Academic literature on the topic '2D/3D Cartography'
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Journal articles on the topic "2D/3D Cartography"
Petkov, Dobrin, and Temenoujka Bandrova. "Classification of cartographic models according to their content, dimensionality, material of production and types of reality." InterCarto. InterGIS 26, no. 1 (2020): 434–46. http://dx.doi.org/10.35595/2414-9179-2020-1-26-434-446.
Full textvan der Meer, T. W. T., E. Verbree, and P. J. M. van Oosterom. "EFFECTIVE CARTOGRAPHIC METHODS FOR ASSISTING TACTICS CHOICE AND INDOOR DEPLOYMENTS DURING BUILDING FIRES – A CASESTUDY THE DUTCH FIRE BRIGADE." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-4 (September 19, 2018): 655–60. http://dx.doi.org/10.5194/isprs-archives-xlii-4-655-2018.
Full textLemenkova, Polina, and Olivier Debeir. "Quantitative Morphometric 3D Terrain Analysis of Japan Using Scripts of GMT and R." Land 12, no. 1 (January 16, 2023): 261. http://dx.doi.org/10.3390/land12010261.
Full textSaid, Farid, Ahmad Wahidiyat, Dyah Darma Andayani, Harifuddin Harifuddin, and Rudi Salam. "Development of Travel Attractions through the Design of Google SketchUp Based Coastal Tourist Map (Pengembangan Daya Tarik Wisata melalui Perancangan Peta Wisata Pantai Berbasis Google SketchUp)." Journal Pekommas 2, no. 2 (November 24, 2017): 185. http://dx.doi.org/10.30818/jpkm.2017.2020209.
Full textPapadopoulou, Ermioni-Eirini, Apostolos Papakonstantinou, Nikoletta-Anna Kapogianni, Nikolaos Zouros, and Nikolaos Soulakellis. "VR Multiscale Geovisualization Based on UAS Multitemporal Data: The Case of Geological Monuments." Remote Sensing 14, no. 17 (August 29, 2022): 4259. http://dx.doi.org/10.3390/rs14174259.
Full textWilken, Rowan, and Julian Thomas. "Vertical geomediation: The automation and platformization of photogrammetry." New Media & Society 24, no. 11 (October 7, 2022): 2531–47. http://dx.doi.org/10.1177/14614448221122214.
Full textSieber, René, Remo Eichenberger, and Lorenz Hurni. "3D Carto-Graphics – Principles, Methods and Examples for Interactive Atlases." Abstracts of the ICA 1 (July 15, 2019): 1. http://dx.doi.org/10.5194/ica-abs-1-338-2019.
Full textBitelli, G., V. A. Girelli, and A. Lambertini. "INTEGRATED USE OF REMOTE SENSED DATA AND NUMERICAL CARTOGRAPHY FOR THE GENERATION OF 3D CITY MODELS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2 (May 30, 2018): 97–102. http://dx.doi.org/10.5194/isprs-archives-xlii-2-97-2018.
Full textJedlička, Karel. "Third dimension of a map." Abstracts of the ICA 1 (July 15, 2019): 1. http://dx.doi.org/10.5194/ica-abs-1-145-2019.
Full textLütjens, Mona, Thomas Kersten, Boris Dorschel, and Felix Tschirschwitz. "Virtual Reality in Cartography: Immersive 3D Visualization of the Arctic Clyde Inlet (Canada) Using Digital Elevation Models and Bathymetric Data." Multimodal Technologies and Interaction 3, no. 1 (February 20, 2019): 9. http://dx.doi.org/10.3390/mti3010009.
Full textDissertations / Theses on the topic "2D/3D Cartography"
Phan, Tan Binh. "On the 3D hollow organ cartography using 2D endoscopic images." Electronic Thesis or Diss., Université de Lorraine, 2020. http://www.theses.fr/2020LORR0135.
Full textStructure from motion (SfM) algorithms represent an efficient means to construct extended 3D surfaces using images of a scene acquired from different viewpoints. SfM methods simultaneously determine the camera motion and a 3D point cloud lying on the surfaces to be recovered. Classical SfM algorithms use feature point detection and matching methods to track homologous points across the image sequences, each point track corresponding to a 3D point to be reconstructed. The SfM algorithms exploit the correspondences between homologous points to recover the 3D scene structure and the successive camera poses in an arbitrary world coordinate system. There exist different state-of-the-art SfM algorithms which can efficiently reconstruct different types of scenes, under the condition that the images include enough textures or structures. However, most of the existing solutions are inappropriate, or at least not optimal, when the sequences of images are without or only with few textures. This thesis proposes two dense optical flow (DOF)-based SfM solutions to reconstruct complex scenes using images with few textures and acquired under changing illumination conditions. It is notably shown how accurate DOF fields can be optimally used due to an image selection strategy which both maximizes the number and size of homologous point sets, and minimizes the errors in the homologous point localization. The accuracy of the proposed 3D cartography methods is assessed on phantoms with known dimensions. The robustness and the interest of the proposed methods are demonstrated on various complex medical scenes using a constant algorithm parameter set. The proposed solutions reconstructed organs seen in different medical examinations (epithelial surface of the inner stomach wall, inner epithelial bladder surface, and the skin surface in dermatology) and various imaging modalities (white light for all examinations, green-blue light in gastroscopy and fluorescence in cystoscopy)
Ben, Hamadou Achraf. "Contribution à la cartographie 3D des parois internes de la vessie par cystoscopie à vision active." Phd thesis, Institut National Polytechnique de Lorraine - INPL, 2011. http://tel.archives-ouvertes.fr/tel-00628292.
