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Статті в журналах з теми "Collaboration platforms":

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Li, Jane, and John Zic. "A Collaboratory for the Distributed Collaborations Within a Biosecurity Laboratory and Across Different Organizations." International Journal of Cooperative Information Systems 28, no. 02 (June 2019): 1950005. http://dx.doi.org/10.1142/s0218843019500059.

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This paper presents our work in the design and development of collaborative platforms to support distributed scientific collaborations in a national biosecurity laboratory which carries out diagnostics and research work in animal diseases. We have focused on two types of collaboration challenges. One is the “distributed” collaborations between scientists working inside the physical containment areas and scientists working in the general office area within the laboratory. The second is the collaborative diagnosis and decision-making work between this laboratory and other organizations working on the responses of emergency animal diseases. The “biosecurity collaboration platform” which addresses the first challenge has been implemented and used by the scientists in the laboratory. The platform integrates shared digital workspaces and supports the sharing and interaction of scientific data from various resources and laboratory instruments (e.g. microscopes). The “secure collaboration platform” which addresses the second challenge is an extension of the biosecurity collaboration platform and integrates eAuthentication and eAuthorization technologies to support secure communication and information sharing between experts from different organizations. Results from user studies have shown that the collaboration platforms can provide core capabilities of communication, trustworthy information sharing and access to real-time data from scientific instruments in complex collaborations in the biosecurity domain.
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Wang, Fei, Jing Zhao, Maomao Chi, and Yajing Li. "Collaborative innovation capability in IT-enabled inter-firm collaboration." Industrial Management & Data Systems 117, no. 10 (December 4, 2017): 2364–80. http://dx.doi.org/10.1108/imds-09-2016-0392.

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Purpose With the increasingly collaborative nature of innovation and the expanding role of digital platforms on inter-firm collaboration, the purpose of this paper is to investigate the impacts of digital platforms on collaborative innovation capability (CIC) under conditions of two distinctive governance mechanisms. Furthermore, the competitive benefits of CIC at different levels of environmental uncertainty are examined to clarify the performance of collaborative innovation. Design/methodology/approach The research model is proposed based on dynamic capabilities theory, information technology (IT)-enabled organizational capability and governance mechanisms literature, and then validated by using partial least squares with data collected from 200 Chinese firms that engage in digital collaboration with their major channel distributors. Findings Empirical results show that the enabling effect of digital platforms capability on CIC is positively moderated by relational governance while negatively moderated by formal governance, and both governance mechanisms directly and positively influence CIC; the positive relationship between CIC and competitive performance is stronger for higher level of environmental uncertainty; and CIC is the key mediator converting digital platforms capability into competitive performance. Originality/value This study enriches the existing literatures in IT-innovation relationship by not only surfacing the interplay of digital platforms capability with two distinctive governance mechanisms in building CIC, but also clarifying the competitive benefits of CIC in an uncertain environment. Moreover, this study helps explain the controversial issue of the business value of IT capability by discovering the mediating role of CIC.
3

Zulfa, Aulia, Bram Klievink, Mark de Reuver, and Marijn Janssen. "A Synthesised Stage Model for Collaborative Public Service Platforms." International Journal of Public Administration in the Digital Age 3, no. 4 (October 2016): 10–27. http://dx.doi.org/10.4018/ijpada.2016100102.

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Collaboration between government, the private sector and citizens is deemed critical to further improve the quality and effectiveness of public services. However, the stage models describing and guiding the development of e-government do not or only rarely cover external collaboration for improving public services. The authors argue that this gap can be filled by including insights from literature on the evolution of platforms, which can serve as a medium for collaboration between public and private parties. This paper aims to synthesise e-government maturity models and platform development models to act as a guide to move from government-centred public service improvement to collaborative innovations by government, businesses and citizens. The result is a platform development model with five stages. To see how the model holds in practice, three cases are investigated. The authors find that their model shows promise but also requires further evaluation and refinement.
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Hoyt, Robert, and Victoria Wangia-Anderson. "An overview of two open interactive computing environments useful for data science education." JAMIA Open 1, no. 2 (October 1, 2018): 159–65. http://dx.doi.org/10.1093/jamiaopen/ooy040.

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Abstract Objective To discuss and illustrate the utility of two open collaborative data science platforms, and how they would benefit data science and informatics education. Methods and Materials The features of two online data science platforms are outlined. Both are useful for new data projects and both are integrated with common programming languages used for data analysis. One platform focuses more on data exploration and the other focuses on containerizing, visualization, and sharing code repositories. Results Both data science platforms are open, free, and allow for collaboration. Both are capable of visual, descriptive, and predictive analytics Discussion Data science education benefits by having affordable open and collaborative platforms to conduct a variety of data analyses. Conclusion Open collaborative data science platforms are particularly useful for teaching data science skills to clinical and nonclinical informatics students. Commercial data science platforms exist but are cost-prohibitive and generally limited to specific programming languages.
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Chauhan, Jyoti, and Anita Goel. "Feature-Based Analysis of Social Networking and Collaboration in MOOC." International Journal of Distance Education Technologies 18, no. 2 (April 2020): 34–51. http://dx.doi.org/10.4018/ijdet.2020040103.

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The aim of this article is to get insight into the features of social networking and collaboration in a massive open online course (MOOC) platform. We performed a feature-based analysis of twelve popular MOOC platforms – seven proprietary and five open-source platforms. Our study reveals that there are: (1) Two ways to include social networking – in-course and external; and (2) Two ways to incorporate collaboration functionality – built-in tools and third-party tools. The functionality provided by third-party tools differs; so, the selection of the tool is a challenge. For a built-in tool of MOOC, there is a need to re-identify the features for including it in any other MOOC platform; (3) Different ways to integrate the same tool in platforms; and (4) Different features of the same tool supported by various platforms. The proposed feature list helps future MOOC providers and developers to include social networking and collaboration functionality by selection, in contrast to specifying them afresh; and prospective educators can compare and select platforms, accordingly.
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Hidaka, C. E., J. Jasperse, H. R. Kolar, and R. P. Williams. "Collaboration platforms in smarter water management." IBM Journal of Research and Development 55, no. 1.2 (January 2011): 14:1–14:11. http://dx.doi.org/10.1147/jrd.2010.2092970.

