Artigos de revistas sobre o tema "Virtual computer systems"
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Kapralos, B., M. R. Jenkin, and E. Milios. "Virtual Audio Systems." Presence: Teleoperators and Virtual Environments 17, no. 6 (December 1, 2008): 527–49. http://dx.doi.org/10.1162/pres.17.6.527.
Texto completo da fonteМихайлюк, Михаил Васильевич, Дмитрий Алексеевич Кононов, and Дмитрий Михайлович Логинов. "Situational Modeling Technology in Virtual Environment Systems." Russian Digital Libraries Journal 24, no. 5 (November 6, 2021): 889–901. http://dx.doi.org/10.26907/1562-5419-2021-24-5-889-901.
Texto completo da fonteSwartout, William, Ron Artstein, Eric Forbell, Susan Foutz, H. Chad Lane, Belinda Lange, Jacquelyn Ford Morie, Albert Skip Rizzo, and David Traum. "Virtual Humans for Learning." AI Magazine 34, no. 4 (December 15, 2013): 13–30. http://dx.doi.org/10.1609/aimag.v34i4.2487.
Texto completo da fonteFok, S. C., and F. L. Tan. "Virtual Prototyping of Thermal Management Systems." Applied Mechanics and Materials 392 (September 2013): 201–5. http://dx.doi.org/10.4028/www.scientific.net/amm.392.201.
Texto completo da fonteMamaghani, Farid. "What makes virtual systems a reality." ACM SIGGRAPH Computer Graphics 28, no. 2 (May 1994): 105–9. http://dx.doi.org/10.1145/178951.178960.
Texto completo da fonteMohammed Musharaf Z, Meril Akash. J, and M. Malleswari. "Dynamic virtual assistance of I/O functionalities." World Journal of Advanced Engineering Technology and Sciences 8, no. 2 (March 30, 2023): 023–33. http://dx.doi.org/10.30574/wjaets.2023.8.2.0061.
Texto completo da fonteAngster, Scott, and Sankar Jayaram. "Open Architecture Framework for Integrated Virtual Product Development Systems." International Journal of Virtual Reality 3, no. 1 (January 1, 1997): 1–26. http://dx.doi.org/10.20870/ijvr.1997.3.1.2618.
Texto completo da fonteVichare, Parag, Xianzhi Zhang, Vimal Dhokia, Wai M. Cheung, Wenlei Xiao, and Lianyu Zheng. "Computer numerical control machine tool information reusability within virtual machining systems." Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture 232, no. 4 (May 17, 2017): 593–604. http://dx.doi.org/10.1177/0954405417708219.
Texto completo da fonteCavazza, Marc, Fred Charles, Stephen W. Gilroy, Julie Porteous, Gabor Aranyi, Julien Cordry, Gal Raz, et al. "Virtual Agents in Brain-Computer Interfaces." International Journal of Virtual Reality 15, no. 1 (January 1, 2015): 48–60. http://dx.doi.org/10.20870/ijvr.2015.15.1.2868.
Texto completo da fonteShinde, Vaibhavi, Rahin Shaikh, and Ayush Athare. "VIRTUAL MOUSE WITH INTEGRATED CHATBOT." International Journal Of Mathematics And Computer Research 12, no. 04 (April 6, 2024): 119–4123. http://dx.doi.org/10.47191/ijmcr/v12i4.01.
Texto completo da fonteSchroeder, R. "Networked Worlds: Social Aspects of Multi-User Virtual Reality Technology." Sociological Research Online 2, no. 4 (December 1997): 89–99. http://dx.doi.org/10.5153/sro.291.
Texto completo da fontePtak, Paweł. "VIRTUAL LEARNING OF ELECTRONICS." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 1 (May 19, 2022): 229–36. http://dx.doi.org/10.17770/sie2022vol1.6856.
Texto completo da fontePandzic, Igor, Christian Babski, Tolga Capin, WonSook Lee, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Laurent Moccozet, Heywon Seo, and Daniel Thalmann. "Simulating Virtual Humans in Networked Virtual Environments." Presence: Teleoperators and Virtual Environments 10, no. 6 (December 2001): 632–46. http://dx.doi.org/10.1162/105474601753272871.
Texto completo da fonteWang, Chuan. "Application Research of Computer Aided Design in Environmental Art Design." BCP Social Sciences & Humanities 15 (March 13, 2022): 228–32. http://dx.doi.org/10.54691/bcpssh.v15i.427.
Texto completo da fonteZach, Petr, Martin Pokorný, Jiří Balej, and Michal Šturma. "Controlling Multiple Virtual Machines in Computer Classrooms." Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis 63, no. 2 (2015): 683–91. http://dx.doi.org/10.11118/actaun201563020683.
Texto completo da fonteErnst, Rolf, and Xiaobo Sharon Hu. "Autonomous Systems Design—A Virtual Roundtable." Computer 54, no. 11 (November 2021): 17–25. http://dx.doi.org/10.1109/mc.2021.3101914.