Full textBen, Hamadou Achraf. "Contribution à la cartographie 3D des parois internes de la vessie par cystoscopie à vision active." Electronic Thesis or Diss., Vandoeuvre-les-Nancy, INPL, 2011. http://www.theses.fr/2011INPL051N.
Full textCystoscopy is currently the reference clinical examination for visual exploration of the inner walls of the bladder. A cystoscope (instrument used in this examination) allows for video acquisition of the bladder epithelium. Nonetheless, each frame of the video displays only a small area of few squared centimeters. This work aims to build 3D maps representing the 3D shape and the texture of the inner walls of the bladder. Such maps should improve and facilitate the interpretation of the cystoscopic data. To reach this purpose, a new flexible algorithm is proposed for the calibration of cystoscopic active vision systems. This algorithm provides the required parameters to achieve accurate reconstruction of 3D points on the surface part imaged at each given moment of the video cystoscopy. Thus, available data for each acquisition are a set of few 3D points (and their corresponding 2D projections) and a 2D image. The aim of the second algorithm described in this work is to place all the data obtained for a sequence in a global coordinate system to generate a 3D point cloud and a 2D panoramic image representing respectively the 3D shape and the texture of the bladder wall imaged in the video. This 3D cartography method allows for the simultaneous estimation of 3D rigid transformations and 2D perspective transformations. These transformations give respectively the link between cystoscope positions and between images of consecutive acquisitions. The results obtained on realistic bladder phantoms show that the proposed method generates 3D surfaces recovering the ground truth shapes
Weibel, Thomas. "Modèles de minimisation d'énergies discrètes pour la cartographie cystoscopique." Phd thesis, Université de Lorraine, 2013. http://tel.archives-ouvertes.fr/tel-00866824.
Full textWeibel, Thomas. "Modèles de minimisation d'énergies discrètes pour la cartographie cystoscopique." Electronic Thesis or Diss., Université de Lorraine, 2013. http://www.theses.fr/2013LORR0070.
Full textThe aim of this thesis is to facilitate bladder cancer diagnosis. The reference clinical examination is cystoscopy, where an endoscope, inserted into the bladder, allows to visually explore the organ's internal walls on a monitor. The main restriction is the small field of view (FOV) of the instrument, which complicates lesion diagnosis, follow-up and treatment traceability.In this thesis, we propose robust and accurate algorithms to create two- and three-dimensional large FOV maps from cystoscopic video-sequences. Based on recent advances in the field of discrete energy minimization, we propose transformation-invariant cost functions, which allow to robustly register image pairs, related by large viewpoint changes, with sub-pixel accuracy. The transformations linking such image pairs, which current state-of-the-art bladder image registration techniques are unable to robustly estimate, are required to construct maps with several overlapping image trajectories. We detect such overlapping trajectories automatically and perform non-linear global map correction. Finally, the proposed energy minimization based map compositing algorithm compensates small texture misalignments and attenuates strong exposure differences. The obtained textured maps are composed by a maximum of information/quality available from the redundant data of the video-sequence. We evaluate the proposed methods both quantitatively and qualitatively on realistic phantom and clinical data sets. The results demonstrate the robustness of the algorithms, and the obtained maps outperform state-of-the-art approaches in registration accuracy and global map coherence
Yirci, Murat. "Arrangements 2D pour la Cartographie de l’Espace Public et des Transports." Thesis, Paris Est, 2016. http://www.theses.fr/2016PESC1075/document.
