2 (styczeń 1996): 201–8. http://dx.doi.org/10.1016/0165-5817(96)81309-x.

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Doganata, Y. N., i A. N. Tantawi. "Making a cost-effective video server". IEEE Multimedia 1, nr 4 (1994): 22–30. http://dx.doi.org/10.1109/93.338684.

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Rakow, Thomas C., i Peter Muth. "The V3 video server--managing analog and digital video clips". ACM SIGMOD Record 22, nr 2 (czerwiec 1993): 556–57. http://dx.doi.org/10.1145/170036.171563.

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Lee, J. Y. B. "Supporting server-level fault tolerance in concurrent-push-based parallel video servers". IEEE Transactions on Circuits and Systems for Video Technology 11, nr 1 (2001): 25–39. http://dx.doi.org/10.1109/76.894280.

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Zhang, Lian Jun, i Shi Jie Liu. "Research of Bus Video Monitoring System Based on WCDMA". Applied Mechanics and Materials 543-547 (marzec 2014): 891–94. http://dx.doi.org/10.4028/www.scientific.net/amm.543-547.891.

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The bus video monitoring system is composed by WCDMA transmission system, video server system, system monitoring center and outreach system. By WCDMA wireless transmission module achieving real time video data return, while using VPDN network technology. Using of the DVS video server and by WCDMA transmission system, the monitoring videos information will be transmitted to the monitoring center rapidly and in real time. The monitoring center can remotely monitor, manage, and dispatch the bus. The results demonstrating this system has good real time transmission ability.
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Nguyen, Dien Van, i Jaehyuk Choi. "Toward Scalable Video Analytics Using Compressed-Domain Features at the Edge". Applied Sciences 10, nr 18 (14.09.2020): 6391. http://dx.doi.org/10.3390/app10186391.

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Intelligent video analytics systems have come to play an essential role in many fields, including public safety, transportation safety, and many other industrial areas, such as automated tools for data extraction, and analyzing huge datasets, such as multiple live video streams transmitted from a large number of cameras. A key characteristic of such systems is that it is critical to perform real-time analytics so as to provide timely actionable alerts on various tasks, activities, and conditions. Due to the computation-intensive and bandwidth-intensive nature of these operations, however, video analytics servers may not fulfill the requirements when serving a large number of cameras simultaneously. To handle these challenges, we present an edge computing-based system that minimizes the transfer of video data from the surveillance camera feeds on a cloud video analytics server. Based on a novel approach of utilizing the information from the encoded bitstream, the edge can achieve low processing complexity of object tracking in surveillance videos and filter non-motion frames from the list of data that will be forwarded to the cloud server. To demonstrate the effectiveness of our approach, we implemented a video surveillance prototype consisting of edge devices with low computational capacity and a GPU-enabled server. The evaluation results show that our method can efficiently catch the characteristics of the frame and is compatible with the edge-to-cloud platform in terms of accuracy and delay sensitivity. The average processing time of this method is approximately 39 ms/frame with high definition resolution video, which outperforms most of the state-of-the-art methods. In addition to the scenario implementation of the proposed system, the method helps the cloud server reduce 49% of the load of the GPU, 49% that of the CPU, and 55% of the network traffic while maintaining the accuracy of video analytics event detection.
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Arockia Xavier Annie, R., P. Yogesh i A. Kannan. "Enhancing Scalability in On-Demand Video Streaming Services for P2P Systems". Advances in Multimedia 2012 (2012): 1–18. http://dx.doi.org/10.1155/2012/109619.

