Literatura científica selecionada sobre o tema "Machine learning interactif"
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Artigos de revistas sobre o assunto "Machine learning interactif"
Chavel, Thierry. "La rencontre humaine est-elle soluble dans l’intelligence artificielle ?" Management international 28, no. 2 (2024): 142–44. http://dx.doi.org/10.59876/a-ma53-q5cw.
Texto completo da fonteLi, Jiahang. "Research on Interactive System of Movie Subtitle Speech Based on Machine Learning Technology." Frontiers in Computing and Intelligent Systems 2, no. 2 (2022): 22–24. http://dx.doi.org/10.54097/fcis.v2i2.3744.
Texto completo da fonteAnimesh, Kumar, and Dr Srikanth V. "Enhancing Healthcare through Human-Robot Interaction using AI and Machine Learning." International Journal of Research Publication and Reviews 5, no. 3 (2024): 184–90. http://dx.doi.org/10.55248/gengpi.5.0324.0831.
Texto completo da fonteAn, Chang. "Student Status Supervision in Ideological and Political Machine Teaching Based on Machine Learning." E3S Web of Conferences 275 (2021): 03028. http://dx.doi.org/10.1051/e3sconf/202127503028.
Texto completo da fonteAmershi, Saleema, James Fogarty, Ashish Kapoor, and Desney Tan. "Effective End-User Interaction with Machine Learning." Proceedings of the AAAI Conference on Artificial Intelligence 25, no. 1 (2011): 1529–32. http://dx.doi.org/10.1609/aaai.v25i1.7964.
Texto completo da fonteGuo, Chao-Yu, and Ke-Hao Chang. "A Novel Algorithm to Estimate the Significance Level of a Feature Interaction Using the Extreme Gradient Boosting Machine." International Journal of Environmental Research and Public Health 19, no. 4 (2022): 2338. http://dx.doi.org/10.3390/ijerph19042338.
Texto completo da fonteZholshiyeva, Lazzat, Zhanat Manbetova, Dinara Kaibassova, et al. "Human-machine interactions based on hand gesture recognition using deep learning methods." International Journal of Electrical and Computer Engineering (IJECE) 14, no. 1 (2024): 741–48. https://doi.org/10.11591/ijece.v14i1.pp741-748.
Texto completo da fonteSpillard, Samuel, Christopher J. Turner, and Konstantinos Meichanetzidis. "Machine learning entanglement freedom." International Journal of Quantum Information 16, no. 08 (2018): 1840002. http://dx.doi.org/10.1142/s0219749918400026.
Texto completo da fonteKumar, Dr Tribhuwan, Klinge Orlando Villalba-Condori, Dennis Arias-Chavez, Rajesh K., Kalyan Chakravarthi M, and Dr Suman Rajest S. "An Evaluation on Speech Recognition Technology based on Machine Learning." Webology 19, no. 1 (2022): 646–63. http://dx.doi.org/10.14704/web/v19i1/web19046.
Texto completo da fonteCoe, J. P. "Machine Learning Configuration Interaction." Journal of Chemical Theory and Computation 14, no. 11 (2018): 5739–49. http://dx.doi.org/10.1021/acs.jctc.8b00849.
Texto completo da fonteTeses / dissertações sobre o assunto "Machine learning interactif"
Scurto, Hugo. "Designing With Machine Learning for Interactive Music Dispositifs." Electronic Thesis or Diss., Sorbonne université, 2019. http://www.theses.fr/2019SORUS356.
Texto completo da fonteGosselin, Philippe-Henri. "Apprentissage interactif pour la recherche par le contenu dans les bases multimédias." Habilitation à diriger des recherches, Université de Cergy Pontoise, 2011. http://tel.archives-ouvertes.fr/tel-00660316.
Texto completo da fonteSungeelee, Vaynee. "Human-Machine Co-Learning : interactive curriculum generation for the acquisition of motor skills." Electronic Thesis or Diss., Sorbonne université, 2024. https://theses.hal.science/tel-04828514.
Texto completo da fonteCrochepierre, Laure. "Apprentissage automatique interactif pour les opérateurs du réseau électrique." Electronic Thesis or Diss., Université de Lorraine, 2022. http://www.theses.fr/2022LORR0112.
Texto completo da fonteLai, Hien Phuong. "Vers un système interactif de structuration des index pour une recherche par le contenu dans des grandes bases d'images." Phd thesis, Université de La Rochelle, 2013. http://tel.archives-ouvertes.fr/tel-00934842.
Texto completo da fontePace, Aaron J. "Guided Interactive Machine Learning." Diss., CLICK HERE for online access, 2006. http://contentdm.lib.byu.edu/ETD/image/etd1355.pdf.
Texto completo da fonteKrishna, Sooraj. "Modelling communicative behaviours for different roles of pedagogical agents." Electronic Thesis or Diss., Sorbonne université, 2021. http://www.theses.fr/2021SORUS286.
