Gotowa bibliografia na temat „Simulation games”
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Artykuły w czasopismach na temat "Simulation games"
Holmberg, Robert, Niklas Karlsson, and Alexander Styhre. "Rethinking Production Games." Concepts and Transformation 3, no. 3 (1998): 271–82. http://dx.doi.org/10.1075/cat.3.3.06hol.
Pełny tekst źródłaMöring, Sebastian. "The Metaphor-Simulation Paradox in the Study of Computer Games." International Journal of Gaming and Computer-Mediated Simulations 5, no. 4 (2013): 48–74. http://dx.doi.org/10.4018/ijgcms.2013100103.
Pełny tekst źródłaDanilovic, Mirceta. "Possibilities and importance of using computer games and simulations in educational process." Zbornik Instituta za pedagoska istrazivanja, no. 35 (2003): 180–92. http://dx.doi.org/10.2298/zipi0335180d.
Pełny tekst źródłaBesse, Cheryl, Laura Vogelsang, and Jill Zdunich. "The Simulation Games." Nurse Educator 45, no. 6 (2020): 339–42. http://dx.doi.org/10.1097/nne.0000000000000832.
Pełny tekst źródłaBeuk, Frederik. "Sales Simulation Games." Journal of Marketing Education 38, no. 3 (2016): 170–82. http://dx.doi.org/10.1177/0273475315604686.
Pełny tekst źródłaParker, J. R., and Katrin Becker. "The Simulation-Game Controversy." International Journal of Gaming and Computer-Mediated Simulations 5, no. 1 (2013): 1–12. http://dx.doi.org/10.4018/jgcms.2013010101.
Pełny tekst źródłaFerri, Gabriele. "Rhetorics, Simulations and Games." International Journal of Gaming and Computer-Mediated Simulations 5, no. 1 (2013): 32–49. http://dx.doi.org/10.4018/jgcms.2013010103.
Pełny tekst źródłaVaz de Carvalho, Carlos, Manuel Pereira Lopes, and António Galrão Ramos. "Lean Games Approaches – Simulation Games and Digital Serious Games." International Journal of Advanced Corporate Learning (iJAC) 7, no. 1 (2014): 11. http://dx.doi.org/10.3991/ijac.v7i1.3433.
Pełny tekst źródłaNarayanasamy, Viknashvaran, Kok Wai Wong, Chun Che Fung, and Shri Rai. "Distinguishing games and simulation games from simulators." Computers in Entertainment 4, no. 2 (2006): 9. http://dx.doi.org/10.1145/1129006.1129021.
Pełny tekst źródłaKutergina, Evgeniia. "Computer-Based Simulation Games in Public Administration Education." NISPAcee Journal of Public Administration and Policy 10, no. 2 (2017): 119–33. http://dx.doi.org/10.1515/nispa-2017-0014.
Pełny tekst źródłaRozprawy doktorskie na temat "Simulation games"
Gustafsson, Christoffer, and Filip Björklund. "Wind Simulation in Networked Games." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-420299.
Pełny tekst źródłaFernandez, Vara Clara. "The tribulations of adventure games integrating story into simulation through performance/." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/31756.
Pełny tekst źródłaBrown, Benjamin J. "A training transfer study of simulation games." Thesis, Monterey, California : Naval Postgraduate School, 2010. http://edocs.nps.edu/npspubs/scholarly/theses/2010/Mar/10Mar%5FBrown.pdf.
Pełny tekst źródłaWilcox, Andreas. "Simulation av Xbox Live Indie Games gränssnittet." Thesis, Örebro universitet, Akademin för naturvetenskap och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-15978.
Pełny tekst źródłaRobles, David. "Simulation-based search and learning in games." Thesis, University of Essex, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.605563.
Pełny tekst źródłaLundell, Christian. "Water simulation for cell based sandbox games." Thesis, Linköpings universitet, Institutionen för systemteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-108828.
Pełny tekst źródłaMETELLO, MARCELO GOMES. "PROCESS-ORIENTED MODELING AND SIMULATION FOR SERIOUS GAMES." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2011. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=28915@1.
Pełny tekst źródłaHan, Jennifer Ching-Wen. "Using system dynamics in business simulation training games." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/42762.
