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Статті в журналах з теми "SCENE (Computer program)"

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Stajic, Jelena. "A scene-internalizing computer program." Science 360, no. 6394 (2018): 1198.2–1198. http://dx.doi.org/10.1126/science.360.6394.1198-b.

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Su, Zejia, Qingnan Fan, Xuelin Chen, Oliver Van Kaick, Hui Huang, and Ruizhen Hu. "Scene-Aware Activity Program Generation with Language Guidance." ACM Transactions on Graphics 42, no. 6 (2023): 1–16. http://dx.doi.org/10.1145/3618338.

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We address the problem of scene-aware activity program generation, which requires decomposing a given activity task into instructions that can be sequentially performed within a target scene to complete the activity. While existing methods have shown the ability to generate rational or executable programs, generating programs with both high rationality and executability still remains a challenge. Hence, we propose a novel method where the key idea is to explicitly combine the language rationality of a powerful language model with dynamic perception of the target scene where instructions are ex
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Xu, Yuanjin. "Application of Remote Sensing Image Data Scene Generation Method in Smart City." Complexity 2021 (January 28, 2021): 1–13. http://dx.doi.org/10.1155/2021/6653841.

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Remote sensing image simulation is a very effective method to verify the feasibility of sensor devices for ground observation. The key to remote sensing image application is that simultaneous interpreting of remote sensing images can make use of the different characteristics of different data, eliminate the redundancy and contradiction between different sensors, and improve the timeliness and reliability of remote sensing information extraction. The hotspots and difficulties in this direction are based on remote sensing image simulation of 3D scenes on the ground. Therefore, constructing the 3
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Goodman, R. H., C. H. Peabody, and A. G. Holoboff. "TACID: A COMPUTER-BASED INFORMATION SYSTEM FOR ON-SCENE COMMANDERS." International Oil Spill Conference Proceedings 1987, no. 1 (1987): 67–69. http://dx.doi.org/10.7901/2169-3358-1987-1-67.

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ABSTRACT This paper describes the development of TACID, a computer-based data base system for use by on-scene commanders and technical advisors at the scene of an oil spill. The system uses an MS-DOS-based lap-top computer, a readily available data base program, and a menu-driven selection process. All the environmental and response data for a geographic area are recorded on a number of 3.5-inch rugged computer discs, and an operating program has been written to allow users to select the appropriate disc. The computer serves both as a retrieval program and as an arithmetic processor. The use o
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Kniat, Aleksander. "Visualization of a Lifeboat Motion During Lowering Along Ship’s Side." Polish Maritime Research 24, no. 4 (2017): 42–46. http://dx.doi.org/10.1515/pomr-2017-0134.

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Abstract This paper presents description of a computer program for motion visualization of a lifeboat lowered along ship’s side. The program is a post-processor which reads results of numerical calculations of simulated objects’ motions. The data is used to create scene composed of 3D surfaces to visualize mutual spatial positions of a lifeboat, ship’s side and water waving surface. Since the numerical data contain description of a simulation as a function of time it is possible to screen a static scene showing the simulated objects in an arbitrary instance of time. The program can also reprod
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Wotherspoon, P. D., and J. J. Swiss. "Oil in Ice Computer Simulation Model." Water Science and Technology 18, no. 2 (1986): 41–46. http://dx.doi.org/10.2166/wst.1986.0014.

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A computer simulation program which depicts the behaviour and distribution of oil spilled in or under sea ice has been developed. The program combines mathematical models developed in previous studies to describe the motion of oil in/under landfast, first-year and multi-year ice. By inputting or estimating such key parameters as oil type, spill type, spill duration, flow rate, ice type, relative under ice current speed and direction, under ice roughness and distinct ice features, a time series of “maps” is generated showing the distribution of the spilled oil. At present, the simulation does n
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Richens, Paul, and Simon Schofield. "Interactive computer rendering." Architectural Research Quarterly 1, no. 1 (1995): 82–91. http://dx.doi.org/10.1017/s1359135500000142.

