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Статті в журналах з теми "Avatar-based game"
Trepte, Sabine, and Leonard Reinecke. "Avatar Creation and Video Game Enjoyment." Journal of Media Psychology 22, no. 4 (2010): 171–84. http://dx.doi.org/10.1027/1864-1105/a000022.
Повний текст джерелаSong, Doo Heon, and Seunghun Lee. "Character attachment in team-based first person shooter game with respect to the role in the combat among Korean young gamers." International Journal of Electrical and Computer Engineering (IJECE) 11, no. 3 (2021): 2393. http://dx.doi.org/10.11591/ijece.v11i3.pp2393-2398.
Повний текст джерелаBrown, Donald E., Anne Moenning, Stephanie Guerlain, Benton Turnbull, Daniel Abel, and Christine Meyer. "Design and evaluation of an avatar-based cultural training system." Journal of Defense Modeling and Simulation: Applications, Methodology, Technology 16, no. 2 (2018): 159–74. http://dx.doi.org/10.1177/1548512918807593.
Повний текст джерелаDoo, Heon Song, and Lee Seunghun. "Character attachment in team-based first person shooter game with respect to the role in the combat among Korean young gamers." International Journal of Electrical and Computer Engineering (IJECE) 11, no. 3 (2021): 2393–98. https://doi.org/10.11591/ijece.v11i3.pp2393-2398.
Повний текст джерелаFadzli, Fazliaty Edora, Ajune Wanis Ismail, Muhammad Anwar Ahmad, and Jun Xiang Huam. "3D Avatar Customizer for Multiplayer Endless Runner Game." International Journal of Innovative Computing 15, no. 1 (2025): 29–35. https://doi.org/10.11113/ijic.v15n1.496.
Повний текст джерелаRuiz-Rodriguez, Aurora, Marijne Wijkstra, and Edwin van Asseldonk. "Analysis of 3D virtual avatars for video game experience." Avances en Interacción Humano-Computadora, no. 1 (November 30, 2021): 41. http://dx.doi.org/10.47756/aihc.y6i1.85.
Повний текст джерелаВ.В., Вяхирева, та Демарева В.А. "ВОПЛОЩЕНИЕ В АВАТАРЕ: ТЕОРЕТИЧЕСКИЕ ПОДХОДЫ К АНАЛИЗУ ВЗАИМОСВЯЗИ ИГРОКА И ЕГО АВАТАРА". Вестник психофизиологии, № 3 (7 листопада 2024): 80–83. http://dx.doi.org/10.34985/u4049-9225-6648-q.
Повний текст джерелаCheng, Po-Hsun, Li-Wei Chen, and Chia-Hsuan Lin. "A Customizable No-Code Realistic Motion Editor for VRM-Based Avatars." Sustainability 15, no. 2 (2023): 1182. http://dx.doi.org/10.3390/su15021182.
Повний текст джерелаHarari, Gabriella M., Lindsay T. Graham, and Samuel D. Gosling. "Personality Impressions of World of Warcraft Players Based on Their Avatars and Usernames." International Journal of Gaming and Computer-Mediated Simulations 7, no. 1 (2015): 58–73. http://dx.doi.org/10.4018/ijgcms.2015010104.
Повний текст джерелаArita, Daisaku, and Rin-Ichiro Taniguchi. "Real-time Human Proxy: An Avatar-based Communication System." JUCS - Journal of Universal Computer Science 13, no. (2) (2007): 161–76. https://doi.org/10.3217/jucs-013-02-0161.
Повний текст джерелаДисертації з теми "Avatar-based game"
Ayad, Khaled A. A. "The role of edutainment in e-learning : an empirical study." Thesis, De Montfort University, 2011. http://hdl.handle.net/2086/5180.
Повний текст джерелаКниги з теми "Avatar-based game"
1939-2008, Adi Da Samraj, and Vision of Mulund Institute, eds. God games: Games created to found children in the feeling of the mystery : based on the wisdom and instruction of the divine world-teacher, Ravira Avatar Adi Da Samraj. Vision of Mulund Institute, 2002.
Знайти повний текст джерелаKlevjer, Rune, Stephan Günzel, Dieter Mersch, and Jörg Sternagel. What Is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. Transcript Verlag, 2022.
Знайти повний текст джерелаWhat Is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition. Transcript Verlag, 2022.
Знайти повний текст джерелаPunske, Jeffrey, Nathan Sanders, and Amy V. Fountain, eds. Language Invention in Linguistics Pedagogy. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780198829874.001.0001.
Повний текст джерелаЧастини книг з теми "Avatar-based game"
Chen, Kuan-Ta, Andrew Liao, Hsing-Kuo Kenneth Pao, and Hao-Hua Chu. "Game Bot Detection Based on Avatar Trajectory." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-89222-9_11.
Повний текст джерелаWeinel, Jonathan, and Stuart Cunningham. "Designing Game Audio Based on Avatar-Centered Subjectivity." In Foundations in Sound Design for Interactive Media. Routledge, 2019. http://dx.doi.org/10.4324/9781315106342-3.
Повний текст джерелаKatz-Buonincontro, Jen, and Aroutis Foster. "Examining Students’ Cultural Identity and Player Styles Through Avatar Drawings in a Game-Based Classroom." In Assessment in Game-Based Learning. Springer New York, 2012. http://dx.doi.org/10.1007/978-1-4614-3546-4_17.