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Fuster Morell, Mayo, and Ricard Espelt. "A Framework for Assessing Democratic Qualities in Collaborative Economy Platforms: Analysis of 10 Cases in Barcelona." Urban Science 2, no. 3 (July 25, 2018): 61. http://dx.doi.org/10.3390/urbansci2030061.

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The term “collaborative economy” or “collaborative economy platforms” refers to exchange, sharing, and collaboration in the consumption and production of capital and labor among distributed groups, supported by a digital platform. Collaborative economies’ use is growing rapidly and exponentially, creating high expectations of sustainability and their potential to contribute to the democratization of the economy. However, collaborative economy platforms lack a holistic framework to assess their sustainability and pro-democratization qualities. In addition, there is confusion about platforms which present themselves as collaborative when they actually are not, and similar uncertainties and ambiguities are associated with diverse models. To address this confusion, this article provides a framework for assessing the pro-democratic qualities of collaborative economy initiatives. It was applied to 10 cases in the context of the city of Barcelona. The methods used in this study include mapping and typifying 10 collaborative economy cases in the city, structured and in-depth interviews, and a co-creation session. The results indicate the presence of several modalities for favoring democratic values in a collaborative economy.
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Morozov, Dmytro S., and Vitalii Ye Zaitsev. "MODEL OF COLLABORATIVE COURSES DEVELOPMENT IN DISTANCE LEARNING PLATFORMS." Information Technologies and Learning Tools 45, no. 1 (February 11, 2015): 42. http://dx.doi.org/10.33407/itlt.v45i1.1171.

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The research paper outlines the problem of organization collaboration of users group on creation distance learning courses. The article contains analysis of the courses data structure. According to proposed structure the model of developer’s collaboration on creating distance learning courses based on basic principles of source code management was proposed. The article also provides result of research on necessary tools for collaborative development of courses in distance learning platforms. According to the requirements of flexibility and simplicity of access to system for any level educational institutions, technological decisions on granting permissions on performing basic operations on course elements and providing to user moderation’s privileges were proposed.
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Forlano, Laura, and Stephanie Smith. "Critique as Collaboration in Design Anthropology." Journal of Business Anthropology 7, no. 2 (November 12, 2018): 279–300. http://dx.doi.org/10.22439/jba.v7i2.5607.

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Design anthropology is an emerging field at the intersection of design and anthropology with a distinct style of knowing. This paper argues that in order to create transdisciplinary practices around collaboration for design anthropology, the field must understand existing practices of critique in the field of design. Based on a two-year National Science Foundation funded study of collaboration with designers and design educators in four countries, this article describes the culture of critique that underpins the collaborative practices of designers. In particular, designers often participate in a studio-based culture of critique, which is learned in art and design schools, even when it is not explicitly taught. Finally, as the field of design anthropology matures to include global networks of scholars and practitioners, it is useful to consider the ways in which emergent practices of critique as collaboration, supported by digital platforms, might move beyond the design studio and into distributed collaborations.
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Gamage, Dilrukshi, Indika Perera, and Shantha Fernando. "MOOCs Lack Interactivity and Collaborativeness: Evaluating MOOC Platforms." International Journal of Engineering Pedagogy (iJEP) 10, no. 2 (March 11, 2020): 94. http://dx.doi.org/10.3991/ijep.v10i2.11886.

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Massive open online courses (MOOCs) have considered to be a potential to disseminate engineering education at scale. However, the pedagogical requirement demanded engineering student to equip with specific skillsets such as communication, interactivity, and collaboration. Yet, MOOCs are skeptical of facilitating those skills. Generally, MOOCs evaluated against accessibility and usability. These evaluations may not perceive whether the platform designs in MOOCs support to much-needed interactions and collaboration required in engineering education. We evaluated 6 MOOC platform designs under the lens of collaboration and types of interactions which occur as learner to learner, learner to instructor, learner to platform and learner to content. Evaluation criteria were derived us-ing previous frameworks and evaluations were conducted using 10 participants. Based on each criterion a matrix was formed with a weight to compare results. We found overall collaboration opportunities in platforms are significantly less than the opportunities to interact. Based on the findings we provide 5 design recommendations and provide a future direction for MOOC platform designs which en-ables facilitation to engineering education through MOOCs.

Дисертації з теми "Collaboration platforms":

1

Memon, Atia Bano. "Inter-InnoLab Collaboration." Doctoral thesis, Universitätsbibliothek Leipzig, 2017. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-225342.

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Over the recent years, the paradigm of Innovation Laboratories (abr. InnoLabs) is gaining an increasing attention among business organizations as a potential source of assistance in the process of the development of new or the improvement of their existing products and/or services. Business organizations approach the InnoLabs in the search for assistance in dealing with the challenges of the often times complex and uncertain innovation process, and ultimately become successful in their innovation projects. Although the overall goal of the existing InnoLabs is to support the systematic, effective, and efficient innovation development, they target different innovation challenges and thereby vary in their focus and service offerings. As a consequence, all the innovation support that might be needed in the course of an innovation process remains dispersed among different InnoLabs. In this esteem, this thesis aims to centralize all the mediated support offered by the existing InnoLabs by bringing them into a collaborative network. In pursuance of this, initially, the diversity among the existing InnoLabs in terms of their structural and functional manifestations is explored by employing a triangulation of online survey and in-depth expert interviews with the InnoLab facilitators. Subsequently, based on the diversity observed herein, the incentives, approaches, and possibilities of interconnection among InnoLabs are determined. Having conceptualized the framework for inter-InnoLab collaboration, the next part of this thesis deals with facilitating such collaborations in an online space. The internet, since its inception, has drastically altered the practices of intra- and inter-organizational connectivity. Recently, one could observe a growing interest among all types of organizations towards the social networking sites (abr. SNSs) as an effective medium for reaching out to a global audience. As a result, a significant amount of business related information is already available and continuously accumulating on SNSs. However, the SNSs fall inadequate in supporting the inter-InnoLab collaboration because of the missing dedicated functionalities, isolated platform boundaries, platform dependencies, lack of support for domain-specific features, privacy concerns, and issues of data transparency. In response to this, this thesis advocates the designing of dedicated inter-organizational collaboration platforms with seamless integration of SNS data. Successively, employing a design science research approach, a dedicated, domain specific, and SNS integrated web-based collaboration platform (the InnoLab_Net) is designed for supporting inter-InnoLab collaborative activities.
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Alexander, Richard A. "Emergent Social Software Platforms for the Sharing of and Collaboration on Criminal Information and Intelligence." Thesis, Monterey, California. Naval Postgraduate School, 2012. http://hdl.handle.net/10945/17312.