Pełny tekst źródłaLee, Benjamin Nelson. "Lude behavior designing contexts for playing out the kingdom of God /." Theological Research Exchange Network (TREN), 2005. http://www.tren.com/search.cfm?p062-0272.
Pełny tekst źródłaSchanda, Florian. "A modular physics methodology for games." Thesis, University of Bath, 2012. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.557817.
Pełny tekst źródłaKsiążki na temat "Simulation games"
Baker, Patricia. Simulation games 4. Joint Board of Christian Education, 1991.
Znajdź pełny tekst źródłaComputer Games Strategy Plus (Firm), ed. The best simulation games. Sybex, 1997.
Znajdź pełny tekst źródłaVaz de Carvalho, Carlos, Paula Escudeiro, and António Coelho, eds. Serious Games, Interaction, and Simulation. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-29060-7.
Pełny tekst źródłaVaz de Carvalho, Carlos, Paula Escudeiro, and António Coelho, eds. Serious Games, Interaction and Simulation. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-51055-2.
Pełny tekst źródłaCai, Yiyu, Sui Lin Goei, and Wim Trooster, eds. Simulation and Serious Games for Education. Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-0861-0.
Pełny tekst źródłaStiegler, C. B. Fun & games international: A keyboarding simulation. South-Western Publishing, 1995.
Znajdź pełny tekst źródłaCzęści książek na temat "Simulation games"
Santos, Rodrigo Pereira dos, and Esteban Walter Gonzalez Clua. "Simulation Games." In Simulation Foundations, Methods and Applications. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-11085-6_5.
Pełny tekst źródłaAlonso-Sanz, Ramón. "Classical Correlated Games." In Quantum Game Simulation. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19634-9_12.
Pełny tekst źródłaAlonso-Sanz, Ramón. "Games on Networks." In Quantum Game Simulation. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19634-9_5.
Pełny tekst źródłaAlonso-Sanz, Ramón. "Quantum Relativistic Games." In Quantum Game Simulation. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19634-9_8.
Pełny tekst źródłaČerný, Pavol, Thomas A. Henzinger, and Arjun Radhakrishna. "Quantitative Simulation Games." In Time for Verification. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13754-9_3.
Pełny tekst źródłaRenz, Jochen, and Xiaoyu Ge. "Physics Simulation Games." In Handbook of Digital Games and Entertainment Technologies. Springer Singapore, 2016. http://dx.doi.org/10.1007/978-981-4560-50-4_29.
Pełny tekst źródłaRenz, Jochen, and Xiaoyu Ge. "Physics Simulation Games." In Handbook of Digital Games and Entertainment Technologies. Springer Singapore, 2015. http://dx.doi.org/10.1007/978-981-4560-52-8_29-1.
Pełny tekst źródłaTipi, Nicoleta. "Simulation Games in Teaching Operations and Supply Chain Management." In Creativity and Critique in Digital Learning and Teaching. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-68086-1_13.
Pełny tekst źródłaSousa, Micael. "Gamifying Serious Games: Modding Modern Board Games to Teach Game Potentials." In Gaming, Simulation and Innovations: Challenges and Opportunities. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-09959-5_21.
Pełny tekst źródłaGerber, Andreas, Markus Ulrich, and Patrick Wäger. "Review of Haptic and Computerized (Simulation) Games on Climate Change." In Simulation Gaming Through Times and Disciplines. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-72132-9_24.
Pełny tekst źródłaStreszczenia konferencji na temat "Simulation games"
Sayed, Md Abu, Korben DiArchangel, Mayamin Hamid Raha, et al. "NavySim: A Multi-Vessel Simulation and Analysis Engine for Naval Domains." In 2024 IEEE Conference on Games (CoG). IEEE, 2024. http://dx.doi.org/10.1109/cog60054.2024.10645561.
Pełny tekst źródła"Games simulation." In 2012 17th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES). IEEE, 2012. http://dx.doi.org/10.1109/cgames.2012.6314586.
Pełny tekst źródłaTita, Carmen, and Silviu mihail Tita. "SIMULATION GAMES IN THE STUDENTS LEARNING PROCESS." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-263.
Pełny tekst źródłaSmith III, James F., and Robert D. Rhyne. "Knowledge discovery through games and game theory." In Aerospace/Defense Sensing, Simulation, and Controls, edited by Belur V. Dasarathy. SPIE, 2001. http://dx.doi.org/10.1117/12.421063.
