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Статті в журналах з теми "Microinteractions":
Derné, Steve. "Hindu Men Talk about Controlling Women: Cultural Ideas as a Tool of the Powerful." Sociological Perspectives 37, no. 2 (June 1994): 203–27. http://dx.doi.org/10.2307/1389320.
Proaps, Alexandra. "Book Review: Microinteractions: Designing With Details." Ergonomics in Design: The Quarterly of Human Factors Applications 23, no. 4 (October 2015): 30–31. http://dx.doi.org/10.1177/1064804615613314b.
Chen, X., R. Luo, W. W. Yuen, and T. G. Theofanous. "Experimental simulation of microinteractions in large scale explosions." Nuclear Engineering and Design 189, no. 1-3 (May 1999): 163–78. http://dx.doi.org/10.1016/s0029-5493(99)00032-1.
Gudemenko, Dmitriy V., Vladimir I. Melikhov, and Oleg I. Melikhov. "Studying the Thermal Detonation Process Using the Microinteractions Model." Vestnik MEI, no. 2 (2017): 32–39. http://dx.doi.org/10.24160/1993-6982-2017-2-32-39.
McDaniel, Rudy. "Understanding microinteractions as applied research opportunities for information designers." Communication Design Quarterly 3, no. 2 (March 27, 2015): 55–62. http://dx.doi.org/10.1145/2752853.2752860.
Chen, X., W. W. Yuen, and T. G. Theofanous. "On the constitutive description of the microinteractions concept in steam explosions." Nuclear Engineering and Design 177, no. 1-3 (December 1997): 303–19. http://dx.doi.org/10.1016/s0029-5493(97)00138-6.
Yuen, W. W., X. Chen, and T. G. Theofanous. "On the fundamental microinteractions that support the propagation of steam explosions." Nuclear Engineering and Design 146, no. 1-3 (February 1994): 133–46. http://dx.doi.org/10.1016/0029-5493(94)90325-5.
Nath, Saheli. "Risk Shift: An Institutional Logics Perspective." Administration & Society 51, no. 7 (February 28, 2018): 1113–47. http://dx.doi.org/10.1177/0095399718760581.
Haimson, Chloe. "INTERACTIONAL RESISTANCE DURING BLACK LIVES MATTER PROTESTS: THE POLITICAL STAKES OF REBELLING AGAINST THE PUBLIC ORDER*." Mobilization: An International Quarterly 25, no. 2 (June 1, 2020): 185–200. http://dx.doi.org/10.17813/1086-671x-25-2-185.
Kemper, Theodore D., and Randall Collins. "Dimensions of Microinteraction." American Journal of Sociology 96, no. 1 (July 1990): 32–68. http://dx.doi.org/10.1086/229492.
Дисертації з теми "Microinteractions":
Ashbrook, Daniel Lee. "Enabling mobile microinteractions." Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/33986.
Granlund, Johannes. "Haptic enhanced Microinteractions : A study of how haptic feedback affects perceived usefulness of microinteractions in handheld touchscreen devices." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-54038.
Samuelsson, Andreas, and Albin Lagerquist. "Microinteractions : The effects on web-based forms." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53933.
Heibeck, Felix. "Augmented material interfaces : exploring bidirectional microinteractions enabled by radical elements." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/101839.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 124-130).
Advances in material science and miniaturization of electromechanical devices are liberating the surface of the embedded device from its rigid shell. These new modes of dynamic expression have to be coupled with sensing capabilities in order to create comprehensible interactions. This thesis explores the space of augmented materials that are bidirectional transducers, called radical elements. We present currently available radical elements that facilitate embodied interactions through sensing and actuation methods on the same modality. To exemplify how a radical element can be fabricated with simple materials, we present a thin film shape-changing composite uniMorph. It is based on a flexible circuit composite that is able to actuate its own shape by combining the thermo- electric characteristics of copper with the high thermal expansion rate of ultra-high molecular weight polyethylene. Finally, a taxonomy for augmented materials is presented that explores how new material capabilities can extend the perceived behavior of materials in the context of microinteractions. This thesis concludes with a survey of tangible interface projects in the design space of radical element enabled augmented materials.
by Felix Heibeck.