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Approved for public release; distribution is unlimited
Information sharing and collaboration between federal, state, and local agencies has been repeatedly stressed as a part of the national security strategy. The emphasis has been on inter-agency communication and has largely left unaddressed the need for internal information systems improvements. This thesis will examine how Web 2.0 technology as part of an emergent social software platform (ESSP) can be used to improve intra-agency law enforcement criminal information sharing and collaboration. Challenges in implementing these technologies were also examined. Two case studies were conducted to examine current applications of Web 2.0 technologies in secure environments. The hypothesis was that ESSPs have the potential of revolutionizing policing by providing personnel with an advanced means of information sharing and collaboration. The resulting data and information will benefit internal and external intelligence activities. Human-computer interfaces that provide ease of use along with a structure that is mission focused will aid in implementation of an ESSP. Integration with current systems and mobility are also important. However, implementing an ESSP is not simply a technical issue, but a cultural one. For any ESSP to be successful, a culture that values the free and efficient flow of information over traditional hierarchical systems is needed.
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Andersson, Ebba, and Kajsa Eckerwall. "Enabling Successful Collaboration on Digital Platforms in the Manufacturing Industry : A Study of Digital Twins." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik och samhälle, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-74523.

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Purpose – The purpose of this study is to enhance the understanding of how to successfully collaborate on digital platforms in the manufacturing industry by developing a contingency framework. To fulfill this purpose, the following research questions were derived: RQ1: Which challenges arise when collaborating on digital platforms in the manufacturing industry? and RQ2: How can collaboration challenges on digital platforms in the manufacturing industry be managed? Method – The study was conducted as an explorative, inductive single case study of a digital platform. More specifically, the study examined the development process of a digital twin platform created by a large high-technological company and its collaborative actors. In total, 21 interviews were conducted at eight different companies. The respondents all had experience of digital twin platforms, where some were working with digital twins sporadically and others on a daily basis. The data were analyzed through a thematic analysis. Findings – The analysis reveals that actors on digital platforms can face five types of challenges that hinder a successful collaboration: disadvantages of dependency, uncertainty regarding data management, varying customer needs, insufficient work methods, and unsuitable payment models. The analysis also reveals four strategies that can be used to address the challenges: transparency strategy, incentive model strategy, servitization strategy, and control strategy. Moreover, these findings are summarized in a contingency framework that explains which types of challenges that can be addressed with which strategies based on the specific prerequisites of each collaboration. Theoretical and practical implications – The study extends the digital platform literature by providing empirical evidence for several collaboration challenges among the actors on a digital platform, which has previously bee not been studied. Additionally, the study provides evidence of how these challenges can be addressed. Our framework helps manufacturing companies to successfully adopt digital platforms by providing managers with the tools to handle the required collaboration. Limitations and further research – The study is limited by a single case study of a specific digital platform. Thus, to extend the findings, further research that examines other contexts are recommended. Moreover, the establishment of the studied platform is currently in an early phase which limits the study to hypothetical challenges and management methods. To validate the findings, further research that examines a fully developed and implemented platform is recommended.
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Nchotindoh, Lewis, and Fahd Zaffar. "Enterprise 2.0 : Knowledge-sharing and collaboration through emergent social software platforms (ESSP) - The case of IBM." Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Informatik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-15637.

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Intellectual capital is the single most important asset owned by any organization. Business continuity and the long term sustainability of every business organization depends partly on how well accumulated organizational knowledge is passed on from generation to generation. Knowledge is hard to capture due to its implicit nature and even harder to manage, thus the deployment of numerous knowledge management systems by organizations in recent times. Knowledge sharing among employees within organizations can sometimes be very problem-atic. These problems stem from issues pertaining to power, secrecy, individualism, time, ignorance and technological issues among others. This paper seeks to investigate how web 2.0 technologies are being used to overcome these problems and facilitate knowledge sharing as well as collaboration. Web 2.0 has been described as the new web which focuses on the use of platforms. Platforms are digital environments in which contributions and interactions are globally visible. The new web technologies which are based on platforms are referred to as emergent social software platforms (ESSP‘s). The use of these web 2.0 technologies (ESSP‘s) within a business enterprise for the achievement of business goals is known as enterprise 2.0 (E2.0). Central to this research is the knowledge sharing cycle model, which has three main stages; internalization, externalization, and objectification. Internalization occurs when individuals acquire or learn from the organization. Externalization is achieved when individual implicit knowledge is made explicit. Objectification is making new knowledge globally accepted. This cycle has been adapted to illustrate the role played by ESSP‘s in facilitating knowledge sharing. A case study of IBM Corporation is used to arrive at the findings which are used to adapt the model. IBM Corporations extensively deploys E2.0. The company uses one central Social networking platform called IBM connections, which incorporates several ESSP‘s. There are seven services on IBM connections which include profiles, Activities, wikis, blogs, bookmarks, Files, and communities. Employing the interview technique, observations and the use of secondary data, the research questions are answered. The findings indicate that ESSP‘s can be used to support knowledge sharing practices and also helps to convert knowledge into its different forms (explicit and implicit). Blogs, wikis, and communities support internaliza-tion and externalization. The process of objectification is supported by wikis. Findings also indicate that the services within IBM connections platform support mass collaboration and foster strong ties among employees. In an objective manner, the paper points out some of the negative consequences of E2.0. Major issues uncovered through the case study include, sensi-tive data, undefined way of working with ESSP‘s, privacy, abuse of use, and lack of interest.
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Kipp, Philipp [Verfasser]. "Engineering Tool Supported Collaboration Processes for Web-based Platforms : ldea Elaboration in Virtual Ideation Communities / Philipp Kipp." Kassel : Kassel University Press, 2016. http://d-nb.info/1108305660/34.