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Анотація:
Interactive rendering combines the geometrical precision of classical computer graphics with the representational freedom of a paint program. It is more sympathetic to the ways in which designers use images, and overcomes many of the frustrations experienced in rendering from CAD models. The scene is generated in a standard viewing application, but saved as a specially enhanced raster image. The extra information allows the interactive renderer to apply brushed-on rendering effects which are sensitive to the perspective of the image. Effects can be applied locally or overall, and may be overla
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Goshin, Ye, and A. Kotov. "Parallel implementation of the multi-view image segmentation algorithm using the Hough transform." Computer Optics 41, no. 4 (2017): 588–91. http://dx.doi.org/10.18287/2412-6179-2017-41-588-591.

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Анотація:
We report on the parallel implementation of a multi-view image segmentation algorithm via segmenting the corresponding three-dimensional scene. The algorithm includes the reconstruction of a three-dimensional scene model in the form of a point cloud, and the segmentation of the resulting point cloud in three-dimensional space using the Hough space. The developed parallel algorithm was implemented on graphics processing units using CUDA technology. Experiments were performed to evaluate the speedup and efficiency of the proposed algorithm. The developed parallel program was tested on modelled s
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An, Jun, and Jin Song Fan. "Study on Development Techniques of AR Application Program in MFC Environmen." Applied Mechanics and Materials 527 (February 2014): 281–85. http://dx.doi.org/10.4028/www.scientific.net/amm.527.281.

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Augmented Reality(AR) technology aims to integrate virtual objects with real scene by using computer technology and to realize real scenes enhancing. This paper presented a research method of using osgART to develop AR application programs in MFC (Microsoft Foundation Classes) environment, and discussed some related techniques. Corresponding procedures are given in each section, and a design example for product evaluation and exhibition is presented. This example was developed by the presented method in this paper, and its system ran in good condition after repeated tests. From the results of
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Desai, Jairaj, Jijo K. Mathew, Yunchang Zhang, et al. "Assessment of Indiana Unmanned Aerial System Crash Scene Mapping Program." Drones 6, no. 9 (2022): 259. http://dx.doi.org/10.3390/drones6090259.

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Many public safety agencies in the US have initiated a UAS-based procedure to document and map crash scenes. In addition to significantly reducing the time taken to document evidence as well as ensuring first responder safety, UAS-based mapping reduces incident clearance time and thus the likelihood of a secondary crash occurrence. There is a wide range of cameras used on these missions, but they are predominantly captured by mid-priced drones that cost in the range of $2000 to $4000. Indiana has developed a centralized processing center at Purdue University that has processed 252 crash scenes
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Дисертації з теми "SCENE (Computer program)"

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ROUX, JOHANN. "Exploring text-to-scene feedback as an alternativefor second language acquisition : Development of a text-to-scene program for the assimilation of spatial relations in anewly-acquired language." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-142369.

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This thesis describes the implementation of a text-to-scene conversion system, which generates a three-dimensional graphic representation of a simple text description through syntactic and pragmatic reasoning. The program is a web-based game which allows second language learners to train their skills in Swedish through the description of 3D scenes. The scenes contain two objects with various color and size properties, and the students’ task is to describe the objects and the spatial relation between them. The program was tested in a user study with 12 participants, which aimed at exploring how
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Lin, Chien-Nan, and 林建男. "Using FDS Computer Simulation Programs and CCIO On-scene Rescue Procedure to Explore Fire Rescue Strategies for Dwellings on the Fifth Floor or Lower." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/d6cj8d.

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碩士<br>國立勤益科技大學<br>化工與材料工程系<br>106<br>Fire statistics in Taiwan and abroad in recent years show that fires occurred in buildings more often than in any other places, and fires occurred in dwellings more than in any other type of buildings. Dwellings were also where fires caused the most damage to lives and properties. Therefore, dwelling fires are the main focus of building fires, and nations across the globe focus their analysis on dwelling fires. This research studied buildings on the fifth floor or lower. Literature and laws and regulations from Taiwan and abroad were collected and compiled
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Книги з теми "SCENE (Computer program)"

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author, Pikrakis Aggelos, ed. Introduction to audio analysis: A MATLAB approach. Academic Press is an imprint of Elsevier, 2014.