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Recently, many video applications like video telephony, video conferencing, Video-on-Demand (VoD), and so forth have produced heterogeneous consumers in the Internet. In such a scenario, media servers play vital role when a large number of concurrent requests are sent by heterogeneous users. Moreover, the server and distributed client systems participating in the Internet communication have to provide suitable resources to heterogeneous users to meet their requirements satisfactorily. The challenges in providing suitable resources are to analyze the user service pattern, bandwidth and buffer availability, nature of applications used, and Quality of Service (QoS) requirements for the heterogeneous users. Therefore, it is necessary to provide suitable techniques to handle these challenges. In this paper, we propose a framework for peer-to-peer- (P2P-) based VoD service in order to provide effective video streaming. It consists of four functional modules, namely, Quality Preserving Multivariate Video Model (QPMVM) for efficient server management, tracker for efficient peer management, heuristic-based content distribution, and light weight incentivized sharing mechanism. The first two of these modules are confined to a single entity of the framework while the other two are distributed across entities. Experimental results show that the proposed framework avoids overloading the server, increases the number of clients served, and does not compromise on QoS, irrespective of the fact that the expected framework is slightly reduced.
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Tao, Ling Yang, Ling Song He, Jun Jiang Zhu i Chang Fan Zhang. "A Remote Monitoring System of Three-Client/Server Architecture". Advanced Materials Research 718-720 (lipiec 2013): 675–80. http://dx.doi.org/10.4028/www.scientific.net/amr.718-720.675.

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This paper proposes a remote monitoring system that consists of three clients and servers. A web server is adopted to supply a remote visiting interface for browsers from Internet. A video server is installed to capture the live streaming video, and broadcast it to video clients that are embedded in browsers. More ever, a TCP DAQ (Data Acquisition) server is designed to acquire data from sensors, and then transmit them to VI (Virtual Instrument) clients that are also embedded in browsers. To support VI clients that are designed by different languages, such as C++, Flex or HTML5, multiple protocols are integrated in the TCP DAQ server. Through identifying the type of virtual instrument client that is connected to it, the TCP DAQ server can select a protocol automatically.
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Cho, Yeongpil, Oparin Mikhail, Yunheung Paek i Kwangman Ko. "Energy-Reduction Offloading Technique for Streaming Media Servers". Mobile Information Systems 2016 (2016): 1–7. http://dx.doi.org/10.1155/2016/7462821.

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Recent growth in popularity of mobile video services raises a demand for one of the most popular and convenient methods of delivering multimedia data, video streaming. However, heterogeneity of currently existing mobile devices involves an issue of separate video transcoding for each type of mobile devices such as smartphones, tablet PCs, and smart TVs. As a result additional burden comes to media servers, which pretranscode multimedia data for number of clients. Regarding even higher increase of video data in the Internet in the future, the problem of media servers overload is impending. To struggle against the problem an offloading method is introduced in this paper. By the use of SorTube offloading framework video transcoding process is shifted from the centralized media server to the local offloading server. Thus, clients can receive personally customized video stream; meanwhile the overload of centralized servers is reduced.
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Rozprawy doktorskie na temat "Video server"

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Daar, Waqas. "Distribution Agnostic Video Server". Thesis, KTH, School of Information and Communication Technology (ICT), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-24269.

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With the advances of network and communication technology, real time audio and video streaming services are becoming progressively popular over the Internet. In order to enable universal access of multimedia streaming content and thus the desired end-to-end QoS, it is very desirable to design a video server. A video server, that can dynamically coupled to dierent streaming engines and deployed in a test bed for conducting dierent streaming experiments.

In this thesis we present the design of a video server that implement an agnostic" experiments using dierent engines. Proposed video server is also deployed in a test bed for evaluating dierent performance measurement parameters like CPU load, memory utilization etc. The results of test bed also support our proposed idea and unfold many opportunities for the research community to perform dierent multimedia streaming experiments with proposed video server. "engine-abstraction that will help to automate and repeat deterministic streaming

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Chang, He. "Server selection for heterogeneous cloud video services". HKBU Institutional Repository, 2017. http://repository.hkbu.edu.hk/etd_oa/419.