Texto completo da fonteGraham, Christian, and Nory B. Jones. "Intelligent Virtual Assistant's Impact on Technical Proficiency within Virtual Teams." International Journal of Virtual and Personal Learning Environments 6, no. 1 (January 2016): 41–61. http://dx.doi.org/10.4018/ijvple.2016010104.
Texto completo da fonteGritskevich, Y. V., P. A. Zvyagintseva, D. G. Makarova, M. P. Egorenko, and V. V. Zolotarev. "SIMULATION COMPUTER MODEL FOR VIRTUAL RESEARCH OF OPTOELECTRONIC MEASURING SYSTEMS." Siberian Journal of Science and Technology 20, no. 4 (2019): 416–22. http://dx.doi.org/10.31772/2587-6066-2019-20-4-416-422.
Texto completo da fonteTrika, S. N., P. Banerjee, and R. L. Kashyap. "Virtual reality interfaces for feature-based computer-aided design systems." Computer-Aided Design 29, no. 8 (August 1997): 565–74. http://dx.doi.org/10.1016/s0010-4485(96)00092-9.
Texto completo da fonteV.O., Ostapenko. "Methodological instructions from construction of computer virtual simulator in distance learning systems." Artificial Intelligence 24, no. 3-4 (December 27, 2019): 114–25. http://dx.doi.org/10.15407/jai2019.03-04.114.
Texto completo da fonteTorgashev, M. A., and E. V. Strashnov. "Collision Detection of Bounding Cylinders in Virtual Environment Systems." Programmnaya Ingeneria 12, no. 7 (October 11, 2021): 385–92. http://dx.doi.org/10.17587/prin.12.385-392.
Texto completo da fonteFine, J. S., A. K. Ching, J. B. Schneider, D. Pollum, and M. L. Astion. "BibleCard: network-based virtual database for laboratory information." Clinical Chemistry 41, no. 9 (September 1, 1995): 1349–53. http://dx.doi.org/10.1093/clinchem/41.9.1349.
Texto completo da fonteLuz María, Alonso-Valerdi, and Mercado-García Víctor Rodrigo. "Enrichment of Human-Computer Interaction in Brain-Computer Interfaces via Virtual Environments." Computational Intelligence and Neuroscience 2017 (2017): 1–12. http://dx.doi.org/10.1155/2017/6076913.
Texto completo da fonteAndersson, R. L. "A Real Experiment in Virtual Environments:A Virtual Batting Cage." Presence: Teleoperators and Virtual Environments 2, no. 1 (January 1993): 16–33. http://dx.doi.org/10.1162/pres.1993.2.1.16.
Texto completo da fonteJenab, Kouroush, Saeid Moslehpour, and Sam Khoury. "Virtual Maintenance, Reality, and Systems: A Review." International Journal of Electrical and Computer Engineering (IJECE) 6, no. 6 (December 1, 2016): 2698. http://dx.doi.org/10.11591/ijece.v6i6.11468.
Texto completo da fonteJenab, Kouroush, Saeid Moslehpour, and Sam Khoury. "Virtual Maintenance, Reality, and Systems: A Review." International Journal of Electrical and Computer Engineering (IJECE) 6, no. 6 (December 1, 2016): 2698. http://dx.doi.org/10.11591/ijece.v6i6.pp2698-2707.
Texto completo da fonteJoshi, Vivek. "Virtual Assistant Using Python." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 05 (May 15, 2024): 1–5. http://dx.doi.org/10.55041/ijsrem33777.
Texto completo da fonteDhaigude, Santosh, Sumedh Bansode, Shivam Waghmare, Saurabh Varkhad, and Prof Shubhangi Suryawanshi. "Computer Vision Based Virtual Sketch Using Detection." International Journal for Research in Applied Science and Engineering Technology 10, no. 5 (May 31, 2022): 3437–71. http://dx.doi.org/10.22214/ijraset.2022.43167.
Texto completo da fonteWang, D., C. Conti, and D. Beale. "Interference Impact Analysis of Multibody Systems." Journal of Mechanical Design 121, no. 1 (March 1, 1999): 128–35. http://dx.doi.org/10.1115/1.2829413.
Texto completo da fontesouza, Nikhil D. "Physics Based Animation Using Computer Graphics." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 04 (April 11, 2024): 1–5. http://dx.doi.org/10.55041/ijsrem30046.
Texto completo da fonteHroncová, Darina. "MULTIBODY SYSTEMS AND SIMULATION IN MATLAB." TECHNICAL SCIENCES AND TECHNOLOG IES, no. 4 (14) (2018): 84–94. http://dx.doi.org/10.25140/2411-5363-2018-4(14)-84-94.
Texto completo da fonteSmouha, Eric E., Dongqing Chen, Bin Li, and Zhengrong Liang. "Computer-Aided Virtual Surgery for Congenital Aural Atresia." Otology & Neurotology 22, no. 2 (March 2001): 178–82. http://dx.doi.org/10.1097/00129492-200103000-00010.
