Добірка наукової літератури з теми "Reality"

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Статті в журналах з теми "Reality"

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Maxmudjonovich, Yuldashev Mirzohid. "Virtual Reality, Artificial Reality." American Journal of Applied Science and Technology 5, no. 5 (2025): 141–44. https://doi.org/10.37547/ajast/volume05issue05-29.

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Анотація:
Virtual reality (VR) technology modern of technologies progressive from directions one This is in research VR education, health conservation, tourism and other in the fields opportunities and benefits VR provides users with a virtual environment that simulates a real- world environment. immersive experience presented it will, this and education and working in the release practice efficiency increases. From this In addition, VR in tourism to tourists remote trips done increase opportunity gives. In the study technology social and economic Analysis of the effects This is done. technology develop
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Downs, Anthony. "The New Reality of Realty." Brookings Review 4, no. 1 (1985): 46. http://dx.doi.org/10.2307/20079911.

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Farooqui, Jamil. "Revelation as the Foundation of Social Reality: A Paradigm of Divine Constructed Reality Wahyu Sebagai Asas Realiti Sosial: Satu Paradigma Dibina Re-aliti Keilahian." Journal of Islam in Asia (E-ISSN: 2289-8077) 12, no. 2 (2015): 253–79. http://dx.doi.org/10.31436/jia.v12i2.495.

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AbstractThe dominant premise in social sciences in general and in sociology of knowledge in particular is that the reality of everyday life depends upon socio-cultural condition and historicity of a society. In other word, it is socially constructed. There are two monumental works: Peter Berger and Thomas Luckmann's The Social Construction of Reality, 1967 and John R. Searle's The Construction of Social Reality, 1995. They advocate that the reality is based on what the majority of people or society believes. It, further indicates that peoples' perceptions of reality differ and there is no way
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Cade, Brian. "The reality of “reality” (or the “reality” of reality)." American Journal of Family Therapy 14, no. 1 (1986): 49–56. http://dx.doi.org/10.1080/01926188608250232.

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Librová, Hana. "The Decentralisation of Settlements - Vision and Reality. Part Two: Deconcentration in the Reality of the Czech Republic." Czech Sociological Review 33, no. 1 (1997): 27–40. http://dx.doi.org/10.13060/00380288.1997.33.1.06.

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Sushkevych, Olha. "Forming lingual realia: stereotyping and re-stereotyping." Актуальні питання гуманітарних наук. Міжвузівський збірник праць молодих вчених 4, no. 60 (2023): 116–21. https://doi.org/10.5281/zenodo.8127485.

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The article deals with the problem of forming linguistic realia at the intersection of the planes of relative subject reality and linguistic reality, which are re-thought by the speaker in the processes of stereotyping and re-stereotyping. The first type of reality is seen as existing by itself, while the second is regarded as a person’s perception of the world around him or her, mentally reflected and selectively fixed in certain lexical units. Taking into consideration the above-mentioned, the concept of linguistic reality is given in comparison with the subject reality and in comparis
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Lee, Hee-Eun. "Reality, Reality Show, and Reality as Technology." Media & Society 31, no. 3 (2023): 5–45. http://dx.doi.org/10.52874/medsoc.2023.08.31.3.5.

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Shimpach, Shawn. "Realty Reality: HGTV and the Subprime Crisis." American Quarterly 64, no. 3 (2012): 515–42. http://dx.doi.org/10.1353/aq.2012.0032.

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Zainon Hamzah, Zaitul Azma. "Bahasa dalam Realiti Kehidupan dan Realiti Kehidupan dalam Bahasa (Language in Life Reality VS. Reality of Life in language)." Jurnal Komunikasi, Malaysian Journal of Communication 34, no. 2 (2018): 338–53. http://dx.doi.org/10.17576/jkmjc-2018-3402-21.

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Ling, Haibin. "Augmented Reality in Reality." IEEE MultiMedia 24, no. 3 (2017): 10–15. http://dx.doi.org/10.1109/mmul.2017.3051517.

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Дисертації з теми "Reality"

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Premadasa, V. N. "Reality and realism in virtual architectural reconstruction." Thesis, University of Strathclyde, 2005. http://oleg.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=21605.

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Computer-aided modelling and visualisation techniques have found widespread use in architectural practice as tools to illustrate proposed buildings and environments. The same techniques have also been utilised to aid in the interpretation of the architecture of the past, principally by recreating, in a virtual environment, structures which either no longer exist or which have been substantially altered or damaged over the years. However, much interest in this area has been focused on creating visually alluring images with a strong public appeal, with rather less emphasis given to illustrating
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ITALIA, SALVATORE. "Truth and reality in Jürgen Habermas' Pragmatic Realism." Doctoral thesis, Università degli Studi di Cagliari, 2016. http://hdl.handle.net/11584/266692.