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Server selection is an important problem of cloud computing in which cloud service providers direct user demands to servers in one of the multiple data centers located in different geographical locations. The existing solutions usually assume homogeneity of cloud services (i.e., all users request the same type of service) and handle user demands in an individual basis which incurs high computational overhead. In this study, we propose a new and effective server selection scheme in which diversities of cloud services are taken into account. We focus on a specific cloud service, i.e., online video service, and assume that different videos have different bandwidth requirements. We group users into clusters and handle user demands on a cluster basis for faster and more efficient process. Firstly, we assume that user demands and bandwidth capacities of servers are given in the data centers, our problem is to assign the user demands to the servers under the bandwidth constraint, such that the overall latency (measured by the network distance) between the user clusters and the selected servers is minimized. We design a server selection system and formulate this problem as a linear programming formulation which can be solved by existing techniques. The system periodically executes our scheme and computes an optimal solution for server selection. User demands are assigned to the servers according to the optimal solution and the minimum overall latency can be achieved. The simulation results show that our scheme is significantly better than the random algorithm and the YouTube server selection strategy. Based on the first part, we take the storage capacities of servers constraint into consideration. In the second part, our new problem is to assign the user demands to the servers under the bandwidth and storage constraint, such that the function of overall latency (measured by the network distance) between the user clusters and the selected servers and standard deviation of traffic load of every server in the system is minimized. We design a server selection system and formulate this problem which can be solved by existing techniques. User demands are assigned to the servers according to the optimal solution and the two goals (minimum overall latency and the most balanced traffic load) can be achieved. The simulation results show the influence of different weights of these two goals on the user demands assigning.
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Islam, Md Safiqul. "A HTTP Streaming Video Server with Dynamic Advertisement Splicing". Thesis, KTH, Kommunikationssystem, CoS, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91108.

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The Internet today is experiencing a large growth in the amount of traffic due to the number of users consuming streaming media. For both the operator and content providers, streaming of media generates most of its revenue through advertisements inserted in the content. One common approach is to pre-stitched (i.e. insert) advertisements into the content. Another approach is dynamic advertisement insertion, which inserts advertisements at run-time while the media is being streamed. Dynamic advertisement insertion gives operators the flexibility to insert advertisements based on context, such as the user's geographic location or the user's preferences. Developing a technique to successfully insert advertisements dynamically into the streaming media has several challenges, such as maintaining synchronization of the media, choosing the appropriate transport format for media delivery, and finding a splicing boundary that starts with a key frame. The details of these challenges are detailed in this thesis. We carried out extensive research to find the best transport format for delivery of media and we studied prior work in an effort to find an appropriate streaming solution to perform dynamic advertisement insertion. Based upon this research and our study of prior work we identify the best transport format for delivery of media chunks, then propose, implement, and evaluate a technique for advertisement insertion.
Idag har internet mycket trafik på grund av att alltfler servrar erbjuder högkvalitativa videon som strömmas till internetanvändare. Både för operatörer och leverantörer av sådan innehåll genererar direktuppspelning mest intäkter genom annonser som lagts till i videon. Det är väldigt vanligt att lägga till annonser i videon genom att sy in dem i videofiler. En annan metod är att lägga till annonser dynamiskt. Det betyder att resulterande videofilen genereras medan den blir strömmad till användare. Att sätta in annonser dynamiskt har som fördel för operatörer att välja reklam beroende på kontexten, såsom användarens position eller preferenser. Det är utmanande att utveckla den teknik som krävs för att kunna sätta in annonser dynamiskt i strömmade videofiler. Till exempel är det viktigt att tänka på följande: synkronisering av strömmad innehåll, val av lämplig transportformat för videoleveransen och gränsen för skarvning (så kallad splicing boundary). Detaljerna kring denna teknik finns i denna avhandling. Vi har forskat på att hitta det bästa transportformatet för videoleverans och vi har studerat relevant arbete som gjorts tidigare för att hitta en lämplig mekanism för dynamisk annonsinsättning. Baserat på vår forskning och studerande av tidigare arbeten har vi klassificerat det bästa formatet för leveransen av videostycken, implementerat och evaluerat en teknik för annonsinlägg.
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Qazzaz, Bahjat. "Admission Control and Media Delivery Subsystems for Video on Demand Proxy Server". Doctoral thesis, Universitat Autònoma de Barcelona, 2004. http://hdl.handle.net/10803/3045.