Pełny tekst źródłaBaalsrud hauge, Jannicke, Anna Barenbrock, and Klausdieter Thoben. "AVATARS AS MOTIVATIONAL FACTOR IN SIMULATION GAMES." In eLSE 2017. Carol I National Defence University Publishing House, 2017. http://dx.doi.org/10.12753/2066-026x-17-039.
Pełny tekst źródła"Games simulation, graphics & visualisation." In Serious Games (CGAMES). IEEE, 2011. http://dx.doi.org/10.1109/cgames.2011.6000313.
Pełny tekst źródłaCritelli, Matt, David I. Schwartz, and Steven Gold. "Serious social games: Designing a business simulation game." In 2012 IEEE International Games Innovation Conference (IGIC). IEEE, 2012. http://dx.doi.org/10.1109/igic.2012.6329843.
Pełny tekst źródłaKandhai, Kevin, Michael Smith, and Andrea Kanneh. "Immersive driving simulation for driver education and analysis." In Serious Games (CGAMES). IEEE, 2011. http://dx.doi.org/10.1109/cgames.2011.6000355.
Pełny tekst źródłaTadayon, Ramin, Ashish Amresh, and Winslow Burleson. "Socially relevant simulation games." In the 19th ACM international conference. ACM Press, 2011. http://dx.doi.org/10.1145/2072298.2071908.
Pełny tekst źródłaSharma, Sharad, Stephen Otunba, and Jingxin Han. "Crowd simulation in emergency aircraft evacuation using Virtual Reality." In Serious Games (CGAMES). IEEE, 2011. http://dx.doi.org/10.1109/cgames.2011.6000319.
Pełny tekst źródłaRaporty organizacyjne na temat "Simulation games"
Vakaliuk, Tetiana, Valerii Kontsedailo, Dmytro Antoniuk, Olha Korotun, Serhiy Semerikov, and Iryna Mintii. Using Game Dev Tycoon to Create Professional Soft Competencies for Future Engineers-Programmers. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/4129.
Pełny tekst źródłaFedorenko, Elena G., Nataliia V. Kaidan, Vladyslav Ye Velychko, and Vladimir N. Soloviev. Gamification when studying logical operators on the Minecraft EDU platform. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4624.
Pełny tekst źródłaTritten, James J. Scenarios, Simulations, and Games. Defense Technical Information Center, 1988. http://dx.doi.org/10.21236/ada201633.
Pełny tekst źródłaSutcliffe, Mark. Simulations, games and role-play. The Economics Network, 2002. http://dx.doi.org/10.53593/n2913a.
Pełny tekst źródłaMurray, Trevor, and Timothy Jacobs. PR-457-16200-R01 Control of Vented Methane Emissions from Integral Compressor Engines. Pipeline Research Council International, Inc. (PRCI), 2018. http://dx.doi.org/10.55274/r0011475.
Pełny tekst źródłaZhai, Yuhui, and Yanfeng Ouyang. Effects of Nontraditional Messages in Dynamic Message Signs on Improving Safety, Compliance, and Avoiding Distraction. Illinois Center for Transportation, 2024. http://dx.doi.org/10.36501/0197-9191/24-014.
Pełny tekst źródłaFernandez-Duque, Silvina, David Klevan, and Russ Sitka. Response III: Simulations, Puzzles, and 'History Detectives': How Can Games Immerse Players while Balancing Authenticity, Memorialisation, and Learning? Landecker Digital Memory Lab, 2025. https://doi.org/10.20919/dgwd4072.
Pełny tekst źródłaTavakoly, Ahmad, Joseph Gutenson, James Lewis, et al. Daily RAPID streamflow and reservoir release flow in the Mississippi River Basin. Engineer Research and Development Center (U.S.), 2021. http://dx.doi.org/10.21079/11681/40279.
Pełny tekst źródłaEspada Sánchez, Pablo Josué, and Fco Javier Martínez Sánchez. Breakouts de Matemáticas para 1ºE.S.O. Fundación Avanza, 2023. http://dx.doi.org/10.60096/fundacionavanza/1512022.
Pełny tekst źródłaMay, John W., and Jr. Computer Simulations and the Army War College, Where Are the Games. Defense Technical Information Center, 1990. http://dx.doi.org/10.21236/ada223289.
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