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The present work is divided into three sections. The first (only in Italian) is an analysis of some of the main philosophical issues about the notions of reality and truth. The second section provides both a historical reconstruction and a theoretical discussion of the notion of truth in the philosophy of Jürgen Habermas. It shows how Habermas' approach to truth changes during the years. In the '60s (chapter one) he maintains a weak kind of realism, connected to the idea of transcendental and natural interests at the basis of an emancipatory, interpretative-practical and descriptive-techn
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Kadlčák, Šimon. "REALITY." Master's thesis, Vysoké učení technické v Brně. Fakulta výtvarných umění, 2017. http://www.nusl.cz/ntk/nusl-316066.

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My diploma project at Faculty of Fine Arts in Brno Reality is based on video docummentation of football fans, shot at the match of 24th round of the 1st Czech football league between Slavia Praha and Hradec Kralove in spring 2017. Presentation form of multi-channel installation enables the viewer to watch parallel actions. The center whole shot displays the tribune of Slavia ultras as massive, highly-coordinated collective body. Simultaneously filmed detailed shots display individual diversity, invisible in the image of the whole. Using the method of juxtaposition, I pose questions on the natu
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Chan, Melanie A. "Reality kicks back : Representions of virtual reality." Thesis, Leeds Beckett University, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.517111.

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This study examines representations of virtual reality within Western and Westernised culture. Particular attention will be given to the 1980s and 1990s when representations of virtual reality were prolific. Semiotic analysis will be used as a theoretical tool with which to study these representations in order to question such concepts as simulacra, simulation, hyperreality, the virtual and the real. This study has some interdisciplinary aspects as it draws upon representations of virtual reality in art history, cultural studies, film studies, computer science, cognitive science and philosophy
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Tůma, Zdeněk. "Verifikace stavu reálné výrobní linky pomocí virtuální reality." Doctoral thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2014. http://www.nusl.cz/ntk/nusl-234226.

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The doctoral thesis focuses on the verification of state real work using virtual reality. Working with the theme dealt with more comprehensively, taking into account the sub-process of the production line design. From the assessment of the actual place where the future production line will be locate, through ergonomic, risk and other analysis. Furthermore, energy consumption of production line (electricity, air consumption, etc.) in real process. In analysing the readiness of virtual reality applications were selected for the following work augmented reality. The biggest advantage of augmented
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Tiiro, A. (Arttu). "Effect of visual realism on cybersickness in virtual reality." Master's thesis, University of Oulu, 2018. http://urn.fi/URN:NBN:fi:oulu-201802091218.

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Анотація:
Virtual reality has been developing rapidly and gaining popularity in the past years as new devices and applications have been released. It is utilized in many fields like entertainment, health and science. Virtual reality is characterized by head-mounted devices that can immerse the user to the virtual environment, but it has been found out to cause an undesirable side-effect called cybersickness. Cybersickness has been studied vastly for many years and it has roots in simulators and motion sickness studies. Cybersickness has many symptoms including nausea, headache, eye stress and dizziness.
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Howat, Tyler Paul. "Scott Pilgrim's Gaming Reality: An Introduction to Gamer Realism." University of Dayton / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1343318875.

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Bernelind, Sarah. "Navigation in Augmented Reality, Navigation i Augmented Reality." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-172907.

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The concept of augmented reality has existed since the 60’s. In this thesis it has been investigated if navigation using a mobile device would benefit, from a usability perspective, if the navigational data were presented using augmented reality instead of a standardized map. The usability principles from which the applications were evaluated are learnability, user satisfaction, efficiency and effectivity. An AR prototype was developed and tested against a standard map, in the form of Google Maps, both used on a smart phone. The experiments were performed using think aloud during the tests and
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Bici, Herolinda. "Perceived Reality vs Taught Reality in Compulsory School." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-36157.

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This paper examines how we discuss social issues in the L2 classroom under the guidelines of Lgr11. To answer this, I ask the following sub-questions; How are the overall goals of education and parts (see Appendix B) of the Curriculum for English currently perceived by English teachers? How are the social subjects in the L2 classroom currently handled? Thirdly, what kind of lesson plan can be implemented in the classroom context under the guidelines of Lgr11? Looking at past research and relevant documents along with the qualitative data and through a triangulation of evidence carried out con
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Yoon, Gyonyoung. "Filling in physical reality, living in digital reality." Thesis, Konstfack, Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7537.

