Bücher zum Thema „Online multiplayer games“
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Bainbridge, William Sims. Online Multiplayer Games. Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02268-5.
Der volle Inhalt der QuelleChew, Matthew. Policy implications of massively multiplayer online games for Hong Kong. Hong Kong Institute of Asia-Pacific Studies, Chinese University of Hong Kong, 2006.
Den vollen Inhalt der Quelle findenWoodcock, Jamie, and Karen Gregory. How to Conduct Ethnographies of Massively Multiplayer Online Role-Playing Games. SAGE Publications, Ltd., 2022. http://dx.doi.org/10.4135/9781529610109.
Der volle Inhalt der QuelleDille, Ed. The online gaming starter kit: Reviews, how-tos & hot tips for all major multiplayer games. Ventana Communications Group, 1997.
Den vollen Inhalt der Quelle findenInc, ebrary, ed. Flash multiplayer virtual worlds: Build Immersive, full featured interactive worlds for games, online communities, and more. Packt, 2010.
Den vollen Inhalt der Quelle findenMultiplayer Online Games. A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/9781315153926.
Der volle Inhalt der QuelleBainbridge, William Sims. Online Multiplayer Games. Springer International Publishing AG, 2009.
Den vollen Inhalt der Quelle findenErlösmodelle in Massively Multiplayer Online Games. GRIN Verlag GmbH, 2008.
Den vollen Inhalt der Quelle findenFritsch, Tobias, and Joachim Fohringer. Dynamische Contentanpassung Bei Massive Multiplayer Online Games. GRIN Verlag GmbH, 2010.
Den vollen Inhalt der Quelle findenWilliams, Dimitri, and Adam S. Kahn. Games, Online and off. Edited by William H. Dutton. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199589074.013.0010.
Der volle Inhalt der QuelleLego Universe Massively Multiplayer Online Game Official Strategy Guide. Prima Games, 2010.
Den vollen Inhalt der Quelle findenFreeman, Guo. Multiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Den vollen Inhalt der Quelle findenFreeman, Guo. Multiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Den vollen Inhalt der Quelle findenMultiplayer Online Games: Origins, Players, and Social Dynamics. A K Peters/CRC Press, 2018.
Den vollen Inhalt der Quelle findenMultiplayer Online Games: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Den vollen Inhalt der Quelle findenArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Limited, John, 2006.
Den vollen Inhalt der Quelle findenArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2006.
Den vollen Inhalt der Quelle findenArmitage, Grenville, Mark Claypool, and Philip Branch. Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley & Sons, Incorporated, John, 2011.
Den vollen Inhalt der Quelle findenNetworking and Online Games: Understanding and Engineering Multiplayer Internet Games. Wiley, 2006.
Den vollen Inhalt der Quelle findenPlay between worlds: Online multiplayer games and contemporary play. MIT Press, 2006.
Den vollen Inhalt der Quelle findenHillemann, Frank. Soziale Gemeinschaften in Massively Multiplayer Online Role-Playing Games. GRIN Verlag GmbH, 2013.
Den vollen Inhalt der Quelle findenMakzan. Flash Multiplayer Virtual Worlds. Packt Publishing, Limited, 2010.
Den vollen Inhalt der Quelle findenThe Use of Massive Multiplayer Online Games to Evaluate C4I Systems. Storming Media, 2004.
Den vollen Inhalt der Quelle findenFreeman, Guo. Multiplayer Online GamesOrigins, Players, and Social DynamicsMultiplayer Online GamesOrigins, Players, and Social Dynamics: Origins, Players, and Social Dynamics. CRC Press LLC, 2018.
Den vollen Inhalt der Quelle findenHare, 'No Bugs'. Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications. Ithare.com Website Gmbh, 2017.
Den vollen Inhalt der Quelle findenHare, 'No Bugs'. Development and Deployment of Multiplayer Online Games, Vol. I: GDD, Authoritative Servers, Communications. ITHare.com Website GmbH, 2017.
Den vollen Inhalt der Quelle findenKelly, Richard V. Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience. McFarland & Company, 2004.
Den vollen Inhalt der Quelle findenBartle, Richard A. A. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games. Apress, 2015.
Den vollen Inhalt der Quelle findenGose, Stephen. Making Multiplayer Online Games: A Game Development Workbook for any Phaser JavaScript Gaming Framework. Independently published, 2016.
Den vollen Inhalt der Quelle finden2, R. V. Kelly. Massively Multiplayer Online Role-Playing Games: The People, the Addiction and the Playing Experience. McFarland & Company, Incorporated Publishers, 2004.
Den vollen Inhalt der Quelle findenJin, Dal Yong. Digital Hallyu 2.0: Transnationalization of Local Digital Games. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252039973.003.0007.
Der volle Inhalt der QuelleMMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life. Apress, 2015.
Den vollen Inhalt der Quelle findenHillemann, Frank. Massively Multiplayer Online Role-Playing Games, Ihre Sozialen Gemeinschaften und Ihre Bedeutung Fur Die Soziale Arbeit. GRIN Verlag GmbH, 2017.
Den vollen Inhalt der Quelle findenBartle, Richard A. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-playing Games. Apress, Incorporated, 2015.
Den vollen Inhalt der Quelle findenKeating, Elizabeth. Challenges of Conducting Interaction with Technologically Mediated Bodies. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780190210465.003.0012.
Der volle Inhalt der Quellegame,puzzle game,puzzle,childrens game,children,all type games,type,Games,Reborn,Gameplay,Free,Gamer,Game (Business Operation),Multiplayer,Online Game (Video Game Platform),Video Game (Industry),Operation (Game),Computer,Play,Videogames,Hitman Reborn,Action,juegos,jogos,friv,juegos de,games games,gamesgames,juegosjuegos,yepi,friv 1000,friv 100,gry friv,jeox,minecraft,didi games,cool math games,3dgames,androidgame,flashgames,playgame,fun,dress up games. frivonline.biz, 2014.
Den vollen Inhalt der Quelle findenColoring, Gamerytd. Coloring Book and Poster Collection: Gamer Battle_collection Playerunknown's Battlegrounds Is an Online Multiplayer Gaming. Independently Published, 2020.
Den vollen Inhalt der Quelle findenGaming Video Game Gamer Online Multiplayer Gamepad: Graph Paper 1 Cm with 120 Pages. Independently Published, 2020.
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