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El desarrollo y las avances recientes de la tecnología de los ordenadores y de la tecnología de alta velocidad de redes han hecho posible que las aplicaciones de video bajo demanda estén conectadas a "shared-computing" servidores reemplazando los sistemas tradicionales donde cada aplicación tenía su propia máquina dedicada para servirla. La aplicación de video bajo demanda permite a los usuarios seleccionar de una lista de videos su película favorita y ver su reproducción a su gusto.
Sin embargo, la aplicación de video bajo demanda se considera como una de las aplicaciones que debería soportar largos "video streams", que consumen muchos recursos como el anch de banda de red y I/O, a gran número de clientes. Por eso, el servidor de video debería asegurar los recursos necesarios para cada "stream" durante un periodo de tiempo largo (e.g. 7200 segundos) para que los clientes reproduzcan el video sin "jitter" y "starvation" en sus búferes.
Esta tesis presenta el diseño y la implementación de un Servidor Proxy de Video (VPS) que puede proveer video bajo demanda interactiva. El VPS consiste de tres componentes (partes) principales. La primera parte es el Modulo de Control de Admisión (ACM) que recibe las peticiones de los clientes, negocia los recursos requeridos, y decide si la petición puede ser aceptada o rechazada basado en la disponibilidad de los recursos. La segunda parte es el Modulo de Manejo de los Recursos (RMM) que maneja los recursos del sistema como el CPU, la Memoria, la Red, y el Disco. Este consta de cuatro "brokers" que reservan a los recursos necesarios basado en una política predefinida. La tercera parte es el algoritmo CB_MDA "Credit_Based Media Delivery Algorithm" que controla y regula el flujo de los "streams" del video. La CB_MDA utiliza una combinación de canales unicast y "multicast" para transmitir el video. Los "streams" de "multicast" se inician para empezar a emitir el video desde el principio, mientras los canales unicast se usan para juntar los llegados tardes a un "stream multicast" apropiado. En la implementación, el CB_MDA detecta los momentos cuando el servidor tiene disponibilidad de recursos y les asigna a los usuarios apropiados para crear un trabajo en adelanto.
The recent advances and development of inexpensive computers and high speed networking technology have enabled the Video on Demand (VoD) application to connect to shared-computing servers, replacing the traditional computing environments where each application was having its own dedicated special purpose computing hardware. The VoD application enables the viewer to select, from a list of video files, his favourite video file and watch its reproduction at will.
However, the VoD application is known as one of the applications that must provide long-lived video streams which consume high resources such as I/O and network bandwidth to a large number of clients. Therefore, a video server must secure the necessary resources for each stream during a long period of time (e.g. 7200 seconds) so that the clients can reproduce (play) the video data without witnessing jitter or starvation in their buffers.
This thesis presents the design and implementation for a video proxy server (VPS) which can provide interactive video on demand. The VPS consists of three main parts. The first part is the Admission Control Module which receives the clients' requests, negotiates the required resources, and decides whether to accept or reject a client based on the available resources. The second part is the Resources Management Module which manages several shared resources such as the CPU, the Memory, the Network and the Disk It consists of four brokers that can reserve the necessary resources based on a predefined policy. The third part is the CB_MDA algorithm which is responsible for regulating the resources assignment and scheduling the video streams. The CB_MDA uses a combination of multicast and unicast channels for transmitting the video data. The multicast streams are initiated to start a video file from the beginning while the unicast channels are used to join the later arrivals to the appropriate multicast stream. In the implementation, the CB_MDA discovers the period of time when the server has plenty of resources an assigns them to appropriate clients in order to create work-ahead video data.
The thesis further goes beyond the design of the VPS and presents a video client architecture that can synchronize with the server and work as a plug-in for producing the video data on different players such as MPEG-Berkely player, Xine.etc.
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Papanikolaou, Aikaterini. "Server and management system design for a distributed VoD service". Thesis, University College London (University of London), 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342295.