Texto completo da fonteSchild, Erwan. "De l’importance de valoriser l’expertise humaine dans l’annotation : application à la modélisation de textes en intentions à l’aide d’un clustering interactif." Electronic Thesis or Diss., Université de Lorraine, 2024. http://www.theses.fr/2024LORR0024.
Texto completo da fonteGeorgiev, Nikolay. "Assisting physiotherapists by designing a system utilising Interactive Machine Learning." Thesis, Uppsala universitet, Institutionen för informatik och media, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-447489.
Texto completo da fonteKim, Been. "Interactive and interpretable machine learning models for human machine collaboration." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/98680.
Texto completo da fonteLivros sobre o assunto "Machine learning interactif"
Renals, Steve, Samy Bengio, and Jonathan G. Fiscus, eds. Machine Learning for Multimodal Interaction. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11965152.
Texto completo da fontePopescu-Belis, Andrei, Steve Renals, and Hervé Bourlard, eds. Machine Learning for Multimodal Interaction. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-78155-4.
Texto completo da fonteBengio, Samy, and Hervé Bourlard, eds. Machine Learning for Multimodal Interaction. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/b105752.
Texto completo da fontePopescu-Belis, Andrei, and Rainer Stiefelhagen, eds. Machine Learning for Multimodal Interaction. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-85853-9.
Texto completo da fonteRenals, Steve, and Samy Bengio, eds. Machine Learning for Multimodal Interaction. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11677482.
Texto completo da fonteRaedt, Luc de. Interactive theory revision: An inductive logic programming approach. Academic Press, 1992.
Encontre o texto completo da fonteBösser, Tom. Learning in man-computer interaction: Areview of the literature. Springer-Verlag, 1987.
Encontre o texto completo da fonteNaidenova, Xenia. Machine learning methods for commonsense reasoning processes: Interactive models. Information Science Reference, 2010.
Encontre o texto completo da fonteNaidenova, Xenia. Machine learning methods for commonsense reasoning processes: Interactive models. Information Science Reference, 2010.
Encontre o texto completo da fonteBösser, Tom. Learning in man-computer interaction: A review of the literature. Springer-Verlag, 1987.
Encontre o texto completo da fonteCapítulos de livros sobre o assunto "Machine learning interactif"
Wall, Emily, Soroush Ghorashi, and Gonzalo Ramos. "Using Expert Patterns in Assisted Interactive Machine Learning: A Study in Machine Teaching." In Human-Computer Interaction – INTERACT 2019. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-29387-1_34.
Texto completo da fonteDrucker, Steven M., Danyel Fisher, and Sumit Basu. "Helping Users Sort Faster with Adaptive Machine Learning Recommendations." In Human-Computer Interaction – INTERACT 2011. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23765-2_13.
Texto completo da fonteDesolda, Giuseppe, Andrea Esposito, Rosa Lanzilotti, and Maria F. Costabile. "Detecting Emotions Through Machine Learning for Automatic UX Evaluation." In Human-Computer Interaction – INTERACT 2021. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85613-7_19.
Texto completo da fonteLange, Marvin, Reuben Kirkham, and Benjamin Tannert. "Strategically Using Applied Machine Learning for Accessibility Documentation in the Built Environment." In Human-Computer Interaction – INTERACT 2021. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85616-8_25.
Texto completo da fonteKühlwein, Daniel, Jasmin Christian Blanchette, Cezary Kaliszyk, and Josef Urban. "MaSh: Machine Learning for Sledgehammer." In Interactive Theorem Proving. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39634-2_6.
Texto completo da fonteRaber, Frederic, Felix Kosmalla, and Antonio Krueger. "Fine-Grained Privacy Setting Prediction Using a Privacy Attitude Questionnaire and Machine Learning." In Human-Computer Interaction – INTERACT 2017. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-68059-0_48.
Texto completo da fonteSchrammel, Johann. "Exploring New Ways of Utilizing Automated Clustering and Machine Learning Techniques in Information Visualization." In Human-Computer Interaction – INTERACT 2011. Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23768-3_41.
Texto completo da fonteAmunategui, Manuel, and Mehdi Roopaei. "Interactive Drawing Canvas and Digit Predictions Using TensorFlow on GCP." In Monetizing Machine Learning. Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-3873-8_8.
Texto completo da fonteKaiser, Michael, Volker Klingspor, and Holger Friedrich. "Human-Agent Interaction and Machine Learning." In Machine Learning: ECML-97. Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/3-540-62858-4_98.
Texto completo da fonteWang, Peng, and David B. Sawyer. "Translator–Computer Interaction Through Language Data." In Machine Learning in Translation. Routledge, 2023. http://dx.doi.org/10.4324/9781003321538-11.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Machine learning interactif"
Katta, Jithendra, Nikhil Reddy Kodumuru, and Swathi Katta. "InterACT: Enhancing Human-AI Interaction." In 2025 International Conference on Machine Learning and Autonomous Systems (ICMLAS). IEEE, 2025. https://doi.org/10.1109/icmlas64557.2025.10967771.