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Bilus, Tina. "Usability of Different Features in Communication Tools and Platforms : A Qualitative Research in Remote Work Settings." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-99078.

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This qualitative study is constructive in its nature and it aims to find how remote workers perceive usability of communication features across different tools and platforms. Answering two main research questions; How do remote users perceive usability of communication features across different communication tools and platforms? and How, according to users, that features can be improved?, this research aims to link them with scholarly literature, find potential knowledge gaps and highlight improvement areas. Learnability, efficiency, universality and general satisfaction are researched within five participants, coming from different sectors and occupations. Usability in IS context connects ICT with HCI. Trends, challenges and solutions in remote work field lead us to different practices in work and knowledge sharing. Thematic analysis brings seven main themes that show satisfactory results in general. However, dissatisfaction is addressed to efficiency and universality with functionality of communication tools and platforms which falls within ICT, and learnability within its human component, HCI. Furthermore, three step solution is proposed: organizational readiness, standards in communication practice and soft skills. Contributions of this research confirm importance of human component that defines usability in remote field. General usability and satisfaction with ICT and its components is confirmed and improvement areas are addressed within HCI. This research serves as a good base for research of usability of same communication features across different channels however, comparing on-site and remote workers within specific fields.
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Machado, Let?cia dos Santos. "Empirical studies about collaboration in competitive software crowdsourcing." Pontif?cia Universidade Cat?lica do Rio Grande do Sul, 2018. http://tede2.pucrs.br/tede2/handle/tede/8256.

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Software Crowdsourcing (SW CS) ? uma estrat?gia emergente de desenvolvimento de software onde um grande n?mero de pessoas tem se engajado para contribuir em v?rias atividades de software. Tal estrat?gia (baseada na multid?o), tem sido utilizada pelas empresas que est?o buscando aumentar a velocidade de seus esfor?os em desenvolvimento de software. SW CS est? geralmente estruturado em torno de plataformas que permitem que um solicitante submeta uma tarefa e conecte-a com uma multid?o de pessoas que ir? pr?ver solu??es para a tarefa. Essas plataformas geralmente exploram uma abordagem competitiva para realiza??o da tarefa: membros da multid?o, independentemente, criam uma solu??o para a tarefa enquanto competem uns contra os outros em busca de uma premia??o financeira ao final da tarefa entregue. Uma vez que a competi??o pode reduzir a colabora??o, recentes estudos, surpreendentemente, indicam que a colabora??o existe em plataformas de SW CS. Estes estudos t?m focado em dois aspectos. O primeiro, em problemas de colabora??o entre plataforma e solicitante com rela??o a atribui??o da multid?o e as tarefas a serem desenvolvidas nos desafios de competi??o (aloca??o e submiss?o de tarefas) e, o segundo aspecto, relacionado ao impacto da colabora??o entre membros da multid?o e a qualidade das solu??es submetidas. Outros aspectos referentes a colabora??o entre os membros da multid?o ainda s?o amplamente inexplorados. Nessa tese, nosso objetivo ? identificar barreiras e caracter?sticas de colabora??o enfrentadas pelos membros da multid?o em SW CS competitivo. Para alcan?ar este objetivo, n?s conduzimos m?ltiplos estudos utilizando diferentes m?todos de pesquisa divididos em duas fases: explorat?ria e avaliatoria. Para a fase explorat?ria, os dados coletados foram obtidos a partir de: (i) partes envolvidas em projetos de SW CS (solicitante, multid?o e plataforma) atrav?s de entrevistas semi-estruturadas com profissionais e empresas, (ii) estudos selecionados atrav?s da revis?o da literatura e; (iii) estudo emp?rico sobre como desenvolvedores colaboram entre si em uma plataforma de SW CS competitivo ? TopCoder. A barreira de colabora??o mais frequente encontrada est? associada a falta de comunica??o apropriada entre as partes. Baseado nessa barreira decidimos na fase avaliat?ria conduzir uma (iv) an?lise qualitativa do principal canal de comunica??o utilizado pela multid?o: f?rums hospedados na plataforma TopCoder e, finalmente, (v) realizamos um survey destinado aos desenvolvedores que competiram na TopCoder para avaliar a influ?ncia da colabora??o no desempenho da tarefa. Os resultados obtidos nos estudos avaliat?rios sugerem que a colabora??o entre os membros da multid?o est? correlacionada com a entrega de solu??es de software vencedoras nos desafios de SW CS.
Software Crowdsourcing (SW CS) is an emergent software development strategy where a large number of people have been engaged to contribute in several software activities. Such strategy (based on the crowd), has been used for companies who are seeking to increase the speed of their software development efforts. This strategy is usually structured around platforms that allow a requester submit a task to be performed and connect with the crowd that assigned and provide a solution for the task. These platforms usually explore a competitive approach: members of the crowd independently create a solution while compete against each other by monetary rewards for task completion. While competition usually reduces collaboration, some recent studies surprisingly indicate that there is collaboration in SW CS platforms. These studies have focused on two aspects. First, collaboration concerns between platform and requester in terms of crowd?s assignment to the challenges (task allocation and submission) and second, the impact of the collaboration among crowd members in the quality of the submitted solutions. Other aspects of the collaboration among crowd members have been largely unexplored. In this thesis, our goal is to identify collaboration?s characteristics and barriers faced by crowd members in competitive software crowdsourcing. To achieve this goal, we have conducted multiple studies, using mixed research methods divided in two phases: one exploratory and one evaluatory. For the exploratory phase, we used data collected from: (i) the three involved parties in SW CS projects (requester, crowd and platform) through semi structured interviews with practitioners and companies, (ii) studies selected via literature review; and (iii) an empirical study about how developer collaborated with each other in a SW CS competitive platform ? TopCoder. The most frequent collaboration barrier was associated to lack of proper communication among the parties. Based on this barrier we decided, in the evaluatory phase, to conduct a (iv) qualitative analysis of the main communication channel used by the crowd: forums hosted on TopCoder platform and (v) a survey aimed at developers who had competed on TopCoder to assess the influence of collaboration in task performance. Our results from these evaluatory studies suggest that collaboration among crowd members is correlated with delivering winning solutions in SW CS challenges.
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Back, Anna, and Jenny Hedblom. "Cooperative Platforms for Improved Environmental Sustainability in Logistics." Thesis, KTH, Industriell ekonomi och organisation (Inst.), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-297329.