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iClone 4.31 3D animation: Beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers. Packt Publishing, 2011.

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Частини книг з теми "SCENE (Computer program)"

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Zhao, Yujuan, Baojiang Cui, and Jie Xu. "A Privacy-Preserving Medical Data Traceability System Based on Attribute-Based Encryption on Blockchain." In Communications in Computer and Information Science. Springer Singapore, 2022. http://dx.doi.org/10.1007/978-981-16-9229-1_2.

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AbstractWith the continuous development of distributed technology, blockchain has been widely applied to solve practical problems in various fields. Its advantages such as decentralization and non-tamperability perfectly meet the needs of permanent query of traceability scene information, and can solve the trust problem of multi-party participation in various links. At the same time, as data security has received more and more attention. The privacy protection and permission control of “on-chain” data need to be resolved. Medical data records are very valuable and sensitive data. Reliable stor
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Lan, Chong, Yongsheng Wang, Shirong Song, Chengze Wang, and Zheng Gong. "Research on Animation Technology Innovation Based on Metaverse Platform." In Artificial Intelligence and Human-Computer Interaction. IOS Press, 2024. http://dx.doi.org/10.3233/faia240171.

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Анотація:
The development of virtual reality technology and its application in the Internet has formed the concept of metaverse, which has become not only a new form of next-generation Internet, but also a new computing platform. The convenient interactivity, immersive nature and powerful cloud computing capability of the metaverse platform provide a new way and method for the creation of digital animation. The project creates 3D characters and scenes in the metaverse platform, and assembles multiple performers wearing VR devices in the scenes through the network to control the avatars in the metaverse
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Scarani, Valerio. "A Nice Idea." In Quantum Physics A First Encounter. Oxford University PressOxford, 2006. http://dx.doi.org/10.1093/oso/9780198570479.003.0005.

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Abstract For the last chapter devoted to the interference of a particle, we go back a few years in time, to 1984. If until now everything has taken place in the familiar setting of old Europe (Fribourg, Vienna, Grenoble, Constance), this time the change of scene will be much greater – this year, the IEEE International Conference on Computers, Systems and Signal Processing, one of the most important gatherings of computer scientists and communication theoreticians, is taking place in the city of Bangalore, at the heart of the immense triangle that is India. However, all conference rooms look th
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Hjelm-Karlsson K. and Stenbeck H. "A Simulation Program that Teaches Clinical Decision Making in Nursing." In Studies in Health Technology and Informatics. IOS Press, 1997. https://doi.org/10.3233/978-1-60750-890-8-492.

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Анотація:
The aim of this project is to produce a multimedia computer simulation program, to be used in the training of clinical decision making with nursing students in Swedish schools of nursing. The program is based on a number of clinical scenes filmed in a ward and dealing with the postoperative care of a patient who has undergone reconstruction of the crucial ligament. The student&amp;apos;s task is to assess the need for care for a newly postoperative patient and to plan the care for the first 24 hours. Special emphasis is given to pain assessment, pain relief and drug administration.
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Aradau, Claudia, and Tobias Blanke. "Others." In Algorithmic Reason. Oxford University Press, 2022. http://dx.doi.org/10.1093/oso/9780192859624.003.0004.

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This chapter investigates the algorithmic production of potentially dangerous ‘others’. Starting from the public scene opened by the case of the Al Jazeera journalist Ahmad Zaidan, wrongly identified by the SKYNET programme of the US National Security Agency as a suspect terrorist, we show how others are produced as ‘anomalies’ at the intersection of machine-learning algorithms and security practices. Methodologically, there were numerous limits to analysing the unfolding of the Zaidan scene of othering, as the work of security algorithms is kept secret. We drew on material disclosed by Snowde
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Uranüs Selman. "From Blackboard to Whiteboard: The Old Style of Classroom Education is Dead." In Studies in Health Technology and Informatics. IOS Press, 2004. https://doi.org/10.3233/978-1-60750-947-9-147.