Texto completo da fontePracki, Piotr, and Rafał Krupiński. "Brightness and Uniformity Perception of Virtual Corridor with Artificial Lighting Systems." Energies 14, no. 2 (January 13, 2021): 412. http://dx.doi.org/10.3390/en14020412.
Texto completo da fonteSon, Sung Hoon. "Design of Virtual Machine Monitor for Embedded Systems." Applied Mechanics and Materials 263-266 (December 2012): 1629–32. http://dx.doi.org/10.4028/www.scientific.net/amm.263-266.1629.
Texto completo da fonteKulkarni, Rahul, Dr Pradip Varade, and Dr R. G. Yellalwar. "NLP and Human-Computer Interaction: Enhancing User Experience through Language Technology." International Journal for Research in Applied Science and Engineering Technology 11, no. 10 (October 31, 2023): 1393–96. http://dx.doi.org/10.22214/ijraset.2023.56219.
Texto completo da fontePeppler, Philipp W., and Steve Stephens. "Image generation systems in virtual training platforms." Communications of the ACM 42, no. 9 (September 1999): 85–88. http://dx.doi.org/10.1145/315762.315782.
Texto completo da fonteMeng, Yuwei, P. Y. Mok, and Xiaogang Jin. "Interactive virtual try-on clothing design systems." Computer-Aided Design 42, no. 4 (April 2010): 310–21. http://dx.doi.org/10.1016/j.cad.2009.12.004.
Texto completo da fonteAleksiev, Oleh, Volodymyr Aleksiev, Olha Matsyi, and Michael Matsyi. "End-to-end design of mechatronic industrial and automotive computer systems." 49, no. 49 (March 29, 2021): 6–15. http://dx.doi.org/10.26565/2304-6201-2021-49-01.
Texto completo da fonteRiva, Giuseppe. "Virtual Reality as Communication Tool: A Sociocognitive Analysis." Presence: Teleoperators and Virtual Environments 8, no. 4 (August 1999): 462–68. http://dx.doi.org/10.1162/105474699566341.
Texto completo da fonteHaug, E. J., K. K. Choi, J. G. Kuhl, and J. D. Wargo. "Virtual Prototyping Simulation for Design of Mechanical Systems." Journal of Mechanical Design 117, B (June 1, 1995): 63–70. http://dx.doi.org/10.1115/1.2836472.
Texto completo da fonteMead, Jerud J. "VMOE: A Virtual Machine Operating Environment for the Computer Systems Curriculum." Computer Science Education 1, no. 2 (January 1989): 153–76. http://dx.doi.org/10.1080/0899340890010207.
Texto completo da fonteDoumanis, Ioannis, and Daphne Economou. "REVERIE Virtual Hangout." International Journal of Virtual and Augmented Reality 5, no. 2 (July 2021): 18–39. http://dx.doi.org/10.4018/ijvar.2021070103.
Texto completo da fonteLi, Xining, John Cleary, and Brian Unger. "Virtual time and virtual space." International Journal of Parallel Programming 21, no. 2 (April 1992): 123–50. http://dx.doi.org/10.1007/bf01408290.
Texto completo da fonteSakthivel, Sachidanandam. "Virtual workgroups in offshore systems development." Information and Software Technology 47, no. 5 (March 2005): 305–18. http://dx.doi.org/10.1016/j.infsof.2004.09.001.
Texto completo da fonteMaltsev, A. V. "Computer Simulation and Visualization of Wheel Tracks on Solid Surfaces in Virtual Environment." Scientific Visualization 15, no. 2 (June 2023): 80–89. http://dx.doi.org/10.26583/sv.15.2.07.
Texto completo da fonteLi, Juan, and Geng Sun. "Design of a virtual simulation interaction system based on enhanced reality." Electronic Research Archive 31, no. 10 (2023): 6260–73. http://dx.doi.org/10.3934/era.2023317.
Texto completo da fonteBowman, Doug A., Larry F. Hodges, and Jay Bolter. "The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments." Presence: Teleoperators and Virtual Environments 7, no. 5 (October 1998): 478–93. http://dx.doi.org/10.1162/105474698565866.
Texto completo da fonteMohan, Akhil. "Virtual Air Canvas: A Review." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 03 (March 29, 2024): 1–5. http://dx.doi.org/10.55041/ijsrem29794.
Texto completo da fonteHirose, Michitaka, Kazuhisa Takahashi, Tomoki Koshizuka, Taku Morinobu, and Yoichi Watanabe. "An Alternate Way to Generate Virtual Worlds:A Study of Image Processing Technology for Synthetic Sensations." Presence: Teleoperators and Virtual Environments 5, no. 1 (January 1996): 61–71. http://dx.doi.org/10.1162/pres.1996.5.1.61.
Texto completo da fonteLeone, Pierre, and Kasun Samarasinghe. "Geographic routing on Virtual Raw Anchor Coordinate systems." Theoretical Computer Science 621 (March 2016): 1–13. http://dx.doi.org/10.1016/j.tcs.2015.12.029.
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