S.M.
Andersson, Elsa, Moa Strömland, and Catherine Quassdorf. "Microinteractions: Don’t forget to raise your hand! : A qualitative study concerning microinteractions in digital meeting platforms and the impact they have on workflow efficiencies in the creative industry." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53487.
Barros, Gil Garcia de. "ActionSketch: técnica de esboços elaborada para o design de interação." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/16/16134/tde-20052013-112226/.
Interaction design is a relatively new discipline which can be understood as the design of the subjective and qualitative aspects of everything that is both digital and interactive. Sketching is a common practice in design and consists of freehand drawings made on paper to test alternatives and communicate them to other professionals. Interaction design brings new challenges to the practice of sketches, because of the need to represent the interaction as well as the visual layout of the interface. A survey of current practices shows significant limitations and that the subject is still little explored. Therefore the aim of this work was to improve sketching in interaction design, with four lines of action: to analyze the specifics of practice in interaction design sketches to understand the opportunities for improvement; to develop a technique, called ActionSketch, to try to take advantage of these opportunities; to verify if ActionSketch improves the process of sketching in interaction design; to analyze the use of the technique to try to identify how it helps or hinders the process. To achieve these objectives, we adopted the following plan of action. We conducted an extensive literature review. We developed proposals of the technique and refined them through iterations of exercises and interviews with professionals. We then presented ActionSketch in workshops for groups of professionals, from where we collected the results. The version of the technique used in this work (v0.8) consists of four parts: frames, colors, symbols and rules. Frames are a way to deal with the question of representing time, the colors try to evidence the user and system actions, symbols are notations to improve the speed of drawing and rules are good practices that guide the use of the technique. This version was presented to 24 professionals in four workshops, followed by a period of continuous use of 18 days on average and closed with individual interviews to gather feedback. To achieve our objective data analysis was done on two levels: a more pragmatic level, to assess the adequacy of the technique in practical application, and another more conceptual level, where we investigate the more general aspects of the practice of sketches, with focus on interaction design. Briefly the results obtained indicate that ActionSketch: assists the cognitive process; facilitates communication when at least one designer knows the technique; may be modified or partially applied; has a smooth learning curve, which can evolve in a modular way; is particularly adequate for details of the interaction. In practical terms the technique seemed adequate enough for use and indicated some points for improvement. In the theoretical aspect we could verify the importance of representing the interaction in sketches, which brought many benefits to the process. The study also points to some interesting future directions, such as a new version of ActionSketch and the creation of a collaborative site for it\'s publication.
YEH, HSUAN-YU, and 葉宣妤. "Investigating Microinteractions of User Experience in User Interface Design ─ A Case Study of Crowdfunding Website." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/6gr4yd.