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Westin, Georg. "Evaluation of Video-on-Demand Streaming Servers". Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2307.

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This thesis evaluates and presents streaming server solutions in terms of price and performance with focus on delivering high quality video movies over broadband. The general results that have been found are that Darwin Streaming Server for Linux is recommended for a distributed solution with many nodes in the network where large distribution cost per movie is acceptable, Darwin Streaming Server for Windows is not recommended and Windows Media 9 Series is recommended in distributions where few servers can be used in the streaming network and low cost per delivered object is highly desirable.
Rapporten presenterar en utvärdering av streaming server lösningar med avseende på pris och prestanda. Fokus ligger på att utvärdera möjligheterna att streama hög kvalitets video över bredband. De generella resultaten är att Darwin Streaming Server för Linux är rekommenderad för en distribuerad lösning som kräver många noder i nätverket och höga distributionskostnader är acceptabla. Darwin Streaming Server för Windows är inte rekommenderad och Windows Media 9 Series rekommenderas när få streaming servrar kan användas och där låga distributionskostnader är viktiga.
georg.westin@home.se
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Horyna, Miroslav. "Video telefon". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2015. http://www.nusl.cz/ntk/nusl-221059.

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This thesis deals with door video phone on the platform Raspberry Pi. There is described the platform Raspberry Pi, Raspberry Pi Camera module, operating systems for Raspberry Pi and described installing and configuring the software. Next is described the concept and description of programs created for door video phone and design of additional modules.
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Karpati, Peter. "Designing and scaling proactive, self-organizing video servers a formal and a simulation model". Saarbrücken VDM Verlag Dr. Müller, 2007. http://d-nb.info/98872877X/04.

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Regueyra, Philip. "Videokonferenční systém pro distanční výuku". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2011. http://www.nusl.cz/ntk/nusl-219286.

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The aim of my diploma thesis is to introduce the problematic of today’s videoconference system and to compare the existing solutions. First chapters of my work are dedicated to a description of the theory of the conference system. Furthermore there is described the application Skype and application WebEx. These are the projects that are the nearest to the submission of this work. On the basis of the acquired information, the thesis is dealing with the creation of my own solution of video conference system. In the third chapter there are described all the used technologies needed for the realization of the project. The thesis is then dealing with the creation of own client on the platform Silverlight. This client is working on the components that play the multimedia content and on the service WCF RIA. After the part dedicated to a creation of the client, there are described the settings of services Windows Server 2008, on which the solution is realized. There are described the settings of services of web server, services of multimedia media, settings of SQL server and usage of program Windows Media Encoder. The last part is dedicated to a testing and plotting of the functionality of created video conference system. In the conclusion of the work there are evaluated the results of the work and described possible directions, where the development of the client of video conference could proceed.
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Al-mufti, Summia, i Rasmus Jönsson. "HTTP/2, Server Push and Branched Video : Evaluation of using HTTP/2 Server Push in Dynamic Adaptive Streaming over HTTP with linear and non-linear prefetching algorithms". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-138726.

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The purpose of this thesis is to investigate and test the usage of HTTP/2 in dynamic adaptive video streaming as well as to take a look into how it can be used to benefit prefetching algorithms used with branched video. With a series of experiments the performance gains of using HTTP/2 rather than the older standard HTTP/1.1 has been investigated. The results has shown no significant change to player quality and buffer occupancy when using HTTP/2, though our tests has shown in a slight decrease in overall playback quality when using HTTP/2. When using a linear prefetch of two fragments an average quality improvement of 4.59% has been shown, however, the result is inconclusive due to variations in average quality between different values for how many fragments to prefetch. Average buffer occupancy has shown promise with a maximum increase of 12.58%, when using linear prefetch with three fragments. The values for buffer occupancy gains are conclusive. Two implementations for non-linear prefetching has been made. The first one uses HTTP/2 server push to deliver fragments for prefetching and the second one uses client-side invoked HTTP requests to pull fragments from the server. Using HTTP/2 server push has shown in a decrease of 2.5% in average total load time while using client-side pulling has shown in a decrease of 34% in average total load time.
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Książki na temat "Video server"

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1955-, Ozer Jan, red. Hands-on guide to Flash video: Web video and Flash media server. Amsterdam: Focal Press, 2007.