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At the Department of Surgery of the Karl-Franzens University Hospital, a number of programs are available that use new technologies for training of students, interns and residents. The first project, the Virtual Medical Campus Graz (vmc.uni-graz.at) is one of the &amp;ldquo;New Media in Teaching at Austrian Universities&amp;rdquo; projects. The general objectives of this initiative are innovation in teaching, intensification of contacts and easier access to education: The second project is virtual laparoscopy and surgical training. Unlike the traditional training modalities, computer-based tra
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Тези доповідей конференцій з теми "SCENE (Computer program)"

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Bujakas, V. I., M. D. Glotov, A. S. Selyukov, and T. A. Malyutina. "Measurement of Quantitative Characteristics of Schooling Movement of Fish by Computer Vision Methods." In 33rd International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2023. http://dx.doi.org/10.20948/graphicon-2023-525-531.

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In the study of the mechanisms of schooling behavior of fish, it becomes necessary to process large amounts of visual information. Early this processing was done mostly by hand. The paper study the possibility of automating the processing of observation results using the open CV computer vision package. Both individual frames and video fragments (scenes) of observations were processed. To process individual frames, a program was written for automatically counting the number of fishes in a school, another programs were written for determining the position of fishes and the degree of polarizatio
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Zhirova, A. A., E. V. Popov, and S. I. Rotkov. "Web-based Guide for Students Studying the Course of Descriptive Geometry." In 32nd International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2022. http://dx.doi.org/10.20948/graphicon-2022-971-981.

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The KinPerGeo program is intended for use in the process of teaching students of higher educational institutions the basics of descriptive geometry. The program allows students to visually demonstrate in the form of interactive videos the basics of the projection apparatus, the laws for the formation of drawings of basic figures, the transformation of drawings and the solution of positional and metric problems on them. 3D models of figures and modeling scenes are widely used to form demonstration videos. The program was written using the JavaScript programming language and the Three.js and Orb
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Budak, Vladimir, and Ekaterina Emelianova. "Realistic Simulation of Synthetic Images on Computer Monitors Based on the Color Appearance Model CIECAM02." In 31th International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2021. http://dx.doi.org/10.20948/graphicon-2021-3027-809-817.

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Анотація:
The theory of global illumination and computer programs based on it allows calculating the light field accurately in an arbitrary three-dimensional lighting scene. However, the output of the visualization of the light field spatial-angular distribution to the display screen in the form of an image is inevitably associated with scaling the luminance and color of the image pixels to the computer display dynamic range. To date, a color appearance model was created in colorimetry. This model allows recalculating the image pixels' color for viewing conditions other than the original ones preserving
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Budak, Vladimir Pavlovich, A. V. Grimailo, Victor Sergeevich Zheltov, and S. A. Yakushev. "Practical Application of Local Estimations: Singularity Removal in the Solution of the Global Illumination Equation." In 33rd International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2023. http://dx.doi.org/10.20948/graphicon-2023-108-115.

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Анотація:
The work is devoted to the elimination of the singularity in the local-estimation-based solution of the global illumination equation. The presence of the singularity prevents the practical application of this method and the creation of software based on it. A method is proposed to eliminate this problem by averaging the sought value in a certain neighbourhood of the point of interest. The transition to averaging occurs only at small distances between the collision point and the point of interest. In other cases, the calculation is conducted according to the usual local estimation algorithm. Th
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Baraban, Serhii V., and Olena A. Shevchuk. "Information technology of provision recommendations in emergency situations." In 16th IC Measurement and Control in Complex Systems. VNTU, 2022. http://dx.doi.org/10.31649/mccs2022.15.

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Анотація:
In the work, information technology for providing recommendations in emergency situations was developed, which helps the dispatcher of the State Emergency Service of Ukraine when talking to a person at the scene of an emergency, and also correctly determines recommendations for further actions in an emergency, while the brigade on duty heading to the scene of an emergency. An analysis of models and methods of providing recommendations in emergency situations was carried out. The types and classes of information technologies that solve the task of providing recommendations are defined. The comb
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Афонина, Елена, Elena Afonina, Марина Николаевна Левая, Marina Nikolaevna Levaya, Игорь Сергеевич Левый, and Igor Sergeevich Levyy. "Modelling of Flexible Elements." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-2-219-221.