國立臺北教育大學
數位科技設計學系(含玩具與遊戲設計碩士班)
104
Smart devices and electronic products are becoming increasingly popular as digital technology continues to develop. Our lives are packed with diversified user interfaces. We are continually being surprised by interesting designs and are gaining many new and different experiences as we browse through the networked world. Many studies have recently been published on microinteractions, a new trend in network interface design which allows a user to acquire needed information in a few very smooth operations. Creators and designers often have to spend a lot of time searching for new Ideas and this has made the fundraising website an important source of inspiration. Most of the new fundraising websites have been focused on the design and technology of innovative products. The number of users and amount of money raised has been going up year by year. The addition of microinteractions not only conveys information better, but user interaction and firsthand experience is also more satisfactory and this will attract more users and result in higher exposure. The well known application Kickstarter was used as the analytical platform interface. A questionnaire was used to gather user reaction and the experiments included the use of applications with no microinteractions and others with varying degrees of microinteractions, from low to high. The question was whether its use would have a positive effect on user experience and perhaps even make it more complete and reduce the search time? In this study one-way analysis of variance was used on the data to check the significance of results and it was found that the microinteractions designed for this study not only improved the perception and emotion of the user, but they were also more pleasing and made the user more comfortable and willing to use the application. However, from a practical point of view there was no effect on clarity, efficiency or reliability. The browse time needed by the testers varied and microinteractions did not decrease the time spent searching. However, it does offer a user expectation and excitement with respect to the network operation effect and consequently stimulated the click-through-rate (CTR). Searches were relatively more complete and this is a useful reference for the design of the fundraising website interface, in fact user experience has been given serious consideration in many fields for years. However, there has been little quantitative research into user experience. We expect the findings and the experimental design of this study will be useful in future research.
Lin, KAI-JYUN, and 林楷鈞. "The Microinteraction of Impulsive Buying Behavior and Usability on E-commerce." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/hvr4bw.
國立雲林科技大學
資訊管理系
105
In recent years, with the development of user experience, more and more designers realized the importance of diversification needs and motivations for the user. The users are coming to the site for the content and designers should lead the user interface to help the user to reach the target, so in the interface design field, began to rise a new frontier "Microinteraction". According to the MIC survey found that brings impulse buying phenomenon on mobile devices is more than the traditional percentage of shopping high. Therefore, this study will then be used by microinteraction design shopping sites, discusses consumer impulse buying and usability when browsing the shopping sites, as in the development of the future E-commerce on the user interface of a reference. The purpose of this study was to investigate the use of microinteractions elements design of the shopping website prototype for testing and use of online questionnaires for data collection,and finally thirty-six questionnaires were returned, one-way analysis of variance and in accordance with this, later in semi-structured interviews as an Assistant. The results of this study for microinteraction shopping site does affect users in the operation of usability feeling and even enhance the probability of impulsive buying behavior, and accordingly put forward a four-point microinteraction design, as well as recommendations for future research.
Книги з теми "Microinteractions":
Microinteractions. Sebastopol, CA: O'Reilly, 2013.
Saffer, Dan. Microinteractions: Full Color Edition: Designing with Details. O'Reilly Media, 2013.
Spillman, Lyn. Culture and Economic Life. Edited by Jeffrey C. Alexander, Ronald N. Jacobs, and Philip Smith. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780195377767.013.6.
Частини книг з теми "Microinteractions":
Boyl, Brian L. M. "Microinteractions." In Interaction for Designers, 187–216. New York, NY : Routledge, 2019. | bibliographical references and index.: Routledge, 2019. http://dx.doi.org/10.4324/9781315226224-10.
Wolf, Katrin. "Microinteractions to Augment Manual Tasks." In Human-Computer Interaction – INTERACT 2011, 414–17. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23768-3_46.
Falkowska, Julia, Barbara Kilijańska, Janusz Sobecki, and Katarzyna Zerka. "Microinteractions of Forms in Web Based Systems Usability and Eye Tracking Metrics Analysis." In Advances in Intelligent Systems and Computing, 164–74. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-94334-3_18.
Wolf, Katrin, Anja Naumann, Michael Rohs, and Jörg Müller. "A Taxonomy of Microinteractions: Defining Microgestures Based on Ergonomic and Scenario-Dependent Requirements." In Human-Computer Interaction – INTERACT 2011, 559–75. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23774-4_45.
Kapros, Evangelos, and Kathy Kipp. "Microinteractions and a Gamification Framework as a Mechanism for Capturing 21$$^{\text {st}}$$ Century Skills." In Lecture Notes in Computer Science, 25–35. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-39483-1_3.