Texto completo da fonteLawrence, Tom, Tianyuan Zhang, Clarice Hilton, and Marco Gillies. "Interactive Machine Learning for Movement Interaction in VR." In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2025. https://doi.org/10.1109/vrw66409.2025.00081.
Texto completo da fonteKopiler, Alberto, Tiago Novello, Guilherme Schardong, Luiz Schirmer, Daniel Perazzo, and Luiz Velho. "INTERACT-NET: An Interactive Interface for Multimedia Machine Learning." In 2024 37th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI). IEEE, 2024. http://dx.doi.org/10.1109/sibgrapi62404.2024.10716312.
Texto completo da fonteWang, Weihao, Chyan Zheng Siow, Takenori Obo, and Naoyuki Kubota. "Long-Distance Gesture Recognition for Interactive Communication." In 2024 International Conference on Machine Learning and Cybernetics (ICMLC). IEEE, 2024. https://doi.org/10.1109/icmlc63072.2024.10935098.
Texto completo da fonteLIU, CHAO, XIZHAO WANG, and QIANG LIU. "Enhancing Drug-Drug Interaction Prediction by Knowledge Graph Embedding." In 2024 International Conference on Machine Learning and Cybernetics (ICMLC). IEEE, 2024. https://doi.org/10.1109/icmlc63072.2024.10935249.
Texto completo da fonteGao, Yuan. "Emotion Recognition in Human-Robot Interaction: Multimodal Fusion, Deep Learning, and Ethical Considerations." In International Conference on Data Analysis and Machine Learning. SCITEPRESS - Science and Technology Publications, 2024. https://doi.org/10.5220/0013526100004619.
Texto completo da fonteSaranya, V. S., U. Ganesh Naidu, ParvathananiRajendra Kumar, E. Elamathi, JayavarapuKarthik, and AjithSundaram. "LookCursorAI: Machine Learning-Enhanced Eye-Powered Interaction." In 2024 IEEE 3rd World Conference on Applied Intelligence and Computing (AIC). IEEE, 2024. http://dx.doi.org/10.1109/aic61668.2024.10730891.
Texto completo da fonteFails, Jerry Alan, and Dan R. Olsen. "Interactive machine learning." In the 8th international conference. ACM Press, 2003. http://dx.doi.org/10.1145/604045.604056.
Texto completo da fontePlant, Nicola, Ruth Gibson, Carlos Gonzalez Diaz, et al. "Movement interaction design for immersive media using interactive machine learning." In MOCO '20: 7th International Conference on Movement and Computing. ACM, 2020. http://dx.doi.org/10.1145/3401956.3404252.
Texto completo da fontePlant, Nicola, Clarice Hilton, Marco Gillies, et al. "Interactive Machine Learning for Embodied Interaction Design: A tool and methodology." In TEI '21: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction. ACM, 2021. http://dx.doi.org/10.1145/3430524.3442703.
Texto completo da fonteRelatórios de organizações sobre o assunto "Machine learning interactif"
Porter, Reid B., James P. Theiler, and Donald R. Hush. Interactive Machine Learning in Data Exploitation. Office of Scientific and Technical Information (OSTI), 2013. http://dx.doi.org/10.2172/1060903.
Texto completo da fonteSuter, Jonathan, Johnathan Cree, Jesse Johns, and Gianluca Longoni. Neural Interactive Machine Learning: Final Report: Compilation of presentation material. Office of Scientific and Technical Information (OSTI), 2021. http://dx.doi.org/10.2172/1988291.
Texto completo da fonteShukla, Indu, Rajeev Agrawal, Kelly Ervin, and Jonathan Boone. AI on digital twin of facility captured by reality scans. Engineer Research and Development Center (U.S.), 2023. http://dx.doi.org/10.21079/11681/47850.
Texto completo da fontePasupuleti, Murali Krishna. Quantum Cognition: Modeling Decision-Making with Quantum Theory. National Education Services, 2025. https://doi.org/10.62311/nesx/rrvi225.
Texto completo da fonteWilson, D., Steven Peckham, Max Krackow, Sora Haley, Sophia Bragdon, and Jay Clausen. Discriminating buried munitions based on physical models for their thermal response. Engineer Research and Development Center (U.S.), 2025. https://doi.org/10.21079/11681/49749.
Texto completo da fonteBao, Jieyi, Xiaoqiang Hu, Cheng Peng, et al. Advancing INDOT’s Friction Test Program for Seamless Coverage of System: Pavement Markings, Typical Aggregates, Color Surface Treatment, and Horizontal Curves. Purdue University, 2024. http://dx.doi.org/10.5703/1288284317734.
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