Full textThis thesis addresses easy and effective development of mapping and transportation applications which especially focuses on the generation of pedestrian networks for applications like navigation, itinerary calculation, accessibility analysis and urban planning. In order to achieve this goal, we proposed a two layered data model which encodes the public space into a hierarchy of semantic geospatial objects. At the lower level, the 2D geometry of the geospatial objects are captured using a planar partition which is represented as a topological 2D arrangement. This representation of a planar partition allows efficient and effective geometry processing and easy maintenance and validation throughout the editions when the geometry or topology of an object is modified. At the upper layer, the semantic and thematic aspects of geospatial objects are modelled and managed. The hierarchy between these objects is maintained using a directed acyclic graph (DAG) in which the leaf nodes correspond to the geometric primitives of the 2D arrangement and the higher level nodes represent the aggregated semantic geospatial objects at different levels. We integrated the proposed data model into our GIS framework called StreetMaker together with a set of generic algorithms and basic GIS capabilities. This framework is then rich enough to generate pedestrian network graphs automatically. In fact, within an accessibility analysis project, the full proposed pipeline was successfully used on two sites to produce pedestrian network graphs from various types of input data: existing GIS vector maps, semi-automatically created vector data and vector objects extracted from Mobile Mapping lidar point clouds.While modelling 2D ground surfaces may be sufficient for 2D GIS applications, 3D GIS applications require 3D models of the environment. 3D modelling is a very broad topic but as a first step to such 3D models, we focused on the semi-automatic modelling of objects which can be modelled or approximated by generalized cylinders (such as poles, lampposts, tree trunks, etc.) from single images. The developed methods and techniques are presented and discussed
Biasutti, Pierre. "2D Image Processing Applied to 3D LiDAR Point Clouds." Thesis, Bordeaux, 2019. http://www.theses.fr/2019BORD0161/document.
Full textThe ever growing demand for reliable mapping data, especially in urban environments, has motivated the development of "close-range" Mobile Mapping Systems (MMS). These systems acquire high precision data, and in particular 3D LiDAR point clouds and optical images. The large amount of data, along with their diversity, make MMS data processing a very complex task. This thesis lies in the context of 2D image processing applied to 3D LiDAR point clouds acquired with MMS.First, we focus on the projection of the LiDAR point clouds onto 2D pixel grids to create images. Such projections are often sparse because some pixels do not carry any information. We use these projections for different applications such as high resolution orthoimage generation, RGB-D imaging and visibility estimation in point clouds.Moreover, we exploit the topology of LiDAR sensors in order to create low resolution images, named range-images. These images offer an efficient and canonical representation of the point cloud, while being directly accessible from the point cloud. We show how range-images can be used to simplify, and sometimes outperform, methods for multi-modal registration, segmentation, desocclusion and 3D detection
Monnier, Fabrice. "Amélioration de la localisation 3D de données laser terrestre à l'aide de cartes 2D ou modèles 3D." Thesis, Paris Est, 2014. http://www.theses.fr/2014PEST1114/document.
Full textTechnological advances in computer science (software and hardware) and particularly, GPS localization made digital models accessible to all people. In recent years, mobile mapping systems has enabled large scale mobile 3D scanning. One advantage of this technology for the urban environment is the potential ability to improve existing 2D or 3D database, especially their level of detail and variety of represented objects. Geographic database consist of a set of geometric primitives (generally 2D lines and plans or triangles in 3D) with a coarse level of detail but with the advantage of being available over wide geographical areas. They come from the fusion of various information (old campaigns performed manually, automated or hybrid design) wich may lead to manufacturing errors. The mobile mapping systems can acquire laser point clouds. These point clouds guarantee a fine level of detail up to more than one points per square centimeter. But there are some disavantages :- a large amount of data on small geographic areas that may cause problems for storage and treatment of up to several Terabyte during major acquisition,- the inherent acquisition difficulties to image the environment from the ground. In urban areas, the GPS signal required for proper georeferencing data can be disturbed by multipath or even stopped when GPS masking phenomena related to the reduction of the portion of the visible sky to capture enough satellites to find a good localization. Improve existing databases through these dataset acquired by a mobile mapping system requires alignment of these two sets. The main objective of this manuscript is to establish a pipeline of automatic processes to register these datasets together in the most reliable manner. Co-registration this data can be done in different ways. In this manuscript we have focused our work on the registration of mobile laser point cloud on geographical database by using a drift model suitable for the non rigid drift of these kind of mobile data. We have also developped a method to register geographical database containing semantics on mobile point cloud. The different optimization step performed on our methods allows to register the data fast enough for post-processing pipeline, which allows the management of large volumes of data (billions of laser points and thousands geometric primitives). We have also discussed on the problem of joint deformation. Our methods have been tested on simulated data and real data from different mission performed by IGN
Martins, Renato. "Odométrie visuelle directe et cartographie dense de grands environnements à base d'images panoramiques RGB-D." Thesis, Paris Sciences et Lettres (ComUE), 2017. http://www.theses.fr/2017PSLEM004/document.