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This study explores the overlapping of platform technology and cooperative processes in logistics and how this can be of interest to make the industry more environmentally sustainable. It examines the literature regarding platform technology, horizontal collaboration, and environmental sustainability in logistics. Data was collected through interviews with experts in the logistics industry, representatives from logistics companies and a software solutions provider, to obtain a nuanced image from the industry. A framework was created to provide answers to how digital platforms can better be utilized for cooperation in logistics to improve environmental sustainability. In order to fulfill this, incentives and challenges for small- and medium-sized enterprises to cooperate through platform technology were identified. The incentives that were found were classified into driving and pushing. The driving incentives refer to evident benefits for small- and medium-sized enterprises of joining cooperative logistics platforms, while pushing incentives are based on external factors and current issues that potentially could be solved through a cooperative platform. The identified challenges to cooperating through digital platforms are related to cooperative processes, technology and digitalization, and environmental sustainability. These were analyzed from a systems perspective to understand how these affect the problem on several levels in the industry of logistics. Together, the incentives and challenges form the final framework and illustrate how platforms for cooperation can be realized in the logistics industry.
Denna studie undersöker överlappningen av digitala plattformar och samarbetsprocesser inom  logistik och hur detta kan vara av intresse för att göra industrin mer miljömässigt hållbar. Studien utforskar forskningslitteraturen om digitala plattformar, horisontellt samarbete och miljömässig hållbarhet inom logistik. Data samlades in genom intervjuer utförda med experter inom logistikindustrin och representanter från en mjukvarulösningsleverantör och från små- och medelstora företag inom logistik, för att få en nyanserad bild från branschen. Ett ramverk skapades för att ge svar på hur digitala plattformar kan användas bättre för samarbete inom logistik för att förbättra miljömässig hållbarhet. För att uppfylla detta så identifierades incitament och utmaningar för små- och medelstora företag för samarbete genom plattformsteknik. De incitament som hittades klassificerades som drivande och pressande. De drivande incitamenten syftar till de uppenbara fördelar för små- och medelstora företag att ansluta sig till kooperativa logistikplattformar, medan de drivande incitamenten baseras på externa faktorer och problem som potentiellt kan lösas genom en samarbetsplattform. Utmaningarna för att samarbeta via digitala plattformar identifierades relaterat till samarbetsprocesser, teknik och digitalisering, samt miljömässig hållbarhet. Dessa utmaningar identifierades sedan ur ett systemperspektiv för att förstå hur de påverkar problemet på flera nivåer inom logistikbranschen. Tillsammans utgör incitamenten och utmaningarna det slutgiltiga ramverket och illustrerar hur plattformar för samarbete kan förverkligas mer inom logistikindustrin.
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Halses, Anton, and Filip Essinger. "Samarbete inom den digitala arbetsplatsen : En kvalitativ studie om användande av samarbetsplattformar hos IT-vana kunskapsarbetare." Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-445483.

