Inhaltsverzeichnis
Auswahl der wissenschaftlichen Literatur zum Thema „Physical and Virtual Environment“
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Zeitschriftenartikel zum Thema "Physical and Virtual Environment"
Nichols, Sarah. "Physical ergonomics of virtual environment use." Applied Ergonomics 30, no. 1 (1999): 79–90. http://dx.doi.org/10.1016/s0003-6870(98)00045-3.
Der volle Inhalt der QuelleChen, Y., Z. Cui, and L. Hao. "Virtual reality in lighting research: Comparing physical and virtual lighting environments." Lighting Research & Technology 51, no. 6 (2019): 820–37. http://dx.doi.org/10.1177/1477153518825387.
Der volle Inhalt der QuelleKedia, Pooja, and Renuka Nagpal. "Performance Evaluation of Virtual Environment with Respect to Physical Environment." International Journal of Computer Applications 89, no. 11 (2014): 17–22. http://dx.doi.org/10.5120/15676-4425.
Der volle Inhalt der QuelleAtanas, Jean-Pierre. "Is Virtual-Physical or Physical-Virtual Manipulatives in Physics Irrelevant within Studio Physics Environment?" Athens Journal of Education 5, no. 1 (2018): 29–42. http://dx.doi.org/10.30958/aje.5-1-2.
Der volle Inhalt der QuelleLitaker, Harry, Ron Archer, Brett Montoya, and Robert Howard. "Evaluation Methodologies for Virtual Reality and Physical Test Environments for Spaceflight Design." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (2020): 1340–44. http://dx.doi.org/10.1177/1071181320641320.
Der volle Inhalt der QuelleMiyoshi, Kouki, Norihiro Abe, Yoshihiro Tabuchi, Hirokazu Taki, and Shoujie He. "Quadruped virtual robot simulation in a virtual environment obeying physical laws." Artificial Life and Robotics 14, no. 3 (2009): 321–23. http://dx.doi.org/10.1007/s10015-009-0661-6.
Der volle Inhalt der QuelleHolden, Maureen K., and Thomas Dyar. "Virtual Environment Training." Neurology Report 26, no. 2 (2002): 62–71. http://dx.doi.org/10.1097/01253086-200226020-00003.
Der volle Inhalt der QuelleFrankenhuis, Willem E., Ron Dotsch, Johan C. Karremans, and Daniël H. J. Wigboldus. "Male physical risk taking in a virtual environment." Journal of Evolutionary Psychology 8, no. 1 (2010): 75–86. http://dx.doi.org/10.1556/jep.8.2010.1.6.
Der volle Inhalt der QuelleChang Hyuck Im, Min-Geun Lee, and 이명원. "An Implementation Method of Virtual Environment Physical Properties." Journal of the Korea Computer Graphics Society 13, no. 1 (2007): 25–32. http://dx.doi.org/10.15701/kcgs.2007.13.1.25.
Der volle Inhalt der QuelleCubukcu, Ebru, and Jack L. Nasar. "Influence of Physical Characteristics of Routes on Distance Cognition in Virtual Environments." Environment and Planning B: Planning and Design 32, no. 5 (2005): 777–85. http://dx.doi.org/10.1068/b31191.
Der volle Inhalt der QuelleDissertationen zum Thema "Physical and Virtual Environment"
Breneman, Samuel. "Physical-virtual workspaces /." Online version of thesis, 2008. http://hdl.handle.net/1850/6187.
Der volle Inhalt der QuelleBergström, Mattias. "Getting physical : tangibles in a distributed virtual environment /." Luleå : Luleå University of Technology, 2006. http://epubl.ltu.se/1402-1757/2006/01/.
Der volle Inhalt der QuelleGillespie, Steven. "Fire Ground Decision-Making| Transferring Virtual Knowledge to the Physical Environment." Thesis, Grand Canyon University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3590526.
Der volle Inhalt der QuelleBuhl, Christian M. "Implementation and validation of physical control interfaces in a virtual environment." Honors in the Major Thesis, University of Central Florida, 2000. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/185.
Der volle Inhalt der QuelleMoore, Tonia L. "Student-Directed Inquiry: Virtual vs. Physical." Youngstown State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1342540170.
Der volle Inhalt der QuelleChapman, Peter Michael. "Towards a physical model for virtual environments." Thesis, University of Hull, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342870.
Der volle Inhalt der QuelleTabbah, Alyaá. "Evaluating digital twin data exchange between a virtual and physical environment regarding lighting quantity." Thesis, Jönköping University, JTH, Byggnadsteknik och belysningsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53737.
Der volle Inhalt der QuelleFriedmann, Martin Richard. "Distributed physical simulations and synchronization in virtual environments." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/66352.
Der volle Inhalt der QuelleTellez, Martinez Albert, and Dennis Dirk Steinhilber. "A Comparison of the Resiliency Against Attacks Between Virtualised Environments and Physical Environments." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-97546.
Der volle Inhalt der QuelleWeichel, Christian. "Mixed physical and virtual design environments for digital fabrication." Thesis, Lancaster University, 2016. http://eprints.lancs.ac.uk/77782/.