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Книги з теми "Reality"

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Plotnitsky, Arkady. Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0.

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Kim, Lia. Reality, no reality. Mimesis, 2020.

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Aurandt, David. Corruption of reality: Redefining realism. Robert McLaughlin Gallery, 2004.

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Glenn, Goldman, Zdepski M. Stephen, and Association for Computer-Aided Design in Architecture., eds. Reality and virtual reality. Association for Computer Aided Design in Architecture, School of Architecture, New Jersey Institute of Technology, 1991.

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Koren, Ziv. Reality. Kapandria, 1995.

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Galdós, Benito Pérez. Reality. E. Mellen Press, 1992.

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Vignoli, Beatriz. Reality. Editorial Municipal de Rosario, 2004.

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1949-, Levenson Carl Avren, and Westphal Jonathan 1951-, eds. Reality. Hackett Pub. Co., 1994.

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tom Dieck, M. Claudia, Timothy H. Jung, and Sandra M. C. Loureiro, eds. Augmented Reality and Virtual Reality. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68086-2.

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Bourdot, Patrick, Mariano Alcañiz Raya, Pablo Figueroa, Victoria Interrante, Torsten W. Kuhlen, and Dirk Reiners, eds. Virtual Reality and Mixed Reality. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-90739-6.

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Частини книг з теми "Reality"

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Cottam, Ron, and Willy Ranson. "Really Reality?" In Bridging the Gap between Life and Physics. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-74533-6_9.

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Simons, Judy. "Realism and Reality." In Rosamond Lehmann. Macmillan Education UK, 1992. http://dx.doi.org/10.1007/978-1-349-21971-1_7.

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Kosok, Heinz. "Realism versus Reality." In The Theatre of War. Palgrave Macmillan UK, 2007. http://dx.doi.org/10.1057/9780230590649_12.

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Rescher, Nicholas. "Reality and Realism." In The Tasks of Contemporary Philosophy / Die Aufgaben der Philosophie in der Gegenwart. J.F. Bergmann-Verlag, 1986. http://dx.doi.org/10.1007/978-3-662-30341-2_9.

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Plotnitsky, Arkady. "“Something Happened”: The Real and the Virtual in Elementary Particle Physics." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_8.

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Plotnitsky, Arkady. "“Without in Any Way Disturbing the System”: Reality, Probability, and Nonlocality, from Bohr to Bell and Beyond." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_7.

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Plotnitsky, Arkady. "From Circuits to Categories in Quantum Information Theory." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_9.

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Plotnitsky, Arkady. "Schrödinger’s Great Guess: The Time-Dependent Wave Equation." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_5.

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Plotnitsky, Arkady. "Niels Bohr and the Character of Physical Law: “A Radical Revision of Our Attitude Toward the Problem of Physical Reality”." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_6.

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Plotnitsky, Arkady. "Fundamentals of the RWR View." In Reality Without Realism. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84578-0_2.

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Тези доповідей конференцій з теми "Reality"

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Schofield, Tom, Diego Trujillo Pisanty, Gabriella Arrigoni, Kim Reynolds, and Rachel Pattinson. "Magical Realism and Augmented Reality." In DIS '19: Designing Interactive Systems Conference 2019. ACM, 2019. http://dx.doi.org/10.1145/3322276.3322293.

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DeMarbre, Eric, and Robert J. Teather. "Ranking Realism in Mixed Reality." In SUI '24: ACM Symposium on Spatial User Interaction. ACM, 2024. http://dx.doi.org/10.1145/3677386.3688889.

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BACIU, Ana-Maria, and Angela BODEA. "Realism and naturalism in romanian literature." In Învățământul superior: tradiţii, valori, perspective. "Ion Creanga" State Pedagogical University, 2023. http://dx.doi.org/10.46727/c.29-30-09-2023.p236-250.

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Realism and Naturalism are two of the main literary movements in the XIX-th century European Literature. In fact, Naturalism is a form of radical Realism, which appears towards the end of Realism.The most important realis is Honore de Balzac, as Realism appeared in France at the end of the XVIII-teen century due to many political and social events, such as:The French Revolution from 1789, The Revolution between 1830-1831, the impact of Restauration, The Revolution from 1848 and the Industrial Revolution in England. The main goal of realism is to reflect reality as in a mirror. On the other han
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Ghandeharizadeh, Shahram, and Vincent Oria. "Virtual Reality, Augmented Reality, Mixed Reality, Holograms and Holodecks." In Holodecks 2023. Mitra LLC, 2023. http://dx.doi.org/10.61981/zfsh2304.