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As the workplace becomes increasingly digital, tasks have shifted from being physically demanding to instead digitally processing knowledge and information. Employees are therefore regarded as knowledge workers and for them to succeed in the digital workplace, they place high demands on IT systems that encourage communication, collaboration and document management. To meet the knowledge workers needs, it has become increasingly common to implement collaboration platforms. However, organizations often implement collaboration platforms without further thought about how they should be used. At the same time, there is no knowledge of previous research that shows what factors make employees use collaboration platforms. The purpose of the thesis is therefore to investigate which factors lead to IT accustomed knowledge workers in the IT consulting industry using the collaboration platform in the digital workplace. By examining knowledge workers' perceptions of their use, we hope to be able to find answers to the factors that contribute to the use of collaboration platforms. The thesis applies a qualitative approach through semi-structured interviews on ten IT accustomed knowledge workers divided into two organizations in the IT consulting industry. To consider socio-technical aspects of use, empiricism has been analyzed with a conceptual model that integrates Theory of planned behavior and Technology acceptance model. Our results show that attitude, subjective norm, perceived behavioral control, perceived usefulness and perceived ease-of-use play an influential role in the use of collaboration platforms. At the same time, subjective norms and perceived usefulness are proposed to be the factors that have the strongest impact on use.
I takt med digitaliseringen av arbetsplatsen har arbetsuppgifter övergått till att istället digitalt bearbeta kunskap och information. Anställda betraktas därför som kunskapsarbetare och för att de ska lyckas i sitt arbete ställer de höga krav på IT-system som uppmuntrar kommunikation, samarbete och dokumenthantering. För att tillgodose detta behov har det blivit allt vanligare att implementera samarbetsplattformar. Organisationer implementerar ofta samarbetsplattformar utan vidare eftertanke kring hur de ska användas. Samtidigt finns det ingen kännedom om tidigare forskning som visar vilka faktorer som får anställda att använda samarbetsplattformar. Syftet med uppsatsen är därför att undersöka vilka faktorer som leder till att IT-vana kunskapsarbetare inom IT-konsultbranschen använder samarbetsplattformen inom den digitala arbetsplatsen. Genom att undersöka kunskapsarbetares uppfattning om deras användande hoppas vi kunna finna svar på vilka faktorer som bidrar till användande av samarbetsplattformar. Uppsatsen tillämpar kvalitativa semistrukturerade intervjuer på tio IT-vana kunskapsarbetare uppdelat på två organisationer inom IT-konsultbranschen. För att ta hänsyn till socio-tekniska aspekter vid användande har empirin analyserats med en konceptuell modell som integrerat Theory of planned behavior och Technology acceptance model. Våra resultat visar att attityd, subjektiva normen, upplevd beteendekontroll, upplevd användbarhet och upplevd användarvänlighet har en påverkande roll för användandet av samarbetsplattformar. Samtidigt föreslås subjektiva normer och upplevd användbarhet vara de faktorer som har starkast påverkan på användande.
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Ferschke, Oliver [Verfasser], Iryna [Akademischer Betreuer] Gurevych, Hinrich [Akademischer Betreuer] Schütze, and Carolyn [Akademischer Betreuer] Rosé. "The Quality of Content in Open Online Collaboration Platforms: Approaches to NLP-supported Information Quality Management in Wikipedia / Oliver Ferschke. Betreuer: Iryna Gurevych ; Hinrich Schütze ; Carolyn Rosé." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2014. http://d-nb.info/1110902204/34.

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Книги з теми "Collaboration platforms":

1

Bhalla, Gaurav. Collaboration and co-creation: New platforms for marketing and innovation. New York: Springer, 2011.

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2

Hassan, Mohammad Mehedi, and Eui-Nam Huh. Dynamic Cloud Collaboration Platform. New York, NY: Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4614-5146-4.

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Hassan, Mohammad Mehedi. Dynamic Cloud Collaboration Platform: A Market-Oriented Approach. New York, NY: Springer New York, 2013.

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4

Bates, Seth. SharePoint 2010 User’s Guide: Learning Microsoft’s Business Collaboration Platform. Berkeley, CA: Apress, 2010.

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5

Smedlund, Anssi, Arto Lindblom, and Lasse Mitronen, eds. Collaborative Value Co-creation in the Platform Economy. Singapore: Springer Singapore, 2018. http://dx.doi.org/10.1007/978-981-10-8956-5.

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Feilner, Markus. Scalix: Linux administrator's guide : install, configure, and administer your Scalix Collaboration Platform email and groupware server. Birmingham, U.K: Packt, 2008.

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7

United States. Congress. Senate. Committee on Commerce, Science, and Transportation. The International Space Station: A platform for research, collaboration, and discovery : hearing before the Committee on Commerce, Science, and Transportation, United States Senate, One Hundred Twelfth Congress, second session, July 25, 2012. Washington: U.S. Government Printing Office, 2013.

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8

India, Data Security Council of. Service provider assessment framework: A platform for building synergies between clients and service providers for trusted global sourcing : a study report, Data Security Council of India in collaboration with Ernst & Young, December 2010. New Delhi: Data Security Council of India, 2011.

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9

Ramella, Francesco, and Cecilia Manzo. Economy of Collaboration: The New Digital Platforms of Production and Consumption. Taylor & Francis Group, 2020.

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Ramella, Francesco, and Cecilia Manzo. Economy of Collaboration: The New Digital Platforms of Production and Consumption. Taylor & Francis Group, 2020.

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Частини книг з теми "Collaboration platforms":

1

Ashri, Ronald. "Conversational Collaboration Platforms." In The AI-Powered Workplace, 93–105. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-5476-9_8.

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Tavanapour, Navid, and Eva A. C. Bittner. "Human Collaboration on Crowdsourcing Platforms – a Content Analysis." In HCI in Business, Government and Organizations. Information Systems and Analytics, 443–58. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-22338-0_36.

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Huseynov, Huseyn, Tarek Saadawi, and Kenichi Kourai. "Bio-inspired VM Introspection for Securing Collaboration Platforms." In Advances in Intelligent Networking and Collaborative Systems, 32–41. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84910-8_4.

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Riles, Annelise. "Building Platforms for Collaboration: A New Comparative Legal Challenge." In Legal Tech and the New Sharing Economy, 15–20. Singapore: Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-15-1350-3_2.

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Fertig, Tobias, Andreas E. Schütz, Kristin Weber, and Nicholas H. Müller. "Measuring the Impact of E-Learning Platforms on Information Security Awareness." In Learning and Collaboration Technologies. Designing Learning Experiences, 26–37. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-21814-0_3.

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Miranda Júnior, Aléssio, Deisymar Botega Tavares, and Jordana Caires Carvalho. "Programming Teaching Tools Feature Assessment Associated with Brazilian Curriculum Base Obtained Through BPL Platforms Analysis." In Learning and Collaboration Technologies. Designing Learning Experiences, 380–89. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-21814-0_29.

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Mancini, Daniela, and Concetta Ferruzzi. "Using Collaboration Platforms for Management Control Processes: New Opportunities for Integration." In Lecture Notes in Information Systems and Organisation, 91–101. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-23784-8_8.

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Kingsley, Godfrey O., Sónia Sousa, and Abiodun Ogunyemi. "The Influence of Trust on User Interactions in e-Transaction Platforms: The Context of a Developing Country." In Learning and Collaboration Technologies. Technology in Education, 419–34. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-58515-4_32.

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Viberg, Olga, Mohammad Khalil, and Alexandros Lioliopoulos. "Facilitating Ideation and Knowledge Sharing in Workplaces: The Design and Use of Gamification in Virtual Platforms." In Learning and Collaboration Technologies. Human and Technology Ecosystems, 353–69. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-50506-6_25.