Der volle Inhalt der QuelleBücher zum Thema "Physical and Virtual Environment"
Physical and virtual learning spaces in higher education: Concepts for the modern learning environment. Information Science Reference, 2012.
Den vollen Inhalt der Quelle findenACADIA (Conference) (2002 California State Polytechnic University). Thresholds: Design, research, education, and practice, in the space between the physical and the virtual : proceedings of the 2002 Annual Conference of the Association for Computer-Aided Design in Architecture, October 24-27, 2002, Department of Architecture, College of Environmental Design, California State Polytechnic University, Pomona. Edited by Proctor George and Association for Computer-Aided Design in Architecture. Association for Computer-Aided Design in Architecture, 2002.
Den vollen Inhalt der Quelle findenVMware vSphere and virtual infrastructure security: Securing the virtual environment. Prentice Hall, 2009.
Den vollen Inhalt der Quelle findenGoff, Didier A. Le. Amphibious operations in a virtual environment. Naval Postgraduate School, 1997.
Den vollen Inhalt der Quelle findenBayliss, Christopher J. Cooperative working in a virtual environment. University of Manchester, Department of Computer Science, 1995.
Den vollen Inhalt der Quelle findenWhyte, Jennifer, and Dragana Nikolić. Virtual Reality and the Built Environment. Routledge, 2018. http://dx.doi.org/10.1201/9781315618500.
Der volle Inhalt der QuelleDaily spatial mobilities: Physical and virtual. Ashgate, 2012.
Den vollen Inhalt der Quelle findenTaylor, Ralph B. Physical environment and crime. U.S. Dept. of Justice, Office of Justice Programs, National Institute of Justice, 1996.
Den vollen Inhalt der Quelle findenPugach, Stanislav. Closely interacting figures in a virtual environment. De Montfort University, 2003.
Den vollen Inhalt der Quelle findenBuchteile zum Thema "Physical and Virtual Environment"
Dempsey, Kyle, G. Tanner Jackson, and Danielle S. McNamara. "MiBoard: Creating a Virtual Environment from a Physical Environment." In Intelligent Tutoring Systems. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13437-1_49.
Der volle Inhalt der QuelleHibbert, Stephen. "Combining the Virtual and Physical Interaction Environment." In Serious Games. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-19126-3_18.
Der volle Inhalt der QuelleKralicek, Eric. "Physical vs. Virtual Server Environments." In The Accidental SysAdmin Handbook. Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-1817-4_8.
Der volle Inhalt der QuelleKojima, Taihei, Atsushi Hiyama, Takahiro Miura, and Michitaka Hirose. "Training Archived Physical Skill through Immersive Virtual Environment." In Lecture Notes in Computer Science. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07863-2_6.
Der volle Inhalt der QuelleDivaharan, Shanti, Philip Wong, and Ashley Tan. "NIE Learning Space: Physical and Virtual Learning Environment." In Teacher Education in the 21st Century. Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-3386-5_14.
Der volle Inhalt der QuelleKanai, Satoshi, Soh Horiuchi, Yukiaki Kikuta, Akihiko Yokoyama, and Yoshiyuki Shiroma. "An Integrated Environment for Testing and Assessing the Usability of Information Appliances Using Digital and Physical Mock-Ups." In Virtual Reality. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_52.
Der volle Inhalt der QuelleHerrero, Pilar, and Angélica de Antonio. "Introducing Physical Boundaries in Virtual Environments." In Computational Science - ICCS 2004. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-25944-2_32.
Der volle Inhalt der QuelleWright, W. Geoffrey, Sarah H. Creem-Regehr, William H. Warren, Eric R. Anson, John Jeka, and Emily A. Keshner. "Sensorimotor Recalibration in Virtual Environments." In Virtual Reality for Physical and Motor Rehabilitation. Springer New York, 2014. http://dx.doi.org/10.1007/978-1-4939-0968-1_5.
Der volle Inhalt der QuelleNenonen, Suvi, and Jukka Puhto. "Towards Customer Centric Physical and virtual Environment — Platform for Services." In Service Science, Management and Engineering Education for the 21st Century. Springer US, 2008. http://dx.doi.org/10.1007/978-0-387-76578-5_45.
Der volle Inhalt der QuelleJablkowski, Boguslaw, and Olaf Spinczyk. "CPS-Xen: A Virtual Execution Environment for Cyber-Physical Applications." In Lecture Notes in Computer Science. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-16086-3_9.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "Physical and Virtual Environment"
Ozacar, Kasim, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, and Yoshifumi Kitamura. "Coupled-clay: Physical-virtual 3D collaborative interaction environment." In 2015 IEEE Virtual Reality (VR). IEEE, 2015. http://dx.doi.org/10.1109/vr.2015.7223392.
Der volle Inhalt der QuelleButhpitiya, Senaka, and Ying Zhang. "HyPhIVE: A Hybrid Virtual-Physical Collaboration Environment." In 2010 Third International Conference on Advances in Computer-Human Interactions. IEEE, 2010. http://dx.doi.org/10.1109/achi.2010.19.
