Добірка наукової літератури з теми "Computer vision and multimedia computation"
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Статті в журналах з теми "Computer vision and multimedia computation":
Babar, Muhammad, Mohammad Dahman Alshehri, Muhammad Usman Tariq, Fasee Ullah, Atif Khan, M. Irfan Uddin, and Ahmed S. Almasoud. "IoT-Enabled Big Data Analytics Architecture for Multimedia Data Communications." Wireless Communications and Mobile Computing 2021 (December 17, 2021): 1–9. http://dx.doi.org/10.1155/2021/5283309.
WANG, CHIA-JEN, SHWU-HUEY YEN, and PATRICK S. WANG. "A MULTIMEDIA WATERMARKING TECHNIQUE BASED ON SVMs." International Journal of Pattern Recognition and Artificial Intelligence 22, no. 08 (December 2008): 1487–511. http://dx.doi.org/10.1142/s0218001408006934.
Tellaeche Iglesias, Alberto, Ignacio Fidalgo Astorquia, Juan Ignacio Vázquez Gómez, and Surajit Saikia. "Gesture-Based Human Machine Interaction Using RCNNs in Limited Computation Power Devices." Sensors 21, no. 24 (December 8, 2021): 8202. http://dx.doi.org/10.3390/s21248202.
LAI, JIAN HUANG, and PONG C. YUEN. "FACE AND EYE DETECTION FROM HEAD AND SHOULDER IMAGE ON MOBILE DEVICES." International Journal of Pattern Recognition and Artificial Intelligence 20, no. 07 (November 2006): 1053–75. http://dx.doi.org/10.1142/s0218001406005150.
Mahmoudi, Sidi Ahmed, Mohammed Amin Belarbi, El Wardani Dadi, Saïd Mahmoudi, and Mohammed Benjelloun. "Cloud-Based Image Retrieval Using GPU Platforms." Computers 8, no. 2 (June 14, 2019): 48. http://dx.doi.org/10.3390/computers8020048.
Li, Xiaojing, and Shuting Ding. "Interpersonal Interface System of Multimedia Intelligent English Translation Based on Deep Learning." Scientific Programming 2022 (April 14, 2022): 1–9. http://dx.doi.org/10.1155/2022/8027003.
Lee, Hyowon, Nazlena Mohamad Ali, and Lynda Hardman. "Designing Interactive Applications to Support Novel Activities." Advances in Human-Computer Interaction 2013 (2013): 1–11. http://dx.doi.org/10.1155/2013/180192.
He, Guanqi, and Guo Lu. "Research on saliency detection method based on depth and width neural network." Journal of Physics: Conference Series 2037, no. 1 (September 1, 2021): 012034. http://dx.doi.org/10.1088/1742-6596/2037/1/012034.
Zhang, Wenqiang, Jiemin Fang, Xinggang Wang, and Wenyu Liu. "EfficientPose: Efficient human pose estimation with neural architecture search." Computational Visual Media 7, no. 3 (April 7, 2021): 335–47. http://dx.doi.org/10.1007/s41095-021-0214-z.
Garcia Freitas, Pedro, Luísa da Eira, Samuel Santos, and Mylene Farias. "On the Application LBP Texture Descriptors and Its Variants for No-Reference Image Quality Assessment." Journal of Imaging 4, no. 10 (October 4, 2018): 114. http://dx.doi.org/10.3390/jimaging4100114.
Дисертації з теми "Computer vision and multimedia computation":
Gong, Shaogang. "Parallel computation of visual motion." Thesis, University of Oxford, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.238149.
Gavin, Andrew S. (Andrew Scott). "Low computation vision-based navigation for mobile robots." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/38006.
Bryant, Bobby PROTOTYPES NIGHT VISION COMPUTER AIDED INSTRUCTION GOGGLES RISK TRAINING INTERACTIONS THREE DIMENSIONAL INSTRUCTIONS GRAPHICS OPERATION COMPUTERS PILOTS THESES. "A computer-based multimedia prototype for night vision goggles /." Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1994. http://handle.dtic.mil/100.2/ADA286208.
Thesis advisor(s): Kishore Sengupta, Alice Crawford. "September 1994." Bibliography: p. 35. Also available online.
Bryant, Bobby. "A computer-based multimedia prototype for night vision goggles." Thesis, Monterey, California. Naval Postgraduate School, 1994. http://hdl.handle.net/10945/30923.
Sahiner, Ali Vahit. "A computation model for parallelism : self-adapting parallel servers." Thesis, University of Westminster, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.305872.