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Flexible elements are used for modeling of various hawsers, chains, ropes, tail-ropes and other elements in the programmes of simulation. Depending on a current task a set of requirements necessary for a flexible element modeling is formulated. The article presents two methods of rope, wire, cable designing in computer games programming environment Unity3D based on the use of primitive objects. The standard design method grounded in hinge joints employment is considered. The disadvantages of a standard method are noted and two new methods of modeling are offered. The developed methods consider
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Boos, Georgy, Vladimir Budak, Ekaterina Ilyina, and Tatyana Meshkova. "SCALING OF SENSATIONS DURING THE PERFORMANCE OF VISUAL TASKS IN RELATION TO HUMAN CENTRIC LIGHTING." In CIE 2021 Conference. International Commission on Illumination, CIE, 2021. http://dx.doi.org/10.25039/x48.2021.po49.

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Анотація:
Currently, programs for lighting calculation based on computer graphics (CG) allows us to move to a fundamentally new approach to a assessing the quality of lighting. A designing based on illuminance can be complement with designing based on synthetic images or on lighting design. Modern CG programs can calculate the spatial-angular distribution of luminance (SADL). However, to make the assessment of the quality of lighting using SADL a new criterion is needed. This paper considers constructing a physiological model of the visual perception scale based on experimental data and on neural networ
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Ding, Houzhu, Filippos Tourlomousis, Azizbek Babakhanov, and Robert C. Chang. "Design of a Personalized Skin Grafting Methodology Using an Additive Biomanufacturing System Guided by 3D Photogrammetry." In ASME 2015 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/imece2015-51990.

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Анотація:
In this paper, the authors propose a novel method whereby a prescribed simulated skin graft is 3D printed, followed by the realization of a 3D model representation using an open-source software AutoDesk 123D Catch to reconstruct the entire simulated skin area. The methodology is photogrammetry, which measures the 3D model of a real-word object. Specifically, the principal algorithm of the photogrammetry is structure from motion (SfM) which provides a technique to reconstruct a 3D scene from a set of images collected using a digital camera. This is an efficient approach to reconstruct the burn
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Tudor, Sarah M., Stephanie L. Carey, and Rajiv V. Dubey. "The Development of a Dynamic Adaptive Driving Simulator." In ASME 2014 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2014. http://dx.doi.org/10.1115/imece2014-40152.

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Анотація:
The ability to drive a car is an important skill for individuals with a spinal cord injury to maintain a high quality of life, particularly their freedom and independence. However, driving with a physical disability often requires the installation of an adaptive driving system to control steering, gas, and braking. The two main types of adaptive driving controls are mechanical and electrical, also known as drive by wire (DBW). DBW controls work by converting electric signals to mechanical actuators. Driving simulators are useful tools for adaptive driving systems because they allow users to te
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A. Alsammarraie, Omar, Qusay H. Al-Salami, and Noor Q. Al-Salami. "Transforming Coordinate Function Points into 2D or 3D Graphics: An Algorithmic Approach." In 5TH INTERNATIONAL CONFERENCE ON COMMUNICATION ENGINEERING AND COMPUTER SCIENCE (CIC-COCOS'24). Cihan University-Erbil, 2024. http://dx.doi.org/10.24086/cocos2024/paper.1562.

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Анотація:
Our research demonstrates the process of converting paper graphs into corresponding coordinates on a computer screen, whether in two-dimensional or three-dimensional form, through simplified mathematical equations. These equations are designed to enable users to comprehend their structure and develop their own code, avoiding reliance on ambiguous pre-built programs. To accomplish this, the initial phase involved understanding graph reading and interpretation methods through an extensive literature review. The process of transforming coordinate function points into 2D or 3D graphics involves se
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