Der volle Inhalt der QuelleKurillo, Gregorij, Ruzena Bajcsy, Klara Nahrsted, and Oliver Kreylos. "Immersive 3D Environment for Remote Collaboration and Training of Physical Activities." In 2008 IEEE Virtual Reality Conference. IEEE, 2008. http://dx.doi.org/10.1109/vr.2008.4480795.
Der volle Inhalt der QuellePilat, Marcin L., Takashi Ito, Reiji Suzuki, and Takaya Arita. "Evolution of Virtual Creature Foraging in a Physical Environment." In International Conference on the Simulation and Synthesis of Living Systems. MIT Press, 2012. http://dx.doi.org/10.7551/978-0-262-31050-5-ch056.
Der volle Inhalt der QuelleNazareno, Betsy, Iván Torres, and José Jaramillo. "Dynamic Malware Analysis: Contrast between Physical and Virtual Environment." In SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education. ACM, 2021. http://dx.doi.org/10.1145/3408877.3439699.
Der volle Inhalt der QuelleTurolla, Andrea, Paolo Tonin, Carla Zucconi, et al. "Reinforcement Feedback in Virtual Environment vs. Conventional Physical Therapy for arm motor deficit after Stroke." In 2007 Virtual Rehabilitation. IEEE, 2007. http://dx.doi.org/10.1109/icvr.2007.4362129.
Der volle Inhalt der QuelleHabib, Maki K. "Collaborative and distributed intelligent environment merging virtual and physical realities." In 2011 5th IEEE International Conference on Digital Ecosystems and Technologies (DEST). IEEE, 2011. http://dx.doi.org/10.1109/dest.2011.5936592.
Der volle Inhalt der QuelleSimpson, T. E. "Interfacing geometric and physical models in a virtual manufacturing environment." In Second International Conference on `Intelligent Systems Engineering'. IEE, 1994. http://dx.doi.org/10.1049/cp:19940657.
Der volle Inhalt der QuelleKneale, Bruce, and Ilona Box. "A Virtual Learning Environment for Real-World Networking." In 2003 Informing Science + IT Education Conference. Informing Science Institute, 2003. http://dx.doi.org/10.28945/2657.
Der volle Inhalt der QuelleBaua'a, Mustapha M., Jehan K. Shareef, and Aqeel M. Hamad. "Virtual and physical parallelism environments evaluation." In 2015 Fourth International Conference on Future Generation Communication Technology (FGCT). IEEE, 2015. http://dx.doi.org/10.1109/fgct.2015.7300241.
Der volle Inhalt der QuelleBerichte der Organisationen zum Thema "Physical and Virtual Environment"
Carrillo, Justin, Christopher Goodin, and Juan Fernandez. Sensor and environment physics in the Virtual Autonomous Navigation Environment (VANE). Engineer Research and Development Center (U.S.), 2020. http://dx.doi.org/10.21079/11681/37968.
Der volle Inhalt der QuelleHariri, Salim, Dongmin Kim, Yoonhee Kim, and Ilkyeun Ra. Virtual Distributed Computing Environment. Defense Technical Information Center, 2000. http://dx.doi.org/10.21236/ada376238.
Der volle Inhalt der QuelleTuranova, L. M., and A. A. Stiugin. Electronic educational environment «Virtual classroom». OFERNIO, 2020. http://dx.doi.org/10.12731/ofernio.2020.24655.
Der volle Inhalt der QuelleHelms II, Robert F., Daniel B. Nissman, James F. Kennedy, and David L. Ryan-Jones. Virtual Environment Technology for MOUT Training,. Defense Technical Information Center, 1997. http://dx.doi.org/10.21236/ada328001.
Der volle Inhalt der QuelleDel Tutto, Marco. VENu: The Virtual Environment for Neutrinos. Office of Scientific and Technical Information (OSTI), 2017. http://dx.doi.org/10.2172/1623363.
Der volle Inhalt der QuelleOliver, James H., Martin J. Vanderploeg, and Lin-Lin Chen. A Virtual Environment for Manufacturing Systems. Defense Technical Information Center, 1993. http://dx.doi.org/10.21236/ada271084.
Der volle Inhalt der QuellePausch, Randy F. A Natural Locomotion Virtual Environment Testbed. Defense Technical Information Center, 2006. http://dx.doi.org/10.21236/ada451479.
Der volle Inhalt der QuelleQUALITY RESEARCH INC HUNTSVILLE AL. Situation Awareness Virtual Environment for Networks (SAVENet). Defense Technical Information Center, 1997. http://dx.doi.org/10.21236/ada325021.
Der volle Inhalt der QuelleTackett, Gregory B. Integrated Virtual Environment Test Concepts and Objectives. Defense Technical Information Center, 2001. http://dx.doi.org/10.21236/ada393254.
Der volle Inhalt der QuelleAdam, Taskeen, Chris McBurnie, and Björn Haßler. Rolling out a national virtual learning environment. EdTech Hub, 2020. http://dx.doi.org/10.53832/edtechhub.0010.
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