Liu, Jianguo, and 劉建國. "Fast computation of moments with applications to transforms." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1996. http://hub.hku.hk/bib/B31235086.
Liu, Jianguo. "Fast computation of moments with applications to transforms /." Hong Kong : University of Hong Kong, 1996. http://sunzi.lib.hku.hk/hkuto/record.jsp?B17664986.
Battiti, Roberto Fox Geoffrey C. "Multiscale methods, parallel computation, and neural networks for real-time computer vision /." Diss., Pasadena, Calif. : California Institute of Technology, 1990. http://resolver.caltech.edu/CaltechETD:etd-06072007-074441.
Hsiao, Hsu-Feng. "Multimedia streaming congestion control over heterogeneous networks : from distributed computation and end-to-end perspectives /." Thesis, Connect to this title online; UW restricted, 2005. http://hdl.handle.net/1773/5946.
Nóbrega, Rui Pedro da Silva. "Interactive acquisition of spatial information from images for multimedia applications." Doctoral thesis, Faculdade de Ciências e Tecnologia, 2013. http://hdl.handle.net/10362/11079.
This dissertation addresses the problem of creating interactive mixed reality applications where virtual objects interact in a real world scenario. These scenarios are intended to be captured by the users with cameras. In other words, the goal is to produce applications where virtual objects are introduced in photographs taken by the users. This is relevant to create games and architectural and space planning applications that interact with visual elements in the images such as walls, floors and empty spaces. Introducing virtual objects in photographs or video sequences presents several challenges, such as the pose estimation and the visually correct interaction with the boundaries of such objects. Furthermore, the introduced virtual objects should be interactive and respond to the real physical environments. The proposed detection system is semi-automatic and thus depends partially on the user to obtain the elements it needs. This operation should be significantly simple to accommodate the needs of a non-expert user. The system analyzes a photo captured by the user and detects high-level features such as vanishing points, floor and scene orientation. Using these features it will be possible to create virtual mixed and augmented reality applications where the user takes one or more photos of a certain place and interactively introduces virtual objects or elements that blend with the picture in real time. This document discusses computer vision, computer graphics and human-computer interaction techniques required to acquire images and information about the scenario involving the user. To demonstrate the framework and the proposed solutions, several proof-of-concept projects are presented and studied. Additionally, to validate the solution several system tests are described and each case-study interface was subject of different user-studies.
Fundação para a Ciência e Tecnologia - research grant SFRH/BD/47511/2008
Книги з теми "Computer vision and multimedia computation":
Salerno, Emanuele. Computational Intelligence for Multimedia Understanding: International Workshop, MUSCLE 2011, Pisa, Italy, December 13-15, 2011, Revised Selected Papers. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.
Petra, Perner, ed. Case-based reasoning on images and signals. Berlin: Springer, 2008.
Camara, Oscar. Statistical Atlases and Computational Models of the Heart. Imaging and Modelling Challenges: Second International Workshop, STACOM 2011, Held in Conjunction with MICCAI 2011, Toronto, ON, Canada, September 22, 2011, Revised Selected Papers. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.
Kanatani, Kenʼichi. Geometric computation for machine vision. Oxford: Clarendon Press, 1993.
Steinmetz, Ralf. Multimedia Applications. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004.
Mandal, Mrinal Kr. Multimedia signals and systems. Boston: Kluwer Academic Publishers, 2003.
Kanatani, Kenʼichi. Statistical optimization for geometric computation: Theory and practice. Amsterdam: Elsevier, 1996.
Foresti, Gian Luca. Multimedia Video-Based Surveillance Systems: Requirements, Issues and Solutions. Boston, MA: Springer US, 2000.
Kevitt, Paul Mc. Integration of Natural Language and Vision Processing: (Volume II) Intelligent Multimedia. Dordrecht: Springer Netherlands, 1995.
Sarfraz, Muhammad. Computer vision and image processing in intelligent systems and multimedia technologies. Hershey, PA: Information Science Reference, an impring of IGI Global, 2014.
Частини книг з теми "Computer vision and multimedia computation":
Gong, Shaogang, and Michael Brady. "Parallel computation of optic flow." In Computer Vision — ECCV 90, 124–33. Berlin, Heidelberg: Springer Berlin Heidelberg, 1990. http://dx.doi.org/10.1007/bfb0014858.
Hartley, Richard I. "Computation of the quadrifocal tensor." In Computer Vision — ECCV'98, 20–35. Berlin, Heidelberg: Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/bfb0055657.