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Hogan, Michael, Adegboyega Ojo, Owen Harney, Erna Ruijer, Albert Meijer, Jerry Andriessen, Mirjam Pardijs, et al. "Governance, Transparency and the Collaborative Design of Open Data Collaboration Platforms: Understanding Barriers, Options, and Needs." In Public Administration and Information Technology, 299–332. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-63743-3_12.

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Тези доповідей конференцій з теми "Collaboration platforms":

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Schieferdecker, Ina, Nikolay Tcholtchev, and Philipp Lämmel. "Urban Data Platforms." In OpenSym '16: The International Symposium on Open Collaboration. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2962132.2984894.

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Wahl, A., S. Gedell, and H. Johannesson. "Supply-Chain Product Development Collaboration Using Configurable Product Platform Models." In ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2010. http://dx.doi.org/10.1115/detc2010-28014.

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Collaborative product platform development in the supply chain faces problems not only with inefficient knowledge management and information exchange between collaborating partners, but also with configuration and carryover strategies — both of which result in large amounts of system variants to maintain, and restrained reuse. To address these problems, this article proposes a new, more system-oriented and abstract, knowledge-based approach to define and describe configurable product platforms. A new platform model concept with a new modeling procedure, consisting of linked, fully configurable generic and autonomous sub-systems, has been devised. The model has been implemented as a separate platform configuration (PFC) system within an envisioned product lifecycle management (PLM) system architecture. The PFC system is the common base for system configuration as well as for information and knowledge exchange between collaborating partners. The proposed platform model and collaborative modeling procedure have been partly verified and validated, in cooperation with the industrial partners participating in a joint research project.
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Schubert, P., and M. Koch. "Collaboration platforms for virtual student communities." In 36th Annual Hawaii International Conference on System Sciences, 2003. Proceedings of the. IEEE, 2003. http://dx.doi.org/10.1109/hicss.2003.1174571.

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Linåker, Johan, and Per Runeson. "Public Sector Platforms going Open." In OpenSym 2020: 16th International Symposium on Open Collaboration. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3412569.3412572.

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Bondar, Sergej, Josip Stjepandic, and Alain Pfouga. "Supplier Collaboration in Development of Product Platforms." In 2018 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC). IEEE, 2018. http://dx.doi.org/10.1109/ice.2018.8436372.

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Rusu, Cristian, Silvana Roncagliolo, Gonzalo Tapia, Danae Hayvar, Virginica Rusu, and Dorian Gorgan. "Evaluating the usability of intercultural collaboration platforms." In the 3rd international conference. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1841853.1841881.

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Mametjanov, Azamat, Cuong Nguyen, Douglas Kjeldgaard, and Robert Briggs. "An Ontology for ActionCenter-Oriented Collaboration Platforms." In 2012 45th Hawaii International Conference on System Sciences (HICSS). IEEE, 2012. http://dx.doi.org/10.1109/hicss.2012.108.

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Mosen, Julian, Susan Williams, and Petra Schubert. "Visualizing Social Documents as Traces of Collaborative Activity in Enterprise Collaboration Platforms." In Hawaii International Conference on System Sciences. Hawaii International Conference on System Sciences, 2020. http://dx.doi.org/10.24251/hicss.2020.660.

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Kunz, Andreas, Georges Fadel, Joachim Taiber, and Markus Schichtel. "Towards Collaboration in Engineering of Tomorrow - Building highly interactive Distributed Collaboration Platforms." In SAE 2006 World Congress & Exhibition. 400 Commonwealth Drive, Warrendale, PA, United States: SAE International, 2006. http://dx.doi.org/10.4271/2006-01-0363.

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Stack, Peter, Joseph Feller, Phillip O'Reilly, Rob Gleasure, Shangping Li, and Jerry Cristoforo. "Managing Risk in Business Centric Crowdfunding Platforms." In OpenSym '17: The 13th International Symposium on Open Collaboration. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3125433.3125460.

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Звіти організацій з теми "Collaboration platforms":

1

Marshak, David. Evaluating Online Meeting Platforms for Collaboration: Conclusion. Boston, MA: Patricia Seybold Group, January 2005. http://dx.doi.org/10.1571/ca1-6-05cc.

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Merten, Martina, Susann Roth, and Fazilah Shaik Allaudin. Public Health Innovations for COVID-19: Finding, Trusting, and Scaling Innovation. Asian Development Bank, October 2020. http://dx.doi.org/10.22617/wps200283-2.

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The public and private sector, civil society, and academic institutions have developed many innovative solutions to manage public health aspects of the coronavirus disease (COVID-19) pandemic. Innovators have focused on tools for surveillance, supply chain management, clinical trials, diagnosis, communication, and developing vaccines. These have been supplemented by research collaboration platforms, isolation and hospital upgrading novelties, as well as risk stratification resources. This paper provides an overview of these solutions to enhance the evidence-based application of innovative public health approaches. The author’s also propose that a “living platform” for sharing public health innovations is developed.
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Colomb, Claire, and Tatiana Moreira de Souza. Regulating Short-Term Rentals: Platform-based property rentals in European cities: the policy debates. Property Research Trust, May 2021. http://dx.doi.org/10.52915/kkkd3578.