Broos, Tom, Katrien Verbert, Greet Langie, Carolien Van Soom, and Tinne De Laet. "Low-Investment, Realistic-Return Business Cases for Learning Analytics Dashboards: Leveraging Usage Data and Microinteractions." In Lifelong Technology-Enhanced Learning, 399–405. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-98572-5_30.
Jensenius, Alexander Refsum. "Sonic Microinteraction in “the Air”." In The Routledge Companion to Embodied Music Interaction, 429–37. New York ; London : Routledge, 2017.: Routledge, 2017. http://dx.doi.org/10.4324/9781315621364-47.
"The Passing Encounters Paradigm: Monitoring Microinteractions Between Pedestrians." In The Sourcebook of Nonverbal Measures, 441–50. Psychology Press, 2014. http://dx.doi.org/10.4324/9781410611703-14.
"2. “It Happens All The Time”: Day-To- Day Experiences With Microinteractional Assaults." In The Grind, 55–85. Rutgers University Press, 2019. http://dx.doi.org/10.36019/9780813585086-003.
Тези доповідей конференцій з теми "Microinteractions":
Wolf, Katrin. "Microinteractions beside ongoing manual tasks." In TEI'11: Fifth International Conference on Tangible, Embedded, and Embodied Interaction. New York, NY, USA: ACM, 2010. http://dx.doi.org/10.1145/1935701.1935824.
Aleksy, Markus, Jonas Bronmark, and Shakeel Mahate. "Microinteractions in Mobile and Wearable Computing." In 2016 IEEE 30th International Conference on Advanced Information Networking and Applications (AINA). IEEE, 2016. http://dx.doi.org/10.1109/aina.2016.134.
Lazewatsky, Daniel A., Cameron Bowie, William Curran, Jasper LaFortune, Benjamin Narin, Duy Nguyen, Amy Wyman, and William D. Smart. "Wearable computing to enable robot microinteractions." In 2014 RO-MAN: The 23rd IEEE International Symposium on Robot and Human Interactive Communication. IEEE, 2014. http://dx.doi.org/10.1109/roman.2014.6926244.
Golod, Ivan, Felix Heidrich, Christian Möllering, and Martina Ziefle. "Design principles of hand gesture interfaces for microinteractions." In the 6th International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2513506.2513508.
Wolf, Katrin. "Microinteractions for supporting grasp tasks through usage of spare attentional and motor resources." In the 29th Annual European Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2074712.2074757.
Olwal, Alex, Thad Starner, and Gowa Mainini. "E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics." In CHI '20: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3313831.3376236.
Oh, Uran, Lee Stearns, Alisha Pradhan, Jon E. Froehlich, and Leah Findlater. "Investigating Microinteractions for People with Visual Impairments and the Potential Role of On-Body Interaction." In ASSETS '17: The 19th International ACM SIGACCESS Conference on Computers and Accessibility. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3132525.3132536.
Yan, Xinghui, Yuxuan Li, Bingjian Huang, Sun Young Park, and Mark W. Newman. "User Burden of Microinteractions: An In-lab Experiment Examining User Performance and Perceived Burden Related to In-situ Self-reporting." In MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3447526.3472046.
Singh, Hemant, James S. Sirkis, and Abhijit Dasgupta. "Microinteraction of optical fibers embedded in laminated composites." In OE Fiber - DL tentative, edited by Richard O. Claus and Eric Udd. SPIE, 1991. http://dx.doi.org/10.1117/12.50166.
Herna, Lia. "Analysis of the Effect of Microinteraction in Instagram Application on the Users." In International Conference of Innovation in Media and Visual Design (IMDES 2020). Paris, France: Atlantis Press, 2020. http://dx.doi.org/10.2991/assehr.k.201202.063.
Звіти організацій з теми "Microinteractions":
Chen, X., W. W. Yuen, and T. G. Theofanous. On the constitutive description of the microinteractions concept in steam explosions. Office of Scientific and Technical Information (OSTI), September 1995. http://dx.doi.org/10.2172/115051.