Kim, Sujung, Hee-Dong Kim, Wook-Joong Kim, and Seong-Dae Kim. "Fast Computation of a Visual Hull." In Computer Vision – ACCV 2010, 1–10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-19282-1_1.
Günyel, Bertan, Rodrigo Benenson, Radu Timofte, and Luc Van Gool. "Stixels Motion Estimation without Optical Flow Computation." In Computer Vision – ECCV 2012, 528–39. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33783-3_38.
Zhong, Yiran, Yuchao Dai, and Hongdong Li. "Stereo Computation for a Single Mixture Image." In Computer Vision – ECCV 2018, 441–56. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-01240-3_27.
Zhou, Yi-Tong, and Rama Chellappa. "Computation of Optical Flow." In Artificial Neural Networks for Computer Vision, 83–121. New York, NY: Springer New York, 1992. http://dx.doi.org/10.1007/978-1-4612-2834-9_6.
Barath, Daniel, Michal Polic, Wolfgang Förstner, Torsten Sattler, Tomas Pajdla, and Zuzana Kukelova. "Making Affine Correspondences Work in Camera Geometry Computation." In Computer Vision – ECCV 2020, 723–40. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-58621-8_42.
Bab-Hadiashar, Alireza, and David Suter. "Robust total least squares based optic flow computation." In Computer Vision — ACCV'98, 566–73. Berlin, Heidelberg: Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/3-540-63930-6_168.
Hu, Ronghang, Jacob Andreas, Trevor Darrell, and Kate Saenko. "Explainable Neural Computation via Stack Neural Module Networks." In Computer Vision – ECCV 2018, 55–71. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-01234-2_4.
Park, Sang-Cheol, and Seong-Whan Lee. "Fast Distance Computation with a Stereo Head-Eye System." In Biologically Motivated Computer Vision, 434–43. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/3-540-45482-9_44.
Тези доповідей конференцій з теми "Computer vision and multimedia computation":
Olague, Dr Gustavo. "Evolutionary computer vision." In GECCO '20: Genetic and Evolutionary Computation Conference. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3377929.3389861.
Cheng, Wen-Huang. "Fashion Meets Computer Vision." In MM '22: The 30th ACM International Conference on Multimedia. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3552468.3554360.
Sotirios, Manitsaris, and Pekos Georgios. "Computer Vision Method in Music Interaction." In 2009 First International Conference on Advances in Multimedia (MMEDIA). IEEE, 2009. http://dx.doi.org/10.1109/mmedia.2009.34.
Yan, Tao, Jiamin Wu, Tiankuang Zhou, Hao Xie, Feng Xu, Jingtao Fan, Lu Fang, Xing Lin, and Qionghai Dai. "Solving computer vision tasks with diffractive neural networks." In Optoelectronic Imaging and Multimedia Technology VI, edited by Qionghai Dai, Tsutomu Shimura, and Zhenrong Zheng. SPIE, 2019. http://dx.doi.org/10.1117/12.2545609.
Kruger, Antonio, and Xiaoyi Jiang. "Improving Human Computer Interaction Through Embedded Vision Technology." In 2007 International Conference on Multimedia & Expo. IEEE, 2007. http://dx.doi.org/10.1109/icme.2007.4284743.
Wang, Jingya, Mohammed Korayem, Saul Blanco, and David J. Crandall. "Tracking Natural Events through Social Media and Computer Vision." In MM '16: ACM Multimedia Conference. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2964284.2984067.
Loten, Tom, and Richard Green. "Embedded computer vision framework on a multimedia processor." In 2008 23rd International Conference Image and Vision Computing New Zealand (IVCNZ). IEEE, 2008. http://dx.doi.org/10.1109/ivcnz.2008.4762142.
Schlessman, Jason, Mark Lodato, Burak Ozer, and Wayne Wolf. "Heterogeneous MPSoC Architectures for Embedded Computer Vision." In Multimedia and Expo, 2007 IEEE International Conference on. IEEE, 2007. http://dx.doi.org/10.1109/icme.2007.4285039.
Zadnik, Jakub, Markku Makitalo, and Pekka Jaaskelainen. "Pruned Lightweight Encoders for Computer Vision." In 2022 IEEE 24th International Workshop on Multimedia Signal Processing (MMSP). IEEE, 2022. http://dx.doi.org/10.1109/mmsp55362.2022.9949477.
Martorell, O., A. Buades, and B. Coll. "Matching of Line Segment for Stereo Computation." In International Conference on Computer Vision Theory and Applications. SCITEPRESS - Science and Technology Publications, 2017. http://dx.doi.org/10.5220/0006121004100417.