Literatura científica selecionada sobre o tema "Exploration multisensorielle"
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Artigos de revistas sobre o assunto "Exploration multisensorielle"
Gadrat, Sabine. "Architecture et Cécité – Exploration littéraire et multisensorielle". Canadian Journal of Disability Studies 8, n.º 6 (19 de dezembro de 2019): 131–50. http://dx.doi.org/10.15353/cjds.v8i6.583.
Texto completo da fonteLabat, Hélène, Annie Magnan e Jean Écalle. "Effet d’une exploration multisensorielle séquentielle orientée sur le développement de la compréhension du principe alphabétique chez les enfants de 5 ans faibles connaisseurs de lettres". L’Année psychologique Vol. 111, n.º 4 (1 de dezembro de 2011): 641–71. http://dx.doi.org/10.3917/anpsy.114.0641.
Texto completo da fonteLabat, Hélène, Annie Magnan e Jean Ecalle. "Effet d’une exploration multisensorielle séquentielle orientée sur le développement de la compréhension du principe alphabétique chez les enfants de 5 ans faibles connaisseurs de lettres". L’Année psychologique 111, n.º 04 (dezembro de 2011): 641. http://dx.doi.org/10.4074/s0003503311004027.
Texto completo da fonteSuppa, Michael, e Gerd Hirzinger. "Multisensorielle Exploration von Roboterarbeitsräumen (Multisensory Exploration of Robot Workspaces)". tm – Technisches Messen 74, n.º 3 (janeiro de 2007). http://dx.doi.org/10.1524/teme.2007.74.3.139.
Texto completo da fonteTeses / dissertações sobre o assunto "Exploration multisensorielle"
Redon, Marjorie. "Τraitement d'image pοur la valοrisatiοn et l'accessibilité des οeuvres muséales". Electronic Thesis or Diss., Normandie, 2024. http://www.theses.fr/2024NORMC263.
Texto completo da fonteThe issue of accessibility to artworks in museums for visually impaired people (VIP) is frequently raised by associations and museums. Some works, such as medieval tapestries, by their very nature, cannot be touched and are often not accessible through audio-description. Moreover, the manual creation of tactile representations is costly and complex, limiting their availability in museums. The Apocalypse Tapestry and the Bayeux Tapestry are two iconic examples. These large-scale artefacts, measuring 104 m by 4.5 cm meters for the former and 70 m by 50 cm for the latter, have been the focus of numerous studies over the years. Although the Château d'Angers offers guided tours adapted for blind and partially sighted visitors, these remain limited and require the involvement of several people. At the Bayeux Tapestry Museum, there is a tactile discovery area, but only three of the 58 scenes have been adapted into tactile mock copies.This work is motivated by the challenges of inclusion in museums and aims to make the perception of medieval tapestries accessible to as many people as possible. We propose an innovative methodology for the semi-automatic creation of 3D objects from simple photographs. In this manuscript, we explore the possibilities offered by artificial intelligence tools to quickly and affordably create 3D-printed bas-reliefs. Specifically, we study segmentation algorithms like Mask R-CNN and image-generating neural networks such as generative adversarial networks (GANs). In addition to generating 3D prints that enable tactile exploration of artefacts, we also evaluate the relevance of these representations through experimentation with VIPs. Overall, our goal is to improve the museum experience for blind and partially sighted visitors by enhancing their autonomy in cultural spaces and increasing their satisfaction and motivation to discover these cultural treasures
Bouchara, Tifanie. "Comparaison et combinaison de rendus visuels et sonores pour la conception d'interfaces homme-machine : des facteurs humains aux stratégies de présentation à base de distorsion". Phd thesis, Université Paris Sud - Paris XI, 2012. http://tel.archives-ouvertes.fr/tel-00770309.
Texto completo da fonte