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Short-term rentals mediated by digital platforms have positive and negative impacts that are unevenly distributed among socio-economic groups and places. Detrimental impacts on the housing market and quality of life of long-term residents have been particular contentious in some cities. • In the 12 cities studied in the report (Amsterdam, Barcelona, Berlin, Brussels, Lisbon, London, Madrid, Milan, Paris, Prague, Rome and Vienna), city governments have responded differently to the growth of short-term rentals. • The emerging local regulations of short-term rentals take multiple forms and exhibit various degrees of stringency, ranging from rare cases of laissez-faire to a few cases of partial prohibition or strict quantitative control. Most city governments have sought to find a middle-ground approach that differentiates between the professional rental of whole units and the occasional rental of one’s home/ primary residence. • The regulation of short-term rentals is contentious and highly politicised. Six broad categories of interest groups and non-state actors actively participate in the debates with contrasting positions: advocates of the ‘sharing’ or ‘collaborative’ economy; corporate platforms; professional organisatons of short-term rental operators; new associations of hosts or ‘home-sharers’; the hotel and hospitality industry; and residents’ associations/citizens’ movements. • All city governments face difficulties in implementing and enforcing the regulations, due to a lack of sufficient resources and to the absence of accurate and comprehensive data on individual hosts. That data is held by corporate platforms, which have generally not accepted to release it (with a few exceptions) nor to monitor the content of their listings against local rules. • The relationships between platforms and city governments have oscillated between collaboration and conflict. Effective implementation is impossible without the cooperation of platforms. • In the context of the European Union, the debate has taken a supranational dimension, as two pieces of EU law frame the possibility — and acceptable forms — of regulation of online platforms and of short-term rentals in EU member states: the 2000 E-Commerce Directive and the 2006 Services Directive. • For regulation to be effective, the EU legal framework should be revised to ensure platform account- ability and data disclosure. This would allow city (and other ti ers of) governments to effectively enforce the regulations that they deem appropriate. • Besides, national and regional governments, who often control the legislative framework that defines particular types of short-term rentals, need to give local governments the necessary tools to be able to exercise their ‘right to regulate’ in the name of public interest objectives.
4

Arnold, Zachary, and Ngor Luong. China’s Artificial Intelligence Industry Alliance. Center for Security and Emerging Technology, May 2021. http://dx.doi.org/10.51593/20200094.

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As part of its strategy to achieve global leadership in AI, the Chinese government brings together local governments, academic institutions, and companies to establish collaboration platforms. This data brief examines the role of China’s Artificial Intelligence Industry Alliance in advancing its AI strategy, and the key players in the Chinese AI industry.
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Clark, Ken. Wikis as a platform for student collaboration in Economics. Bristol, UK: The Economics Network, January 2011. http://dx.doi.org/10.53593/n1229a.

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Barnes, Christopher, Linda R. Elliott, Phil Tessier, and Plamen Petrov. Collaborative Command and Control Research: Networking Multiple Simulation Platforms. Fort Belvoir, VA: Defense Technical Information Center, January 2002. http://dx.doi.org/10.21236/ada461998.

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Dunn, III, Pressley Charles, Sheppard Corey S., and Arthur. Battle Lab Simulation Collaboration Environment (BLSCE): Multipurpose Platform for Simulation C2. Fort Belvoir, VA: Defense Technical Information Center, June 2006. http://dx.doi.org/10.21236/ada463397.

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Gastelum, Zoe N., Ernest T. N. Gitau, Joel R. Doehle, and Christopher M. Toomey. Feasibility Study of Implementing a Mobile Collaborative Information Platform for International Safeguards Inspections. Office of Scientific and Technical Information (OSTI), September 2014. http://dx.doi.org/10.2172/1167311.

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P., DALLA VILLA. Overcoming the impact of COVID-19 on animal welfare: COVID-19 Thematic Platform on Animal Welfare. O.I.E (World Organisation for Animal Health), October 2020. http://dx.doi.org/10.20506/bull.2020.nf.3137.

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The World Organisation for Animal Health (OIE) represents 182 countries with a focus on animal health, animal welfare and veterinary public health. The OIE has several Collaborating Centres that support the work of the organisation. The Istituto Zooprofilattico Sperimentale dell’Abruzzo e del Molise ‘Giuseppe Caporale’ (IZSAM) is the Secretariat for the OIE Collaborating Centre Network on Veterinary Emergencies (EmVetNet). In April 2020, the IZSAM initiated a COVID-19 Thematic Platform on Animal Welfare. The working group represented the EmVetNet Collaborating Centres, international institutions, veterinary associations, authorities and animal welfare organisations. Lincoln Memorial University College of Veterinary Medicine recruited summer research students whom catalogued over 1,200 animal welfare related reports and provided 64 report narratives for the working group. IZSAM launched the EmVetNet website (https://emvetnet.izs.it) for public and private exchange of information, materials, and guidelines related to veterinary emergencies. The EmVetNet COVID-19 Thematic Platform on Animal Welfare continues to meet to address emerging issues, strengthen the network for future emergencies, and share information with stakeholders including national Veterinary Services responding to the epidemic.
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P., DALLA VILLA. Overcoming the impact of COVID-19 on animal welfare: COVID-19 Thematic Platform on Animal Welfare. O.I.E (World Organisation for Animal Health), October 2020. http://dx.doi.org/10.20506/bull.2020.nf.3137.

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Анотація:
The World Organisation for Animal Health (OIE) represents 182 countries with a focus on animal health, animal welfare and veterinary public health. The OIE has several Collaborating Centres that support the work of the organisation. The Istituto Zooprofilattico Sperimentale dell’Abruzzo e del Molise ‘Giuseppe Caporale’ (IZSAM) is the Secretariat for the OIE Collaborating Centre Network on Veterinary Emergencies (EmVetNet). In April 2020, the IZSAM initiated a COVID-19 Thematic Platform on Animal Welfare. The working group represented the EmVetNet Collaborating Centres, international institutions, veterinary associations, authorities and animal welfare organisations. Lincoln Memorial University College of Veterinary Medicine recruited summer research students whom catalogued over 1,200 animal welfare related reports and provided 64 report narratives for the working group. IZSAM launched the EmVetNet website (https://emvetnet.izs.it) for public and private exchange of information, materials, and guidelines related to veterinary emergencies. The EmVetNet COVID-19 Thematic Platform on Animal Welfare continues to meet to address emerging issues, strengthen the network for future emergencies, and share information with stakeholders including national Veterinary Services responding to the epidemic.

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