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Geller, Matthew. Getting started with Final cut server. Berkeley, Calif: Peachpit, 2008.

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Hodge, Winston William. Interactive television technology: From server to set-top. Wilton, CT: SIMBA Information Inc., 1995.

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Video and media servers.: Technology and applications. Wyd. 2. Boston: Focal Press, 2001.

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Video and media servers: Technology and applications. Boston: Focal Press, 1998.

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Moving media storage technologies: Applications & workflows for video and media server platforms. Burlington, MA: Focal Press, 2011.

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Gujar, Anuj Uday. The audio video server attendant: Increasing access and control of media spaces. Toronto: University of Toronto, Dept. of Computer Science, 1996.

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Chen, Shenze. I/O channel and real-time disk scheduling for video servers. Palo Alto, CA: Hewlett-Packard Laboratories, Technical Publications Department, 1996.

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Caporali, Enrica, i Vladimir Trajkovik, red. ViCES - Video Conferencing Educational Services Main Project Outcomes. Florence: Firenze University Press, 2012. http://dx.doi.org/10.36253/978-88-6655-118-8.

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This e-book has been developed as result of the Video Conference Educational Service (ViCES) project under the TEMPUS action of the European Commission (144650-TEMPUS-2008-IT-JPGR. It is intended to serve as a set of guidelines for the setup and usage of videoconference tools in educational and vocational training institutions. It also offers suggestions to: companies, agencies and institutions that plan to introduce video conferencing based training experiences. The e-book covers both technical and organizational issues related to video conferencing educational services, such as: Learning Methodology Guideline, Non functional Requirements Recommendation, Organizational Structure & Business Processes Recommendation, Service Level Agreement Recommendation, Video Conferencing Service Sustainability Strategy, and Video Conferencing end Station Basic Tutorial.
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The essential guide to TV on DVD. London: Orion, 2008.

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Części książek na temat "Video server"

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Fatoohi, Rod, Tuan Nguyen i Bao Nguyen. "Virtual Video Server". W The Kluwer International Series in Engineering and Computer Science, 103–18. Boston, MA: Springer US, 2003. http://dx.doi.org/10.1007/978-1-4615-0413-9_8.

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Bernhardt, Christoph, i Ernst Biersack. "The Server array: A Scalable Video Server Architecture". W High-Speed Networking for Multimedia Applications, 103–25. Boston, MA: Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-1339-7_5.

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Watanabe, Yasuhiko, Atsushi Sato i Sakuichi Ohtsuka. "Experimental Digital Video/Audio Storage Server". W Visual Computing, 883–93. Tokyo: Springer Japan, 1992. http://dx.doi.org/10.1007/978-4-431-68204-2_54.

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Breidler, Klaus, Harald Kosch i László Böszörményi. "The Parallel Video Server Sesame-KB". W Distributed and Parallel Systems, 147–50. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/978-1-4615-4489-0_18.

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Edge, Charles S., Chris Barker i Ehren Schwiebert. "Streaming QuickTime Video". W Beginning Mac OS X Snow Leopard Server, 453–72. Berkeley, CA: Apress, 2010. http://dx.doi.org/10.1007/978-1-4302-2773-1_17.

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Chen, Mon-Song, Shiow L. Huang, Chris D. Song i Sharon H. Chen. "Business Video Server: The LAN/WAN Connections". W Multimedia Communications and Video Coding, 171–77. Boston, MA: Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-0403-6_22.

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Ropka, Michal, Michal Ślusarczyk i Krzysztof Zieliński. "Improving Video Server Scalability with Virtual Video File System Concept". W IFIP Advances in Information and Communication Technology, 15–27. Boston, MA: Springer US, 2002. http://dx.doi.org/10.1007/978-0-387-35616-7_2.