Full textThis thesis is in the context of self-localization and 3D mapping from RGB-D cameras for mobile robots and autonomous systems. We present image alignment and mapping techniques to perform the camera localization (tracking) notably for large camera motions or low frame rate. Possible domains of application are localization of autonomous vehicles, 3D reconstruction of environments, security or in virtual and augmented reality. We propose a consistent localization and 3D dense mapping framework considering as input a sequence of RGB-D images acquired from a mobile platform. The core of this framework explores and extends the domain of applicability of direct/dense appearance-based image registration methods. With regard to feature-based techniques, direct/dense image registration (or image alignment) techniques are more accurate and allow us a more consistent dense representation of the scene. However, these techniques have a smaller domain of convergence and rely on the assumption that the camera motion is small.In the first part of the thesis, we propose two formulations to relax this assumption. Firstly, we describe a fast pose estimation strategy to compute a rough estimate of large motions, based on the normal vectors of the scene surfaces and on the geometric properties between the RGB-D images. This rough estimation can be used as initialization to direct registration methods for refinement. Secondly, we propose a direct RGB-D camera tracking method that exploits adaptively the photometric and geometric error properties to improve the convergence of the image alignment.In the second part of the thesis, we propose techniques of regularization and fusion to create compact and accurate representations of large scale environments. The regularization is performed from a segmentation of spherical frames in piecewise patches using simultaneously the photometric and geometric information to improve the accuracy and the consistency of the scene 3D reconstruction. This segmentation is also adapted to tackle the non-uniform resolution of panoramic images. Finally, the regularized frames are combined to build a compact keyframe-based map composed of spherical RGB-D panoramas optimally distributed in the environment. These representations are helpful for autonomous navigation and guiding tasks as they allow us an access in constant time with a limited storage which does not depend on the size of the environment
Books on the topic "2D/3D Cartography"
Ślusarski, Marek. Metody i modele oceny jakości danych przestrzennych. Publishing House of the University of Agriculture in Krakow, 2017. http://dx.doi.org/10.15576/978-83-66602-30-4.
Full textBook chapters on the topic "2D/3D Cartography"
Thompson, Rodney, and Peter van Oosterom. "Mathematically provable correct implementation of integrated 2D and 3D representations." In Lecture Notes in Geoinformation and Cartography, 247–78. Berlin, Heidelberg: Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-72135-2_15.
Full textDonaubauer, Andreas, Florian Straub, Nadia Panchaud, and Claude Vessaz. "A 3D Indoor Routing Service with 2D Visualization Based on the Multi-Layered Space-Event Model." In Lecture Notes in Geoinformation and Cartography, 453–69. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-34203-5_25.
Full textThompson, Rodney James, and Peter van Oosterom. "Integrated Representation of (Potentially Unbounded) 2D and 3D Spatial Objects for Rigorously Correct Query and Manipulation." In Lecture Notes in Geoinformation and Cartography, 179–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-12670-3_11.
Full textKelly, Tom. "CityEngine: An Introduction to Rule-Based Modeling." In Urban Informatics, 637–62. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-15-8983-6_35.
Full textBrovelli, Maria Antonia, Marco Minghini, and Giorgio Zamboni. "Three Dimensional Volunteered Geographic Information." In Geospatial Research, 1881–98. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-4666-9845-1.ch090.
Full textConference papers on the topic "2D/3D Cartography"
Daul, C., W. P. C. M. Blondel, A. Ben-Hamadou, R. Miranda-Luna, C. Soussen, D. Wolf, and F. Guillemin. "From 2D towards 3D cartography of hollow organs." In 2010 7th International Conference on Electrical Engineering, Computing Science and Automatic Control (CCE 2010) (Formerly known as ICEEE). IEEE, 2010. http://dx.doi.org/10.1109/iceee.2010.5608606.
Full textKralik, Tomas. "REFLECTIVE 2D VISUALIZATION OF 3D OBJECTS USING CARTOGRAPHIC PROJECTION." In 17th International Multidisciplinary Scientific GeoConference SGEM2017. Stef92 Technology, 2017. http://dx.doi.org/10.5593/sgem2017/21/s08.132.
Full textМоисеенко, Н. А., and Р. Х. Гагаев. "VIRTUAL AND AUGMENTED REALITY CAPABILITIES DEVELOPMENT IN THE FORMATION OF THE FUTURE ENGINEERS." In «ОБРАЗОВАНИЕ БУДУЩЕГО» Материалы III Всероссийской научно-практической конференции с международным участием. Crossref, 2022. http://dx.doi.org/10.34708/gstou.2022.44.27.025.
Full textAsenova, Maria, Georgi Donchev, and Evgeni Evangelov. "PERSONAL LASER SCANNING TECHNOLOGY FOR 3D MAPPING AND FOREST INVENTORY." In 22nd SGEM International Multidisciplinary Scientific GeoConference 2022. STEF92 Technology, 2022. http://dx.doi.org/10.5593/sgem2022/2.1/s10.41.
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