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This paper provides a preliminary overview of different forms of reality, comparing and contrasting them with one another. It argues the definition of the term "reality" is ambiguous. This motivates an internalization of elements from a technology standpoint, e.g., biological, 3D printed, Flying Light Speck illuminations, etc.
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Azuma, Ronald T. "Making Augmented Reality a Reality." In 3D Image Acquisition and Display: Technology, Perception and Applications. OSA, 2017. http://dx.doi.org/10.1364/3d.2017.jtu1f.1.

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Izadi, Shahram. "The Reality of Mixed Reality." In SUI '16: Symposium on Spatial User Interaction. ACM, 2016. http://dx.doi.org/10.1145/2983310.2983311.

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Gäckle, Kristian, Tim Reichert, and Nicola Marsden. "Virtual reality or virtuous reality?" In the 4th Conference. ACM Press, 2018. http://dx.doi.org/10.1145/3196839.3196861.

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Shim, Hyunjung, and Seungkyu Lee. "Automatic color realism enhancement for virtual reality." In 2012 IEEE Virtual Reality (VR). IEEE, 2012. http://dx.doi.org/10.1109/vr.2012.6180881.

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Kubr, Jan, and Petr Hořejší. "Možnosti využití virtuální reality v oblasti bezpečnosti práce." In Průmyslové inženýrství 2023. University of West Bohemia, 2023. http://dx.doi.org/10.24132/pi.2023.11986.054-060.

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Анотація:
Tento článek se věnuje rešerši odborných publikací, jež se zabývají problematikou virtuální reality, a sice se zaměřením na zkoumání možností, jak virtuální realitu využít v oblasti bezpečnosti práce. Článek analyzuje a sumarizuje různé přístupy a aplikace, které přináší inovativní pohled na zlepšení pracovního prostředí a minimalizaci rizik souvisejících s pracovní činností pomocí technologie virtuální reality. Výstupem, který byl derivován na základě zkušeností s praktickou přípravou a implementací podobných simulací, je diskuse, která zahrnuje výhody a nevýhody využití, dále je to popis výz
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Mirza, Tabasum, Neha Tuli, and Archana Mantri. "Virtual Reality, Augmented Reality, and Mixed Reality Applications: Present Scenario." In 2022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE). IEEE, 2022. http://dx.doi.org/10.1109/icacite53722.2022.9823482.

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Звіти організацій з теми "Reality"

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Palen-Michel, Madison. Distorted Reality. Iowa State University, Digital Repository, 2014. http://dx.doi.org/10.31274/itaa_proceedings-180814-1057.

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Dailey, James F. Virtual Reality. Defense Technical Information Center, 1993. http://dx.doi.org/10.21236/ada278294.

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Uhlig, Harald. Economics and Reality. National Bureau of Economic Research, 2010. http://dx.doi.org/10.3386/w16416.

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Kruse, Amy, Michael Becker, and Kristy Tipton. Alternate Reality Teaching: OurSpace. Defense Technical Information Center, 2014. http://dx.doi.org/10.21236/ada605455.

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Marshak, Ronni. Turning Innovation into Reality. Patricia Seybold Group, 2011. http://dx.doi.org/10.1571/psgp01-20-11cc.

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Kruse, Amy, Michael Becker, and Michael Richard. Alternate Reality Teaching: OurSpace. Defense Technical Information Center, 2012. http://dx.doi.org/10.21236/ada562629.

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Brock, William, and Steven N.Durlauf. Growth Economics and Reality. National Bureau of Economic Research, 2000. http://dx.doi.org/10.3386/w8041.

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Alesina, Alberto, Armando Miano, and Stefanie Stantcheva. The Polarization of Reality. National Bureau of Economic Research, 2020. http://dx.doi.org/10.3386/w26675.

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Farrar, Charles. Data Visualization -Augmented Reality. Office of Scientific and Technical Information (OSTI), 2024. http://dx.doi.org/10.2172/2315692.

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Pochtoviuk, Svitlana I., Tetiana A. Vakaliuk, and Andrey V. Pikilnyak. Possibilities of application of augmented reality in different branches of education. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3756.

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Анотація:
Augmented reality has a great impact on the student in the presentation of educational material: objects of augmented reality affect the development of facial expressions, attention, stimulate thinking, and increase the level of understanding of information. Its implementation in various spheres has indisputable advantages: realism, clarity, application in many industries, information completeness and interactivity. That is why the study presents the possibilities of using augmented reality in the study of mathematics, anatomy, physics, chemistry, architecture, as well as in other fields. The
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