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Le Floch, P., A. V. Sahiner i Y. Paker. "Visual Tools for Parallel Server Handling". W Image Processing for Broadcast and Video Production, 35–51. London: Springer London, 1995. http://dx.doi.org/10.1007/978-1-4471-3035-2_4.

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kanrar, Soumen, i Niranjan Kumar Mandal. "Performance Enhancement for Audio-Video Proxy Server". W Advances in Intelligent Systems and Computing, 605–13. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-11933-5_68.

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Xuehua, Jiang. "Design of WEB Video Monitoring Center Server". W Advances in Intelligent Systems, 11–17. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-27869-3_2.

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Streszczenia konferencji na temat "Video server"

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Chroust, Lynn. "Understanding the Video Server". W SMPTE Technical Conference. IEEE, 1995. http://dx.doi.org/10.5594/m00492.

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Okimura, Takayuki, Kazuo Kimura, Kenji Nakazawa i Hideki Nakajima. "Panorama video server system". W Photonics West '98 Electronic Imaging, redaktorzy Mark T. Bolas, Scott S. Fisher i John O. Merritt. SPIE, 1998. http://dx.doi.org/10.1117/12.307185.

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Cha, Hojung, i Jongmin Lee. "Video Server with Tertiary Storage". W 2001 Eighteenth IEEE Symposium on Mass Storage Systems and Technologies (MSS). IEEE, 2001. http://dx.doi.org/10.1109/mss.2001.10029.

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Fukazawa, Katsuhiko, Hideharu Suzuki i Chikara Sasaki. "Distributed video server using a new striping technique". W Voice, Video, and Data Communications, redaktorzy V. Michael Bove, Jr., Barbara Derryberry, Clifford R. Holliday, Louis S. Lome, Vishal Markandey, Andrew G. Tescher i Bhaskaran Vasudev. SPIE, 1998. http://dx.doi.org/10.1117/12.300885.

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Tsao, Shiao-Li, Meng-Chang Chen, Jan-Ming Ho i Ming-Tat Ko. "Dynamic load adjustment on distributed video server system". W Voice, Video, and Data Communications, redaktorzy C. C. Jay Kuo, Shih-Fu Chang i Venkat N. Gudivada. SPIE, 1997. http://dx.doi.org/10.1117/12.290333.

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Cunha, Carlos A. S., i Luis M. e. Silva. "Failure Prediction in Video-Streaming Servers through Performance Analysis of Server and Client-Server Interactions". W Parallel and Distributed Computing and Networks / Software Engineering. Calgary,AB,Canada: ACTAPRESS, 2011. http://dx.doi.org/10.2316/p.2011.719-065.

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Devaux, Francois-Olivier, Christophe De Vleeschouwer i Laurent Schumacher. "A flexible video server based on a low complex post-compression rate allocation". W Packet Video 2007. IEEE, 2007. http://dx.doi.org/10.1109/packet.2007.4397026.

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Wang, Yu-Chung, Shiao-Li Tsao, Ray-I. Chang, Meng-Chang Chen, Jan-Ming Ho i Ming-Tat Ko. "Fast data placement scheme for video server with zoned-disks". W Voice, Video, and Data Communications, redaktorzy C. C. Jay Kuo, Shih-Fu Chang i Venkat N. Gudivada. SPIE, 1997. http://dx.doi.org/10.1117/12.290368.

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Salih, Fatma, i Mysoon S. A. Omer. "Raspberry pi as a Video Server". W 2018 International Conference on Computer, Control, Electrical, and Electronics Engineering (ICCCEEE). IEEE, 2018. http://dx.doi.org/10.1109/iccceee.2018.8515817.

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Cucchiara, Rita, Costantino Grana i Andrea Prati. "Semantic transcoding for live video server". W the tenth ACM international conference. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/641007.641050.