Повний текст джерелаZuo, Tengjia, Erik D. van der Spek, Jun Hu, and Max V. Birk. "Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-99188-3_17.
Повний текст джерелаDass, Susan, and Nada Dabbagh. "Faculty Adoption of 3D Avatar-Based Virtual World Learning Environments." In Advances in Game-Based Learning. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0125-1.ch011.
Повний текст джерелаTurkay, Selen, and Charles K. Kinzer. "The Effects of Avatar-Based Customization on Player Identification." In Gamification. IGI Global, 2015. http://dx.doi.org/10.4018/978-1-4666-8200-9.ch012.
Повний текст джерела"Space and Media." In A Simplex Approach to Learning, Cognition, and Spatial Navigation. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-2455-7.ch004.
Повний текст джерелаGulyás, János Adrián, Miklós Máté Badó, Kristian Fenech, and András Lőrincz. "Keep Gesturing: A Game for Pragmatic Communication." In HHAI 2024: Hybrid Human AI Systems for the Social Good. IOS Press, 2024. http://dx.doi.org/10.3233/faia240225.
Повний текст джерелаDunn, Robert Andrew, and Rosanna Guadagno. "Who Are You Online?" In Research Anthology on Game Design, Development, Usage, and Social Impact. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-7589-8.ch095.
Повний текст джерелаHansen, Sara Steffes. "Trendy Avatars and Their Hair." In Enhancing Qualitative and Mixed Methods Research with Technology. IGI Global, 2015. http://dx.doi.org/10.4018/978-1-4666-6493-7.ch012.
Повний текст джерелаТези доповідей конференцій з теми "Avatar-based game"
Baalsrud hauge, Jannicke, Anna Barenbrock, and Klausdieter Thoben. "AVATARS AS MOTIVATIONAL FACTOR IN SIMULATION GAMES." In eLSE 2017. Carol I National Defence University Publishing House, 2017. http://dx.doi.org/10.12753/2066-026x-17-039.
Повний текст джерелаLee, Chulhan, Hohyun Lee, and Kyoungsu Oh. "Real-time image-based 3D avatar for immersive game." In The 7th ACM SIGGRAPH International Conference. ACM Press, 2008. http://dx.doi.org/10.1145/1477862.1477921.
Повний текст джерелаLambrant, Andreas, Francisco Lopez Luro, and Veronica Sundstedt. "Avatar preference selection in game design based on color theory." In SAP '15: ACM Symposium on Applied Perception 2015. ACM, 2015. http://dx.doi.org/10.1145/2804408.2804421.
Повний текст джерелаMocanu, Irina, Raluca Caciula, and Lorena Gherman. "IMPROVING PHYSICAL ACTIVITY THROUGH EXERGAMES." In eLSE 2018. Carol I National Defence University Publishing House, 2018. http://dx.doi.org/10.12753/2066-026x-18-101.
Повний текст джерелаKerac, Jelena, Neda Milić Keresteš, Gala Golubović, and Tamara Ilić. "EXPLORING THE IMPACT OF STEREOTYPE THREAT AND IDENTIFICATION ON GAMING PERFORMANCE: A PILOT STUDY USING CUSTOM AVATARS." In INTERNATIONAL SYMPOSIUM ON GRAPHIC ENGINEERING AND DESIGN. UNIVERSITY OF NOVI SAD FACULTY OF TECHNICAL SCIENCES DEPARTMENT OF GRAPHIC ENGINEERING AND DESIGN 21000 Novi Sad, Trg Dositeja Obradovića 6, 2024. http://dx.doi.org/10.24867/grid-2024-p29.
Повний текст джерелаde Castro, Josh Hans Christian C., Rodney Janwel Z. Divino, Wallory James Cambe, Bradford Thomas Lati, Bernie S. Fabito, and Marilou N. Jamis. "ALGEbright: Design of an Avatar Customization Game-Based Learning for Algebra." In 2019 IEEE Student Conference on Research and Development (SCOReD). IEEE, 2019. http://dx.doi.org/10.1109/scored.2019.8896229.
Повний текст джерелаLiu, Xuanyu, Hsin-Le Cheng, Guillaume Chastel, Margaret Chastel, and Zhen Bai. "An Educational Game Prototype for Avatar-based Non-Manual Sign Learning in American Sign Language." In CHI EA '25: Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. ACM, 2025. https://doi.org/10.1145/3706599.3719848.
Повний текст джерелаAwada, Imadalex, and Irina Mocanu. "A PLATFORM TO PROMOTE A MORE ACTIVE LIFESTYLE BETWEEN STUDENTS." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-217.
Повний текст джерелаBiggs, Brandon, Christopher Toth, Tony Stockman, James M. Coughlan, and Bruce N. Walker. "Evaluation of a Non-Visual Auditory Choropleth and Travel Map Viewer." In ICAD 2022: The 27th International Conference on Auditory Display. International Community for Auditory Display, 2022. http://dx.doi.org/10.21785/icad2022.027.
Повний текст джерелаZhuang, Wenlin, Jinwei Qi, Peng Zhang, Bang Zhang, and Ping Tan. "Text/Speech-Driven Full-Body Animation." In Thirty-First International Joint Conference on Artificial Intelligence {IJCAI-22}. International Joint Conferences on Artificial Intelligence Organization, 2022. http://dx.doi.org/10.24963/ijcai.2022/863.
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