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Raporty organizacyjne na temat "Video server"

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Patel, Deep, Kenneth Graf i David Fuller. Hip Surgical Preparation Educational Video. Rowan Digital Works, styczeń 2021. http://dx.doi.org/10.31986/issn.2689-0690_rdw.oer.1022.

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This series of open educational videos provides an in depth overview of various surgical preparation procedures. These instructional videos could be of interest to various medical and health science trainees in a variety of fields such as nursing or medicine. All patients featured in this video series have signed consent and release forms authorizing the release of these educational videos.
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Patel, Deep, Catherine Fedorka i David Fuller. Shoulder Surgical Preparation Educational Video. Rowan Digital Works, styczeń 2021. http://dx.doi.org/10.31986/issn.2689-0690_rdw.oer.1023.

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This series of open educational videos provides an in depth overview of various surgical preparation procedures. These instructional videos could be of interest to various medical and health science trainees in a variety of fields such as nursing or medicine. All patients featured in this video series have signed consent and release forms authorizing the release of these educational videos.
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Patel, Deep, Julio Rodriguez, Vishal Khatri i David Fuller. Spine Surgical Preparation Educational Video. Rowan Digital Works, styczeń 2021. http://dx.doi.org/10.31986/issn.2689-0690_rdw.oer.1021.

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This series of open educational videos provides an in depth overview of various surgical preparation procedures. These instructional videos could be of interest to various medical and health science trainees in a variety of fields such as nursing or medicine. All patients featured in this video series have signed consent and release forms authorizing the release of these educational videos.
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Patel, Deep, Eric Freeland i David Fuller. Foot and Ankle Surgical Preparation Educational Video. Rowan Digital Works, styczeń 2021. http://dx.doi.org/10.31986/issn.2689-0690_rdw.oer.1020.

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This series of open educational videos provides an in depth overview of various surgical preparation procedures. These instructional videos could be of interest to various medical and health science trainees in a variety of fields such as nursing or medicine. All patients featured in this video series have signed consent and release forms authorizing the release of these educational videos.
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Patel, Deep, Alisina Shahi i David Fuller. Hand and Wrist Surgical Preparation Educational Video. Rowan Digital Works, styczeń 2021. http://dx.doi.org/10.31986/issn.2689-0690_rdw.oer.1019.

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This series of open educational videos provides an in depth overview of various surgical preparation procedures. These instructional videos could be of interest to various medical and health science trainees in a variety of fields such as nursing or medicine. All patients featured in this video series have signed consent and release forms authorizing the release of these educational videos.
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Bendfeldt, Eric, Mike Parrish, Kim Niewolny, Wade Thomason i Maureen McGonagle. Introduction to Soil, Conservation, and Place video series. Blacksburg, VA: Virginia Cooperative Extension, styczeń 2021. http://dx.doi.org/10.21061/spes-290np.

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Menuez, Paolo. The Downward Spiral: Postmodern Consciousness as Buddhist Metaphysics in the Dark Souls Video Game Series. Portland State University Library, styczeń 2000. http://dx.doi.org/10.15760/etd.6049.

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Jarron, Matthew, Amy R. Cameron i James Gemmill. Dundee Discoveries Past and Present. University of Dundee, listopad 2020. http://dx.doi.org/10.20933/100001182.

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A series of self-guided walking tours through pioneering scientific research in medicine, biology, forensics, nursing and dentistry from the past to the present. Dundee is now celebrated internationally for its pioneering work in medical sciences, in particular the University of Dundee’s ground-breaking research into cancer, diabetes, drug development and surgical techniques. But the city has many more amazing stories of innovation and discovery in medicine and biology, past and present, and the three walking tours presented here will introduce you to some of the most extraordinary. Basic information about each topic is presented on this map, but you will ­find more in-depth information, images and videos on the accompanying website at uod.ac.uk/DundeeDiscoveriesMap For younger explorers, we have also included a Scavenger Hunt – look out for the cancer cell symbols on the map and see if you can ­find the various features listed along the way!
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